Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.09 @ 11:24:14 // Winter2019/RPGLIKE Player: Enzo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (195) 975 Value Destroyed (9715) 9715 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4210) 4210 TOTAL SCORE: 21200 Bonus ------- High Alert Combat Kills 990 Follower Combat Kills 1482 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -1762 Cogmind --------- Core Integrity 1208/1450 Matter 300/300 Energy 409/410 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (1) --- Improved VTOL Module > --- UTILITY (8) ------ Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Relay Coupler [Swarmer] (80) Relay Coupler [Grunt] (31) Relay Coupler [Duelist] (51) Relay Coupler [Sentry] (49) Relay Coupler [Hunter] (14) > --- WEAPON (3) ------- Heavy Plasma Cannon Neutron Cannon Remote Datajack > --- INVENTORY (6) ---- Improved Transmission Jammer Relay Coupler [Grunt] (74) Relay Coupler [Specialist] (42) Hardcell Cannon Hardcell Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved VTOL Module > --- UTILITY ---------- Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Heavy Plasma Cannon Neutron Cannon Micro-nuke Launcher > --- INVENTORY -------- Improved Transmission Jammer Relay Coupler [Grunt] Gauss Cannon Remote Datajack [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Improved VTOL Module Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Relay Coupler [Swarmer] Weapon Heavy Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 9 | . 3 . . . 1 1 3 . . . . . 1 . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . 2 . . . 1 . 3 . . . . . 1 . . Weapon 2 | . 1 . . . . 1 . . . . . . . . . Parts Attached 110 | 4 9 5 2 11 13 9 18 2 4 3 12 8 7 3 . Power 7 | 1 1 . . 2 . . 1 . . . 2 . . . . Engine 5 | 1 1 . . 1 . . 1 . . . 1 . . . . Core 2 | . . . . 1 . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 8 | 1 1 . . 1 2 . . . . . 3 . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7 | . 1 . . 1 2 . . . . . 3 . . . . Utility 31 | 1 2 2 . 1 4 . 4 1 3 3 3 3 1 3 . Device 12 | 1 1 1 . . 4 . 1 . 3 . 1 . . . . Storage . | . . . . . . . . . . . . . . . . Processor 4 | . 1 1 . 1 . . . . . . 1 . . . . Hackware 15 | . . . . . . . 3 1 . 3 1 3 1 3 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | 1 5 3 2 7 7 9 13 1 1 . 4 5 6 . . Energy Gun 6 | 1 . . . 1 1 . 3 . . . . . . . . Energy Cannon 22 | . . 2 . 3 4 4 4 . . . 2 . 3 . . Ballistic Gun 6 | . 3 . 1 2 . . . . . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 . 1 . 1 2 1 . . Launcher 14 | . 2 1 1 1 2 4 2 . . . . . 1 . . Special Weapon 7 | . . . . . . . 1 1 . . 1 3 1 . . Impact Weapon 2 | . . . . . . . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . . 5 2 . . . . . 1 . . . . Parts Lost 1 | . . . . . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 95 100 97 100 99 100 98 100 99 100 . Engine 6 | . 17 14 14 7 12 11 8 8 8 8 4 . . . . Core 2 | . . . . 6 . . . . . . 3 8 7 7 . Flight 9 | . 8 14 14 14 10 11 8 8 8 8 8 8 7 7 . Device 22 | . 26 28 28 28 31 33 25 25 24 17 16 16 15 15 . Processor 9 | . 6 14 14 14 12 11 8 8 8 8 8 8 7 7 . Hackware 21 | . . . . . . . 25 25 25 31 33 33 38 38 . Energy Cannon 12 | . . 12 14 18 23 20 7 8 8 8 10 16 14 15 . Ballistic Gun 2 | . 10 15 12 8 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 7 8 8 8 8 2 . . . Special Weapon 3 | . . . . . . . 1 7 8 8 5 5 6 7 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 42 | 8 15 16 16 20 21 22 34 34 31 31 35 35 42 34 34 Greatest Support 46 | 10 15 20 20 21 21 26 36 36 36 36 38 36 46 46 46 Greatest Overweight (x) 2 | 2 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 2 2 2 4 4 4 4 4 4 4 6 6 6 6 Average Capacity 3 | . . 1 2 2 2 4 4 4 4 4 4 5 6 6 6 Most Carried 6 | . 1 2 2 2 2 4 4 4 4 4 4 6 5 6 6 Average Carried 3 | . . 1 2 1 1 3 1 2 3 3 3 5 4 4 6 Final Capacity 6 | . 1 2 2 2 4 4 4 4 4 4 4 6 6 6 6 Final Carried 6 | . 