Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.14 @ 19:28:25 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (102) 510 Value Destroyed (3264) 3264 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (730) 730 TOTAL SCORE: 8244 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 416 Aligned with FarCom 300 Cogmind --------- Core Integrity 575/700 Matter 361/500 Energy 310/310 System Corruption 6% Temperature Cool (0) Movement Treading (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- High-powered Shotgun Flak Gun > --- INVENTORY (26) --- Heavy Deuterium Engine Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Combat Airjet Large Storage Unit Improved Signal Interpreter PSU Rigger AWS/Thermal Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Light Cannon Mini Grenade Launcher Datajack Improved Datajack Power Maul Axe Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Target Analyzer > --- WEAPON ----------- High-powered Shotgun Flak Gun > --- INVENTORY -------- Heavy Deuterium Engine Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Combat Airjet Large Storage Unit Improved Signal Interpreter Hacking Suite PSU Rigger AWS/Thermal Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Improved Light Cannon Mini Grenade Launcher Datajack Improved Datajack Power Maul Axe [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 95 | 3 16 1 20 7 . 2 37 9 Power 6 | . 1 . 1 1 . . 2 1 Engine 6 | . 1 . 1 1 . . 2 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 2 . 4 . . 1 12 2 Treads 23 | 2 2 . 4 . . 1 12 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 2 . 7 2 . . 10 4 Device . | . . . . . . . . . Storage 10 | 1 2 . 4 . . . 2 1 Processor 2 | . . . . . . . . 2 Hackware 1 | . . . . . . . . 1 Protection 13 | . . . 3 2 . . 8 . Artifact . | . . . . . . . . . Weapon 40 | . 11 1 8 4 . 1 13 2 Energy Gun 3 | . 3 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 29 | . 6 1 6 4 . 1 9 2 Ballistic Cannon . | . . . . . . . . . Launcher 6 | . 2 . 2 . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 2 Parts Lost 13 | . 3 . . . . . 5 5 Power 2 | . 1 . . . . . 1 . Propulsion 1 | . . . . . . . . 1 Utility 7 | . . . . . . . 4 3 Weapon 3 | . 2 . . . . . . 1 Highest Loss Streak 2 | . 2 . . . . . 2 2 Average Slot Usage (%) 99 | . 99 100 99 100 100 100 99 97 Engine 10 | . 14 14 11 11 11 11 8 7 Treads 24 | . 28 28 22 22 22 22 26 30 Storage 29 | . 28 28 32 33 33 33 27 25 Protection 12 | . . . 10 11 11 11 17 11 Ballistic Gun 19 | . 23 28 21 21 22 22 16 14 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 16 42 39 99 100 100 101 108 107 Greatest Support 80 | 40 46 46 46 46 46 46 66 80 Greatest Overweight (x) 4 | . . . 2 2 2 2 4 1 Average Overweight (x) 1 | . . . 1 2 2 2 1 1 Largest Inventory Capacity 26 | 8 16 16 26 26 26 26 26 26 Average Capacity 24 | 6 14 16 24 26 26 26 26 26 Most Carried 26 | 6 16 16 26 26 26 26 26 26 Average Carried 23 | 5 12 16 22 25 25 25 25 25 Final Capacity 26 | 8 16 16 26 26 26 26 26 26 Final Carried 26 | 4 16 16 26 26 26 26 26 23 Class Distribution -------------------- 89% | Hauler-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2940 | 220 252 163 570 246 . 125 973 391 Remotely . | . . . . . . . . . Salvage Created 3632 | 51 430 39 884 204 . 178 1173 673 Parts 250 | 2 38 6 68 19 . 6 74 37 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 5 | . 2 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 84 | . 12 3 22 11 . 2 23 11 Melee 1 | . . . . . . . 1 . Guns 68 | . 9 3 19 8 . 2 16 11 AOE 14 | . 3 . 3 3 . . 5 . Classes Destroyed 12 | 1 4 2 1 . . 1 1 2 Worker 7 | . 1 . 1 . . . 4 1 Builder 2 | . . 1 . . . . 1 . Hauler 1 | . . . . . . . 1 . Recycler 4 | 1 . . 1 . . 1 . 1 Watcher 5 | . 2 . 1 . . . 2 . Swarmer 19 | . 3 2 6 6 . . 2 . Grunt 43 | . 9 . 9 5 . . 14 6 Duelist 1 | . . . . . . . . 1 Sentry 14 | . . . 7 . . . 5 2 Hunter 5 | . . . . . . 2 2 1 Programmer 1 | . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . Best Kill Streak 7 | 1 4 3 3 3 . 1 7 4 Combat Bots Only 5 | . 4 3 3 3 . 1 5 4 Max Kills in Single Turn 3 | 1 2 1 3 2 . 1 2 2 Gunslinging 1 | . . . . 1 . . . 1 Exploded 3 | . 2 . 3 1 . . 