Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.15 @ 16:19:33
Player: Pitt
Result: Destroyed by G-50 Soldier with Heavy Laser
Performance
-------------
Evolutions (1) 500
Regions Visited (6) 1200
Robots Destroyed (29) 145
Value Destroyed (635) 635
Prototype IDs (2) 40
Alien Tech Used (0) 0
Bonus (882) 882
TOTAL SCORE: 3402
Bonus
-------
Pacifist 200
Follower Combat Kills 115
Met Imprinter 300
Was Imprinted 300
Friendly Fire -33
Cogmind
---------
Core Integrity 0/400
Matter 295/300
Energy 100/100
System Corruption 0%
Temperature Cool (9)
Movement Core (150) Ox2
Location -6/Proximity Caves
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (2) ---
(None)
> --- UTILITY (2) ------
Small Storage Unit
> --- WEAPON (4) -------
CR-A16's Pointy Stick
> --- INVENTORY (8) ----
Cesium-ion Thruster
Bomb Factory No. 2
Storm Laser
Peak State
------------
> --- POWER ------------
(None)
> --- PROPULSION -------
Cesium-ion Thruster
> --- UTILITY ----------
Small Storage Unit
Hacking Drone Bay
> --- WEAPON -----------
Storm Laser
> --- INVENTORY --------
Cesium-ion Thruster
Bomb Factory No. 2
CR-A16's Pointy Stick
[Rating: 38]
Favorites
-----------
Power Light Ion Engine
Engine Light Ion Engine
Propulsion Cesium-ion Thruster
Leg Titanium Leg
Flight Unit Cesium-ion Thruster
Utility Small Storage Unit
Device Hacking Drone Bay
Storage Small Storage Unit
Processor Improved Targeting Computer
Protection Light Armor Plating
Weapon Light Assault Rifle
Energy Gun Small Laser
Ballistic Gun Light Assault Rifle
Special Weapon Mining Laser
Piercing Weapon CR-A16's Pointy Stick
Build | -11 -10 -10 -9 -9 -7 -6
------- Run | Scr Mat Min Mat Min Zio Pro
Slots Evolved 2 | . . . 2 . . .
Power . | . . . . . . .
Propulsion . | . . . . . . .
Utility . | . . . . . . .
Weapon 2 | . . . 2 . . .
Parts Attached 26 | 6 . . 9 6 3 2
Power 4 | 1 . . 1 2 . .
Engine 4 | 1 . . 1 2 . .
Core . | . . . . . . .
Reactor . | . . . . . . .
Propulsion 7 | 2 . . 3 2 . .
Treads . | . . . . . . .
Leg 5 | 2 . . 3 . . .
Wheel . | . . . . . . .
Hover . | . . . . . . .
Flight 2 | . . . . 2 . .
Utility 4 | 1 . . 1 . 2 .
Device 1 | . . . . . 1 .
Storage 1 | 1 . . . . . .
Processor 1 | . . . . . 1 .
Hackware . | . . . . . . .
Protection 1 | . . . 1 . . .
Artifact . | . . . . . . .
Weapon 11 | 2 . . 4 2 1 2
Energy Gun 3 | . . . 1 1 . 1
Energy Cannon . | . . . . . . .
Ballistic Gun 6 | 2 . . 3 1 . .
Ballistic Cannon . | . . . . . . .
Launcher . | . . . . . . .
Special Weapon 1 | . . . . . 1 .
Impact Weapon . | . . . . . . .
Slashing Weapon . | . . . . . . .
Piercing Weapon 1 | . . . . . . 1
Special Melee Weapon . | . . . . . . .
Unidentified Prototypes 2 | . . . . . 1 1
Parts Lost 5 | . . . 1 . . 4
Power 2 | . . . 1 . . 1
Propulsion 2 | . . . . . . 2
Utility 1 | . . . . . . 1
Weapon . | . . . . . . .
Highest Loss Streak 2 | . . . 1 . . 2
To Critical Strikes . | . . . . . . .
Average Slot Usage (%) 75 | . 85 85 89 69 70 46
Engine 10 | . 14 14 10 11 11 2
Leg 9 | . 28 28 22 1 . .
