Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:21:32 Player: XBotDoesStuff Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2142) 2142 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (236) 236 TOTAL SCORE: 5593 Bonus ------- High Alert Combat Kills 36 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 207/300 System Corruption 7% Temperature Cool (0) Movement Hovering (87) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Hovering Gravmag-Armored Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Compact Battery > --- WEAPON (3) ------- Directed Plasma Construct/C Thermic Plasma Construct/G Katana > --- INVENTORY (5) ---- Improved Cooling System Particle Charger ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Multi-Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Hovering Gravmag-Armored Exoskeleton > --- UTILITY ---------- Scrap Engine Compact Battery Signal Interpreter > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Thermic Plasma Construct/G > --- INVENTORY -------- Particle Charger ECM Suite [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Constructs Flight Unit Flight Unit Utility Signal Interpreter Device Armored Scrap Engine Storage Compact Battery Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Slots Evolved 6 | . . 2 . . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon 1 | . . . . . . 1 Parts Attached 57 | 11 5 12 7 . 12 10 Power 7 | 1 1 1 1 . 2 1 Engine 6 | 1 1 1 1 . 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 5 1 3 1 . 3 2 Treads 10 | 4 1 . . . 3 2 Leg . | . . . . . . . Wheel 4 | 1 . 3 . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 16 | 3 2 3 2 . 4 2 Device 9 | 3 1 1 1 . 3 . Storage 3 | . . 1 . . . 2 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 3 | . . 1 1 . 1 . Artifact . | . . . . . . . Weapon 19 | 2 1 5 3 . 3 5 Energy Gun 5 | 1 1 . 2 . . 1 Energy Cannon 1 | . . 1 . . . . Ballistic Gun 10 | 1 . 2 1 . 3 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . 1 2 1 3 21 Power 7 | . . . . . . 7 Propulsion 6 | . . . 1 . . 5 Utility 6 | . . 1 1 . 2 2 Weapon 9 | . . . . 1 1 7 Highest Loss Streak 11 | . . 1 1 1 4 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 99 90 74 62 78 54 Engine 8 | . 13 11 11 11 11 3 Core 1 | . . . . . . 4 Treads 14 | . 27 14 . . 23 6 Wheel 2 | . . 10 9 . . . Hover 1 | . . . . . . 2 Device 8 | . 15 3 9 11 11 7 Storage 3 | . . 9 3 . . 4 Processor 9 | . 12 11 11 11 11 5 Protection 2 | . . 7 4 11 4 . Energy Gun 3 | . 20 1 10 18 . 1 Energy Cannon 3 | . . 10 2 . . 3 Ballistic Gun 9 | . 7 5 2 . 16 8 Naked Turns . | . . . . . . . Heaviest Build 24 | 8 8 23 22 10 18 24 Greatest Support 63 | 40 40 40 42 9 63 61 Greatest Overweight (x) 3 | . . 1 1 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 8 8 5 5 5 Average Capacity 5 | 5 5 7 5 5 5 5 Most Carried 8 | 3 5 8 8 5 5 5 Average Carried 2 | . 2 5 4 5 2 2 Final Capacity 8 | 5 5 8 5 5 5 5 Final Carried 6 | . 4 6 5 5 3 3 Scrap Engine Consumption 109 | . . . . . 6 103 Constructs Created 14 | . . . . . 1 13 Constructs Modified 16 | . . . . . . 16 Class Distribution -------------------- 73% | Mutant 20% | Construct 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Matter Collected 1483 | 304 46 265 137 . 165 566 Remotely 263 | 217 46 . . . . . Salvage Created 2610 | 111 133 486 270 . 333 1277 Parts 186 | 5 6 35 28 . 16 96 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Combat Hostiles Destroyed 50 | . 3 12 10 . 2 23 Melee 4 | . 1 . . . . 3 Guns 24 | . 2 2 5 . 2 13 Cannons 18 | . . 8 3 . . 7 AOE 4 | . . 2 2 . . . Classes Destroyed 13 | 2 2 4 1 . . 4 Worker 6 | . . . . . . 6 Builder 6 | . 1 2 . . . 3 Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . . 1 Recycler 4 | 1 . . . . 2 1 Operator 2 | . . . 1 . . 1 Watcher 5 | . . 1 1 . . 3 Swarmer 17 | . . 3 7 . . 7 Grunt 15 | . 3 3 1 . . 8 Duelist 1 | . . 1 . . . . Sentry 11 | . . 5 2 . 2 2 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Best Kill Streak 10 | 1 1 5 5 . 2 10 Combat Bots Only 5 | . 1 4 5 . 1 5 Max Kills in Single Turn 5 | 1 1 2 2 . 1 5 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 . . . Melee 1 | . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Hostile Shots Fired 602 | . 20 46 76 16 18 426 Missed 209 | . 9 14 29 9 3 145 Damage Taken 5250 | . 168 425 545 76 215 3821 Core 998 | . 18 67 180 . 18 715 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 279 | . . . . . . 279 Core Remaining (%) 75 | 100 92 . . . 33 . Volleys Fired 219 | 5 18 34 34 . 37 91 Largest 3 | 2 2 2 2 . 2 3 Hottest 144 | 70 90 101 101 . 50 144 Shots Fired 375 | 10 35 55 44 . 