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5915 | . 674 116 938 349 . 226 2040 1572 Core 569 | . 62 7 95 55 . 44 181 125 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 72 . . . 51 67 . Volleys Fired 289 | 5 54 7 62 25 . 16 89 31 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 60 | 40 60 40 46 46 . 46 56 53 Shots Fired 561 | 10 103 14 123 45 . 32 171 63 Gun 543 | 10 98 14 122 40 . 32 164 63 Cannon . | . . . . . . . . . Launcher 18 | . 5 . 1 5 . . 7 . Special . | . . . . . . . . . Kinetic 513 | 10 68 14 122 40 . 32 164 63 Thermal 12 | . 12 . . . . . . . Explosive 18 | . 5 . 1 5 . . 7 . Electromagnetic 18 | . 18 . . . . . . . Robot Hit Streak 21 | 2 14 5 14 5 . 5 12 21 Robot Miss Streak 5 | 3 4 3 3 3 . 2 4 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . 1 1 . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 Shots Hit Robots 396 | 4 67 8 92 28 . 20 123 54 Core Hits 194 | 2 26 4 36 15 . 6 60 45 Critical Hits 2 | . . . 1 . . . 1 . Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 13 | . . . . . . . 13 . Impact 8 | . . . . . . . 8 . Slashing 5 | . . . . . . . 5 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8091 | 41 1141 160 1480 778 . 304 3229 958 Guns 5947 | 41 807 116 1371 383 . 230 2041 958 Cannons . | . . . . . . . . . Explosions 1545 | . 323 . 95 351 . . 776 . Melee 412 | . . . . . . . 412 . Ramming 187 | . 11 44 14 44 . 74 . . Kinetic 5640 | 41 500 116 1371 383 . 230 2041 958 Thermal 106 | . 106 . . . . . . . Explosive 1545 | . 323 . 95 351 . . 776 . Electromagnetic 201 | . 201 . . . . . . . Impact 258 | . . . . . . . 258 . Slashing 154 | . . . . . . . 154 . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Effects 10 | . . . . . . . . 10 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Targeting Errors 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 122 | . 16 . . . . 23 83 . Projectiles . | . . . . . . . . . Explosions 48 | . 16 . . . . . 32 . Melee 74 | . . . . . . 23 51 . Knockbacks 2 | . . . 1 . . 1 . . Impact 2 | . . . 1 . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . 3 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed 17 | . 2 6 2 3 . 4 . . Targets Rammed 19 | . 2 7 3 3 . 4 . . Kicked . | . . . . . . . . . Crushed 2 | . . 1 1 . . . . . Highest Temperature 82 | . 82 . 21 16 . 16 28 35 Average Temperature 14 | . 25 . 3 5 . 7 6 14 Received Heat Transfer 1557 | . 330 . 327 105 . . 540 255 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 1 3 . Impact Corruptions 3 | . . . . . . 1 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 225 | . 225 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 458 | 5 188 143 458 267 . 65 265 155 Initial 115 | . 3 73 . 112 . . . 115 Average 116 | 3 87 81 193 125 . 26 96 78 Maximum Alert Level 2 | . . . 2 1 . . 1 . Low Security (%) 83 | 100 100 100 60 81 . 100 87 100 Level 1 13 | . . . 28 18 . . 12 . Level 2 2 | . . . 11 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 3 . 6 . . . 3 6 Investigation 8 | . 3 . 4 . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 6 | . . . 2 . . . 3 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 2 . 4 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 20 7 44 13 . 2 49 18 Peak Tracking Total 7 | . 7 3 4 3 . 1 5 4 Tactical Retreats 13 | . 3 2 5 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . . . 1 . . . 3 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 12 | . . 2 4 . . 1 5 . Max in Single Turn 1 | . . . 1 . . 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 31 | . 4 . 13 . 2 . 9 3 Terminals 21 | . 3 . 10 . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 95 | . 11 . 48 . 2 . 22 12 Successful 60 | . 6 . 29 . 2 . 17 6 Failed 34 | . 5 . 19 . . . 4 6 Catastrophic 3 | . . . 2 . . . . 1 Database Lockouts 1 | . . . . . . . 1 . Manual 51 | . 7 . 23 . 1 . 13 7 Terminals 69 | . 9 . 34 . . . 17 9 Fabricators . | . . . . . . . . . Repair Stations 16 | . . . 12 . . . 4 . Recycling Units 4 | . 2 . 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 Terminal Hacks 25 | . 3 . 10 . 2 . 7 3 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . . 1 Robot Analysis 4 | . 1 . 2 . . . 1 . Prototype ID Bank 2 | . . . 1 . . . . 