Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:00:38 Player: Decinym Result: Destroyed by as-52656 with Assembled Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (197) 985 Value Destroyed (7190) 7190 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (4250) 4250 TOTAL SCORE: 17805 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 490 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 36/100 System Corruption 0% Temperature Hot (282) Movement Walking (330) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Advanced Myomer Leg > --- UTILITY (5) ------ Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (2) ------- Advanced Beam Rifle Improved EM Pulse Cannon > --- INVENTORY (25) --- Zionite Composite Leg I Combat Antigrav System Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Zionite Metafield Generator Encrypted Comm Array Advanced Transmission Jammer Zionite Weapon Casing Advanced Component Analysis Suite Hacking Drone Bay (1/1) Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon EM Pulse Cannon Firepult Missile Launcher Scatter Rocket Array Field Lobotomy Kit (5) Heavy Mace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Zionite Composite Leg I Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Zionite Weapon Casing > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Combat Antigrav System Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Zionite Biocell Zionite Biocell Zionite Metafield Generator Encrypted Comm Array Advanced Transmission Jammer Zionite Weapon Casing Zionite Light Carapace Advanced Component Analysis Suite Hacking Drone Bay Advanced Beam Rifle EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Firepult Missile Launcher Scatter Rocket Array Field Lobotomy Kit Heavy Mace Deploy-a-Sentry [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Core Analyzer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 3 | . . . 1 . . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 206 | . 12 11 20 7 23 2 3 23 10 31 10 5 2 9 38 Power 13 | . 1 1 2 . 1 . . . 1 1 1 1 . . 4 Engine 8 | . 1 1 2 . . . . . 1 1 1 1 . . . Core 1 | . . . . . 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 58 | . 4 3 5 2 6 1 1 6 4 11 4 . 1 2 8 Treads 51 | . 2 3 5 1 6 1 1 6 4 11 4 . 1 2 4 Leg 4 | . . . . . . . . . . . . . . . 4 Wheel 3 | . 2 . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 59 | . 3 2 4 2 6 1 2 3 3 7 5 2 1 3 15 Device 20 | . 2 1 . 1 3 1 1 . 1 3 1 . . 1 5 Storage 5 | . 1 . 1 . . . 1 . 1 . . . . . 1 Processor 4 | . . . . 1 . . . . . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 30 | . . 1 3 . 3 . . 3 1 4 2 2 1 2 8 Artifact . | . . . . . . . . . . . . . . . . Weapon 76 | . 4 5 9 3 10 . . 14 2 12 . 2 . 4 11 Energy Gun 19 | . 3 3 . . . . . . . 5 . 1 . 2 5 Energy Cannon 7 | . . . 1 1 2 . . 1 . . . . . . 2 Ballistic Gun 24 | . . 1 4 . 4 . . 9 2 3 . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . . Launcher 14 | . 1 1 3 . 2 . . 1 . 2 . 1 . . 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . Slashing Weapon 10 | . . . 1 2 2 . . 3 . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . 3 . . . . 4 1 . . 1 6 Parts Lost 48 | . . 6 1 . 5 1 . 7 6 1 . . . . 21 Power 7 | . . 1 . . . . . . 1 . . . . . 5 Propulsion 22 | . . 3 . . 3 1 . 3 3 . . . . . 9 Utility 11 | . . 1 1 . 1 . . 2 1 . . . . . 5 Weapon 8 | . . 1 . . 1 . . 2 1 1 . . . . 