43 188 Gun 274 | 10 35 11 31 . 43 144 Cannon 89 | . . 34 11 . . 44 Launcher 12 | . . 10 2 . . . Special . | . . . . . . . Kinetic 232 | 5 17 11 15 . 41 143 Thermal 121 | 5 17 34 19 . 2 44 Explosive 12 | . . 10 2 . . . Electromagnetic 10 | . 1 . 8 . . 1 Robot Hit Streak 18 | 9 6 12 9 . 18 9 Robot Miss Streak 7 | . 4 3 7 . 3 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 233 | 9 19 37 22 . 22 124 Core Hits 139 | 5 8 24 17 . 8 77 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . 1 . 2 . 1 5 Burn 4 | . 1 . 1 . 1 1 Destroy 2 | . . . . . . 2 Corrupt 1 | . . . 1 . . . Sever 2 | . . . . . . 2 Melee Attacks 14 | . . . . . . 14 Impact . | . . . . . . . Slashing 14 | . . . . . . 14 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4815 | 91 219 974 458 . 305 2768 Guns 2434 | 91 217 94 247 . 296 1489 Cannons 1173 | . . 576 60 . . 537 Explosions 860 | . . 304 137 . . 419 Melee 320 | . . . . . . 320 Ramming 28 | . 2 . 14 . 9 3 Kinetic 2181 | 28 71 94 94 . 270 1624 Thermal 1674 | 63 124 576 123 . 26 762 Explosive 441 | . . 304 137 . . . Electromagnetic 171 | . 22 . 90 . . 59 Impact . | . . . . . . . Slashing 320 | . . . . . . 320 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked 13 | . . . . . . 13 Effects 32 | . . . . . . 32 Message Errors 6 | . . . . . . 6 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 4 | . . . . . . 4 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 3 | . . . . . . 3 Misfires 1 | . . . . . . 1 Alerts 3 | . . . . . . 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 126 | . . . . . . 126 Projectiles . | . . . . . . . Explosions 113 | . . . . . . 113 Melee 13 | . . . . . . 13 Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 200 | . . 23 5 . . 172 Shots 6 | . . 3 . . . 3 Rammed 9 | . 1 . 5 . . 3 Targets Rammed 11 | . 2 . 5 . 1 3 Kicked . | . . . . . . . Crushed 2 | . 1 . . . 1 . Highest Temperature 468 | 40 117 282 243 . 20 468 Average Temperature 110 | 19 50 94 100 . 13 141 Received Heat Transfer 1005 | . 93 96 105 42 108 561 Effects 6 | . . . . . . 6 Shutdowns 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 . . 1 Heat Transferred 2716 | 185 444 1036 370 . 148 533 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Peak Influence 548 | 10 106 333 548 361 162 528 Initial 356 | . 6 44 139 356 162 50 Average 135 | 5 70 153 376 355 56 177 Maximum Alert Level 2 | . . 1 2 1 . 2 Low Security (%) 76 | 100 100 63 15 . 100 68 Level 1 13 | . . 36 34 100 . 14 Level 2 9 | . . . 50 . . 17 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 1 1 . . 12 Investigation 3 | . . . . . . 3 Extermination 4 | . . . . . . 4 Reinforcement 5 | . 1 1 1 . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 97 | . 6 17 18 5 2 49 Peak Tracking Total 8 | . 2 5 4 6 1 8 Tactical Retreats 9 | . . 1 4 1 . 3 Traps | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Traps Triggered 5 | . 1 . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Disabled 10 | . . 2 1 . . 7 Max in Single Turn 7 | . . 1 1 . . 7 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Machines Accessed 22 | . . 3 4 1 6 8 Terminals 13 | . . 2 3 1 3 4 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . . . . 1 Recycling Units 4 | . . . . . 3 1 Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 55 | . . 9 8 1 20 17 Successful 29 | . . 4 5 . 13 7 Failed 26 | . . 5 3 1 7 10 Catastrophic 4 | . . 1 1 1 . 1 Database Lockouts . | . . . . . . . Manual 2 | . . 2 . . . . Terminals 32 | . . 7 7 1 8 9 Fabricators 4 | . . . . . . 4 Repair Stations 2 | . . . . . . 2 Recycling Units 14 | . . . . . 12 2 Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 13 | . . 4 4 . 4 1 Record 2 | . . 2 . . . . Part Schematic 2 | . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . 1 . . . . Dispatch Records 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . . . 1 Zone Layout 2 | . . 1 . . 1 . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks 10 | . . . . . 9 1 Process 3 | . . . . . 3 . Report Inventory 4 | . . . . . 4 . Retrieve Matter 2 | . . . . . 1 1 Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 18 | . . 2 3 1 5 7 Full Trace Events 3 | . . . . . 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 115 | . . . . . . 115 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 55 | . . . . . 55 . Retrieved Matter 7 | . . . . . 7 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Turns Passed 4603 | 350 374 582 344 76 1316 1561 Spaces Moved 3469 | 160 190 359 498 101 762 1399 Core 192 | 12 . . 8 101 20 51 Treads 1698 | 148 190 196 . . 742 422 Legs 100 | . . . . . . 100 Wheels 355 | . . 