Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 16:41:56 Player: BlobtheGreat Result: Destroyed by Hellfire Trap Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (125) 625 Value Destroyed (3950) 3950 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1795) 1795 TOTAL SCORE: 12190 Bonus ------- Follower Combat Kills 394 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/1150 Matter 285/300 Energy 148/150 System Corruption 10% Temperature Cool (6) Movement Hovering (61) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Gravmag Array Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Phasing Sabre > --- INVENTORY (15) --- Advanced Cryofiber Web Seismic Detector Energy Filter Improved Reaction Control System Advanced Reaction Control System Improved Medium Armor Plating Z-Drone Bay (2/2) Compact Ion Cannon Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Cooled Airjet Combat Airjet Makeshift Hover Unit Antigrav System Gyrokinetic Inverter Cooled Gravmag System > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Layered Medium Armor Plating > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Combat Airjet Gravmag Array Linear Gravjet Advanced Cryofiber Web Seismic Detector Energy Filter Improved Reaction Control System Advanced Reaction Control System Improved Medium Armor Plating Z-Drone Bay Rocket Array Plasma Cutter Phasing Sabre CR-A16's Behemoth Slayer [Rating: 107] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Lightning Gun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 6 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 2 . . . . . 1 Utility 6 | . . . . . . . 4 . . 1 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 90 | 7 6 2 21 . 2 1 17 1 9 8 4 . 12 Power 16 | 1 2 . 3 . . . 2 . . 2 1 . 5 Engine 6 | 1 1 . 3 . . . 1 . . . . . . Core 9 | . 1 . . . . . . . . 2 1 . 5 Reactor 1 | . . . . . . . 1 . . . . . . Propulsion 30 | 2 1 1 6 . . 1 4 . 4 6 . . 5 Treads 19 | 2 1 1 5 . . 1 4 . 4 1 . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 5 . . 5 Flight 1 | . . . 1 . . . . . . . . . . Utility 21 | 2 2 . 3 . . . 7 . 2 . 3 . 2 Device 11 | 1 . . 1 . . . 4 . 2 . 3 . . Storage 3 | 1 2 . . . . . . . . . . . . Processor 3 | . . . . . . . 2 . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . 2 . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 1 1 9 . 2 . 4 1 3 . . . . Energy Gun 2 | . . . . . . . . . 2 . . . . Energy Cannon 3 | . . . . . . . 1 1 1 . . . . Ballistic Gun 10 | 2 . 1 5 . 1 . 1 . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 . 3 . . 2 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . 3 . . . . Parts Lost 35 | . 1 . 1 . . . 5 1 3 1 3 . 20 Power 9 | . 1 . 1 . . . . . . . 2 . 5 Propulsion 14 | . . . . . . . 3 1 2 . . . 8 Utility 7 | . . . . . . . 1 . . . 1 . 5 Weapon 5 | . . . . . . . 1 . 1 1 . . 2 Highest Loss Streak 16 | . 1 . 1 . . . 1 1 3 1 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 4 10 15 14 15 15 14 14 13 13 13 13 13 13 Power . | . . 1 . 1 1 1 1 1 1 . . . . Propulsion 3 | 2 4 3 3 7 6 5 1 2 2 3 4 4 2 Utility 3 | . 3 5 2 1 1 1 3 3 4 4 4 5 6 Weapon 5 | . 2 5 7 5 5 6 6 6 5 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 41 | . 6 5 15 1 2 2 3 . 1 1 . . 5 Power 2 | . . . 1 . . . 1 . . . . . . Propulsion 15 | . 5 2 3 1 1 2 . . . 