Flight 12 | . . . . 20 22 12
Device 3 | . . . . . 5 10
Storage 11 | . 14 14 11 11 11 11
Processor 1 | . . . . . 3 .
Energy Gun 6 | . . . . 10 11 8
Ballistic Gun 19 | . 28 28 43 14 3 .
Special Weapon 1 | . . . . . 2 .
Naked Turns . | . . . . . . .
Heaviest Build 26 | 12 12 12 19 16 11 26
Greatest Support 34 | 20 20 20 34 10 10 10
Greatest Overweight (x) 8 | . . . . 1 1 8
Average Overweight (x) . | . . . . . . .
Largest Inventory Capacity 8 | 8 8 8 8 8 8 8
Average Capacity 7 | 6 8 8 8 8 8 8
Most Carried 8 | 4 5 5 8 8 8 8
Average Carried 6 | 1 4 5 5 7 7 6
Final Capacity 8 | 8 8 8 8 8 8 8
Final Carried 8 | 4 5 5 7 8 8 7
Class Distribution
--------------------
48% | Sprinter
28% | Gunner
18% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Gunner | -9/Materials
Sprinter | -9/Mines
Sprinter | -7/Zion
Sprinter | -6/Proximity Caves
Resources | -11 -10 -10 -9 -9 -7 -6
----------- Run | Scr Mat Min Mat Min Zio Pro
Matter Collected 693 | 184 . . 383 101 . 25
Remotely . | . . . . . . .
Salvage Created 939 | . . . 643 198 . 98
Parts 65 | . . . 39 22 . 4
Haulers Intercepted . | . . . . . . .
Recyclers Shooed 4 | . . . 4 . . .
Parts Field Recycled . | . . . . . . .
Retrieved Matter . | . . . . . . .
Parts Self-Destructed 7 | . . . . . . 7
Prevented 1 | . . . . . . 1
Kills | -11 -10 -10 -9 -9 -7 -6
------- Run | Scr Mat Min Mat Min Zio Pro
Combat Hostiles Destroyed 23 | . . . 11 10 . 2
Guns 23 | . . . 11 10 . 2
Classes Destroyed 8 | . . . 8 . . .
Recycler 2 | . . . 2 . . .
Operator 1 | . . . 1 . . .
Watcher 2 | . . . 2 . . .
Swarmer 12 | . . . 4 8 . .
Grunt 6 | . . . 4 2 . .
Duelist 2 | . . . 1 . . 1
Sentry 3 | . . . 2 . . 1
Zionite 1 | . . . 1 . . .
Best Kill Streak 5 | . . . 5 4 . 1
Combat Bots Only 4 | . . . 4 4 . 1
Max Kills in Single Turn 2 | . . . 2 2 . 1
Gunslinging 1 | . . . . 1 . .
Exploded . | . . . . . . .
Melee . | . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . .
Combat | -11 -10 -10 -9 -9 -7 -6
-------- Run | Scr Mat Min Mat Min Zio Pro
Damage Taken 1498 | . . . 558 284 . 656
Core 407 | . . . 157 86 . 164
Absorbed by Shields . | . . . . . . .
Core Remaining (%) 100 | 100 . 100 . . . .
Volleys Fired 92 | . 5 . 53 29 1 4
Largest 4 | . 2 . 4 4 1 1
Hottest 250 | . 40 . 80 103 100 250
Shots Fired 277 | . 10 . 212 50 1 4
Gun 276 | . 10 . 212 50 . 4
Cannon . | . . . . . . .
Launcher . | . . . . . . .
Special 1 | . . . . . 1 .
Kinetic 257 | . 10 . 212 35 . .
Thermal 20 | . . . . 15 1 4
Explosive . | . . . . . . .
Electromagnetic . | . . . . . . .
Robot Hit Streak 10 | . 2 . 10 6 . 7
Robot Miss Streak 11 | . 5 . 11 4 . 4
Penetration Max . | . . . . . . .
Secondary Targets 5 | . . . 3 2 . .
Max Gunslinging Chain 1 | . . . 1 1 . .
