Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 16:43:49 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (133) 665 Value Destroyed (3954) 3954 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 7645 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 82 Cogmind --------- Core Integrity 356/700 Matter 18/300 Energy 255/290 System Corruption 15% Temperature Cool (12) Movement Walking (192) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- VSS Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg (fused) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Medium Reactive Plating > --- WEAPON (3) ------- Flak Gun Flak Gun Proton Missile Launcher > --- INVENTORY (20) --- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg Experimental Sensor Array Improved Signal Interpreter Core Analyzer Transmission Jammer Improved Light Armor Plating EM Disruption Field Hacking Suite System Shield System Restoration Module Tractor Beam Arc Projector Advanced Beam Cannon Flak Gun Flak Gun Improved Grenade Launcher Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Deuterium Engine Nuclear Core Improved Carbon-fiber Leg Improved Titanium Leg Experimental Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating EM Disruption Field Hardlight Generator Shock Rifle Gatling Laser Advanced Beam Cannon Minigun Gauss Cannon Shock Bomb Launcher Advanced EMP Blaster Mini Grenade Launcher Remote Datajack Great Axe [Rating: 53] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . . . 1 2 Weapon 1 | . . . 1 . . . Parts Attached 103 | 7 4 1 19 1 19 52 Power 11 | 1 1 . 2 . . 7 Engine 7 | 1 1 . 1 . . 4 Core 4 | . . . 1 . . 3 Reactor . | . . . . . . . Propulsion 26 | 2 . . 9 . 3 12 Treads 14 | 2 . . 7 . 3 2 Leg 11 | . . . 1 . . 10 Wheel 1 | . . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 31 | 2 1 1 6 . 4 17 Device 13 | 1 . 1 . . 1 10 Storage 5 | 1 1 . 1 . 1 1 Processor 4 | . . . . . 1 3 Hackware . | . . . . . . . Protection 9 | . . . 5 . 1 3 Artifact . | . . . . . . . Weapon 35 | 2 2 . 2 1 12 16 Energy Gun 11 | . . . . . 4 7 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 14 | 2 2 . 2 . 4 4 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . . 1 2 3 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 11 | . . 2 3 1 . 5 Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 1 . . Utility 1 | . . . 1 . . . Weapon 7 | . . 1 1 . . 5 Highest Loss Streak 2 | . . 1 2 1 . 2 To Critical Strikes . | . . . . . . . Average Backups 16 | 1 8 11 12 14 18 19 Power 1 | . 1 2 1 1 1 1 Propulsion 2 | . . . 2 4 2 2 Utility 6 | . 2 4 4 4 6 7 Weapon 6 | . 4 5 4 5 7 7 Tool/Special . | . . . . . . . Unused Backups 30 | . 1 . 8 . 2 19 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 17 | . 1 . 4 . 1 11 Weapon 10 | . . . 3 . 1 6 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 100 96 98 99 99 99 Engine 5 | . 14 13 5 . . 5 Core 3 | . . . 5 11 9 1 Treads 18 | . 28 28 30 32 36 7 Leg 12 | . . . . . . 22 Device 10 | . 14 11 . . . 15 Storage 9 | . 14 14 11 11 9 7 Processor 7 | . . . . . 6 11 Protection 4 | . . . 10 11 11 2 Energy Gun 7 | . . . . . 10 11 Ballistic Gun 16 | . 28 28 32 26 14 7 Slashing Weapon 1 | . . . . . . 2 Peak Build Rating 53 | 7 8 16 19 17 40 53 Average Rating 34 | 5 7 7 14 16 34 49 On Entrance 13 | . 7 8 7 17 16 39 Avg Prop Armor Cover (%) 11 | . . . 11 . . . Naked Turns . | . . . . . . . Heaviest Build 92 | 12 29 29 35 37 65 92 Greatest Support 96 | 40 40 40 63 63 80 96 Greatest Overweight (x) 3 | . . . 3 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 17 | 7 14 15 15 15 19 20 Most Carried 20 | 2 13 12 15 15 20 20 Average Carried 16 | 1 8 11 12 14 18 19 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 20 | 2 12 12 15 14 20 20 Class Distribution -------------------- 38% | Mutant 28% | Skirmisher 21% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 3286 | 239 259 172 436 50 445 1685 Remotely 154 | . . . . . . 154 Salvage Created 5276 | 86 320 298 895 125 781 2771 Parts 297 | 8 23 21 59 6 41 139 Haulers Intercepted 4 | . 1 . 2 . 1 . Recyclers Shooed 4 | . 1 . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 93 | . 8 9 19 6 12 39 Melee 1 | . . . . . . 1 Guns 75 | . 8 9 19 6 10 23 AOE 7 | . . . . . 2 5 Classes Destroyed 15 | 2 4 2 3 1 . 3 Worker 10 | . 