1 . . . Utility 10 | . . 1 4 . . . . . 1 . . . 4 Weapon 13 | . 1 2 7 . 1 . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 100 99 100 100 100 93 95 97 96 94 94 70 Engine 7 | . 11 14 11 11 11 11 2 . . . . . . Core 1 | . 2 . . . . . . . . 5 9 5 5 Reactor 1 | . . . . . . . 3 6 6 4 . . . Treads 27 | . 27 28 32 33 33 33 31 28 30 7 . . . Hover 3 | . . . . . . . . . . 20 29 29 21 Device 9 | . 14 14 7 . . . 14 13 12 17 19 23 13 Storage 9 | . 14 14 11 11 11 11 6 6 6 5 5 5 5 Processor 3 | . . . . . . . 7 13 13 11 11 11 10 Protection 5 | . . . 3 11 11 11 5 6 6 5 2 . 1 Energy Cannon 1 | . . . . . . . . 2 3 5 9 17 10 Ballistic Gun 22 | . 25 28 30 33 33 33 19 13 6 4 . . . Peak Build Rating 107 | 7 10 10 29 29 31 31 58 56 63 87 97 89 107 Average Rating 38 | 5 8 9 26 29 29 30 52 54 59 80 85 89 75 On Entrance 41 | . 7 10 10 29 29 30 31 57 54 63 87 89 89 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 64 | 14 31 31 41 41 42 42 54 56 55 64 53 41 63 Greatest Support 126 | 40 40 40 66 66 66 72 117 113 126 98 53 33 65 Greatest Overweight (x) 7 | . . . . . . . . . . 7 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 14 | 4 10 14 14 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 15 15 15 15 15 15 14 15 15 15 14 14 10 Class Distribution -------------------- 36% | Tank 19% | Mutant 18% | Skirmisher 10% | Gunner 8% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Scout | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Matter Collected 4407 | 283 406 58 1137 336 30 65 775 310 530 . 333 . 144 Remotely . | . . . . . . . . . . . . . . Salvage Created 5842 | 99 465 95 1578 246 . 56 916 747 982 68 246 . 344 Parts 282 | 10 36 5 106 15 . 2 36 . 37 4 13 . 18 Haulers Intercepted 9 | . 2 . 3 . . . 1 . 3 . . . . Recyclers Shooed 6 | . 1 . 1 . . . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 9 . . . . 11 . . Prevented 2 | . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Combat Hostiles Destroyed 93 | . 11 2 27 12 . 2 11 5 9 5 3 . 6 Melee 2 | . . . . . . . . . . . . . 2 Guns 66 | . 11 2 24 12 . 2 11 . 4 . . . . Cannons 6 | . . . . . . . . . 2 . 2 . 2 AOE 17 | . . . 3 . . . . 5 2 5 . . 2 Classes Destroyed 17 | 2 8 . 2 1 . . 2 1 . . 1 . . Worker 3 | . 1 . . . . . 1 . 1 . . . . Builder 1 | . 1 . . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . 1 Hauler 9 | . 2 . 3 . . . 1 . 3 . . . . Recycler 5 | 1 . . 2 . . . 2 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . Watcher 10 | . 3 . 5 . . . 1 . 1 . . . . Swarmer 26 | . 8 . 3 6 . 2 2 . . 5 . . . Grunt 28 | . 3 2 13 1 . . 1 . 6 . . . 2 Duelist 3 | . . . 2 1 . . . . . . . . . Sentry 15 | . . . 9 . . . 4 . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 10 | . . . . . . . 3 . 1 . 2 . 4 Behemoth 1 | . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . 5 . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . Assembled 4 | . . . . 4 . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | 4 4 2 6 3 . 1 2 2 4 5 1 . 3 Combat Bots Only 6 | . 3 2 6 3 . 1 2 2 3 5 1 . 2 Max Kills in Single Turn 4 | 1 1 1 2 2 . 1 2 2 3 4 1 . 2 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . Exploded 4 | . . . 2 . . . . 2 1 4 . . 2 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Hostile Shots Fired 794 | . 80 7 55 11 . 11 178 . 120 4 45 . 283 Missed 280 | . 