Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 21:55:48 Player: Moddy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (962) 962 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2747 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 100/100 System Corruption 0% Temperature Warning (380) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Compact Wheel Heat Sink Improved Heat Sink High-capacity Battery (250) Small Matter Pod (50) Advanced Visual Processing Unit Seismic Detector Core Shielding Power Shielding Propulsion Shielding Improved Weapon Shielding Tractor Beam Field Recycling Unit (0) Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Signal Interpreter Makeshift Kinetic Plating > --- WEAPON ----------- Field Laser Minigun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Compact Wheel Heat Sink Improved Heat Sink High-capacity Battery Small Matter Pod Seismic Detector Core Shielding Power Shielding Propulsion Shielding Improved Weapon Shielding Reflective Plating Tractor Beam Field Recycling Unit Shock Rifle Datajack Mining Laser [Rating: 23] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Makeshift Kinetic Plating Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 36 | 7 4 8 17 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 5 | . . 2 3 Leg 4 | . . . 4 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 2 | . 2 . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 13 | 3 1 4 5 Energy Gun 5 | 2 . 1 2 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . 1 . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 4 20 Power 2 | . . . 2 Propulsion 9 | . . 1 8 Utility 5 | . . 1 4 Weapon 8 | . . 2 6 Highest Loss Streak 13 | . . 4 13 To Critical Strikes . | . . . . Average Backups 20 | 2 12 24 22 Power 2 | . 1 3 3 Propulsion 3 | 2 4 4 3 Utility 8 | . 4 11 10 Weapon 3 | . 1 4 3 Tool/Special . | . . . . Unused Backups 22 | . . 4 18 Power 3 | . . 1 2 Propulsion . | . . . . Utility 14 | . . 2 12 Weapon 3 | . . 1 2 Tool/Special 2 | . . . 2 Average Slot Usage (%) 98 | . 98 99 95 Engine 11 | . 14 14 6 Treads 14 | . . 25 14 Leg 6 | . . . 20 Wheel 8 | . 28 1 . Device 11 | . 12 13 8 Storage 12 | . 14 14 9 Processor 3 | . . . 8 Protection 2 | . . . 7 Energy Gun 6 | . 14 4 3 Ballistic Gun 7 | . . 13 8 Ballistic Cannon 5 | . . 9 5 Launcher 4 | . 13 . . Peak Build Rating 23 | 6 9 14 23 Average Rating 13 | 4 7 12 19 On Entrance 7 | . 6 9 14 Naked Turns . | . . . . Heaviest Build 100 | 13 91 93 100 Greatest Support 80 | 26 26 40 80 Greatest Overweight (x) 26 | . 3 3 26 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 7 23 25 25 Most Carried 25 | 5 24 25 25 Average Carried 20 | 3 12 24 22 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 5 24 24 18 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1140 | 208 258 237 437 Remotely . | . . . . Salvage Created 907 | . 289 74 544 Parts 69 | . 31 4 34 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 27 | . 9 3 15 Guns 18 | . 5 2 11 Cannons 4 | . . 1 3 AOE 5 | . 4 . 1 Classes Destroyed 9 | . 6 1 2 Worker 1 | . 1 . . Builder 4 | . 4 . . Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 3 | . 2 . 1 Swarmer 12 | . 5 . 7 Grunt 7 | . 4 . 3 Sentry 5 | . . . 5 Subdweller 3 | . . 3 . Best Kill Streak 9 | . 9 1 4 Combat Bots Only 5 | . 5 1 4 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 272 | . 31 16 225 Missed 62 | . 9 6 47 Hits 210 | . 22 10 178 Projectile 210 | . 22 10 178 Critical Strikes 10 | . . . 10 Damage Taken 3262 | . 297 472 2493 Core 755 | . 105 84 566 Absorbed by Shields . | . . . . Ignored by Resistances 140 | . . . 140 Core Remaining (%) 62 | 100 . 24 . Volleys Fired 132 | . 37 18 77 Largest 2 | . 2 2 2 Hottest 113 | . 70 100 113 Shots Fired 225 | . 51 32 142 Gun 159 | . 37 14 108 Cannon 46 | . . 13 33 Launcher 15 | . 14 1 . Special 5 | . . 4 1 Kinetic 129 | . . 26 103 Thermal 36 | . . 4 32 Explosive 15 | . 14 1 . Electromagnetic 45 | . 37 1 7 Robot Hit Streak 17 | . 8 10 17 Robot Miss Streak 6 | . 4 4 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 122 | . 13 23 86 Core Hits 58 | . 23 6 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3132 | . 1061 478 1593 Guns 1667 | . 224 274 1169 Cannons 544 | . . 176 368 Explosions 921 | . 837 28 56 Melee . | . . . . Ramming . | . . . . Kinetic 1610 | . . 450 1160 Thermal 373 | . 33 . 340 Explosive 832 | . 804 28 . Electromagnetic 317 | . 224 . 93 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . . 30 . Message Errors 10 | . . 10 . Matter Fused 7 | . . 