Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.08 @ 20:25:11 Player: ass Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (634) 634 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2344 Bonus ------- None Cogmind --------- Core Integrity 453/550 Matter 97/300 Energy 445/445 System Corruption 0% Temperature Cool (18) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cooling System Large Storage Unit Terrain Scan Processor Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Heat Sink Utility Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Terrain Scan Processor Power Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Utility Shielding Light Assault Rifle Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Protection Power Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 19 | 5 3 9 2 Power 5 | 1 . 4 . Engine 5 | 1 . 4 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 3 5 1 Device 2 | . 1 1 . Storage 1 | . . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . 1 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 95 95 79 Engine 18 | . 14 20 18 Leg 22 | . 28 22 14 Device 10 | . 6 12 9 Storage 4 | . . 5 9 Processor 2 | . . 2 9 Protection 12 | . 17 11 9 Ballistic Gun 20 | . 28 22 6 Naked Turns . | . . . . Heaviest Build 41 | 8 10 40 41 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 13 | 1 . 1 13 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 9 | 5 5 10 15 Most Carried 6 | 4 4 6 5 Average Carried 4 | 1 3 4 4 Final Capacity 15 | 5 5 15 15 Final Carried 6 | 2 4 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 443 | 175 53 197 18 Remotely . | . . . . Salvage Created 523 | . 53 250 220 Parts 36 | . 3 25 8 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 1 7 8 Guns 9 | . 1 7 1 AOE 7 | . . . 7 Classes Destroyed 5 | . 2 3 . Worker 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 9 | . 1 1 7 Sentry 4 | . . 3 1 Best Kill Streak 5 | . 1 4 5 Combat Bots Only 5 | . 1 4 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 134 | . 3 64 67 Missed 45 | . 1 15 29 Damage Taken 964 | . 18 479 467 Core 138 | . . 41 97 Absorbed by Shields . | . . . . Redirected to Shielding 49 | . . 14 35 Ignored by Resistances 279 | . 6 138 135 Core Remaining (%) 96 | 100 100 89 . Volleys Fired 54 | . 7 27 20 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 97 | . 14 55 28 Gun 85 | . 14 55 16 Cannon . | . . . . Launcher 12 | . . . 12 Special . | . . . . Kinetic 85 | . 14 55 16 Thermal . | . . . . Explosive 12 | . . . 12 Electromagnetic . | . . . . Robot Hit Streak 23 | . 5 11 23 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 71 | . 9 42 20 Core Hits 39 | . 3 15 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1546 | . 67 462 1017 Guns 662 | . 67 448 147 Cannons . | . . . . Explosions 858 | . . . 858 Melee . | . . . . Ramming 26 | . . 14 12 Kinetic 662 | . 67 448 147 Thermal . | . . . . Explosive 858 | . . . 858 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 14 | . . . 14 Projectiles . | . . . . Explosions 14 | . . . 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 519 | . 12 129 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 227 | . 27 155 227 Initial 16 | . . 9 16 Average 61 | . 20 75 95 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 88 Level 1 2 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 2 7 17 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 990 | 42 250 522 176 Spaces Moved 542 | 27 186 281 48 Core 8 | 6 . . 2 Treads . | . . . . Legs 534 | 21 186 281 46 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 147 | 111 120 151 252 Slowest Speed 700 | 120 120 190 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 38 29 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . . . 12 Melee . | . . . . Projectile . | . . . . AOE 12 | . . . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 643 | 38 200 330 75 Wait 4 | . . . 4 Move 539 | 26 185 280 48 Hop . | . . . . Pick Up 19 | 7 4 8 . Fast Attach . | . . . . Attach 15 | 5 3 5 2 Detach 3 | . 1 2 . Swap 4 | . . 4 . Drop 3 | . . 3 . Fire 54 | . 7 27 20 Melee . | . . . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 12) 193 | -10/Materials | Discovered new exit (range 15) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 304 | -9/Materials | Build established: Mutant 690 | -9/Materials | Discovered new exit (range 13) 815 | -9/Materials | Entered another Materials area 815 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -8/Materials | Garrison activated, responded to threat 991 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Processing Tank disabled. G-47 Trooper emerges from the garrison. The unstable cave ceiling collapses. G-47 Trooper destroyed. Destroyed Lgt. Nuclear Core. K-01 Serf collects debris. G-47 Trooper destroyed. Aluminum Leg destroyed. K-01 Serf collects debris. Destroyed Aluminum Leg. G-47 Trooper destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Grenade Launcher destroyed. 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"????????? | | ??????? u % "????????? | | ??????? = ????????? | | ???????#+######## " "?????????? | | ????????????????# " "G??????????? | | ????????????????##### " "??????????? | | ????????????????????# / % g"" # m??????????? | | ????????????????????# g #??#??????????? | | ????????????????????+ !! g ?????????????? | | ??????????????????? # !! ??????????????? | | ??????????????????? #o !wk "T" ??????????????? | | ??????????????????#?# ##########+??????????????? | | ????????????????????w ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? % ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 445 Matter Stores 235 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialGodBroadsword Manual? 0 Play Time 00:13:40 Cumulative 10.9 hours Start 2024.05.04 @ 10:55:00 End 2024.05.08 @ 20:25:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c6f241a8-132b-4c1e-944d-91bd34b7c8f3