28 . 18 2 . 1 51 . 35 2 17 . 126 Hits 514 | . 52 7 37 9 . 10 127 . 85 2 28 . 157 Melee 1 | . . . . . . . 1 . . . . . . Projectile 513 | . 52 7 37 9 . 10 126 . 85 2 28 . 157 Critical Strikes 15 | . . . 2 . . . 2 . 2 . 2 . 7 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 7556 | . 463 110 489 95 . 161 1386 106 1050 69 643 . 2984 Core 1769 | . 68 16 41 . . . 176 7 115 . 181 . 1165 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 66 . . . 89 . . 64 . . 81 . Volleys Fired 336 | 10 71 5 79 28 . 5 52 14 42 2 9 . 19 Largest 3 | 2 2 2 3 3 . 3 3 1 3 1 3 . 3 Hottest 270 | 40 40 43 83 75 . 83 88 90 175 45 270 . 270 Shots Fired 839 | 20 142 10 217 84 . 15 156 14 120 2 26 . 33 Gun 731 | 20 142 10 205 84 . 15 156 . 99 . . . . Cannon 89 | . . . 10 . . . . 1 21 . 26 . 31 Launcher 19 | . . . 2 . . . . 13 . 2 . . 2 Special . | . . . . . . . . . . . . . . Kinetic 688 | 20 142 10 215 84 . 15 156 . 46 . . . . Thermal 79 | . . . . . . . . 1 21 . 26 . 31 Explosive 19 | . . . 2 . . . . 13 . 2 . . 2 Electromagnetic 53 | . . . . . . . . . 53 . . . . Robot Hit Streak 22 | 14 17 8 11 7 . 2 22 7 11 . 5 . 8 Robot Miss Streak 8 | 2 8 1 4 8 . 7 4 3 5 . 2 . 3 Penetration Max 1 | . . . . . . . 1 . 1 . . . . Secondary Targets 10 | . 2 . 3 4 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . Shots Hit Robots 497 | 14 84 8 118 41 . 3 110 10 69 . 20 . 20 Core Hits 251 | 7 31 4 52 15 . 4 35 24 29 11 3 . 36 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 1 1 . . 1 . . . . . . Critical Strikes 9 | . 2 . 2 1 . . 1 . 3 . . . . Destroy 5 | . 1 . 2 1 . . 1 . . . . . . Corrupt 3 | . . . . . . . . . 3 . . . . Smash 1 | . 1 . . . . . . . . . . . . Melee Attacks 32 | . 4 . 1 . . . 5 . 2 . 3 . 17 Impact 5 | . 4 . 1 . . . . . . . . . . Slashing 24 | . . . . . . . 5 . 2 . . . 17 Piercing 3 | . . . . . . . . . . . 3 . . Sneak Attacks 2 | . 1 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15361 | 161 1030 103 2315 785 . 137 2213 4400 1762 373 670 . 1412 Guns 7609 | 161 923 98 2097 785 . 137 2125 . 1283 . . . . Cannons 1278 | . . . 18 . . . . . 229 . 601 . 430 Explosions 5870 | . . . 200 . . . . 4400 228 373 . . 669 Melee 554 | . 107 . . . . . 87 . . . 69 . 291 Ramming 50 | . . 5 . . . . 1 . 22 . . . 22 Kinetic 6996 | 161 923 98 2115 785 . 137 2125 . 652 . . . . Thermal 1488 | . . . . . . . . . 457 . 601 . 430 Explosive 5642 | . . . 200 . . . . 4400 . 373 . . 669 Electromagnetic 631 | . . . . . . . . . 631 . . . . Impact 107 | . 107 . . . . . . . . . . . . Slashing 378 | . . . . . . . 87 . . . . . 291 Piercing 69 | . . . . . . . . . . . 69 . . Highest Corruption 18 | . . . . . . . . 15 18 . 2 2 10 Average Corruption 12 | . . . . . . . . 10 16 . 1 2 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 6 58 . 3 1 9 Message Errors 17 | . . . . . . . . 2 13 . . . 2 Matter Fused 20 | . . . . . . . . 2 15 . 2 . 1 Heat Flow Errors 9 | . . . . . . . . . 8 . . . 1 Energy Discharges 5 | . . . . . . . . 1 3 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . . . 1 10 . . . . Data Loss (major) 3 | . . . . . . . . . 2 . . . 1 Misfires 4 | . . . . . . . . . 3 . 1 . . Alerts 2 | . . . . . . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 273 | . 85 . 27 . . . 52 2 3 21 60 . 23 Projectiles 74 | . . . . . . . . . 3 . 60 . 11 Explosions 56 | . . . 