1 2 2 2 2 4 2 3 3 4 4 5 4 6 6 Class Distribution -------------------- 49% | Bothacker-Scout 21% | Hacker-Scout 12% | Scout 11% | Hacker-Ninja Dominant Class ---------------- Scout | -10/Materials Scout | -9/Materials Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Hacker-Ninja | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Garrison Bothacker-Scout | -7/Factory Bothacker-Scout | -7/Garrison Bothacker-Scout | -6/Factory Bothacker-Scout | -6/Garrison Bothacker-Scout | -5/Factory Bothacker-Scout | -5/Garrison Bothacker-Scout | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 3541 | 240 97 305 30 303 190 125 521 222 11 497 249 480 122 149 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6072 | 75 155 682 30 1033 866 418 916 81 11 293 433 445 205 429 . Parts 380 | 12 10 46 9 48 50 42 56 8 2 10 25 18 21 23 . Haulers Intercepted 10 | . 1 3 . 4 1 . . . . . 1 . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 126 | . . 8 4 14 12 23 20 5 . 7 8 11 5 9 . Melee 2 | . . . . . . . 2 . . . . . . . . Guns 6 | . . 1 2 3 . . . . . . . . . . . Cannons 83 | . . 4 . 7 3 16 13 5 . 7 5 10 4 9 . AOE 31 | . . 3 2 3 9 6 5 . . . 3 . . . . Classes Destroyed 16 | 1 3 6 1 1 . . 2 . . . . . 2 . . Worker 10 | . . 1 . 1 2 . 2 . . . 2 . 2 . . Builder 13 | . . 1 1 . . . 5 . . . 3 . 3 . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 10 | . 1 3 . 4 1 . . . . . 1 . . . . Recycler 6 | . 1 1 . 1 3 . . . . . . . . . . Operator 4 | . . 1 . 1 1 . . . 1 . . . . . . Watcher 14 | . 2 4 . 2 2 . . . . . 1 . 3 . . Swarmer 43 | . . 3 . 3 8 14 4 3 . 3 . 2 . 3 . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 44 | . . 1 3 6 . 8 8 . . 2 5 6 1 4 . Brawler 7 | . . . . 1 . . . 1 . . . 5 . . . Duelist 6 | . . . 1 . . . 3 1 . . . 1 . . . Sentry 23 | . . 4 . 4 4 1 2 . . 3 1 1 2 1 . Demolisher 1 | . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . . . 2 . . 1 . . . 1 . Programmer 5 | . . . . . . . 2 . . . 3 . . . . Best Kill Streak 17 | 3 2 7 2 4 17 8 5 4 1 3 5 4 5 5 . Combat Bots Only 8 | . . 4 2 4 6 8 4 4 . 3 3 4 2 5 . Max Kills in Single Turn 6 | 2 1 3 1 4 4 3 3 1 1 1 6 1 3 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 3 3 3 2 . . . 3 . . . . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Damage Taken 4650 | . . 265 . 385 142 423 1032 153 . 280 476 624 449 421 . Core 3806 | . . 217 . 311 116 344 855 135 . 230 385 506 368 339 . Absorbed by Shields 69 | . . . . . . . . . . . . 16 . 53 . Redirected to Core 2870 | . . 169 . 256 80 248 605 63 . 162 329 402 284 272 . Core Remaining (%) 95 | 100 100 . 100 . . 89 . . . 97 . 100 . 83 . Volleys Fired 550 | 11 20 40 13 52 28 38 70 27 11 54 41 81 32 32 . Largest 3 | 1 1 2 2 2 2 2 2 2 2 2 3 3 3 2 . Hottest 228 | 40 40 79 79 136 136 136 160 113 113 113 188 188 228 180 . Shots Fired 977 | 11 20 79 23 103 45 67 127 45 22 93 98 134 58 52 . Gun 121 | 11 18 44 10 38 . . . . . . . . . . . Cannon 747 | . . 34 10 64 36 60 121 36 22 78 95 101 49 41 . Launcher 28 | . 2 1 3 1 9 7 5 . . . . . . . . Special 81 | . . . . . . . 1 9 . 15 3 33 9 11 . Kinetic 293 | . 14 44 10 38 . . 57 18 11 39 38 21 3 . . Thermal 377 | . . . . 26 36 60 33 18 11 39 37 40 36 41 . Explosive 6 | . 2 1 3 . . . . . . . . . . . . Electromagnetic 220 | 11 4 34 10 39 9 7 36 . . . 20 40 10 . . Robot Hit Streak 34 | 7 4 20 6 13 12 11 15 11 2 12 14 33 34 10 . Robot Miss Streak 4 | 2 2 1 3 4 2 3 3 2 4 2 2 2 3 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 607 | 8 12 55 12 68 22 45 103 24 9 54 44 91 29 31 . Core Hits 258 | 4 6 24 8 32 23 28 42 7 3 12 20 20 16 13 . Critical Hits 33 | . . . . 6 4 6 4 . 1 4 2 2 1 3 . Critical Kills 16 | . . . . 3 3 3 . . . 2 1 2 . 2 . Critical Parts Destroyed 17 | . . . . 3 1 3 4 . 1 2 1 . 1 1 . Melee Attacks 27 | . . . . . . 4 23 . . . . . . . . Impact 23 | . . . . . . . 23 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17082 | 171 214 1259 282 1673 1100 1187 3761 397 243 1212 1934 1945 985 719 . Guns 1106 | 108 170 396 79 353 . . . . . . . . . . . Cannons 11560 | . . 715 99 1054 416 763 2062 397 243 1212 1230 1790 860 719 . Explosions 3918 | 63 44 148 104 266 684 424 1201 . . . 