Shots Hit Robots 138 | . 3 . 104 25 . 6
Core Hits 62 | . 1 . 41 14 . 6
Critical Kills . | . . . . . . .
Critical Parts Destroyed . | . . . . . . .
Critical Strikes 1 | . . . . . . 1
Impale 1 | . . . . . . 1
Melee Attacks 6 | . . . . . . 6
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing 6 | . . . . . . 6
Sneak Attacks . | . . . . . . .
Combat Hostiles . | . . . . . . .
Follow-up Attacks . | . . . . . . .
Damage Inflicted 1562 | . 23 . 955 260 . 324
Guns 1497 | . 23 . 955 260 . 259
Cannons . | . . . . . . .
Explosions . | . . . . . . .
Melee 65 | . . . . . . 65
Ramming . | . . . . . . .
Kinetic 1137 | . 23 . 955 159 . .
Thermal 360 | . . . . 101 . 259
Explosive . | . . . . . . .
Electromagnetic . | . . . . . . .
Impact . | . . . . . . .
Slashing . | . . . . . . .
Piercing 65 | . . . . . . 65
Highest Corruption . | . . . . . . .
Average Corruption . | . . . . . . .
Corruption Purged . | . . . . . . .
Corruption Blocked . | . . . . . . .
Overload Shots . | . . . . . . .
Overflow Damage 41 | . . . . . . 41
Projectiles . | . . . . . . .
Explosions . | . . . . . . .
Melee 41 | . . . . . . 41
Knockbacks . | . . . . . . .
Impact . | . . . . . . .
Kinetic . | . . . . . . .
Secondary . | . . . . . . .
Self-Inflicted Damage . | . . . . . . .
Shots . | . . . . . . .
Rammed . | . . . . . . .
Targets Rammed . | . . . . . . .
Kicked . | . . . . . . .
Crushed . | . . . . . . .
Highest Temperature 334 | . . . 334 106 16 167
Average Temperature 85 | . . . 101 27 8 79
Received Heat Transfer 345 | . . . 126 12 . 207
Effects 1 | . . . 1 . . .
Short Circuit 1 | . . . 1 . . .
Siege Activations . | . . . . . . .
Robots Corrupted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Fried . | . . . . . . .
Impact Corruptions . | . . . . . . .
Robots Melted . | . . . . . . .
Combat Hostiles . | . . . . . . .
Parts Melted 1 | . . . . . . 1
Heat Transferred 625 | . . . . 225 . 400
Parts Sabotaged . | . . . . . . .
Parts Stolen . | . . . . . . .
Parts Stripped . | . . . . . . .
Power Chain Reactions . | . . . . . . .
Missiles Intercepted . | . . . . . . .
Alert | -11 -10 -10 -9 -9 -7 -6
------- Run | Scr Mat Min Mat Min Zio Pro
Peak Influence 331 | . 5 1 323 331 . .
Initial 96 | . . 1 . 96 . .
Average 167 | . 3 1 196 250 . .
Maximum Alert Level 1 | . . . 1 1 . .
Low Security (%) 54 | 100 100 100 48 26 . .
Level 1 45 | . . . 51 73 . .
Level 2 . | . . . . . . .
Level 3 . | . . . . . . .
Level 4 . | . . . . . . .
Level 5 . | . . . . . . .
High Security . | . . . . . . .
Max Security . | . . . . . . .
Squads Dispatched 3 | . . . 3 . . .
Investigation 1 | . . . 1 . . .
Extermination . | . . . . . . .
Reinforcement 2 | . . . 2 . . .
Assault . | . . . . . . .
Garrison . | . . . . . . .
Intercept . | . . . . . . .
Searches Triggered . | . . . . . . .
Construction Impeded . | . . . . . . .
Haulers Reinforced . | . . . . . . .
Active Scanning Responses . | . . . . . . .
Cargo Convoy Interrupts . | . . . . . . .
Stealth | -11 -10 -10 -9 -9 -7 -6
--------- Run | Scr Mat Min Mat Min Zio Pro
Distress Signals 5 | . . . 5 . . .
Communications Jammed . | . . . . . . .
Distress Signals . | . . . . . . .