27 . . . . 2 . 21 . . 6 Melee 143 | . 85 . . . . . 52 . . . . . 6 Knockbacks 1 | . 1 . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 343 | . . . . . . . . 109 78 41 . . 115 Shots 14 | . . . . . . . . 5 2 2 . . 5 Rammed 8 | . . 1 . . . . 1 . 1 . . . 5 Targets Rammed 8 | . . 1 . . . . 1 . 1 . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 577 | . 12 3 224 407 . 127 110 26 577 . 249 . 170 Average Temperature 86 | . 5 3 63 114 . 61 33 19 155 . 117 . 43 Received Heat Transfer 1226 | . 72 54 213 24 . . 210 . 354 . 36 . 263 Effects 9 | . . . . . . . . . 9 . . . . Interference 2 | . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 7 | . 4 . . . . . . . 3 . . . . Impact Corruptions 3 | . 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . . . . 2 Heat Transferred 1643 | . . . . . . . . . 496 . 666 . 481 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . Low Security (%) 91 | 100 100 100 59 99 . . 100 100 100 100 . . 100 Level 1 8 | . . . 40 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 347 | 10 69 50 347 201 . . 159 74 140 154 . . 99 Initial 150 | . . 1 . 125 . . 150 50 . . . . . Average 62 | 1 17 4 137 71 . . 72 39 44 43 . . 20 Influence Increases 3639 | 20 339 50 835 325 . 227 766 56 373 164 80 . 404 Destroy 0b10 Robot/C 1960 | . 220 40 540 240 . 100 340 . 180 100 60 . 140 Destroy 0b10 Robot/NC 195 | 20 45 . 55 . . 10 35 . 25 . . . 5 Destroy Leader 540 | . 50 10 176 30 . 20 126 . 58 10 20 . 40 Allied During Kill 117 | . . . . 40 . 52 18 . . . . . 7 Successful Hack 31 | . 21 . 10 . . . . . . . . . . Disable Machine 150 | . . . 15 . . . 45 . 30 . . . 60 Destroy Structure 271 | . 3 . 24 . . . 22 56 20 54 . . 92 Advance Influence 150 | . . . . . . . 150 . . . . . . Lose Combat Pursuer 225 | . . . 15 15 . 45 30 . 60 . . . 60 Influence Decreases 3606 | 20 335 54 512 648 . 227 621 201 373 60 184 . 371 Entered New Map 336 | . . 3 . 198 . . . 95 . . 40 . . Time Decay 2754 | 20 325 51 428 390 . 227 540 96 333 50 134 . 160 Lost Part 291 | . 10 . 10 . . . 40 10 30 10 10 . 171 Lost Ally 151 | . . . . 60 . . 41 . 10 . . . 40 Purge Threat 74 | . . . 74 . . . . . . . . . . Squads Dispatched 15 | . 1 . 2 . . . 6 . 3 . . . 3 Investigation 3 | . . . 1 . . . 2 . . . . . . Extermination 6 | . . . . . . . 4 . 1 . . . 1 Reinforcement 6 | . 1 . 1 . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Distress Signals 6 | . 2 . 1 . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 151 | . 21 3 34 18 . 8 21 6 13 5 3 . 19 Peak Tracking Total 7 | . 4 2 4 4 . 4 4 3 3 5 2 . 7 Tactical Retreats 9 | . . . 1 1 . 1 1 . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Traps Triggered 9 | . 2 . . . . . 4 . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Machines Disabled 11 | . . . 2 . . . 3 . 2 . . . 4 Max in Single Turn 1 | . . . 1 . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Machines Accessed 23 | . 7 . 10 . . . 3 . 1 . 1 . 1 Terminals 17 | . 7 . 10 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 Total Hacks 69 | . 28 . 30 . . . 6 . 3 . 1 . 1 Successful 38 | . 18 . 15 . . . 4 . . . 1 . . Failed 29 | . 9 . 14 . . . 2 . 3 . . . 1 Catastrophic 6 | . 1 . 3 . . . 1 . . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . Manual 75 | . 19 . 28 . 1 . 9 . 7 5 . . 6 Terminals 58 | . 28 . 