Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 21:37:29 Player: nnnnsk Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (289) 289 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1274 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 281/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (4) ------- Small Laser Grenade Launcher > --- INVENTORY (15) --- Light Treads Light Treads Small Storage Unit Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Terrain Scanner Seismic Detector Core Shielding Hacking Suite EM Pulse Gun Light Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Terrain Scanner Seismic Detector Hacking Suite Small Laser Light Assault Rifle Grenade Launcher Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 18 | 6 12 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 10 | 4 11 . Power . | . . . Propulsion 1 | 3 1 . Utility 5 | . 5 . Weapon 3 | . 3 . Tool/Special . | . . . Unused Backups 14 | . 5 9 Power . | . . . Propulsion 6 | . 4 2 Utility 7 | . . 7 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 97 | . 97 . Engine 13 | . 13 . Treads 27 | . 27 . Device 5 | . 5 . Storage 14 | . 14 . Protection 6 | . 6 . Energy Gun 18 | . 18 . Ballistic Gun 5 | . 5 . Launcher 2 | . 2 . Slashing Weapon 1 | . 1 . Peak Build Rating 8 | 6 8 . Average Rating 7 | 4 7 . On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 12 28 . Greatest Support 40 | 40 40 . Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 . Average Capacity 12 | 6 13 . Most Carried 15 | 8 15 . Average Carried 10 | 4 11 . Final Capacity 15 | 8 15 15 Final Carried 14 | 8 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 524 | 238 286 . Remotely . | . . . Salvage Created 350 | 22 328 . Parts 34 | 2 32 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Guns 4 | . 4 . AOE 6 | . 6 . Classes Destroyed 7 | 1 6 . Worker 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 4 | 1 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 45 | . 45 . Missed 9 | . 9 . Hits 36 | . 36 . Projectile 36 | . 36 . Critical Strikes 1 | . 1 . Damage Taken 499 | . 499 . Core 140 | . 140 . Absorbed by Shields . | . . . Redirected to Shielding 17 | . 17 . Core Remaining (%) 72 | 100 44 . Volleys Fired 45 | 1 44 . Largest 2 | 2 2 . Hottest 80 | 80 80 . Shots Fired 84 | 2 82 . Gun 79 | 2 77 . Cannon . | . . . Launcher 5 | . 5 . Special . | . . . Kinetic 37 | . 37 . Thermal 36 | . 36 . Explosive 5 | . 5 . Electromagnetic 6 | 2 4 . Robot Hit Streak 20 | 1 20 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 60 | 1 59 . Core Hits 25 | 1 24 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 2 | . 2 . Impact . | . . . Slashing 2 | . 2 . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1022 | 15 1007 . Guns 576 | 15 561 . Cannons . | . . . Explosions 400 | . 400 . Melee 46 | . 46 . Ramming . | . . . Kinetic 180 | . 180 . Thermal 342 | . 342 . Explosive 400 | . 400 . Electromagnetic 54 | 15 39 . Impact . | . . . Slashing 46 | . 46 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . 57 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | 18 108 . Average Temperature 29 | 12 29 . Received Heat Transfer 156 | . 156 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 775 | . 775 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 189 | 5 189 . Initial 59 | . . 59 Average 38 | . 43 . Influence Increases 371 | 5 366 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 35 | 5 30 . Destroy Leader 48 | . 48 . Successful Hack 10 | . 10 . Disable Machine 30 | . 30 . Destroy Structure 33 | . 33 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 312 | 5 225 82 Entered New Map 82 | . . 82 Time Decay 220 | 5 215 . Lost Part 10 | . 10 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 18 . Peak Tracking Total 5 | . 5 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 6 | . 6 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Terminal Index 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Botnet 2 | . 2 . Skim 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 371 | . 371 . Sensors 60 | . 60 . Terrain 311 | . 311 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1063 | 115 948 . Spaces Moved 539 | 64 475 . Core 6 | 6 . . Treads 533 | 58 475 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 . Average Speed 158 | 149 160 . Slowest Speed 240 | 160 240 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 86 . Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . 30 . Melee . | . . . Projectile . | . . . AOE 30 | . 30 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 660 | 78 582 . Wait 19 | . 19 . Move 537 | 63 474 . Hop . | . . . Pick Up 20 | 8 12 . Fast Attach 11 | 6 5 . Attach 1 | . 1 . Detach 1 | . 1 . Swap 14 | . 14 . Drop 10 | . 10 . Fire 45 | 1 44 . Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 896 | -10/Materials | Core integrity fell below 50% 946 | -10/Materials | Discovered new exit (range 14) 1035 | -10/Materials | Discovered new exit (range 15) 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Weapon x2 1064 | -9/Materials | Self-destructed Last Messages --------------- 00946_ U-05 Engineer lays Concrete. 00947_ K-01 Serf collects debris. 00947_ U-05 Engineer lays Concrete. 00950_ K-01 Serf collects debris. 00968_ U-05 Engineer lays Concrete. 00969_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00969_ U-05 Engineer lays Concrete. 00976_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00990_ K-01 Serf cleans the Hadron Collector. 01014_ U-05 Engineer works on Hadron Collector. 01033_ K-01 Serf collects debris. 01034_ U-05 Engineer works on Hadron Collector. 01035_ EXIT=FOUND PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ????????????????????????? | | ??????????# ###?????????????????????? | | ??????????# #?????????????????????? | | ??????????+ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# +?????????????????????? | | ??????????# #?????????????????????? | | ??????????# @ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????#####?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartNanofilamentsTether Manual? 0 Play Time 00:09:30 Cumulative 72.9 hours Start 2026.06.25 @ 21:14:59 End 2026.06.25 @ 21:37:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 81 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbcb4de0-442a-4621-9527-198610af3bc4