2 Highest Loss Streak 8 | . . 2 1 . 5 1 . 2 4 1 . . . . 8 To Critical Strikes 3 | . . . . . 3 . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 99 94 99 96 96 90 99 100 100 100 100 97 Engine 9 | . 14 14 11 11 4 . . . 6 9 15 15 15 15 4 Core 1 | . . . . . 6 11 9 9 2 . . . . . . Treads 28 | . 6 25 33 24 33 32 36 34 35 36 30 30 30 30 11 Leg 1 | . 7 . . . . . . . . . . . . . 17 Wheel 1 | . 14 2 . 8 . . . . . . . . . . . Device 10 | . 12 13 2 10 10 11 14 18 16 13 8 7 7 7 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 Processor 3 | . . . . 1 4 . . . . . 7 7 7 7 13 Protection 9 | . . . 19 9 6 11 9 7 3 12 13 15 15 15 8 Energy Gun 10 | . 18 26 11 . . . . . . 13 15 14 15 13 14 Ballistic Gun 5 | . 9 . 7 10 11 22 18 16 18 3 . . . . . Slashing Weapon 1 | . . . . 7 4 . . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 122 | 12 90 92 106 105 122 122 122 122 118 109 116 118 118 118 116 Greatest Support 99 | 20 40 40 60 60 60 60 80 80 80 80 86 86 92 92 99 Greatest Overweight (x) 9 | . 4 9 1 8 2 2 1 2 1 1 1 1 1 1 2 Average Overweight (x) 1 | . 2 2 1 6 1 2 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 22 25 25 25 25 25 23 25 25 25 25 25 25 25 25 Average Carried 23 | . 12 22 24 24 23 24 22 23 22 24 24 24 25 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 22 22 25 25 25 24 23 25 23 25 25 25 25 25 21 Class Distribution -------------------- 65% | Scavenger-Mutant 31% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Matter Collected 5358 | 200 170 323 356 212 789 495 . 1001 284 834 90 110 20 70 404 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8957 | . 322 418 860 321 504 554 . 1345 264 2003 53 502 261 . 1550 Parts 481 | . 27 26 44 17 73 36 . 85 12 108 2 10 10 . 31 Haulers Intercepted 12 | . 2 . 3 . . . . . . 6 1 . . . . Recyclers Shooed 4 | . . . . . . 1 . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . 8 16 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 208 | . 9 16 17 5 5 9 . 30 8 32 . 13 6 . 58 Melee 2 | . . . 1 . 1 . . . . . . . . . . Guns 123 | . 9 9 9 . 1 9 . 28 8 26 . 5 6 . 13 Cannons 11 | . . . 2 5 . . . . . 4 . . . . . AOE 70 | . . 7 5 . 3 . . 2 . 1 . 8 . . 44 Classes Destroyed 21 | . 3 5 2 1 2 2 . 2 1 . . . . . 3 Worker 10 | . . 2 . 2 . 2 . . . 4 . . . . . Builder 9 | . . . . 3 . 2 . . . 4 . . . . . Tunneler 4 | . . 2 . . . 2 . . . . . . . . . Hauler 12 | . 2 . 3 . . . . . . 6 1 . . . . Recycler 3 | . . . 1 . . . . . . 2 . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . Watcher 2 | . . . . . . . . 1 . 1 . . . . . Swarmer 23 | . 5 3 . . . 3 . 6 . . . 3 3 . . Grunt 67 | . 4 5 10 5 . 4 . 12 5 17 . 4 1 . . Brawler 3 | . . . 2 . . . . . . . . 1 . . . Duelist 6 | . . . . . . 1 . . . 1 . 3 1 . . Sentry 33 | . . 2 5 . . . . 9 2 12 . 2 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 3 | . . . . . . 1 . . . 2 . . . . . Programmer 3 | . . . . . . . . 3 . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . . Zionite 5 | . . . . . 5 . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . 6 Assembler 1 | . . . . . . . . . . . . . . . 1 Assembled 54 | . . 5 . . 4 . . . . . . . . . 45 Golem 7 | . . . . . . . . . . . . . . . 7 Best Kill Streak 47 | . 3 5 5 2 4 6 . 6 6 5 1 9 3 . 47 Combat Bots Only 46 | . 3 5 4 2 4 5 . 6 6 5 . 9 3 . 46 Max Kills in Single Turn 13 | . 1 2 3 1 3 2 . 2 1 2 1 8 1 . 13 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded 13 | . . 2 3 . 