30 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . . Garrison Access 5 | . . . . . . . 1 . 3 . . . 1 Terminal Hacks 20 | . 12 . 7 . . . . . . . 1 . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 3 | . 3 . . . . . . . . . . . . Unreport Threat 3 | . 1 . 2 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 2 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . . . . . . . . . Terminals 14 | . 6 . 8 . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . Skim 11 | . 5 . 6 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 7 . 9 . . . 2 . 1 . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Total Allies 16 | . . . . 6 4 . 2 . 1 1 . . 2 Largest Group 6 | . . . . 5 4 4 6 . 1 1 1 . 2 Highest-Rated Group 328 | . . . . 100 158 158 328 . 28 31 27 . 206 Highest-Rated Ally 103 | . . . . 31 41 41 85 . 28 31 27 . 103 Zionite Dispatches 5 | . . . . . . . 1 . 2 1 . . 1 Heavy 2 | . . . . . . . 1 . . . . . 1 Recon 1 | . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . 1 . . . Total Orders 4 | . . . . . . . . . 1 1 2 . . STAY 1 | . . . . . . . . . . . 1 . . DROP 2 | . . . . . . . . . 1 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . Ally Attacks 89 | . . . . 41 . 17 24 . . . . . 7 Total Damage 2663 | . . . . 333 . 235 1518 . . . . . 577 Kills 20 | . . . . 6 . 5 8 . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Active Infowar (turns) 8423 | 73 1314 751 1355 . . . 1828 206 1267 262 738 68 561 Optics 4489 | . . . . . . . 1387 206 1267 262 738 68 561 Sensors 1397 | . . . . . . . 18 . . 262 697 68 352 IFF 2356 | . . . . . . . 938 206 1212 . . . . Seismic 7088 | 73 1314 751 1355 . . . 1821 206 899 262 407 . . Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 1 1 . . . . 1 . . Drone Launches 1 | . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Zionite Intel Received 4 | . . . . . . . 1 . 1 1 . . 1 Branch Access 2 | . . . . . . . . . . 1 . . 1 Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Turns Passed 12901 | 163 1314 751 1923 1049 1743 1026 1830 206 1267 262 738 68 561 Spaces Moved 8548 | 77 649 453 1103 674 1186 693 1044 104 665 215 1131 66 488 Core 4 | 4 . . . . . . . . . . . . . Treads 6678 | 73 649 453 1103 674 1186 693 1044 104 665 34 . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1866 | . . . . . . . . . . 181 1131 66 488 Flight . | . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 160 145 145 145 145 148 156 156 44 44 102 43 Average Speed 132 | 154 160 160 146 145 145 145 151 156 158 107 54 102 81 Slowest Speed 470 | 160 160 160 160 145 145 150 157 157 160 470 102 102 290 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 95 93 86 93 89 68 28 78 24 4 95 7 14 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 12 | . 2 . 2 1 1 . 6 . . . . . . Known Exits Taken 7 | . 1 1 1 . . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . . . . . . Scrap Searched 12 | . . 3 . 1 2 4 . . . . 2 . . Spaces Dug 51 | . 2 . 9 . . . 3 . 4 . . . 33 Terrain Destroyed 322 | . 2 . 18 . . . 4 169 17 56 4 . 52 Melee 11 | . 2 . 1 . . . 3 . 2 . . . 3 Projectile 26 | . . . 2 . . . 1 1 9 . 4 . 9 AOE 285 | . . . 15 . . . . 168 6 56 . . 40 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Fac Upp Upp Fac Total 9565 | 100 790 473 1335 717 1213 707 1207 120 781 243 1226 66 587 Wait 348 | . 