7 . Heat Flow Errors 2 | . . 2 . Energy Discharges 4 | . . 4 . Parts Fused 2 | . . 2 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 21 | . 6 4 11 Projectiles 4 | . . . 4 Explosions 17 | . 6 4 7 Melee . | . . . . Knockbacks 5 | . . 3 2 Impact . | . . . . Kinetic 5 | . . 3 2 Secondary . | . . . . Self-Inflicted Damage 148 | . 67 12 69 Shots 6 | . 3 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 552 | . 45 197 552 Average Temperature 124 | . 14 109 166 Received Heat Transfer 1509 | . 51 18 1440 Effects 5 | . . . 5 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 729 | . 50 . 679 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 . 2 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 194 | . 194 . 111 Initial . | . . . . Average 67 | . 109 . 37 Influence Increases 982 | . 456 . 526 Destroy 0b10 Robot/C 480 | . 180 . 300 Destroy 0b10 Robot/NC 50 | . 40 . 10 Destroy Leader 126 | . 44 . 82 Successful Hack 26 | . 14 . 12 Disable Machine 150 | . 60 . 90 Destroy Structure 135 | . 118 . 17 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 982 | . 362 94 526 Entered New Map 46 | . . 46 . Time Decay 766 | . 362 30 374 Lost Part 170 | . . 18 152 Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 19 4 24 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 10 | . 4 . 6 Max in Single Turn 2 | . 2 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 8 | . 5 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 14 . 6 Successful 11 | . 7 . 4 Failed 9 | . 7 . 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 10 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 6 . 4 Alert Level 2 | . 1 . 1 Locate Traps 1 | . 1 . . Security Status 1 | . 1 . . Transport Status 2 | . 1 . 1 Investigation Status 1 | . . . 1 Reinforcement Status 1 | . 1 . . Registered Components 1 | . . . 1 Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 3266 | . 855 1313 1098 Sensors 3266 | . 855 1313 1098 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3480 | 57 940 1322 1161 Spaces Moved 1359 | 45 610 417 287 Core 3 | 2 . . 1 Treads 440 | . . 364 76 Legs 210 | . . . 210 Wheels 706 | 43 610 53 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 135 240 Average Speed 218 | 87 129 296 315 Slowest Speed 1350 | 90 135 320 1350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 37 | 4 85 38 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 6 . Spaces Dug . | . . . . Terrain Destroyed 148 | . 127 5 16 Melee . | . . . . Projectile 5 | . . . 5 AOE 143 | . 127 5 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1644 | 60 708 467 409 Wait 56 | . 39 11 6 Move 1356 | 44 609 416 287 Hop . | . . . . Pick Up 50 | 9 18 9 14 Fast Attach 4 | 2 2 . . Attach 24 | 4 . 4 16 Detach . | . . . . Swap 12 | 1 2 5 4 Drop 10 | . 1 4 5 Fire 132 | . 37 18 77 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 13) 328 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 12) 649 | -10/Materials | Discovered new exit (range 15) 998 | -10/Materials | Entered Subcaves 999 | -10/Subcaves | Approached by a straggling Scientist 1048 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1055 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1078 | -10/Subcaves | Core integrity fell below 50% 1103 | -10/Subcaves | Crushed by falling debris 1134 | -10/Subcaves | Lost 4 parts (1n1u2w) 1527 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2132 | -10/Subcaves | Learned location of Zion (-6) 2132 | -10/Subcaves | Met a Zionite searching for "candidates" 2287 | -10/Subcaves | Discovered new exit (range 6) 2303 | -10/Subcaves | Identified exit to Recycling 2320 | -10/Subcaves | Entered Materials 2320 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3215 | -8/Materials | Lost 3 parts (1n1u1w) 3462 | -8/Materials | Core integrity fell below 50% 3478 | -8/Materials | Core integrity fell below 20% 3481 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. Critical hit (Burn: +37). Lgt. Treads destroyed. Power failure, Lgt. Nuclear Core shutdown. Reflective Plating destroyed. R-06 Scavenger collects Flight Unit. Lgt. Treads destroyed. M-13 Machinist destroyed. Shock Rifle destroyed. Overheating: Energy bleed (-15). Field Laser destroyed. Aluminum Leg destroyed. Power failure, Lgt. Nuclear Core shutdown. Mining Laser destroyed. Lgt. Nuclear Core destroyed. Carbon-fiber Leg destroyed. R-06 Scavenger collects Lgt. Ion Engine. Critical hit (Burn: +37). Sensor Array destroyed. 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