1 Alert Level 4 | . . . 3 . . . 1 . Unreport Threat 3 | . . . 2 . . . 1 . Locate Traps 5 | . 2 . 1 . . . 2 . Hauler Manifests 2 | . . . 1 . . . 1 . Zone Layout 2 | . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . . . 12 . . . 4 . Scan Component 8 | . . . 6 . . . 2 . Repair 8 | . . . 6 . . . 2 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 16 | . 2 . 6 . . . 5 3 Terminals 14 | . 1 . 5 . . . 5 3 Track 5 | . 1 . 2 . . . 1 1 Assimilate 2 | . . . . . . . 2 . Botnet 7 | . . . 3 . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . Tunnel 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 . 10 . . . 7 3 Full Trace Events 4 | . 2 . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . . . 6 . . . 2 . Time 274 | . . . 204 . . . 70 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . . 3 . 3 . . 2 1 Largest Group 3 | . . 3 3 3 3 . 2 1 Highest-Rated Group 72 | . . 40 40 72 72 . 19 16 Highest-Rated Ally 31 | . . 16 16 31 31 . 10 16 Total Orders . | . . . . . . . . . Ally Attacks 102 | . . 11 83 8 . . . . Total Damage 1299 | . . 85 1087 127 . . . . Kills 22 | . . 4 15 3 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 1 . 2 . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 15746 | 36 784 857 3636 1470 1496 1070 5352 1045 Spaces Moved 5371 | 12 361 436 1222 672 474 469 1290 435 Core . | . . . . . . . . . Treads 5366 | 7 361 436 1222 672 474 469 1290 435 Legs 5 | 5 . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 160 160 200 200 200 183 190 Average Speed 187 | 143 160 160 185 200 200 201 189 190 Slowest Speed 250 | 160 160 160 200 200 200 205 250 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 67 | 2 69 95 95 98 72 87 75 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 1 1 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 117 | . 19 . 10 18 . . 70 . Melee 3 | . . . . . . . 3 . Projectile 1 | . . . . . . . 1 . AOE 113 | . 19 . 10 18 . . 66 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 10504 | 21 463 580 2478 757 1024 567 4022 592 Wait 4596 | . 22 123 1136 39 546 69 2554 107 Move 5363 | 11 360 435 1221 671 473 468 1289 435 Hop . | . . . . . . . . . Pick Up 61 | . 8 3 21 3 2 3 17 4 Fast Attach 17 | 1 1 . 2 1 . . 9 3 Attach 20 | . 3 . 4 . . . 8 5 Detach 3 | . 1 . 1 . . . 1 . Swap 59 | 2 12 1 14 6 . 2 20 2 Drop 62 | 2 . 4 14 9 3 5 22 3 Fire 289 | 5 54 7 62 25 . 16 89 31 Melee 13 | . . . . . . . 13 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 19 | . 2 7 3 3 . 4 . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 12) 813 | -10/Materials | Discovered new exit (range 6) 821 | -10/Materials | Entered Mines 888 | -10/Mines | Assembled infested the area 893 | -10/Mines | Assisted by a Guerilla fighting off Assembled 999 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1003 | -10/Mines | Found Prototype Device 1039 | -10/Mines | Discovered new exit (range 9) 1097 | -10/Mines | Discovered new exit (range 12) 1130 | -10/Mines | Learned 2 Materials zone layouts 1380 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Accompanied by 3 allies 1678 | -9/Materials | Evolved 2 slots: Utility x2 1978 | -9/Materials | Build established: Hauler-Mutant 2368 | -9/Materials | Discovered new exit (range 14) 2623 | -9/Materials | Discovered new exit (range 10) 2863 | -9/Materials | Repaired Imp. Treads 2896 | -9/Materials | Repaired Imp. Treads 2939 | -9/Materials | Repaired Hvy. Assault Rifle 2968 | -9/Materials | Repaired Lgt. Treads 3001 | -9/Materials | Repaired Hrd. Light Armor Plating 3120 | -9/Materials | Discovered new exit (range 4) 3393 | -9/Materials | Repaired Cmb. Airjet 3866 | -9/Materials | Discovered new exit (range 16) 4019 | -9/Materials | Discovered new exit (range 8) 5003 | -9/Materials | Discovered new exit (range 7) 5314 | -9/Materials | Entered Mines 5434 | -9/Mines | Discovered new exit (range 6) 5568 | -9/Mines | Discovered new exit (range 16) 5998 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6158 | -9/Mines | Escorted by a lone wolf Derelict 6608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6774 | -9/Mines | Discovered new exit (range 5) 6784 | -9/Mines | Entered Exiles 6784 | -9/Exiles | Accompanied