32 . 74 14 15 4 56 . 50 . 67 . 36 Move 8536 | 76 648 452 1102 673 1185 692 1044 103 664 214 1130 65 488 Hop . | . . . . . . . . . . . . . . Pick Up 78 | 7 15 5 22 1 3 2 10 1 2 4 2 . 4 Fast Attach 49 | 7 5 . 2 . 2 . 9 . 7 8 1 1 7 Attach 25 | . 1 . 3 . . . 7 . 1 3 4 . 6 Detach 8 | . . . 1 . 1 . 2 . . 2 2 . . Swap 58 | . 4 3 21 . 1 1 10 2 5 1 6 . 4 Drop 87 | . 10 7 30 1 6 3 11 . 7 9 2 . 1 Fire 336 | 10 71 5 79 28 . 5 52 14 42 2 9 . 19 Melee 32 | . 4 . 1 . . . 5 . 2 . 3 . 17 Ram 5 | . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush 3 | . . 1 . . . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Discovered new exit (range 10) 1122 | -10/Materials | Central database locked down 1225 | -10/Materials | Discovered new exit (range 16) 1276 | -10/Materials | Identified exit to Subcaves 1276 | -10/Materials | Learned location of 1 exit from Materials 1333 | -10/Materials | Learned Storage emergency access door positions 1347 | -10/Materials | Learned 2 Storage zone layouts 1352 | -10/Materials | Identified exit to Mines 1353 | -10/Materials | Learned location of Mines (-10) 1354 | -10/Materials | Learned location of 3 exits from Materials 1361 | -10/Materials | Learned location of Subcaves (-10) 1378 | -10/Materials | Learned 4 Materials zone layouts 1478 | -10/Materials | Entered Mines 1479 | -10/Mines | Identified exit to Materials 1486 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1911 | -10/Mines | Learned Materials interactive machine intel 2025 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2229 | -10/Mines | Entered Materials 2229 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2230 | -9/Materials | Identified exit to Storage 2230 | -9/Materials | Identified exit to Mines 2230 | -9/Materials | Identified exit to Materials 2232 | -9/Materials | Loaded intel: 18 interactive machine locations 2530 | -9/Materials | Build established: Gunner 2872 | -9/Materials | Discovered exit to Storage (range 10) 3013 | -9/Materials | Learned location of 1 exit from Recycling 3015 | -9/Materials | Central database locked down 3052 | -9/Materials | Learned 4 Recycling zone layouts 3079 | -9/Materials | Learned location of Zion (-7) 3104 | -9/Materials | Learned location of 2 exits from Materials 3126 | -9/Materials | Loaded intel: 24 non-interactive machine locations 4152 | -9/Materials | Entered Mines 4158 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4213 | -9/Mines | Build established: Tank 4235 | -9/Mines | Assembled infested the area 4485 | -9/Mines | Received a Mining Laser from a helpful Derelict 4769 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5201 | -9/Mines | Entered Zion 5201 | -7/Zion | Accompanied by 1 ally 5540 | -7/Zion | Found Prototype Launcher 5540 | -7/Zion | Identified Rocket Array 5614 | -7/Zion | Learned Factory terminal intel 5967 | -7/Zion | Identified exit to Deep Caves 6000 | -7/Zion | Met Imprinter 6108 | -7/Zion | Found CR-A16's Pointy Stick 6175 | -7/Zion | Learned location of Armory (-4) 6617 | -7/Zion | Imprinted 6619 | -7/Zion | Declared Zion's savior 6899 | -7/Zion | Discovered new exit (range 15) 6944 | -7/Zion | Entered Proximity Caves 6944 | -6/Proximity Caves | Accompanied by 4 allies 6952 | -6/Proximity Caves | Spotter reported a threat 