Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 09:32:42 Player: tauceti Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1069) 1069 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4599 Bonus ------- None Cogmind --------- Core Integrity 159/1000 Matter 138/300 Energy 225/225 System Corruption 7% Temperature Cool (0) Movement Hovering (124) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Multi-Fission Core > --- PROPULSION (4) --- Hovering Combat-Carbon Exoskeleton > --- UTILITY (9) ------ Advanced Weight Redist. System Advanced Sensor Array Signal Interpreter > --- WEAPON (3) ------- Backup Laser III > --- INVENTORY (5) ---- Advanced Cooling System Improved Particle Charger Recalibrator Recalibrator Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Hovering Combat-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Weight Redist. System Advanced Weight Redist. System Advanced Sensor Array Signal Interpreter Phase Shifter Drone Bay > --- WEAPON ----------- Improved Arc Projector KE Penetrator Gauss Cannon > --- INVENTORY -------- Advanced Cooling System Improved Particle Charger Recalibrator Advanced Field Recycling Unit Heavy Assault Rifle [Rating: 76] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Energy Gun Autobeam Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 7 | . . . . 7 Weapon 1 | . . . . 1 Parts Attached 40 | 6 8 8 5 13 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 3 1 . Treads 5 | . 2 2 1 . Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 2 . 1 8 Device 8 | . . . 1 7 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 18 | 2 4 4 3 5 Energy Gun 9 | 1 2 1 2 3 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 3 1 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 5 2 15 Power 2 | . . 1 . 1 Propulsion 3 | . . 1 . 2 Utility 8 | . . 1 . 7 Weapon 9 | . . 2 2 5 Highest Loss Streak 9 | . . 5 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 77 | . 93 93 78 42 Engine 10 | . 14 13 13 1 Treads 16 | . 15 27 15 . Wheel 4 | . 12 . 6 . Device 9 | . . . 13 19 Storage 5 | . 14 14 . . Protection 3 | . 8 8 . . Energy Gun 8 | . 6 4 13 4 Ballistic Gun 15 | . 21 22 14 2 Naked Turns . | . . . . . Heaviest Build 35 | 14 30 34 29 35 Greatest Support 40 | 26 40 40 40 39 Greatest Overweight (x) 1 | . 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 Average Capacity 9 | 7 13 15 5 5 Most Carried 12 | 6 9 12 12 5 Average Carried 6 | 3 8 10 3 4 Final Capacity 15 | 8 15 15 5 5 Final Carried 10 | 6 9 10 5 5 Scrap Engine Consumption 61 | . . . 32 29 Constructs Created 4 | . . . 3 1 Constructs Modified 13 | . . . 7 6 Class Distribution -------------------- 71% | Mutant 27% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1145 | 193 128 222 344 258 Remotely . | . . . . . Salvage Created 1535 | . 128 163 823 421 Parts 82 | . 10 16 31 25 Haulers Intercepted . | . . . . . Recyclers Shooed 9 | . . . 7 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 20 | . 2 6 3 9 Guns 13 | . 2 6 3 2 Cannons 7 | . . . . 7 Classes Destroyed 12 | . 3 3 3 3 Builder 3 | . . . 3 . Recycler 7 | . . . 7 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 1 | . 1 . . . Swarmer 4 | . . 4 . . Grunt 4 | . 2 . . 2 Brawler 1 | . . . . 1 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Programmer 4 | . . . . 4 Subdweller 2 | . . 2 . . Best Kill Streak 3 | . 2 3 2 3 Combat Bots Only 3 | . 2 3 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 479 | . 7 108 126 238 Missed 154 | . 3 28 53 70 Damage Taken 4383 | . 45 685 540 3113 Core 1059 | . 12 84 122 841 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . 3 47 . . Regen/Repaired (Parts) 392 | . . . 89 303 Core Remaining (%) 56 | 100 . . 12 . Volleys Fired 181 | . 11 35 84 51 Largest 2 | . 2 2 2 2 Hottest 128 | . 60 70 60 128 Shots Fired 286 | . 22 69 106 89 Gun 242 | . 22 69 106 45 Cannon 44 | . . . . 44 Launcher . | . . . . . Special . | . . . . . Kinetic 227 | . 16 54 86 71 Thermal 26 | . . . 15 11 Explosive . | . . . . . Electromagnetic 33 | . 6 15 5 7 Robot Hit Streak 14 | . 4 8 14 6 Robot Miss Streak 5 | . 2 5 5 3 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Autonomous 15 | . . . 15 . Shots Hit Robots 171 | . 13 29 76 53 Core Hits 76 | . 7 14 34 21 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 7 | . . 1 1 5 Destroy 3 | . . 1 1 1 Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3297 | . 160 559 975 1603 Guns 2382 | . 160 559 975 688 Cannons 899 | . . . . 899 Explosions . | . . . . . Melee . | . . . . . Ramming 16 | . . . . 16 Kinetic 2763 | . 135 491 742 1395 Thermal 315 | . . . 191 124 Explosive . | . . . . . Electromagnetic 203 | . 25 68 42 68 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 31 | . . . . 31 Projectiles 31 | . . . . 31 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . . 8 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary 1 | . . . . 1 Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 405 | . 18 13 405 265 Average Temperature 129 | . 12 10 185 88 Received Heat Transfer 1080 | . 24 276 150 630 Effects 8 | . . . 3 5 Energy Bleed 4 | . . . 