Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.12 @ 17:43:36 // Halloween2020/ForbiddenLore Player: Symyn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1759) 1759 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4474 Bonus ------- None Cogmind --------- Core Integrity 427/700 Matter 122/300 Energy 69/100 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Terrain Scan Processor Core Analyzer System Backup Module > --- WEAPON (2) ------- Chainsword > --- INVENTORY (16) --- Ion Engine Light Nuclear Core Improved Cooling System Enhanced Optical Array Weapon Cycler Maneuvering Thrusters Weapon Shielding Enhanced Autogun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor System Backup Module > --- WEAPON ----------- Heavy Laser Chainsword > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Cooling System Enhanced Optical Array Core Analyzer Weapon Cycler Maneuvering Thrusters Weapon Shielding Enhanced Autogun Shock Bomb Launcher Heavy Rocket Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Shock Bomb Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 61 | 5 5 15 12 24 Power 9 | 1 1 3 2 2 Engine 6 | 1 1 3 . 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 14 | 2 . 2 4 6 Treads . | . . . . . Leg 14 | 2 . 2 4 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 1 2 9 Device 6 | . . 1 1 4 Storage 4 | 1 1 . . 2 Processor 5 | . 2 . . 3 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 22 | 1 1 9 4 7 Energy Gun 6 | . 1 2 2 1 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 7 | 1 . 3 1 2 Ballistic Cannon . | . . . . . Launcher 6 | . . 3 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 17 | . . 4 1 12 Power 3 | . . 1 1 1 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 7 | . . 3 . 4 Highest Loss Streak 9 | . . 2 1 9 Average Slot Usage (%) 98 | . 96 99 99 98 Engine 5 | . 14 11 2 . Core 4 | . . . 6 5 Leg 31 | . 28 33 36 29 Device 9 | . . 11 8 14 Storage 10 | . 14 11 9 9 Processor 12 | . 10 11 9 15 Protection 4 | . . . 9 4 Energy Gun 5 | . 14 7 5 1 Energy Cannon 2 | . . 2 . 5 Ballistic Gun 8 | . 14 7 9 6 Launcher 1 | . . 3 3 . Naked Turns . | . . . . . Heaviest Build 52 | 9 25 34 34 52 Greatest Support 67 | 20 20 30 47 67 Greatest Overweight (x) 13 | 1 1 1 . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 10 10 10 16 Average Capacity 10 | 5 6 10 10 12 Most Carried 13 | 4 6 10 10 13 Average Carried 8 | 2 4 7 9 10 Final Capacity 16 | 6 10 10 10 16 Final Carried 10 | 2 6 10 10 8 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1131 | 164 173 228 230 336 Remotely . | . . . . . Salvage Created 2018 | . 302 532 472 712 Parts 140 | . 16 46 28 50 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 5 16 10 11 Melee 1 | . . . . 1 Guns 27 | . 5 7 10 5 Cannons 9 | . . 6 . 3 AOE 5 | . . 3 . 2 Classes Destroyed 10 | . 2 2 . 6 Worker 2 | . . . . 2 Builder 5 | . . . . 5 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 8 | . 3 1 2 2 Swarmer 11 | . . 8 3 . Grunt 14 | . 5 4 3 2 Sentry 11 | . . 4 4 3 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Best Kill Streak 8 | . 3 6 3 8 Combat Bots Only 6 | . 3 6 3 2 Max Kills in Single Turn 3 | . 1 2 2 3 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2807 | . 141 590 355 1721 Core 499 | . 33 95 98 273 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 86 76 82 . Volleys Fired 156 | . 21 37 31 67 Largest 2 | . 2 2 2 2 Hottest 124 | . 60 124 88 94 Shots Fired 259 | . 42 63 61 93 Gun 204 | . 42 46 56 60 Cannon 37 | . . 15 . 22 Launcher 18 | . . 2 5 11 Special . | . . . . . Kinetic 124 | . 21 29 31 43 Thermal 77 | . . 23 15 39 Explosive 10 | . . . . 10 Electromagnetic 48 | . 21 11 15 1 Robot Hit Streak 29 | . 21 23 10 29 Robot Miss Streak 3 | . 2 3 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 201 | . 35 41 46 79 Core Hits 97 | . 13 24 20 40 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4463 | . 486 808 909 2260 Guns 2438 | . 481 385 732 840 Cannons 718 | . . 244 . 474 Explosions 1219 | . . 179 165 875 Melee 71 | . . . . 71 Ramming 17 | . 5 . 12 . Kinetic 1429 | . 222 233 412 562 Thermal 1347 | . . 398 197 752 Explosive 850 | . . . . 850 Electromagnetic 749 | . 259 177 288 25 Impact . | . . . . . Slashing 71 | . . . . 71 Piercing . | . . . . . Highest Corruption 3 | . . 2 1 3 Average Corruption 2 | . . 1 1 2 Corruption Purged 2 | . . . . 2 Effects 30 | . . 9 1 20 Message Errors 7 | . . 4 . 3 Matter Fused 6 | . . . . 6 Heat Flow Errors 4 | . . . . 4 Energy Discharges 6 | . . 3 1 2 Data Loss (minor) 3 | . . . . 3 Targeting Errors 4 | . . 2 . 2 Overload Shots . | . . . . . Overflow Damage 98 | . . 1 48 49 Projectiles 1 | . . 1 . . Explosions 97 | . . . 48 49 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 73 | . 