7205 | -6/Proximity Caves | Discovered new exit (range 16) 7245 | -6/Proximity Caves | Learned 8 Factory zone layouts 7970 | -6/Proximity Caves | Entered Factory 7970 | -6/Factory | Accompanied by 4 allies 7970 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7972 | -6/Factory | Loaded intel: 26 terminal locations 8224 | -6/Factory | Zion Heavy squad teleported in 8850 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 8879 | -6/Factory | Discovered new exit (range 15) 8908 | -6/Factory | Build established: Skirmisher 9018 | -6/Factory | Identified exit to Factory 9381 | -6/Factory | Terminal network hard line cut 9723 | -6/Factory | Discovered exit to Factory (range 8) 9800 | -6/Factory | Sucked down chute 9800 | -6/Factory | Entered Waste 9810 | -6/Waste | Spotted C-40 Crusher 9814 | -6/Waste | Spotted C-40 Crusher 9815 | -6/Waste | EMP discharged 9828 | -6/Waste | Destroyed C-40 Crusher 9828 | -6/Waste | Destroyed C-40 Crusher 9836 | -6/Waste | Spotted C-40 Crusher 9853 | -6/Waste | Destroyed C-40 Crusher 9892 | -6/Waste | Spotted C-40 Crusher 9896 | -6/Waste | Spotted C-40 Crusher 9897 | -6/Waste | Spotted C-40 Crusher 9899 | -6/Waste | Destroyed C-40 Crusher 9902 | -6/Waste | Destroyed C-40 Crusher 9915 | -6/Waste | EMP discharged 9915 | -6/Waste | System corruption reached 10% 9974 | -6/Waste | Discovered new exit (range 22) 10005 | -6/Waste | Identified exit to Factory 10006 | -6/Waste | Entered Factory 10229 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 10230 | -6/Factory | Zion Melee Resupply teleported in 10537 | -6/Factory | Lost 3 parts (2n1w) 10594 | -6/Factory | Build established: Scavenger-Skirmisher 10784 | -6/Factory | Discovered exit to Factory (range 22) 11103 | -6/Factory | Zion Recon squad teleported in 11273 | -6/Factory | Entered another Factory area 11273 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11325 | -5/Factory | Zion Hover Resupply teleported in 11362 | -5/Factory | Discovered new exit (range 12) 11405 | -5/Factory | Retrieved Zion intel report: Branch Access 11405 | -5/Factory | Identified exit to Upper Caves 11535 | -5/Factory | Entered Upper Caves 11535 | -5/Upper Caves | Accompanied by 1 ally 11608 | -5/Upper Caves | Learned Factory garrison access intel 11622 | -5/Upper Caves | Encountered a Warlord checkpoint 11698 | -5/Upper Caves | Spotted B-75 Beast 11858 | -5/Upper Caves | Build established: Scout 12054 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 12057 | -5/Upper Caves | Destroyed B-75 Beast 12108 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 12109 | -5/Upper Caves | Identified exit to Warlord 12188 | -5/Upper Caves | Discovered new exit (range 17) 12237 | -5/Upper Caves | Identified exit to Upper Caves 12273 | -5/Upper Caves | Entered another Upper Caves area 12290 | -5/Upper Caves | Discovered new exit (range 8) 12296 | -5/Upper Caves | Identified exit to Factory 12341 | -5/Upper Caves | Entered Factory 12341 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12342 | -4/Factory | Loaded intel: 4 garrison access locations 12361 | -4/Factory | Build established: Skirmisher 12429 | -4/Factory | Retrieved Zion intel report: Branch Access 12429 | -4/Factory | Identified exit to Upper Caves 12429 | -4/Factory | Identified exit to Extension 12429 | -4/Factory | Identified exit to Armory 12430 | -4/Factory | Zion Heavy squad teleported in 12782 | -4/Factory | Lost 16 parts (4p5n5u2w) 12790 | -4/Factory | Core integrity fell below 50% 12808 | -4/Factory | System corruption reached 10% 12828 | -4/Factory | Core integrity fell below 20% 12902 | -4/Factory | Destroyed by Hellfire Trap Last Messages --------------- 12826_ Slug penetrates Wall. 12827_ Penetrated by Slug. 12828_ Acquired 10 matter. 