704 155 125 . . Melee 498 | . . . . . . . 498 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 3415 | . 120 396 79 353 . . 780 154 107 561 484 330 51 . . Thermal 7943 | 63 27 39 . 529 558 803 1552 243 136 651 1217 717 689 719 . Explosive 310 | . 17 109 104 . . . . . . . . 80 . . . Electromagnetic 4916 | 108 50 715 99 791 542 384 931 . . . 233 818 245 . . Impact 498 | . . . . . . . 498 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . . 1 1 3 3 3 3 1 1 4 4 . Average Corruption 2 | . 1 . . . 1 1 2 3 3 3 1 1 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 81 | . . . . . 2 5 10 9 8 11 6 6 12 12 . Message Errors 21 | . . . . . 1 2 3 1 2 3 2 3 2 2 . Matter Fused 19 | . . . . . . . 3 2 3 3 . . 5 3 . Heat Flow Errors 8 | . . . . . . . 1 1 1 4 . . 1 . . Energy Discharges 7 | . . . . . 1 . . 1 1 . 2 . 1 1 . Data Loss (minor) 10 | . . . . . . 3 1 1 . 1 . . . 4 . Targeting Errors 14 | . . . . . . . 1 3 1 . 1 3 3 2 . Weapon Failures 2 | . . . . . . . 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 558 | . . . . 10 44 6 247 6 19 11 144 32 36 3 . Projectiles 285 | . . . . 1 7 2 109 6 19 11 61 30 36 3 . Explosions 266 | . . . . 9 37 4 131 . . . 83 2 . . . Melee 7 | . . . . . . . 7 . . . . . . . . Knockbacks 18 | . . . . . . . 7 . 1 4 3 2 1 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . 7 . 1 3 3 2 1 . . Secondary 1 | . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 294 | . . 21 . 96 10 18 35 . . . . 46 68 . . Shots 9 | . . 1 . 2 1 1 2 . . . . 1 1 . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 246 | . 10 9 . 12 . 3 193 184 59 244 16 10 246 31 . Average Temperature 33 | . 4 5 . 5 . 3 107 81 31 116 10 5 67 11 . Received Heat Transfer 1121 | . . 102 . 135 18 144 216 24 . 42 69 161 105 105 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . 1 . . . . . 1 . . . Combat Hostiles 3 | . . . . 1 . 1 . . . . . 1 . . . Parts Fried 19 | . . 1 . 6 1 1 3 . . . 2 2 3 . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Parts Melted 14 | . . . . 1 . 3 1 1 . 1 . 1 6 . . Heat Transferred 9936 | 50 50 50 . 866 1040 1419 1768 333 185 851 1079 812 712 721 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 19 | 1 1 1 . 3 6 2 4 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Peak Influence 979 | 20 94 473 184 486 339 979 796 871 573 854 488 882 931 918 471 Average Influence 465 | 7 44 247 102 225 276 681 561 755 486 665 231 657 622 750 471 Maximum Alert Level 3 | . . 2 . 2 1 3 3 3 2 3 2 3 3 3 2 Low Security (%) 24 | 100 100 46 100 56 21 . . . . . 60 . . . . Level 1 16 | . . 30 . 21 78 23 20 . . 1 21 10 . . . Level 2 35 | . . 22 . 21 . 22 68 23 100 73 17 36 55 43 100 Level 3 22 | . . . . . . 53 10 76 . 25 . 52 44 56 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . 2 . 1 2 . 7 . 2 . 8 . 7 . . Investigation 4 | . . 1 . . 1 . 2 . . . . . . . . Extermination 4 | . . . . . . . 1 . . . 3 . . . . Reinforcement 10 | . . 1 . 1 1 . 3 . 2 . . . 2 . . Assault 3 | . . . . . . . 1 . . . 1 . 1 . . Garrison 8 | . . . . . . . . . . . 4 . 4 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Alert ID Control Effect 31 | . . . . . . . . . . 4 6 15 2 4 . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 5 | . . . . 3 1 . . . . . . . 1 . . Communications Jammed 1 | . . . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . . . 1 . . . . . . . . Times Spotted 247 | . 6 16 3 20 12 24 25 18 3 24 15 38 21 22 . Peak Tracking Total 10 | . 3 4 2 4 5 5 5 6 1 7 4 8 5 10 . Tactical Retreats 24 | . . 2 . 1 1 . 5 . . . . 9 4 2 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 21 | . 1 . . . 1 5 . 2 . 3 2 1 1 5 . Indirectly 1 | . . . . . 1 . . . . . . . . . . Trap Hack Attempts 20 | . . . . . . 20 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 8 | . 5 . . . . 3 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 58 | . . . 1 3 7 2 13 3 1 6 9 7 2 4 . Max in Single Turn 11 | . . . 1 2 1 1 11 2 1 2 4 2 1 1 . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . Garrison Relay 16 | . . . . . . 2 . 1 . 4 . 5 . 