2 54 . 17 Shots 3 | . . 2 . 1 Rammed 3 | . 2 . 1 . Targets Rammed 6 | . 3 . 3 . Kicked 3 | . 1 . 2 . Crushed . | . . . . . Highest Temperature 184 | . 66 168 184 178 Average Temperature 50 | . 21 53 53 54 Received Heat Transfer 930 | . 102 93 126 609 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 2283 | . . 679 346 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . 2 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 351 | . 218 241 351 229 Initial 86 | . . 9 86 38 Average 93 | . 82 87 162 58 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 87 | 100 77 84 79 96 Level 1 12 | . 22 15 20 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 4 1 6 Investigation 3 | . 1 1 1 . Extermination 3 | . . . . 3 Reinforcement 5 | . . 3 . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 9 20 17 21 Peak Tracking Total 5 | . 3 5 4 4 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 8 | . 1 3 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 2 2 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 9 | . 2 3 4 . Terminals 8 | . 2 3 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 6 5 6 . Successful 16 | . 6 4 6 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 6 5 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 4 4 . Record 2 | . 1 . 1 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . 2 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Disarm Traps 2 | . . 1 1 . Assault Status 1 | . . 1 . . Zone Layout 4 | . 1 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 4026 | 70 650 657 1078 1571 Spaces Moved 2706 | 62 468 349 732 1095 Core 22 | 21 . . . 1 Treads . | . . . . . Legs 2684 | 41 468 349 732 1094 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 123 | 97 120 130 121 125 Slowest Speed 700 | 120 150 150 122 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 3 69 35 39 28 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . 6 4 39 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . 6 4 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 3160 | 70 511 485 874 1220 Wait 154 | . 7 67 78 2 Move 2702 | 61 467 348 731 1095 Hop . | . . . . . Pick Up 47 | 4 6 13 9 15 Fast Attach 6 | 3 . . 3 . Attach 23 | 2 2 6 2 11 Detach 2 | . . . . 2 Swap 33 | . 3 10 7 13 Drop 29 | . 2 4 10 13 Fire 156 | . 21 37 31 67 Melee 2 | . . . . 2 Ram . | . . . . . Kick 6 | . 3 . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 8) 401 | -10/Materials | Identified exit to Materials 688 | -10/Materials | Discovered exit to Materials (range 16) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -9/Materials | Discovered new exit (range 7) 1350 | -9/Materials | Identified exit to Materials 1378 | -9/Materials | Entered another Materials area 1378 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1778 | -8/Materials | Discovered new exit (range 16) 1797 | -8/Materials | Identified exit to Factory 1954 | -8/Materials | Build established: Scavenger-Mutant 2156 | -8/Materials | Discovered exit to Factory (range 8) 2281 | -8/Materials | Repaired Terrain Scanner 2456 | -8/Materials | Entered Factory 2456 | -7/Factory | Evolved 2 slots: Utility x2 2806 | -7/Factory | Discovered new exit (range 6) 2824 | -7/Factory | Identified exit to Storage 2965 | -7/Factory | Build established: Mutant 2978 | -7/Factory | Discovered new exit (range 6) 3035 | -7/Factory | Identified exit to Lower Caves 3933 | -7/Factory | Garrison activated, responded to threat 4027 | -7/Factory | Self-destructed Last Messages --------------- Hvy. Rocket Launcher destroyed. R-06 Scavenger collects Sml. Storage Unit. Aluminum Leg destroyed. The unstable cave ceiling collapses. R-06 Scavenger destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. K-01 Serf collects debris. The unstable cave ceiling collapses. Aluminum Leg destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Y-54 Guardian misfires. K-01 Serf collects debris. Shock Bomb Launcher destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # [! *%! #???" " #???????????????????? | | ###############+##+#??"Y " #???????????????????? | | ###?#???#??#??# #??"" " #???????????????????? | | # ????? ?????## #? 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"?????? #######+## ??? | | ??????????????????????? #????????? ??? | | ?????????????????????? #?????????? ????? | | ?????????????????????# #????????????????? | | ?????????????????????+ #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceGodStabilizer Manual? 0 Play Time 00:42:33 Cumulative 13.8 hours Start 2020.11.28 @ 19:15:46 End 2020.12.12 @ 17:43:36 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 18 Rogue 3 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be274f8d-46b9-423d-a677-3a8d2d951da7