3 . . 1 . 1 . 8 . . 13 Melee 1 | . . . 1 . 1 . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Hostile Shots Fired 993 | . 41 68 62 35 64 66 . 141 48 141 14 65 43 . 205 Missed 255 | . 8 27 15 8 8 12 . 37 13 33 4 23 13 . 54 Damage Taken 13218 | . 315 688 705 272 890 757 . 1567 869 1852 213 504 363 . 4223 Core 1408 | . 30 145 75 32 39 28 . 183 65 99 . 35 15 . 662 Absorbed by Shields 168 | . . . . 55 33 . . . . 80 . . . . . Redirected to Shielding 122 | . . 4 . . . . . . . . . . . . 118 Regen/Repaired (Parts) 62 | . . . . . . . . . . 62 . . . . . Core Remaining (%) 55 | 100 . 30 . . . 56 . . . 36 . . . . . Volleys Fired 619 | . 37 38 58 21 50 40 . 99 22 116 11 14 15 . 98 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 2 2 . 2 Hottest 122 | . 105 112 112 88 112 60 . 60 56 122 122 122 122 . 122 Shots Fired 1169 | . 73 67 105 40 89 80 . 194 44 231 22 27 30 . 167 Gun 1064 | . 72 58 90 22 71 80 . 190 44 215 22 26 30 . 144 Cannon 64 | . . . 6 18 8 . . 1 . 16 . . . . 15 Launcher 41 | . 1 9 9 . 10 . . 3 . . . 1 . . 8 Special . | . . . . . . . . . . . . . . . . Kinetic 576 | . 40 5 30 22 71 80 . 190 44 88 . . . . 6 Thermal 528 | . 32 53 66 18 . . . . . 143 22 26 30 . 138 Explosive 41 | . 1 9 9 . 10 . . 3 . . . 1 . . 8 Electromagnetic 24 | . . . . . 8 . . 1 . . . . . . 15 Robot Hit Streak 41 | . 17 18 21 9 11 6 . 14 10 17 3 6 6 . 41 Robot Miss Streak 10 | . 4 4 3 2 3 3 . 10 8 8 4 6 3 . 5 Penetration Max 2 | . . . . . . 1 . 2 . . . . . . . Secondary Targets 18 | . 2 . 2 . . . . 4 3 2 . 1 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 1 . 1 1 . 1 Shots Hit Robots 810 | . 49 42 76 29 66 47 . 116 42 172 11 14 19 . 127 Core Hits 691 | . 23 35 35 11 37 21 . 57 50 146 3 40 10 . 223 Critical Kills 21 | . . . . . 4 10 . 7 . . . . . . . Critical Parts Destroyed 43 | . . . 1 1 10 21 . 9 . . . . . . 1 Critical Strikes 91 | . . 2 5 1 16 31 . 16 . 10 2 1 1 . 6 Burn 25 | . . 2 4 . . . . . . 10 2 1 1 . 5 Destroy 64 | . . . 1 1 14 31 . 16 . . . . . . 1 Sever 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 40 | . . . 1 2 22 . . 8 . 1 . . . 6 . Impact 5 | . . . . . . . . . . . . . . 5 . Slashing 35 | . . . 1 2 22 . . 8 . 1 . . . 1 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . . . . . . . . Damage Inflicted 20733 | . 556 945 1823 531 1706 970 . 2370 762 3314 270 1077 400 . 6009 Guns 12787 | . 556 544 894 144 743 970 . 2025 762 2980 270 260 400 . 2239 Cannons 1008 | . . . 102 330 10 . . . . 271 . . . . 295 Explosions 6288 | . . 396 797 . 425 . . 345 . 33 . 817 . . 3475 Melee 615 | . . . 30 57 528 . . . . . . . . . . Ramming 35 | . . 5 . . . . . . . 30 . . . . . Kinetic 6643 | . 193 32 238 144 743 970 . 2025 762 1477 . . . . 59 Thermal 7061 | . 363 512 972 330 . . . . . 1774 270 260 400 . 2180 Explosive 6074 | . . 396 583 . 425 . . 345 . 33 . 817 . . 3475 Electromagnetic 305 | . . . . . 10 . . . . . . . . . 295 Impact . | . . . . . . . . . . . . . . . . Slashing 615 | . . . 30 57 528 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 1 1 . 3 3 3 . . . . . Average Corruption 1 | . 1 1 1 1 1 1 . 2 3 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 116 | . 1 10 4 16 22 5 . 3 6 49 . . . . . Message Errors 24 | . 1 1 . 3 3 1 . 1 2 12 . . . . . Matter Fused 29 | . . 5 3 5 8 . . . 2 6 . . . . . Heat Flow Errors 12 | . . 1 . 2 4 . . . . 5 . . . . . Energy Discharges 17 | . . . . 1 3 1 . . 