4 . Phase Generator 3 | . . . . . . . . 1 . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 44 | . 3 4 1 4 6 . 6 . 5 . 11 . 4 . . Terminals 23 | . 3 3 1 3 4 . 1 . 2 . 5 . 1 . . Fabricators 3 | . . . . . . . . . . . 2 . 1 . . Repair Stations 7 | . . . . 1 1 . 2 . 1 . 1 . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . . 2 . 1 . 1 . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 2 . 1 . . Total Hacks 179 | . 14 17 4 15 37 . 21 . 12 . 53 . 6 . . Successful 115 | . 9 11 1 9 24 . 14 . 9 . 34 . 4 . . Failed 64 | . 5 6 3 6 13 . 7 . 3 . 19 . 2 . . Catastrophic 8 | . . 1 1 . 2 . 1 . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 42 | . 4 6 3 2 11 . 6 . 2 . 7 . 1 . . Terminals 97 | . 14 12 4 11 22 . 5 . 4 . 23 . 2 . . Fabricators 9 | . . . . . . . . . . . 8 . 1 . . Repair Stations 37 | . . . . 4 12 . 6 . 2 . 11 . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 25 | . . 5 . . . . 8 . 4 . 8 . . . . Garrison Access 11 | . . . . . 3 . 2 . 2 . 3 . 1 . . Terminal Hacks 49 | . 7 6 1 8 11 . 3 . 1 . 11 . 1 . . Record 2 | . . . . . . . . . . . 2 . . . . Part Schematic 4 | . . . . . 4 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 1 . 1 . . . . . . 1 . . . . Open Door 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . Alert Level 6 | . . 1 . 2 2 . 1 . . . . . . . . Unreport Threat 8 | . . 1 . 2 1 . 2 . . . 2 . . . . Locate Traps 10 | . 2 1 . 1 2 . . . . . 3 . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 26 | . . . . 1 11 . 2 . 2 . 8 . 2 . . Scan Component 15 | . . . . 1 6 . 2 . 1 . 4 . 1 . . Repair 11 | . . . . . 5 . . . 1 . 4 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 22 | . . 4 . . . . 6 . 4 . 8 . . . . Insert Component 11 | . . 2 . . . . 3 . 2 . 4 . . . . Analyze 11 | . . 2 . . . . 3 . 2 . 4 . . . . Garrison Access Hacks 10 | . . . . . 2 . 2 . 2 . 3 . 1 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 2 . 1 . . Coupler Status 4 | . . . . . 1 . 1 . 1 . 1 . . . . Unauthorized Hacks 15 | . 6 3 . . . . 2 . . . 4 . . . . Terminals 3 | . 2 . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . Extract 2 | . . 1 . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 2 1 4 4 . 5 . 5 . 8 . 3 . . Full Trace Events 2 | . . . . 1 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . Matter 252 | . . . . . . . . . . . 252 . . . . Time 134 | . . . . . . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . Part Schematics Acquired 20 | . . 7 . . 4 . 3 . 2 . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . . . 5 . . . 1 . 4 . 1 . . Time 465 | . . . . . 234 . . . 14 . 192 . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 2 . . . . 2 . 2 . 4 . . . . Part Schematics Acquired 10 | . . 2 . . . . 2 . 2 . 4 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 48 | . . . . . . . 1 8 . 12 2 10 5 10 . Non-combat . | . . . . . . . . . . . . . . . . Combat 48 | . . . . . . . 1 8 . 12 2 10 5 10 . Robot Hacks Applied 49 | . . . . . . . 1 8 . 12 2 10 5 11 . spike_heat 4 | . . . . . . . . . . 1 . . 3 . . disable_weapons 2 | . . . . . . . . . . 2 . . . . . overwrite_iff 34 | . . . . . . . 1 7 . 9 . 8 1 8 . formatsys_high 9 | . . . . . . . . 1 . . 2 2 1 3 . Relay Couplers Released 27 | . . . . . . 4 . 2 . 7 1 7 . 6 . Machine Destruction 27 | . . . . . . 4 . 2 . 7 1 7 . 6 . Attached 15 | . . . . . . . 3 1 . 3 1 3 1 3 . Robots Rewired 14 | . . . . . . 3 . . . . 1 9 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 60 | . . . . . . 3 1 8 . 9 7 19 3 10 . Largest Group 7 | . . . . . . 3 1 4 1 2 5 7 2 4 1 Highest-Rated Group 141 | . . . . . . 63 16 72 32 45 129 141 79 136 29 Highest-Rated Ally 81 | . . . . . . 21 16 32 32 32 81 77 49 49 29 Total Orders 4 | . . . . . . . . . . . . 3 1 . . STAY 2 | . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 310 | . . . . . . 17 3 49 4 29 25 126 11 46 . Total Damage 7630 | . . . . . . 551 45 532 257 548 1297 3074 372 954 . Kills 50 | . . . . . . 6 . 6 2 4 8 18 2 4 . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 7624 | 98 266 447 221 492 471 524 889 372 286 637 1125 963 413 417 3 Spaces Moved 9674 | 85 352 724 388 634 286 711 1032 477 636 867 1046 1276 634 519 7 Core 16 | 16 . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 154 | 69 85 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9504 | . 267 724 388 634 286 711 1032 477 636 867 1046 1276 634 519 7 Fastest Speed 35 | 50 40 40 40 35 35 35 35 35 35 35 35 35 35 35 35 Average Speed 36 | 76 49 40 40 35 35 35 35 35 35 35 35 35 35 35 35 Slowest Speed 150 | 150 90 40 40 40 35 35 35 35 35 35 40 35 35 35 35 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 62 | . 12 3 7 7 . . 9 . 3 . 18 2 1 . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 51 | 3 68 54 55 51 59 75 17 65 18 90 22 98 16 86 . Regions Visited 15 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 1 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . . . . . . . Spaces Dug 23 | . . . . . . . 5 . 1 1 8 . 8 . . Terrain Destroyed 512 | . 18 11 23 84 16 2 34 55 6 77 35 94 49 8 . Melee . | . . . . . . . . . . . . . . . . Projectile 59 | . . . . . . . 13 . 6 1 19 . 12 8 . AOE 453 | . 18 11 23 84 16 2 21 55 . 76 16 94 37 . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 12738 | 104 412 808 424 800 606 909 1390 639 674 1112 1704 1679 768 702 7 Wait 1962 | 5 36 34 20 85 276 57 219 64 24 127 573 256 75 111 . Move 9538 | 84 328 717 374 619 285 709 1013 475 629 865 1015 1270 631 517 7 Hop 54 | . 11 3 6 7 . . 9 . 3 . 12 2 1 . . Pick Up 29 | . 3 3 . 1 1 3 3 2 . 2 3 4 . 4 . Fast Attach 53 | 4 5 2 . 9 8 . 12 . 2 . 6 2 3 . . Attach 16 | . 3 . . . . 1 4 . 2 . 4 . 1 1 . Detach 17 | . 1 1 . . . . 4 . 2 . 5 2 1 1 . Swap 41 | . 1 3 2 2 5 8 2 2 . 3 2 6 3 2 . Drop 48 | . 4 4 . 10 3 . 14 1 1 1 4 3 2 1 . Fire 550 | 11 20 40 13 52 28 38 70 27 11 54 41 81 32 32 . Melee 27 | . . . . . . 4 23 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 211 | . . . . . . 51 . 36 . 48 30 18 . 28 . Rewire . | . . . . . . . . . . . . . . . . Trap 20 | . . . . . . 20 . . . . . . . . . Miscellaneous 172 | . . 1 9 15 . 18 17 32 . 12 9 35 19 5 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: Fac / [Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Upgraded with Weapon slot (x1) 197 | -10/Materials | Upgraded with Utility slot (x1) 238 | -10/Materials | Upgraded with Utility slot (x1) 271 | -10/Materials | Discovered new exit (range 13) 330 | -10/Materials | Discovered new exit (range 18) 357 | -10/Materials | Discovered new exit (range 14) 365 | -10/Materials | Entered another Materials area 367 | -9/Materials | Reached level 2 397 | -9/Materials | Discovered new exit (range 11) 509 | -9/Materials | Build established: Scout 709 | -9/Materials | Discovered new exit (range 10) 787 | -9/Materials | Discovered new exit (range 13) 794 | -9/Materials | Identified exit to Mines 806 | -9/Materials | Reached level 3 812 | -9/Materials | Entered Mines 813 | -9/Mines | Learned location of Storage (-8) 845 | -9/Mines | Discovered new exit (range 14) 954 | -9/Mines | Identified exit to Materials 969 | -9/Mines | Discovered exit to Materials (range 6) 1033 | -9/Mines | Entered Materials 1035 | -8/Materials | Reached level 4 1174 | -8/Materials | Reached level 5 1251 | -8/Materials | Discovered new exit (range 16) 1256 | -8/Materials | Identified exit to Factory 1310 | -8/Materials | Discovered exit to Factory (range 10) 1433 | -8/Materials | Build established: Hacker-Scout 1441 | -8/Materials | Reached level 6 1506 | -8/Materials | Discovered new exit (range 16) 1513 | -8/Materials | Identified exit to Storage 1525 | -8/Materials | Entered Storage 1558 | -8/Storage | Reached level 7 1637 | -8/Storage | Upgraded with Utility slot (x1) 1646 | -8/Storage | Reached level 8 1716 | -8/Storage | Repaired Transmission Jammer 1761 | -8/Storage | Repaired Broken Imp. Terrain Scanner 1795 | -8/Storage | Repaired Imp. Sensor Array 1856 | -8/Storage | Repaired Adv. EMP Blaster 1917 | -8/Storage | Repaired Imp. VTOL Module 1959 | -8/Storage | Discovered exit to Factory (range 16) 1977 | -8/Storage | Identified exit to Garrison 1996 | -8/Storage | Entered Garrison 2013 | -8/Garrison | Garrison Relay disabled 2050 | -8/Garrison | Triggered checkpoint 2056 | -8/Garrison | Reached level 9 2102 | -8/Garrison | Upgraded with Weapon slot (x1) 2141 | -8/Garrison | Discovered exit to Factory (range 13) 2162 | -8/Garrison | Triggered checkpoint 2221 | -8/Garrison | Destroyed 8 combat bots 2223 | -8/Garrison | Garrison Relay disabled 2223 | -8/Garrison | Reached level 10 2236 | -8/Garrison | Triggered checkpoint 2254 | -8/Garrison | Triggered checkpoint 2256 | -8/Garrison | Triggered checkpoint 2303 | -8/Garrison | Destroyed 8 combat bots 2336 | -8/Garrison | Triggered checkpoint 2385 | -8/Garrison | Reached level 11 2397 | -8/Garrison | Build established: Hacker-Ninja 2411 | -8/Garrison | Discovered exit to Factory (range 16) 2477 | -8/Garrison | Discovered exit to Factory (range 14) 2488 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Installed Relay Interface Framework 2520 | -8/Garrison | Entered Factory 2522 | -7/Factory | Reached level 12 2525 | -7/Factory | Upgraded with Utility slot (x3) 2761 | -7/Factory | Discovered new exit (range 3) 2762 | -7/Factory | Identified exit to Factory 2826 | -7/Factory | Discovered new exit (range 10) 2881 | -7/Factory | Reached level 13 2990 | -7/Factory | Identified exit to Lower Caves 3073 | -7/Factory | Core integrity fell below 50% 3320 | -7/Factory | First assault squad dispatched 3345 | -7/Factory | Reached level 14 3390 | -7/Factory | Build established: Hacker-Scout 3408 | -7/Factory | Identified exit to Garrison 3409 | -7/Factory | Entered Garrison 3437 | -7/Garrison | Reached level 15 3484 | -7/Garrison | Triggered checkpoint 3486 | -7/Garrison | Triggered checkpoint 3592 | -7/Garrison | Phase Generator disabled 3648 | -7/Garrison | Triggered checkpoint 3656 | -7/Garrison | Spotted B-75 Beast 3680 | -7/Garrison | Discovered new exit (range 15) 3684 | -7/Garrison | Identified exit to Factory 3710 | -7/Garrison | Triggered checkpoint 3713 | -7/Garrison | Garrison Relay disabled 3728 | -7/Garrison | Discovered exit to Factory (range 16) 3737 | -7/Garrison | Expanded RIF knowledge: Structural Interface 3781 | -7/Garrison | Entered Factory 3781 | -7/Factory | Accompanied by 1 ally 3813 | -7/Factory | Discovered exit to Factory (range 11) 3816 | -7/Factory | Discovered exit to Lower Caves (range 17) 3999 | -7/Factory | Repaired Broken Imp. Terrain Scanner 4031 | -7/Factory | Build established: Bothacker-Scout 4067 | -7/Factory | Identified exit to Garrison 4067 | -7/Factory | Entered Garrison 4074 | -7/Garrison | Garrison Relay disabled 4074 | -7/Garrison | Reached level 16 4101 | -7/Garrison | Phase Generator disabled 4206 | -7/Garrison | Triggered checkpoint 4234 | -7/Garrison | Triggered checkpoint 4242 | -7/Garrison | Garrison Relay disabled 4293 | -7/Garrison | Discovered exit to Factory (range 16) 4335 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 4436 | -7/Garrison | Triggered checkpoint 4438 | -7/Garrison | Triggered checkpoint 4471 | -7/Garrison | Discovered exit to Factory (range 15) 4514 | -7/Garrison | Triggered checkpoint 4570 | -7/Garrison | Garrison Relay disabled 4634 | -7/Garrison | Triggered checkpoint 4656 | -7/Garrison | Garrison Relay disabled 4682 | -7/Garrison | Triggered checkpoint 4704 | -7/Garrison | Entered Factory 4706 | -6/Factory | Reached level 17 4787 | -6/Factory | Repaired Remote Datajack 4848 | -6/Factory | Repaired Adv. EMP Blaster 4893 | -6/Factory | Repaired Imp. Deuterium Engine 4939 | -6/Factory | Repaired Hvy. Ion Cannon 5157 | -6/Factory | Fabricated L-41 Fighter (x3) 5231 | -6/Factory | P-60 Hacker assimilated allied Soldier 5a 5239 | -6/Factory | Garrison activated, responded to threat 5297 | -6/Factory | Spotted B-75 Beast 5305 | -6/Factory | Assimilated Beast 5a with formatsys_high 5365 | -6/Factory | Reached level 18 5600 | -6/Factory | Identified exit to Garrison 5689 | -6/Factory | Crushed by falling debris 5827 | -6/Factory | Identified exit to Garrison 5829 | -6/Factory | Entered Garrison 5829 | -6/Garrison | Accompanied by 2 allies 5836 | -6/Garrison | Triggered checkpoint 5889 | -6/Garrison | Spotted B-75 Beast 5889 | -6/Garrison | Spotted B-75 Beast 5931 | -6/Garrison | Garrison Relay disabled 5938 | -6/Garrison | Triggered checkpoint 5942 | -6/Garrison | Garrison Relay disabled 5942 | -6/Garrison | Reached level 19 6110 | -6/Garrison | Triggered checkpoint 6116 | -6/Garrison | Triggered checkpoint 6118 | -6/Garrison | Triggered checkpoint 6120 | -6/Garrison | Triggered checkpoint 6178 | -6/Garrison | Triggered checkpoint 6205 | -6/Garrison | Discovered new exit (range 16) 6249 | -6/Garrison | Phase Generator disabled 6256 | -6/Garrison | Identified exit to Factory 6282 | -6/Garrison | Garrison Relay disabled 6368 | -6/Garrison | Discovered exit to Factory (range 17) 6430 | -6/Garrison | Triggered checkpoint 6438 | -6/Garrison | Triggered checkpoint 6550 | -6/Garrison | Triggered checkpoint 6614 | -6/Garrison | Triggered checkpoint 6671 | -6/Garrison | Garrison Relay disabled 6718 | -6/Garrison | Discovered exit to Factory (range 16) 6747 | -6/Garrison | Garrison Relay disabled 6752 | -6/Garrison | Triggered checkpoint 6790 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 6792 | -6/Garrison | Entered Factory 6794 | -5/Factory | Reached level 20 6794 | -5/Factory | Upgraded with Utility slot (x1) 6879 | -5/Factory | Repaired Proton Cannon 6892 | -5/Factory | Discovered new exit (range 15) 6911 | -5/Factory | Garrison activated, responded to threat 7007 | -5/Factory | Discovered new exit (range 10) 7009 | -5/Factory | Garrison activated, responded to threat 7020 | -5/Factory | Reached level 21 7203 | -5/Factory | Identified exit to Garrison 7205 | -5/Factory | Entered Garrison 7213 | -5/Garrison | Garrison Relay disabled 7261 | -5/Garrison | Discovered new exit (range 9) 7312 | -5/Garrison | Triggered checkpoint 7317 | -5/Garrison | Garrison Relay disabled 7342 | -5/Garrison | Triggered checkpoint 7343 | -5/Garrison | Triggered checkpoint 7398 | -5/Garrison | Reached level 22 7430 | -5/Garrison | Triggered checkpoint 7435 | -5/Garrison | Garrison Relay disabled 7440 | -5/Garrison | Discovered new exit (range 13) 7482 | -5/Garrison | Identified exit to Factory 7528 | -5/Garrison | Discovered exit to Factory (range 5) 7532 | -5/Garrison | Triggered checkpoint 7532 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 7562 | -5/Garrison | Triggered checkpoint 7582 | -5/Garrison | Garrison Relay disabled 7622 | -5/Garrison | Entered Factory 7622 | -4/Factory | Accompanied by 1 ally 7624 | -4/Factory | Reached level 23 7625 | -4/Factory | Self-destructed Last Messages --------------- 07582_ Relay Coupler [Duelist] tumbles out of relay unit. 07588_ Triggered Stasis Trap. 07588_ A bubble of rippling energy engulfs the area. 07588_ Field strength at 88. 07588_ Field strength at 76. 07589_ Field strength at 64. 07590_ Field strength at 52. 07591_ Field strength at 40. 07592_ Field strength at 28. 07593_ Field strength at 16. 07594_ Field strength at 4. 07595_ System corrupted: Component data lost. 07595_ Stasis field depleted. 07622_ Attempting to access garrison exit controls... RIF authorized. LOCATION=FACTORY GOAL=ESCAPE 07624_ Reached level 23. 07624_ RIF reveals location of hidden door. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???k???????????????????????????????????? | | ???????????????????????????????#???????? | | ????????????????????????????????????#??? | | ???????????????????????????????????????? | | ??????????????????????##???????????????? | | ????????????????????#????#?##?##???????? | | ?????????????????????#????#????#???????? | | ???????????????????##???#?#???#?????#??? | | ???????????????????#?????#???##????#?#?? | | ?????????????????#?????????????##??????? | | ???????????u?????????????###???????##??? | | ????????????? ??#?#???????????#????????? | | ???????????????