Times Spotted 42 | . 1 . 24 10 . 7
Peak Tracking Total 8 | . 1 . 8 4 . 6
Tactical Retreats 1 | . . . . 1 . .
Traps | -11 -10 -10 -9 -9 -7 -6
------- Run | Scr Mat Min Mat Min Zio Pro
Traps Triggered 1 | . . . 1 . . .
Indirectly . | . . . . . . .
Trap Hack Attempts . | . . . . . . .
Triggered . | . . . . . . .
Disarmed . | . . . . . . .
Reprogrammed . | . . . . . . .
Reused . | . . . . . . .
Traps Extracted . | . . . . . . .
Installed . | . . . . . . .
Triggered . | . . . . . . .
Machines | -11 -10 -10 -9 -9 -7 -6
---------- Run | Scr Mat Min Mat Min Zio Pro
Machines Disabled . | . . . . . . .
Max in Single Turn . | . . . . . . .
Machines Sabotaged . | . . . . . . .
Garrisons Compromised . | . . . . . . .
Overloaded Fab Kills . | . . . . . . .
Hacking | -11 -10 -10 -9 -9 -7 -6
--------- Run | Scr Mat Min Mat Min Zio Pro
Machines Accessed 5 | . 1 . 3 1 . .
Terminals 5 | . 1 . 3 1 . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Total Hacks 12 | . 2 . 8 2 . .
Successful 7 | . 2 . 5 . . .
Failed 5 | . . . 3 2 . .
Catastrophic . | . . . . . . .
Database Lockouts . | . . . . . . .
Manual 4 | . 2 . 2 . . .
Terminals 12 | . 2 . 8 2 . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Terminal Hacks 5 | . 1 . 4 . . .
Robot Analysis 1 | . . . 1 . . .
Terminal Index 1 | . 1 . . . . .
Dispatch Records 1 | . . . 1 . . .
Zone Layout 2 | . . . 2 . . .
Fabricator Hacks . | . . . . . . .
Repair Station Hacks . | . . . . . . .
Recycling Unit Hacks . | . . . . . . .
Scanalyzer . | . . . . . . .
Garrison Access Hacks . | . . . . . . .
Unauthorized Hacks 2 | . 1 . 1 . . .
Terminals 2 | . 1 . 1 . . .
Botnet 2 | . 1 . 1 . . .
Fabricators . | . . . . . . .
Repair Stations . | . . . . . . .
Recycling Units . | . . . . . . .
Scanalyzers . | . . . . . . .
Garrison Access . | . . . . . . .
Data Cores Recovered . | . . . . . . .
Used . | . . . . . . .
Hacking Detections 3 | . 1 . 1 1 . .
Full Trace Events 1 | . . . 1 . . .
Feedback Events . | . . . . . . .
Feedback Blocked . | . . . . . . .
Robot Schematics Acquired 4 | . . . . . 4 .
Robots Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Robot Build Rating . | . . . . . . .
Part Schematics Acquired 13 | . . . . . 13 .
Parts Built . | . . . . . . .
Authchips . | . . . . . . .
Time . | . . . . . . .
Total Part Build Rating . | . . . . . . .
Parts Repaired . | . . . . . . .
Time . | . . . . . . .
Parts Recycled . | . . . . . . .
Recycled Matter . | . . . . . . .
Retrieved Matter . | . . . . . . .
Retrieved Components . | . . . . . . .
Parts Scanalyzed . | . . . . . . .
Part Schematics Acquired . | . . . . . . .
Parts Damaged . | . . . . . . .
Bothacking | -11 -10 -10 -9 -9 -7 -6
------------ Run | Scr Mat Min Mat Min Zio Pro
Used RIF Installer . | . . . . . . .
Robots Hacked . | . . . . . . .
Non-combat . | . . . . . . .
Combat . | . . . . . . .
Robot Hacks Applied . | . . . . . . .
Relay Couplers Released . | . . . . . . .
Fabnet Peak Effective % . | . . . . . . .
Robots Rewired . | . . . . . . .
Allies Hacked . | . . . . . . .
Hacks Repelled . | . . . . . . .