by 3 allies 6814 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6832 | -9/Exiles | Met 8R-AWN 6942 | -9/Exiles | Met EX-HEX 7200 | -9/Exiles | Met EX-DEC 7421 | -9/Exiles | Learned location of Zion (-7) 7672 | -9/Exiles | Met EX-BIN 7958 | -9/Exiles | Aligned with FarCom system 7960 | -9/Exiles | Given EX-Vault access code 8006 | -9/Exiles | Opened EX-Vault 8030 | -9/Exiles | Found AWS/Thermal 8041 | -9/Exiles | Found PSU Rigger 8080 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8204 | -9/Exiles | Discovered new exit (range 14) 8280 | -9/Exiles | Stole two prototypes: AWS/Thermal, PSU Rigger 8280 | -9/Exiles | Entered Mines 8908 | -8/Mines | Discovered new exit (range 8) 9223 | -8/Mines | Discovered new exit (range 6) 9350 | -8/Mines | Entered Materials 9350 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9407 | -8/Materials | Repaired Arm. Treads 10593 | -8/Materials | Discovered new exit (range 12) 13346 | -8/Materials | Discovered new exit (range 11) 13365 | -8/Materials | Central database locked down 13471 | -8/Materials | Repaired Imp. Treads 14702 | -8/Materials | Entered Factory 14702 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14704 | -7/Factory | FarCom data flow suspended 14710 | -7/Factory | Identified Exp. Sensor Array 15747 | -7/Factory | Self-destructed Last Messages --------------- 15707_ System corrupted: Energy discharge (-65). 15712_ Connecting with Garrison Access... 15713_ Discarded Target Analyzer. 15714_ Connecting with Garrison Access... 15714_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 15717_ G-47 Trooper destroyed. 15718_ Y-54 Guardian emerges from the garrison. 15720_ G-47 Trooper destroyed. 15721_ Acquired 56 matter. 15723_ G-47 Trooper destroyed. 15728_ R-06 Scavenger collects Aluminum Leg. 15731_ R-06 Scavenger collects Imp. Heat Sink. 15732_ Y-54 Guardian destroyed. 15733_ R-06 Scavenger collects Gatling Laser. 15734_ R-06 Scavenger collects Flak Gun. 15736_ System corrupted: Component data lost. 15737_ Acquired 39 matter. 15737_ R-06 Scavenger collects Imp. Heat Sink. 15742_ Y-54 Guardian emerges from the garrison. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ?????????????????????????????????????????#### | | ?????????????????????????????????????????# ? | | ?????????????????????# ??????????????????# #??? | | ???????##+#############+################## #??? | | ?????? % ^ % #??? | | ?????? #+##+###? | | ????? ^ + #? | | ????? ^ # #? | | ????? ^ # #? | | ?????????????##########+######/######### # #? | | ?????????????# # #??# # #? | | ?????????????# """"""""" # #??# # % #? | | ??????????#### # #??# #####/##? | | ??????????# + """"""""" # #??# #???# #?? | | ?????????????#Y %# #??# #???# #?? | | ?????????????# ! ![# #??# #???# #?? | | ?????????????# Y"p# /[ #??# ##### ### | | ?????????????# ""@# ![ #??# | | ?????????????# G=######## ##??# ###### | | ?????????????# ! ""*#??????###???# #????? | | ?????????????# "%#????????????# #????? | | ?????????????# !=#????????????# #????? | | ?????????????##############????????????#+##+###### | | ???????????????????????????????????????# | | ???????????????????????????????????????# """ """ " | | ???????????????????????????????????????# """ """ " | | ???????????????????????????????????????# """ """ " | | ???????????????????????????????????????# | | ???????????????????????????????????????# """ """ " | | ???????????????????????????????????????# """ """ " | | ???????????????????????????????????????# """ """ " | | ?????????????????????????????????????### | | ?????????????????????????????????????# ###### | | ????????????????????????????????????## ## ! # | | ????????????????????????????????????# # * ! | | ????????????????????????????????????## ! | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# # | | ???????????????????????????############# | | ???????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 379 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSlugMagmablaster Manual? 0 Play Time 01:02:00 Cumulative 199.7 hours Start 2021.01.14 @ 18:31:56 End 2021.01.14 @ 19:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d29948-0e4d-4ed9-8901-b18559ede8bc