1 11 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . 1 . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . 1 . 2 1 2 . . . 5 . . . . . Data Loss (major) 8 | . . 1 . 2 2 . . 1 . 2 . . . . . Misfires 6 | . . . 1 1 . . . . . 4 . . . . . Alerts 2 | . . . . . 1 . . 1 . . . . . . . Weapon Failures 4 | . . . . . . . . . . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 250 | . . . 141 17 . . . 13 . . . . . . 79 Projectiles . | . . . . . . . . . . . . . . . . Explosions 233 | . . . 141 . . . . 13 . . . . . . 79 Melee 17 | . . . . 17 . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 410 | . . 21 71 . . . . . . 279 . 24 . . 15 Shots 10 | . . 2 2 . . . . . . 4 . 1 . . 1 Rammed 1 | . . . . . . . . . . 1 . . . . . Targets Rammed 3 | . . 1 . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . 1 . . . . . Highest Temperature 424 | . 51 229 365 291 258 300 . 17 . 272 24 66 117 . 424 Average Temperature 84 | . 15 35 80 137 102 139 . 10 . 74 11 20 33 . 105 Received Heat Transfer 3592 | . 72 216 234 149 . 126 . 495 171 779 21 117 108 . 1104 Effects 5 | . . . 1 . 2 . . . . . . . . . 2 Interference 5 | . . . 1 . 2 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 21 | . 1 . 3 1 . . . . . 8 . . 2 . 6 Heat Transferred 15305 | . 831 1398 2246 592 . . . . . 4107 555 555 814 . 4207 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Peak Influence 1040 | . 222 258 341 213 . 171 67 1040 662 762 477 . . . . Initial 507 | . . 65 2 132 . . 62 43 507 279 328 . . . . Average 274 | . 131 55 159 49 . 46 65 564 619 548 346 . . . . Maximum Alert Level 3 | . 1 1 1 1 . . . 3 2 3 2 . . . . Low Security (%) 48 | . 81 92 58 83 . 100 100 7 . . . . . . . Level 1 22 | . 18 7 41 16 . . . 24 . 18 87 . . . . Level 2 19 | . . . . . . . . 38 100 53 12 . . . . Level 3 9 | . . . . . . . . 29 . 26 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 4 . . 1 . . 1 6 3 . . . . Investigation 3 | . 1 . 1 . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 10 | . 2 . 3 . . 1 . . 1 2 1 . . . . Assault 2 | . . . . . . . . . . 2 . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Distress Signals 10 | . 1 . 4 . . 1 . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 321 | . 20 20 29 5 48 15 . 40 8 50 5 15 10 . 56 Peak Tracking Total 16 | . 4 10 6 3 9 6 . 6 3 8 2 9 4 . 16 Tactical Retreats 37 | . . 1 4 . 19 6 . 4 . 1 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Traps Triggered 13 | . 2 . 2 . . . . 5 . 2 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Machines Disabled 33 | . 2 . 2 1 15 . . 4 . 6 . 1 . . 2 Max in Single Turn 2 | . 2 . 1 1 2 . . 1 . 2 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Machines Accessed 25 | . 3 . 2 . 2 . 2 1 . 11 3 . 1 . . Terminals 16 | . 3 . 2 . . . 1 1 . 7 2 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 55 | . 7 . 5 . 2 . 5 3 . 26 6 . 1 . . Successful 30 | . 4 . 2 . 2 . 5 . . 15 1 . 1 . . Failed 25 | . 3 . 3 . . . . 3 . 11 5 . . . . Catastrophic 4 | . . . . . . . . 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 4 . 5 . 1 . 2 . . 11 4 . . . . Terminals 42 | . 7 . 5 . . . 4 3 . 19 4 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . . . . . 5 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Terminal Hacks 18 | . 3 . 1 . 2 . 3 . . 8 . . 1 . . Record 1 | . . . . . 1 . . . . . . . . . . Open Door 5 | . . . . . . . . . . 4 . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . 1 . . . . . Zone Layout 5 | . 2 . . . . . 1 . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 6 | . 1 . 1 . . . 1 . . 2 1 . . . . Terminals 5 | . 1 . 1 . . . 1 . . 2 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 4 | . 1 . . . . . 1 . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . . . 1 . 6 3 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 112 | . . . . . . . . . . 112 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 15 . . . . . . . Machine Destruction 15 | . . . . . . . . 15 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 5 . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Total Allies 21 | . . . . . . . . 5 . 12 . 2 . 2 . Largest Group 10 | . . . . . . . . 5 . 10 10 2 . 2 2 Highest-Rated Group 173 | . . . . . . . . 84 . 173 173 46 . 59 59 Highest-Rated Ally 31 | . . . . . . . . 18 . 31 29 30 . 31 31 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 130 | . . . . . . . . 10 . 9 69 11 . . 31 Total Damage 1820 | . . . . . . . . 219 . 145 839 126 . . 491 Kills 16 | . . . . . . . . 2 . . 8 3 . . 3 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . . 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Turns Passed 22424 | . 730 2249 1080 2331 3332 553 47 1696 298 2616 910 1232 1032 2319 1999 Spaces Moved 8405 | 1 422 709 350 1045 1120 139 19 565 95 908 370 497 420 969 776 Core . | . . . . . . . . . . . . . . . . Treads 6569 | . 67 597 350 183 1120 139 19 565 95 908 370 497 420 969 270 Legs 637 | 1 130 . . . . . . . . . . . . . 506 Wheels 1199 | . 225 112 . 862 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 140 240 210 240 320 240 240 240 240 228 231 231 235 190 Average Speed 238 | 120 137 296 240 215 274 320 240 241 240 240 231 231 234 236 209 Slowest Speed 320 | 120 160 320 240 240 320 320 240 320 240 240 240 231 235 238 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 81 98 34 100 85 39 5 65 8 87 13 80 62 86 73 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . 1 . 1 1 . . . . . . 1 . 2 . Known Exits Taken 7 | . . . 1 1 . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . 1 . 1 . 1 . Scrap Searched 12 | . . 1 . 3 . . . . . . . 2 2 4 . Spaces Dug 14 | . . . 7 1 . . . 4 . . . . . 2 . Terrain Destroyed 320 | . 47 46 34 1 23 26 . 59 . 31 . 28 . 2 23 Melee 7 | . . . . 1 . . . 4 . . . . . 2 . Projectile 46 | . . . . . 13 23 . 9 . . . . . . 1 AOE 261 | . 47 46 34 . 9 . . 44 . 31 . 28 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Total 9783 | . 507 789 497 1089 1296 181 21 767 136 1151 404 553 438 990 964 Wait 198 | . 14 22 28 5 36 1 . 11 6 41 2 . . . 32 Move 8390 | . 421 708 349 1044 1119 138 18 564 94 907 369 496 419 968 776 Hop . | . . . . . . . . . . . . . . . . Pick Up 110 | . 17 6 19 2 24 . . 8 3 16 2 1 . 3 9 Fast Attach 44 | . 4 3 2 3 3 . . 5 4 11 . . . 1 8 Attach 56 | . 2 6 3 1 9 1 2 5 5 5 2 . . 3 12 Detach 6 | . 1 . . 2 2 . . . . . . . . . 1 Swap 106 | . 6 2 15 3 11 1 1 13 1 15 8 5 2 5 18 Drop 127 | . 5 3 22 6 24 . . 8 1 35 5 2 2 4 10 Fire 619 | . 37 38 58 21 50 40 . 99 22 116 11 14 15 . 98 Melee 36 | . . . 1 2 18 . . 8 . 1 . . . 6 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . 1 . . . . . . . 2 . . . . . Escape Stasis 12 | . . . . . . . . 6 . 2 4 . . . . Rewire 76 | . . . . . . . . 40 . . 