Allies | -11 -10 -10 -9 -9 -7 -6
-------- Run | Scr Mat Min Mat Min Zio Pro
Total Allies 11 | . . 2 . . 9 .
Largest Group 9 | . . 2 2 . 9 5
Highest-Rated Group 271 | . . 38 38 . 271 121
Highest-Rated Ally 38 | . . 31 31 . 38 28
Total Orders . | . . . . . . .
Ally Attacks 35 | . . . 16 . . 19
Total Damage 510 | . . . 152 . . 358
Kills 6 | . . . 3 . . 3
Allies Corrupted . | . . . . . . .
Allies Melted . | . . . . . . .
Intel | -11 -10 -10 -9 -9 -7 -6
------- Run | Scr Mat Min Mat Min Zio Pro
Robot Analysis Total 1 | . . . 1 . . .
Derelict Logs Recovered 3 | . . . . . 2 1
Drone Launches . | . . . . . . .
Drone Recoveries . | . . . . . . .
Exploration | -11 -10 -10 -9 -9 -7 -6
------------- Run | Scr Mat Min Mat Min Zio Pro
Turns Passed 1630 | 80 59 47 511 192 599 142
Spaces Moved 1862 | 59 38 24 240 159 1212 130
Core 11 | 4 . . . . . 7
Treads . | . . . . . . .
Legs 357 | 55 38 24 240 . . .
Wheels . | . . . . . . .
Hover . | . . . . . . .
Flight 1494 | . . . . 159 1212 123
Fastest Speed 32 | 50 120 120 120 32 32 32
Average Speed 53 | 115 120 120 127 33 36 43
Slowest Speed 450 | 120 120 120 130 112 112 450
Overloaded Moves . | . . . . . . .
Propulsion Burnouts . | . . . . . . .
Robots Hopped 2 | . . . . 2 . .
Cave-ins Triggered . | . . . . . . .
Exploration Rate (%) 26 | 5 8 9 25 34 87 16
Regions Visited 6
Branch Regions 4
Pre-discovered Areas 3 | . . . . . 3 .
Known Exits Taken . | . . . . . . .
Unknown Exits Taken 6 | 1 1 1 1 1 1 .
Scrap Searched 4 | . . . . . 3 1
Spaces Dug . | . . . . . . .
Terrain Destroyed . | . . . . . . .
Melee . | . . . . . . .
Projectile . | . . . . . . .
AOE . | . . . . . . .
Terrain Rammed . | . . . . . . .
Walls Destroyed . | . . . . . . .
Machines Disabled . | . . . . . . .
Actions | -11 -10 -10 -9 -9 -7 -6
--------- Run | Scr Mat Min Mat Min Zio Pro
Total 2336 | 68 43 42 358 258 1370 197
Wait 302 | . . 19 32 58 140 53
Move 1852 | 58 37 23 239 154 1211 130
Hop 2 | . . . . 2 . .
Pick Up 21 | 4 1 . 11 1 4 .
Fast Attach 15 | 6 . . 5 2 2 .
Attach 4 | . . . 2 . . 2
Detach 7 | . . . 2 2 2 1
Swap 7 | . . . 2 4 1 .
Drop 28 | . . . 12 6 9 1
Fire 92 | . 5 . 53 29 1 4
Melee 6 | . . . . . . 6
Ram . | . . . . . . .
Kick . | . . . . . . .
Crush . | . . . . . . .
Escape Stasis . | . . . . . . .
Rewire . | . . . . . . .
Trap . | . . . . . . .