163 72 . . 120 Hover 551 | . . . . . . 551 Flight 573 | . . . 418 . . 155 Fastest Speed 40 | 50 160 90 40 50 50 50 Average Speed 107 | 151 160 128 48 74 156 86 Slowest Speed 200 | 160 160 160 100 100 160 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 9 24 32 40 29 67 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 95 | . . 52 18 . . 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 95 | . . 52 18 . . 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Total 3983 | 258 227 424 564 100 848 1562 Wait 111 | 71 1 5 . . 10 24 Move 3463 | 159 189 358 497 100 761 1399 Hop . | . . . . . . . Pick Up 56 | 9 9 10 7 . 9 12 Fast Attach . | . . . . . . . Attach 44 | 8 2 5 7 . 12 10 Detach 10 | 1 . . 5 . 4 . Swap 13 | 3 3 7 . . . . Drop 35 | 2 3 5 9 . 7 9 Fire 219 | 5 18 34 34 . 37 91 Melee 14 | . . . . . . 14 Ram 8 | . . . 5 . . 3 Kick . | . . . . . . . Crush 3 | . 2 . . . 1 . Escape Stasis . | . . . . . . . Rewire 7 | . . . . . 7 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Garrison -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 351 | -11/Scrapyard | Entered Materials 352 | -10/Materials | Build established: Mutant 630 | -10/Materials | Discovered new exit (range 13) 652 | -10/Materials | Identified exit to Materials 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -9/Materials | Discovered new exit (range 19) 1156 | -9/Materials | Identified exit to Mines 1258 | -9/Materials | Discovered new exit (range 3) 1259 | -9/Materials | Discovered new exit (range 14) 1278 | -9/Materials | Identified exit to Storage 1307 | -9/Materials | Entered Storage 1460 | -9/Storage | Core integrity fell below 50% 1650 | -9/Storage | Identified exit to Garrison 1651 | -9/Storage | Entered Garrison 1692 | -9/Garrison | Triggered checkpoint 1720 | -9/Garrison | Discovered new exit (range 13) 1726 | -9/Garrison | Identified exit to Recycling 1727 | -9/Garrison | Entered Recycling 1767 | -9/Recycling | Lost 4 parts (2u2w) 2408 | -9/Recycling | Found Scrap Engine 2783 | -9/Recycling | Discovered new exit (range 16) 2806 | -9/Recycling | Identified exit to Factory 3043 | -9/Recycling | Entered Factory 3043 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3609 | -7/Factory | Build established: Construct 3810 | -7/Factory | Fabricated Hpw. Shotgun? 3838 | -7/Factory | Core integrity fell below 50% 3865 | -7/Factory | Lost 11 parts (3p4n4w) 3981 | -7/Factory | Cargo convoy interrupted 4106 | -7/Factory | Build established: Mutant 4270 | -7/Factory | Garrison activated, responded to threat 4298 | -7/Factory | Fabricated Remote Datajack? 4335 | -7/Factory | Lost 4 parts (2p1n1w) 4447 | -7/Factory | Build established: Construct 4492 | -7/Factory | Core integrity fell below 20% 4556 | -7/Factory | Discovered new exit (range 11) 4604 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Arm. Scrap Engine consumes Lgt. Treads. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Arm. Scrap Engine consumes Arc Projector. EXIT=FOUND Slug penetrates Wall. Multi-Nuclear Core destroyed. Arm. Scrap Engine damaged due to network destabilization (-9). Arm. Scrap Engine consumes Imp. Light Armor Plating. Destroyed VTOL Module. S-27 Virus destroyed. Arm. Scrap Engine consumes Autogun. S-27 Virus destroyed. Arm. Scrap Engine consumes Lgt. Nuclear Core. System corrupted: Energy discharge (-108). X-67 Chaingunner Flexi-carbon Leg severed. Arm. Scrap Engine consumes Flexi-carbon Leg. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????? ????????????????????? | | ???????????????????????????" #?????????????????### | | ???????????????????????????" #?????????????????# | | ???????????????????????????# #?????????????????# | | ??????????????????????????? ?????????????????# | | ???????????????????????????# #?????????????????# | | ???????????????????????????# #????############## | | ??????????????????????????## ##???# # | | ??????????????????????????# !#####! + | | ??????????????????????????# %+! """""" # | | ??????????????????????????# #####!! 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Shotgun | -9/Storage | Hacked Remote Datajack | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Shotgun | x2 | -7/Factory Remote Datajack | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Just What I Needed Loot Pinata Please Form A Line Troublemaker Use The Force Challenges ------------ None Game ------ Seed GunShockCasing Manual? 0 Play Time 01:16:27 Cumulative 2.3 hours Start 2024.03.31 @ 18:17:01 End 2024.03.31 @ 23:21:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ae558592-21d6-4171-92df-45d57c8eaf12