1 . 2 . 1 6 Builder 7 | . . 1 . . 2 4 Tunneler 6 | 2 1 1 . . 1 1 Hauler 4 | . 1 . 2 . 1 . Recycler 9 | 1 1 . 1 . 1 5 Watcher 4 | . . . 1 . . 3 Swarmer 21 | . 6 3 6 3 . 3 Grunt 42 | . 2 5 7 2 9 17 Brawler 2 | . . . . . . 2 Duelist 1 | . . . 1 . . . Sentry 16 | . . . 5 . 4 7 Demolisher 1 | . . . . 1 . . Hunter 2 | . . . . . . 2 Programmer 8 | . . . . . . 8 Assembled 1 | . . 1 . . . . Best Kill Streak 6 | 2 2 4 6 2 5 6 Combat Bots Only 5 | . 2 3 5 2 4 4 Max Kills in Single Turn 2 | 2 1 1 1 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 588 | . 26 50 72 24 68 348 Missed 201 | . 7 17 19 6 21 131 Hits 387 | . 19 33 53 18 47 217 Melee 3 | . . . 2 . . 1 Projectile 384 | . 19 33 51 18 47 216 AOE 4 | . . . . 4 . . Critical Strikes 12 | . . 1 1 1 2 7 Damage Taken 4813 | . 147 379 655 326 773 2533 Core 601 | . 32 34 110 55 26 344 Absorbed by Shields . | . . . . . . . Ignored by Resistances 4 | . . . . . . 4 Core Remaining (%) 81 | 100 . 73 . 58 95 . Volleys Fired 346 | 6 25 36 75 17 47 140 Largest 3 | 2 2 2 3 3 3 3 Hottest 165 | 40 40 40 60 60 135 165 Shots Fired 845 | 12 50 71 224 43 117 328 Gun 829 | 12 50 71 224 43 113 316 Cannon 3 | . . . . . . 3 Launcher 13 | . . . . . 4 9 Special . | . . . . . . . Kinetic 605 | 12 50 71 224 43 76 129 Thermal 42 | . . . . . 27 15 Explosive 6 | . . . . . 4 2 Electromagnetic 192 | . . . . . 10 182 Robot Hit Streak 18 | 3 5 6 12 8 18 10 Robot Miss Streak 6 | 4 2 6 4 2 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 13 | . 1 1 5 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 571 | 6 25 45 140 28 93 234 Core Hits 273 | 4 16 22 61 14 47 109 Critical Kills 3 | 1 . 1 . . . 1 Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 13 | 1 . 1 1 . 1 9 Destroy 5 | 1 . 1 1 . . 2 Corrupt 7 | . . . . . 1 6 Sever 1 | . . . . . . 1 Melee Attacks 50 | . . . . . 1 49 Impact 1 | . . . . . 1 . Slashing 49 | . . . . . . 49 Piercing . | . . . . . . . Sneak Attacks 13 | . . . . . . 13 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 10602 | 76 299 484 1180 243 2033 6287 Guns 8085 | 76 299 484 1180 243 1589 4214 Cannons . | . . . . . . . Explosions 1504 | . . . . . 444 1060 Melee 1005 | . . . . . . 1005 Ramming 8 | . . . . . . 8 Kinetic 4658 | 76 299 484 1180 243 778 1598 Thermal 1336 | . . . . . 671 665 Explosive 623 | . . . . . 444 179 Electromagnetic 2972 | . . . . . 140 2832 Impact . | . . . . . . . Slashing 1005 | . . . . . . 1005 Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 152 | . . . . . . 152 Message Errors 48 | . . . . . . 48 Matter Fused 29 | . . . . . . 29 Heat Flow Errors 18 | . . . . . . 18 Energy Discharges 16 | . . . . . . 16 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 19 | . . . . . . 19 Data Loss (major) 6 | . . . . . . 6 Misfires 4 | . . . . . . 4 Alerts 5 | . . . . . . 5 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 380 | . . . . . . 380 Projectiles . | . . . . . . . Explosions 81 | . . . . . . 81 Melee 299 | . . . . . . 299 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 92 | . . . . . 9 83 Shots 3 | . . . . . 1 2 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 244 | . 6 27 108 241 216 244 Average Temperature 56 | . 6 8 32 86 77 57 Received Heat Transfer 1290 | . 12 129 183 90 222 654 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 10 | . . . . . . 10 Combat Hostiles 10 | . . . . . . 10 Parts Fried 14 | . . . . . . 14 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2350 | . . . . . 1525 825 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 3 | . . . 1 . 1 3 Low Security (%) 59 | 100 100 100 98 100 83 26 Level 1 16 | . . . 1 . 16 27 Level 2 24 | . . . . . . 45 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 722 | 10 154 66 204 84 231 722 Initial 96 | . . 27 11 44 . 96 Average 225 | . 85 21 101 29 108 359 Influence Increases 3189 | 15 285 220 548 185 525 1411 Destroy 0b10 Robot/C 1880 | . 160 160 380 120 280 780 Destroy 0b10 Robot/NC 215 | 15 20 10 30 . 45 95 Destroy Leader 490 | . 32 20 116 20 86 216 Allied During Kill 15 | . . . . . 15 . Successful Hack 51 | . 12 . 7 . . 32 Disable Machine 195 | . . . . . 15 180 Destroy Structure 88 | . 1 . . . 24 63 Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 240 | . 