Miscellaneous . | . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines (discovered 2 exits: [*Mat] / [*Zio])
-7/Zion
-6/Proximity Caves
History
---------
Turn | Location | Event
50 | -11/Scrapyard | Discovered new exit (range 16)
81 | -11/Scrapyard | Entered Materials
119 | -10/Materials | Discovered new exit (range 16)
140 | -10/Materials | Entered Mines
151 | -10/Mines | Discovered new exit (range 11)
187 | -10/Mines | Entered Materials
187 | -9/Materials | Accompanied by 2 allies
187 | -9/Materials | Evolved 2 slots: Weapon x2
192 | -9/Materials | Led the pair of lost Derelicts to an unsafe place
488 | -9/Materials | Build established: Gunner
677 | -9/Materials | Discovered new exit (range 11)
677 | -9/Materials | Discovered new exit (range 9)
698 | -9/Materials | Entered Mines
749 | -9/Mines | Met a Derelict bent on vengeance
762 | -9/Mines | Core integrity fell below 50%
885 | -9/Mines | Discovered new exit (range 5)
886 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place
890 | -9/Mines | Entered Zion
984 | -7/Zion | Learned Factory security intel
989 | -7/Zion | Learned location of Warlord (-5)
996 | -7/Zion | Build established: Sprinter
1169 | -7/Zion | Learned 4 Factory zone layouts
1174 | -7/Zion | Found CR-A16's Pointy Stick
1184 | -7/Zion | Given the Hacking Drone Bay
1184 | -7/Zion | Found Prototype Device
1184 | -7/Zion | Identified Hacking Drone Bay
1247 | -7/Zion | Given A8's code to call for help
1273 | -7/Zion | Found Prototype Device
1307 | -7/Zion | Found Prototype Energy Gun
1326 | -7/Zion | Imprinted
1328 | -7/Zion | Declared Zion's savior
1420 | -7/Zion | Gained Derelict followers
1429 | -7/Zion | Discovered new exit (range 16)
1489 | -7/Zion | Entered Proximity Caves
1489 | -6/Proximity Caves | Accompanied by 5 allies
1496 | -6/Proximity Caves | Learned Factory garrison access intel
1527 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
1566 | -6/Proximity Caves | Identified Storm Laser
1591 | -6/Proximity Caves | Core integrity fell below 20%
1631 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser
Last Messages
---------------
01542_ Core Shielding fries itself beyond repair.
01542_ 5E-NGT(i) destroyed.
01548_ Carbon-fiber Leg fries itself beyond repair.
01553_ Microactuators fries itself beyond repair.
01553_ EO-852(b) destroyed.
01553_ Slug penetrates 8K-YYE(b).
01566_ Dropped Sml. Laser.
01566_ Identified Storm Laser.
01566_ Cesium-ion Thruster destroyed.
01573_ Penetrated by Slug.
01573_ Core Shielding melted.
01573_ L-41 Fighter destroyed.
01578_ Penetrated by Slug.
01578_ Cesium-ion Thruster destroyed.
01579_ Microactuators fries itself beyond repair.
01584_ Penetrated by Slug. <x4>
01594_ Y-64 Sentinel destroyed.
01617_ G-50 Soldier suffers critical hit (Impale).
01617_ Destroyed Carbon-fiber Leg.
01626_ Hacking Drone Bay destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 10
Armor Coverage 150
Evasion (%) 63
Targeting Accuracy 6
Item Schematics
-----------------
Imp. Component Analysis Suite | -7/Zion | Archive
Mak. Terrain Scan Processor | -7/Zion | Archive
Mak. Cloaking Device | -7/Zion | Archive
Weapon Cycler | -7/Zion | Archive
EM Disruption Field | -7/Zion | Archive
Hvy. Ion Cannon | -7/Zion | Archive
Magnetic Acceleration Cannon | -7/Zion | Archive
Hvy. Rocket Launcher | -7/Zion | Archive
Hvy. Treads | -7/Zion | Archive
Mak. Power Source | -7/Zion | Archive
Gatling Laser | -7/Zion | Archive
System Guard | -7/Zion | Archive
Stasis Canceller | -7/Zion | Archive
Robot Schematics
------------------
A-02 Transporter | -7/Zion | Archive
L-41 Fighter | -7/Zion | Archive
G-47 Trooper | -7/Zion | Archive
G-73 Enforcer | -7/Zion | Archive
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed AluminumWaveDetonator
Manual? 0
Play Time 00:43:45
Cumulative 130.3 hours
Start 2022.11.09 @ 16:14:56
End 2022.11.15 @ 16:19:33
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 206
Rogue 206
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 49
Gallery% 53
Achievement% 37
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 12/Smallcaps
Map View 83x54
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: db95aa2a-dcd1-4594-bb08-9990e6ed941b