1 35 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 8) 585 | -10/Materials | Discovered new exit (range 4) 681 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Entered Mines 812 | -10/Mines | Build established: Scavenger-Mutant 966 | -10/Mines | Learned Materials stockpile data 978 | -10/Mines | Assembled infested the area 1171 | -10/Mines | Core integrity fell below 50% 1326 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1391 | -10/Mines | Discovered new exit (range 5) 1677 | -10/Mines | Learned location of Storage (-8) 2143 | -10/Mines | Discovered new exit (range 12) 2980 | -10/Mines | Entered Materials 2980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3450 | -9/Materials | Discovered new exit (range 3) 3820 | -9/Materials | Identified exit to Mines 4060 | -9/Materials | Entered Mines 4066 | -9/Mines | Met a Derelict bent on vengeance 4176 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4207 | -9/Mines | Build established: Mutant 4222 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4544 | -9/Mines | Learned Materials garrison access intel 4647 | -9/Mines | Discovered new exit (range 16) 4691 | -9/Mines | Discovered new exit (range 14) 5128 | -9/Mines | Discovered new exit (range 7) 6063 | -9/Mines | Identified exit to Zion 6197 | -9/Mines | Identified exit to Materials 6370 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6384 | -9/Mines | Identified exit to Exiles 6391 | -9/Mines | Entered Exiles 6447 | -9/Exiles | Met 8R-AWN 6492 | -9/Exiles | Met EX-HEX 6579 | -9/Exiles | Met EX-DEC 6634 | -9/Exiles | Learned location of Zion (-7) 6922 | -9/Exiles | Met EX-BIN 6951 | -9/Exiles | Aligned with FarCom system 6954 | -9/Exiles | Given EX-Vault access code 7014 | -9/Exiles | Opened EX-Vault 7069 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7635 | -9/Exiles | Attacked by the Exiles 7751 | -9/Exiles | Found Prototype Ballistic Gun 7804 | -9/Exiles | Destroyed 8R-AWN 7811 | -9/Exiles | Found Prototype Processor 7827 | -9/Exiles | Found Prototype Ballistic Gun 7828 | -9/Exiles | Lost 5 parts (3n1u1w) 8058 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 8253 | -9/Exiles | Destroyed EX-DEC 8282 | -9/Exiles | Destroyed EX-BIN 8315 | -9/Exiles | Destroyed EX-HEX 8368 | -9/Exiles | Found Prototype Processor 8376 | -9/Exiles | Found Deploy-a-Sentry 8896 | -9/Exiles | Discovered new exit (range 10) 8941 | -9/Exiles | Build established: Scavenger-Mutant 9229 | -9/Exiles | Found Field Lobotomy Kit 9234 | -9/Exiles | Found Firepult 9723 | -9/Exiles | Stole three prototypes: Firepult, Field Lobotomy Kit, Deploy-a-Sentry 9723 | -9/Exiles | Entered Mines 10241 | -8/Mines | Discovered exit to Materials (range 11) 10276 | -8/Mines | Entered Materials 10276 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10277 | -8/Materials | Identified exit to Storage 10278 | -8/Materials | Loaded intel: 1 garrison access location 10310 | -8/Materials | Identified exit to Garrison 10323 | -8/Materials | Entered Garrison 10511 | -8/Garrison | Triggered checkpoint 10676 | -8/Garrison | Discovered new exit (range 10) 10703 | -8/Garrison | Triggered checkpoint 10737 | -8/Garrison | Triggered checkpoint 10767 | -8/Garrison | Lost 5 allies 10906 | -8/Garrison | Garrison Relay disabled 11117 | -8/Garrison | Triggered checkpoint 11209 | -8/Garrison | Triggered checkpoint 11262 | -8/Garrison | Garrison Relay disabled 11336 | -8/Garrison | Discovered new exit (range 12) 11569 | -8/Garrison | Triggered checkpoint 11678 | -8/Garrison | Garrison Relay disabled 11758 | -8/Garrison | Discovered new exit (range 15) 12019 | -8/Garrison | Entered Materials 12079 | -8/Materials | Discovered exit to Storage (range 16) 12148 | -8/Materials | Lost 4 parts (1p2n1u) 12317 | -8/Materials | Entered Storage 12330 | -8/Storage | Garrison activated, responded to threat 12747 | -8/Storage | Core integrity fell below 50% 13007 | -8/Storage | Found Prototype Launcher 13007 | -8/Storage | Identified Scatter Rocket Array 13125 | -8/Storage | Discovered new exit (range 16) 13598 | -8/Storage | Repaired Broken Exp. Heat Sink 13819 | -8/Storage | Met a pair of Derelict thieves 14761 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 14933 | -8/Storage | Entered Factory 14933 | -7/Factory | Accompanied by 10 allies 14933 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14934 | -7/Factory | Identified Exp. Core Analyzer 15059 | -7/Factory | Identified Exp. Targeting Computer 15080 | -7/Factory | Build established: Commander-Mutant 15229 | -7/Factory | P-60 Hacker assimilated allied Trooper 3a 15367 | -7/Factory | P-60 Hacker assimilated allied Soldier 3a 15369 | -7/Factory | P-60 Hacker assimilated allied Trooper 3h 15797 | -7/Factory | Build established: Mutant 15802 | -7/Factory | Discovered new exit (range 15) 15840 | -7/Factory | Identified exit to Lower Caves 15843 | -7/Factory | Entered Lower Caves 15843 | -7/Lower Caves | Accompanied by 2 allies 15851 | -7/Lower Caves | Met a Warlord Commander 15852 | -7/Lower Caves | Learned location of Warlord (-4) 15853 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15866 | -7/Lower Caves | Found Encrypted Comm Array 16162 | -7/Lower Caves | Learned Factory stockpile data 16711 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16742 | -7/Lower Caves | Destroyed 9 combat bots 16867 | -7/Lower Caves | Learned Factory trap positions 16873 | -7/Lower Caves | Encountered a Warlord checkpoint 16943 | -7/Lower Caves | Learned Factory terminal intel 16959 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17034 | -7/Lower Caves | Discovered new exit (range 8) 17075 | -7/Lower Caves | Entered another Lower Caves area 17076 | -7/Lower Caves | Encountered a Warlord checkpoint 17114 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17134 | -7/Lower Caves | Discovered new exit (range 3) 17144 | -7/Lower Caves | Lost 3 allies 17469 | -7/Lower Caves | Build established: Scavenger-Mutant 18009 | -7/Lower Caves | Discovered exit to Zion (range 5) 18107 | -7/Lower Caves | Entered Zion 18244 | -7/Zion | Given the Hacking Drone Bay 18255 | -7/Zion | Found Prototype Device 18347 | -7/Zion | Gained Derelict followers 18399 | -7/Zion | Discovered new exit (range 14) 19218 | -7/Zion | Learned Factory repair station intel 19309 | -7/Zion | Learned location of Quarantine (-2) 19432 | -7/Zion | Learned location of 1 exit from Factory 19497 | -7/Zion | Identified Hacking Drone Bay 20413 | -7/Zion | Discovered new exit (range 5) 20415 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20426 | -7/Zion | Entered Deep Caves 20426 | -7/Deep Caves | Accompanied by 2 allies 20888 | -7/Deep Caves | Attacked by Z-Imprinter 20911 | -7/Deep Caves | Allies destroyed Z-Imprinter 20941 | -7/Deep Caves | Lost 4 parts (1p2n1w) 20970 | -7/Deep Caves | Found Prototype Device 