12829_ IHEP %L| XOC#LQI%ZRD 12829_ Slug penetrates Wall. 12830_ Wall collapses. 12830_ Acquired Mic. Fission Core. 12832_ R-10 Processor collects Imp. Heat Sink. 12836_ Slug penetrates Wall. 12836_ R-10 Processor collects Tesla Rifle. 12857_ System corrupted: Matter fused (-7). 12875_ Cmb. Airjet destroyed. 12880_ Acquired Imp. Gyrokinetic Inverter. 12884_ System corrupted: IFF burst signal emitted. 12890_ Slammed into S-27 Virus. 12898_ K-01 Serf cleans the Terminal. 12900_ Slug penetrates Door. 12902_ Triggered Hellfire Trap. 12902_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ## T########"/####### # #?????????????? | | ?##???# % %%! ! ####### #?????????????? | | ??????# |= #?????##########?????????????? | | ??????# [ #????????????????????????????? | | ??????# #????????????????????????????? | | ###???# #????????????????????????????? | | #??## #???###??????????????????????? | | " #?##"##############???# #??????????????????????? | | " #?# #??????# #??????????????????????? | | " #?# """ """ #??????#"############???????????? | | " #?# """ """ #??????# #???????????? | | " #?# """ """ #??????# #???????????? | | " #?# #??????# [#???????????? | | " ### """ """ ######## #???????????? | | / / """ """ ## / #???????????? | | ### """ """ ## # #???????????? | | ### + + ! #???????????? | | ### ## # !!!#???????????? | | ###?# ## # !!!#???????????? | | ##T"# ## # !!!#???????????? | | ## "#########+##### # #???????????? | | # #???????????? | | ##############???????????? | | # #???????????? | | ; """" """???????????????? | | #@"""" """???????????????? | | ######/##### # """" """???????????????? | | ## * # # """" """???????????????? | | ## ! """ # # ??????????????? | | ## """ # # """" ?????????????? | | ## [ """ # # """" ?????????????? | | "# [[ # # """" "" ""?????????????? | | #"/ [ ! / # """" ""F""?????????????? | | ##############+########## "?"??????????????? | | #??????????? ???????# ????????????????????? | | #????????? ?????###"?????????????????????? | | #??????? ??????"?????????????????????? | | #?????# #??????????????????????????? | | #?????# #??????????????????????????? | | #?????# #??????????????????????????? | | ??????# """""" """""" #??????????????????????????? | | ??????# """""" """""" #??????????????????????????? | | ??????# """""" """""" #??????????????????????????? | | ??????# """""" """""" #??????????????????????????? | | ??????#??###########??#??????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 56 Recoil Reduction 5 Item Schematics ----------------- Cmb. Airjet | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactorySensorProtomatter Manual? 0 Play Time 01:32:06 Cumulative 59.7 hours Start 2025.07.03 @ 14:33:05 End 2025.07.03 @ 16:41:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12013e73-b0f5-4110-8a59-6fb66ad5fb17