60 30 15 45 45 45 Influence Decreases 2467 | 15 214 262 463 299 312 902 Entered New Map 249 | . . 44 18 70 . 117 Time Decay 2098 | 15 214 208 415 219 292 735 Lost Part 100 | . . 10 30 10 . 50 Lost Ally 20 | . . . . . 20 . Squads Dispatched 30 | . 1 . 4 . . 25 Investigation 5 | . 1 . 1 . . 3 Extermination 9 | . . . . . . 9 Reinforcement 9 | . . . 3 . . 6 Assault 1 | . . . . . . 1 Garrison 6 | . . . . . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 1 . 2 . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 146 | . 14 11 28 9 28 56 Peak Tracking Total 7 | . 3 3 5 3 7 5 Tactical Retreats 11 | . 2 2 1 2 1 3 ECM-based Alert Blocks 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 7 | . 1 . 1 . . 5 Indirectly 1 | . . . . . . 1 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 13 | . . . . . 1 12 Max in Single Turn 3 | . . . . . 1 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 20 | . 5 . 4 . 1 10 Terminals 15 | . 5 . 4 . . 6 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 3 | . . . . . 1 2 Garrison Access . | . . . . . . . Total Hacks 38 | . 11 . 7 . 3 17 Successful 15 | . 5 . 3 . 2 5 Failed 21 | . 6 . 4 . . 11 Catastrophic 3 | . . . 1 . . 2 Database Lockouts 2 | . . . . . 1 1 Manual 28 | . 11 . 7 . . 10 Terminals 28 | . 11 . 7 . . 10 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . . 2 Scanalyzers 7 | . . . . . 3 4 Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 2 . . . Robot Analysis 2 | . 2 . . . . . Branch Access Points 1 | . . . 1 . . . Registered Components 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 3 | . . . . . 2 1 Retrieve Study 3 | . . . . . 2 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . . 3 Terminals 6 | . 2 . 1 . . 3 Botnet 6 | . 2 . 1 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 . 2 . . 10 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 88 | . . . . . 88 . Total Damage 657 | . . . . . 657 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 6232 | 64 554 645 . . . 4969 Sensors 4970 | . . 1 . . . 4969 Seismic 1262 | 64 554 644 . . . . ECM 36 | . . . . . . 36 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 9462 | 141 554 765 1380 649 928 5045 Spaces Moved 4663 | 73 259 340 657 351 410 2573 Core 4 | 4 . . . . . . Treads 2624 | 69 259 340 624 351 410 571 Legs 2002 | . . . . . . 2002 Wheels 33 | . . . 33 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 125 160 170 115 Average Speed 157 | 153 160 160 166 160 170 151 Slowest Speed 240 | 160 160 160 240 160 170 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 4 39 77 59 78 40 65 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 33 | . . . . . . 33 Terrain Destroyed 80 | . . . . . 21 59 Melee 33 | . . . . . . 33 Projectile . | . . . . . . . AOE 47 | . . . . . 21 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 6093 | 87 353 500 829 413 545 3366 Wait 689 | . 56 121 34 42 33 403 Move 4657 | 72 258 339 656 350 409 2573 Hop . | . . . . . . . Pick Up 76 | 2 8 . 18 1 15 32 Fast Attach 34 | 7 . 1 4 . 8 14 Attach 16 | . . 1 5 1 2 7 Detach 1 | . . 1 . . . . Swap 121 | . 4 . 14 1 14 88 Drop 102 | . 2 1 23 1 16 59 Fire 346 | 6 25 36 75 17 47 140 Melee 50 | . . . . . 1 49 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 11) 613 | -10/Materials | Discovered new exit (range 13) 696 | -10/Materials | Entered Mines 833 | -10/Mines | Excavation squad dispatched 833 | -10/Mines | A large section of the Mines collapsed 1225 | -10/Mines | Learned location of Zion (-7) 1228 | -10/Mines | Learned Materials garrison access intel 1324 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1341 | -10/Mines | Found Prototype Device 1341 | -10/Mines | Identified Exp. Sensor Array 1440 | -10/Mines | Discovered new exit (range 14) 1461 | -10/Mines | Entered Materials 1461 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1500 | -9/Materials | Identified exit to Mines 1779 | -9/Materials | Build established: Tank 1973 | -9/Materials | Discovered new exit (range 12) 2543 | -9/Materials | Discovered new exit (range 11) 2841 | -9/Materials | Entered Mines 2865 | -9/Mines | Met a Derelict bent on vengeance 3102 | -9/Mines | Assembled infested the area 3107 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3278 | -9/Mines | Learned location of 1 exit from Materials 3430 | -9/Mines | Discovered new exit (range 7) 3441 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3490 | -9/Mines | Entered Materials 3490 | -8/Materials | Accompanied by 3 allies 3490 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3491 | -8/Materials | Identified exit to Factory 3492 | -8/Materials | Loaded intel: 1 garrison access location 3629 | -8/Materials | Central database locked down 4299 | -8/Materials | Build established: Gunner 4418 | -8/Materials | Entered Factory 4418 | -7/Factory | Evolved 2 slots: Utility x2 4722 | -7/Factory | Build established: Skirmisher 5008 | -7/Factory | Garrison activated, responded to threat 6230 | -7/Factory | Build established: Mutant 6553 | -7/Factory | Build established: Skirmisher 6892 | -7/Factory | Discovered new exit (range 5) 6895 | -7/Factory | Identified exit to Storage 7980 | -7/Factory | Build established: Mutant 8060 | -7/Factory | System corruption reached 10% 8170 | -7/Factory | Garrison activated, responded to threat 8351 | -7/Factory | Central database locked down 9218 | -7/Factory | First assault squad dispatched 9463 | -7/Factory | Self-destructed Last Messages --------------- 09445_ T-07 Excavator destroyed. 09448_ Acquired 28 matter. 09453_ C-45 Heavy ARC bursts open, deploying its payload. 09453_ G-50 Soldier unfolds itself. 09453_ L-41 Fighter unfolds itself. 09453_ G-47 Trooper unfolds itself. 09453_ L-41 Fighter unfolds itself. 09453_ M-28 Smith unfolds itself. 09457_ K-01 Serf collects debris. 09460_ Matter Pump disabled. 09460_ Recycling Unit disabled. 09460_ Corrupted Imp. Deuterium Engine tumbles out of recycling unit. 09460_ Grenade Launcher tumbles out of recycling unit. 09460_ VTOL Module tumbles out of recycling unit. 09460_ K-01 Serf collects debris. 09461_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ############ #??????? | | ^ / ##??????? | | #???????? | | ?"" """""" """""" !!! #???????? | | ?????? """""" """""" !!! #???????? | | ??? """""" """""" !!! ##########???????? | | """""" """""" #????????????????? | | #????????????????? | | ???""" """""" """""" """""" #????????????????? | | ????"" """""" """""" """""" #????????????????? | | ?????" """""" """""" """""" #????????????????? | | ?""""" """""" """""" """""" #????????????????? | | u##???????????????? | | a "#???????????????? | | ########### m ########???????????????? | | ? ?????????????# #??????????????????????? | | ???????????????# g%%%%""#??????????????????????? | | ???????????????# %%% "#??????????????????????? | | ???????????????# %%%g "#??????????????????????? | | ???????????????# k l] "#??????????????????????? | | ???????????????# %%% "#??????????????????????? | | ????????######## %%%! *#??????????????????????? | | ????????#= # %%% * ##?????????????????????? | | ??? ?#??# # k = ##########?????????????? | | #??# + " l # #?????????????? | | #??# """ # " @# """ #?????????????? | | #??# """ # " # """ #?????????????? | | #??# """ ### # """ #?????????????? | | #??########?# " # #?????????????? | | #???????????# """ # """ #?????????????? | | #???????????# """ # """ #?????????????? | | #???????????# + """ #?????????????? | | #???????????# """ # #?????????????? | | #???????????# """ ##########?????????????? | | #???????????# """ #?????????????????????? | | #???????????# #?????????????????????? | | "" #???????"" + #?????????????????????? | | "" #???????"" # #?????????????????????? | | "" #???????????# #?????????????????????? | | "" #???????????# #####+####????????????????????? | | "" #???????????# ## #????????????????????? | | "" #??????????## ## """"" #????????????????????? | | ############ # """ " #????????????????????? | | =% + """ #????????????????????? | | # ######## # #????????????????????? | | # # ##+#######+##????????????????????? | | # # !# ## #?????????????????????? | | # #* # # #?????????????????????? | | # #*[ ![]# ####?????????????????????? | | # =#%==[[]# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 300 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Lightning Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterDecoderCarapace Manual? 0 Play Time 01:06:17 Cumulative 137.8 hours Start 2026.04.08 @ 01:37:08 End 2026.04.13 @ 16:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a18b31f1-4c25-49a7-9faf-f2555786c832