3 1 Interference 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 899 | . . . 725 174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 355 | . 121 . 355 152 Initial 325 | . . . 325 100 Average 97 | . 59 . 130 62 Maximum Alert Level 1 | . . . 1 . Low Security (%) 86 | 100 100 . 76 100 Level 1 13 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 7 32 3 18 Peak Tracking Total 6 | . 2 6 2 5 Tactical Retreats 5 | . . 5 . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 14 | . 2 . 11 1 Terminals 7 | . 2 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 5 . 26 2 Successful 14 | . 3 . 10 1 Failed 19 | . 2 . 16 1 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 17 | . 5 . 10 2 Terminals 17 | . 5 . 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 16 | . . . 16 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . . . 9 . Report Inventory 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Retrieve Components 7 | . . . 7 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 1 1 Terminals 5 | . 3 . 1 1 Assimilate 1 | . 1 . . . Botnet 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 . 8 1 Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 21 | . . . 21 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 EXPLORE 2 | . . . . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 4388 | 62 467 1317 1680 862 Spaces Moved 2775 | 54 327 689 1045 660 Core 2 | 2 . . . . Treads 1190 | . 128 619 443 . Legs 447 | . . . . 447 Wheels 993 | 52 199 70 602 70 Hover 143 | . . . . 143 Flight . | . . . . . Fastest Speed 50 | 50 90 120 105 90 Average Speed 135 | 88 122 172 141 97 Slowest Speed 240 | 90 160 240 160 124 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 44 25 72 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 13 | . . . . 13 Melee . | . . . . . Projectile 13 | . . . . 13 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Rec Fac Total 3128 | 65 367 748 1159 789 Wait 88 | . 18 11 13 46 Move 2771 | 53 326 688 1044 660 Hop . | . . . . . Pick Up 24 | 6 3 2 5 8 Fast Attach 20 | 6 2 4 . 8 Attach 13 | . . 4 4 5 Detach 6 | . . 3 3 . Swap 7 | . 6 . 1 . Drop 11 | . 1 1 5 4 Fire 181 | . 11 35 84 51 Melee . | . . . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 8) 222 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 530 | -10/Materials | Entered Subcaves 808 | -10/Subcaves | Disturbed a concealed Subdweller 851 | -10/Subcaves | Discovered new exit (range 11) 1357 | -10/Subcaves | Discovered new exit (range 14) 1438 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1443 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1847 | -10/Subcaves | Entered Recycling 1854 | -7/Recycling | Found Scrap Engine 1993 | -7/Recycling | Core integrity fell below 50% 2606 | -7/Recycling | Build established: Construct 3021 | -7/Recycling | Core integrity fell below 20% 3415 | -7/Recycling | Discovered new exit (range 5) 3527 | -7/Recycling | Entered Factory 3527 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 3814 | -5/Factory | Lost 4 parts (1p1u2w) 3829 | -5/Factory | Build established: Mutant 4301 | -5/Factory | Garrison activated, responded to threat 4345 | -5/Factory | Core integrity fell below 50% 4380 | -5/Factory | Core integrity fell below 20% 4389 | -5/Factory | Self-destructed Last Messages --------------- 04365_ K-01 Serf collects debris. 04366_ TGS/ M>7M&2PP:JYEMBT#KCN0ITOBT/ZHCV, 04366_ Slammed into G-50 Soldier. 04368_ K-01 Serf destroyed. 04368_ Acquired Backup Laser III. 04369_ R-10 Processor collects Wheel. 04372_ Hovering Combat-Carbon Exoskeleton destroyed. 04372_ Hovering Combat-Carbon Exoskeleton core remains intact and functional. 04372_ P-70 Sage destroyed. 04372_ R-10 Processor collects Lgt. Ion Engine. 04375_ Scrap Engine consumes Backup Propulsion III. 04376_ Scrap Engine consumes Antigrav System. 04376_ Scrap Engine destroyed. 04376_ Acquired 60 matter. 04377_ R-10 Processor collects Imp. Heat Sink. 04382_ System corrupted: Matter fused (-8). 04384_ R-10 Processor collects Hpw. Shock Rifle. 04388_ R-10 Processor collects Antigrav System. 04388_ R-10 Processor collects Imp. Heat Sink. 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""" #%% %""Y"" | | ??????"T +% | | ??????"" = # | | ??????"" ?# | | ????? ??# #################+## | | ????##########+### """ """ # # | | ??????????# """ """ # # | | ??????????# """ """ + """ """ # | | ??????????# # """ """ # | | ??????????# # """ """ # | | ??????????# # # | | ??????????# ######## """ """ # | | ??#####+### #??????# """ """ # | | ??"" ^ ###????# """ """ # | | ?T"" ""#????# # | | ^ F"#????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 285 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: EX 50 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 57 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityCoolantThruster Manual? 0 Play Time 00:50:53 Cumulative 20.2 hours Start 2024.06.01 @ 08:39:05 End 2024.06.01 @ 09:32:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 18 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00030d30-29cc-4a8e-993b-995a118afab1