20970 | -7/Deep Caves | Identified Zio. Metafield Generator 21188 | -7/Deep Caves | Z-Facility disabled 21206 | -7/Deep Caves | Found Prototype Protection 21206 | -7/Deep Caves | Identified Zio. Weapon Casing 21222 | -7/Deep Caves | Lost 8 parts (2p4n1u1w) 21262 | -7/Deep Caves | Found Zio. Weapon Casing 22206 | -7/Deep Caves | Spotted AG-73212 22219 | -7/Deep Caves | Destroyed AG-73212 22219 | -7/Deep Caves | Core integrity fell below 50% 22341 | -7/Deep Caves | Exposed GOLEM chamber 22342 | -7/Deep Caves | Triggered Deep Caves wall 22355 | -7/Deep Caves | Spotted AS-28063 22371 | -7/Deep Caves | Destroyed AS-28063 22407 | -7/Deep Caves | Spotted AG-33481 22409 | -7/Deep Caves | Spotted AS-61884 22414 | -7/Deep Caves | Core integrity fell below 20% 22416 | -7/Deep Caves | DAS Turret deployed 22419 | -7/Deep Caves | Destroyed 46 combat bots 22425 | -7/Deep Caves | Destroyed by as-52656 with Assembled Gauss Rifle Last Messages --------------- 22408_ AG-33481: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 22410_ Penetrated by Slug. 22413_ Zio. Composite Leg I destroyed. 22414_ Dropped Deploy-a-Sentry. 22416_ as-72809 released from Mobile Assembly Unit. 22416_ DAS Turret deployed. 22416_ A GOLEM Unit tumbles out of the Wall Chamber. 22416_ Zio. Light Carapace destroyed. 22416_ Exp. Heat Sink destroyed. 22417_ Penetrated by Slug. 22417_ as-52656 knocked back. 22418_ GOLEM Unit springs to life. 22419_ AG-79345 GOLEM Unit beginning Prototype Leg integration. 22419_ Critical hit (Burn: +80). 22419_ AG-33481 misfires. 22422_ as-41002 heat damages Asb. Hover System. 22423_ Penetrated by Slug. 22423_ Adv. Myomer Leg destroyed. 22424_ GOLEM Unit springs to life. 22425_ AG-24141 GOLEM Unit beginning Prototype Leg integration. Map ----- +----------------------------------------------------+ | ??????????????????????????????## ## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ????????????? ????????????# # | | ??????????? ??????????# ## | | ?????????" ???????# #? | | ?????????" #???????# #? | | ????????"" %= #?? #???## ## | | ??????### ### ##???## # | | ??""""" %[= G g = # ?????### | | ??" & a ##??????## | | ??" A = ##??????### | | ??" ?????????# | | ??? #????????## | | ???? = ##???????# | | ???? ! #???????# | | ?????? = #???????## | | ??????? = #????????#### | | ????????# = #????????#### | | ?????????" ! #??????### | | ????????"" #?????## | | ????????"G h #????## | | ????????"G a a ##??## | | ????????"G @ = l! #?## | | ????????# t = #?# | | ????????" b #?# | | ????????" = #### | | ????????" s ### # | | ????????""" / #?#### | | ????????" / / ##????# | | ????????"" ;# #???# | | ????????" ## | | ????????"" ### | | ????????" # # #?####### # | | ????????" #### ## ## ##???????##### | | ????????""" ##???# ## ####????????????? | | ?????????" ?????###? ????????????????? | | ?????????#####?????????#????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 49 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 10 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Imp. Particle Charger | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FusionChromaticCharger Manual? 0 Play Time 01:26:39 Cumulative 380.3 hours Start 2024.04.22 @ 19:25:28 End 2024.04.27 @ 15:00:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 87 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93a8c652-ed8a-4448-8e41-1b894535f90d