##???????##????#?###????? | | k????t????????##???#????#??????#???#???# | | ??????????? ???????##????????#######???? | | ?????????????????????????#???# #???? | | ????????????#?????##?????????# ###?# | | ??????????????################ #???? | | ????????????#?# [ /g #???? | | ??????????????# @ # #???? | | ??????????????# # #???? | | ??????????????# """ """ """ # ##??? | | ??????????????? """ """ """ # #???? | | ?????????????????"" """ """ # #???? | | ???????????????#??#+########## #?#?? | | ?????????????????????????????# #???? | | ??????????????"?????"????????# ##??? | | ???????????????"????"?? #???# #?#?? | | ??????????????????"???? ?????# #?##? | | ????????????????????? ???????# #???? | | ????????????????????#??##??#?# #??## | | ??????????????????????????? ? #???? | | ??????????????????????????? ? #???? | | ?????????????????????? ?????? #???? | | ?????????????????????? ?????? ????? | | ?????????????????????????????? ??????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????k????????????????????????????????? | | ?????????????????????????o?????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???g???????????????????????????????????? | | ???A???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 23 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 40 Terrain Scan Range 16 Terrain Scan Density 810 Jamming Range 8 Resistance: KI 10 Resistance: TH 10 Evasion (%) 63 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Aluminum Leg | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Mic. Nuclear Core | -8/Storage | Hacked Imp. Signal Interpreter | -8/Storage | Hacked Adv. Signal Interpreter | -8/Storage | Hacked Adv. Sensor Array | -8/Storage | Hacked Hvy. Missile Launcher | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Deuterium Engine | -7/Factory | Extracted Lrn. Sensor Array | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Gauss Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked R-06 Scavenger | -6/Factory | Hacked S-27 Virus | -6/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Collateral Damage Cya! Shopping List Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Levels Raised 22 | . . 2 . 3 2 3 3 1 . 1 2 1 2 1 1 XP Earned 36324 | 3000 105 2995 1075 3730 3195 4403 5050 1525 258 861 3227 1444 2642 1314 1500 XP Spent 32705 | 260 2350 1670 . 3435 4350 1200 6200 . . 4465 2225 2750 3800 . . Upgrades 87 | 4 6 11 . 19 6 2 5 . . 24 5 2 3 . . Utility Slot 7 | . 2 . . . 1 . 3 . . . . . 1 . . Weapon Slot 2 | . 1 . . . . 1 . . . . . . . . . Core Integrity 17 | . . . . 7 . . . . . 10 . . . . . Heat Dissipation 8 | . . 4 . 3 . . . . . 1 . . . . . Energy Generation 1 | . . . . 1 . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . 2 . . . . . Mass Support 8 | . 2 1 . . . 1 2 . . . . . 2 . . Inventory Capacity 6 | . 1 1 . . 2 . . . . . . 2 . . . Sight Range 2 | . . 1 . . . . . . . . 1 . . . . Sensor Range 10 | 1 . 4 . . . . . . . 3 2 . . . . Terrain Scan Density 8 | 3 . . . . . . . . . 5 . . . . . Ranged Accuracy 4 | . . . . . 3 . . . . 1 . . . . . Hack Attack % 3 | . . . . 2 . . . . . . 1 . . . . Hack Defense % 3 | . . . . 2 . . . . . . 1 . . . . KI Resistance % 2 | . . . . 2 . . . . . . . . . . . TH Resistance % 2 | . . . . 2 . . . . . . . . . . . KI Damage % 1 | . . . . . . . . . . 1 . . . . . TH Damage % 1 | . . . . . . . . . . 1 . . . . . Protomatter Created 2394 | . . 116 157 216 27 362 197 136 . 106 219 479 241 138 . Integrity Restored 3618 | . . 22 195 311 . 373 361 699 . 236 201 755 368 97 . Core 3564 | . . 22 195 311 . 364 361 699 . 215 177 755 368 97 . Parts 54 | . . . . . . 9 . . . 21 24 . . . . Protomatter Decayed 2680 | . . 108 92 51 8 301 76 28 47 159 101 1090 291 328 . Game ------ Seed SensorTiamatHumpback Manual? 0 Play Time 02:20:47 Cumulative 23.6 hours Start 2019.12.17 @ 17:09:37 End 2020.01.09 @ 11:24:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 37 Gallery% 33 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74af92ce-1bab-480f-8940-3a652ba1d6c8