Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.10.04 @ 23:08:54 Player: Rowlands Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1565) 1565 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 4205 Bonus ------- High Alert Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 483/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Core Shielding Medium Armor Plating > --- WEAPON (3) ------- Minigun Minigun Katana > --- INVENTORY (10) --- Improved Aluminum Leg Carbon-fiber Leg Heavy EM Pulse Gun Particle Cannon Minigun Minigun Minigun Minigun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Core Shielding Medium Armor Plating > --- WEAPON ----------- Minigun Minigun Katana > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Heavy EM Pulse Gun Particle Cannon Minigun Minigun Minigun Minigun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Core Shielding Device Structural Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 5 | . 1 . 2 2 . . Power . | . . . . . . . Propulsion 2 | . 1 . 1 . . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 44 | 7 1 5 11 14 6 . Power 6 | 1 . . 1 3 1 . Engine 4 | 1 . . 1 2 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 19 | 2 . 4 5 4 4 . Treads . | . . . . . . . Leg 16 | 2 . 2 5 3 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . 2 . 1 . . Utility 9 | 2 1 . 2 3 1 . Device 1 | . . . . 1 . . Storage 3 | 1 1 . . 1 . . Processor 2 | 1 . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 1 1 1 . Artifact . | . . . . . . . Weapon 10 | 2 . 1 3 4 . . Energy Gun 3 | 1 . . . 2 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 1 2 2 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . 1 . 6 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 4 . Utility 1 | . . . . . 1 . Weapon 1 | . . . 1 . . . Highest Loss Streak 2 | . . . 1 . 2 . Average Slot Usage (%) 92 | . 87 87 90 99 93 . Engine 5 | . 12 12 8 7 . . Core 1 | . . . . . 4 . Leg 30 | . 25 25 33 32 30 . Device 2 | . . . . 3 4 . Storage 11 | . 19 25 13 8 8 . Processor 6 | . 4 . 6 8 8 . Protection 8 | . . . 8 12 10 . Energy Gun 2 | . 12 5 . 6 . . Ballistic Gun 14 | . 12 18 17 9 16 . Slashing Weapon 5 | . . . 2 8 8 . Naked Turns . | . . . . . . . Heaviest Build 37 | 16 18 18 19 31 37 . Greatest Support 47 | 20 20 20 43 47 47 . Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 . Average Capacity 8 | 6 8 8 8 8 10 . Most Carried 10 | . . 4 8 10 10 . Average Carried 6 | . . 2 6 7 9 . Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | . . 3 8 10 8 8 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 974 | 184 . 193 183 140 274 . Remotely . | . . . . . . . Salvage Created 1391 | . . 78 377 341 595 . Parts 75 | . . 7 24 13 31 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 34 | . . 2 10 6 16 . Melee 18 | . . . 4 4 10 . Guns 16 | . . 2 6 2 6 . Classes Destroyed 6 | . . 2 2 2 . . Recycler 1 | . . 1 . . . . Watcher 1 | . . . . 1 . . Swarmer 10 | . . 2 2 . 6 . Grunt 20 | . . . 7 4 9 . Duelist 1 | . . . 1 . . . Sentry 3 | . . . . 2 1 . Best Kill Streak 7 | . . 3 3 2 7 . Combat Bots Only 7 | . . 2 3 2 7 . Max Kills in Single Turn 2 | . . 2 1 1 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 1215 | . . 84 363 141 627 . Core 134 | . . 39 28 . 67 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 92 | 100 . 84 93 . . . Volleys Fired 53 | . . 3 22 6 22 . Largest 2 | . . 2 2 2 2 . Hottest 60 | . . 60 40 50 50 . Shots Fired 104 | . . 6 42 12 44 . Gun 104 | . . 6 42 12 44 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 101 | . . 3 42 12 44 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 3 | . . 3 . . . . Robot Hit Streak 36 | . . 3 16 13 36 . Robot Miss Streak 3 | . . 3 3 . 2 . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 1 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 125 | . . 3 49 20 53 . Core Hits 56 | . . 3 22 10 21 . Critical Hits 2 | . . . 2 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Melee Attacks 47 | . . . 13 9 25 . Impact . | . . . . . . . Slashing 47 | . . . 13 9 25 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2512 | . . 37 685 485 1305 . Guns 989 | . . 36 270 195 488 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1522 | . . . 415 290 817 . Ramming 1 | . . 1 . . . . Kinetic 962 | . . 9 270 195 488 . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 27 | . . 27 . . . . Impact . | . . . . . . . Slashing 1522 | . . . 415 290 817 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 73 | . . . 23 . 50 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 73 | . . . 23 . 50 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . 1 . . . . Targets Rammed 2 | . . 2 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 30 | . . 20 9 8 30 . Average Temperature 8 | . . 13 4 6 8 . Received Heat Transfer 516 | . . . 120 99 297 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 804 | . 2 70 274 211 804 . Initial 287 | . . . 19 19 104 287 Average 197 | . 1 43 122 96 400 . Maximum Alert Level 3 | . . . 1 1 3 . Low Security (%) 67 | 100 100 100 78 99 25 . Level 1 18 | . . . 21 . 36 . Level 2 10 | . . . . . 29 . Level 3 3 | . . . . . 8 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . . 4 22 8 22 . Peak Tracking Total 7 | . . 2 6 3 7 . Tactical Retreats 6 | . . . 3 . 3 . Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 6 | . . . 4 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Garrison Relay 2 | . . . . . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 5 | . 2 . 1 2 . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 14 | . 8 . 3 3 . . Successful 9 | . 4 . 2 3 . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 10 | . 7 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . 3 . 2 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 7 | . . . . . 7 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 2065 | 110 182 148 464 397 764 . Spaces Moved 1310 | 89 151 101 244 241 484 . Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 1300 | 79 151 101 244 241 484 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 . Average Speed 123 | 112 120 120 120 121 130 . Slowest Speed 150 | 120 120 120 120 122 150 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 22 17 28 24 74 1 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 1599 | 95 152 123 358 328 543 . Wait 89 | . . 6 62 20 1 . Move 1300 | 88 150 100 243 240 479 . Hop . | . . . . . . . Pick Up 30 | . . 3 6 21 . . Fast Attach 22 | 7 1 . 8 2 4 . Attach 15 | . . 4 2 7 2 . Detach 8 | . 1 4 1 2 . . Swap 7 | . . 1 1 5 . . Drop 16 | . . . . 16 . . Fire 53 | . . 3 22 6 22 . Melee 47 | . . . 13 9 25 . Ram . | . . . . . . . Kick 2 | . . 2 . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . 10 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 111 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Evolved 1 slot: Propulsion x1 283 | -10/Materials | Identified exit to Mines 283 | -10/Materials | Discovered exit to Mines (range 8) 293 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Hacker-Mutant 310 | -10/Mines | Identified exit to Materials 310 | -10/Mines | Discovered exit to Materials (range 15) 388 | -10/Mines | Assembled infested the area 393 | -10/Mines | Assisted by a Guerilla fighting off Assembled 441 | -10/Mines | Entered Materials 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -9/Materials | Identified exit to Materials 890 | -9/Materials | Discovered exit to Materials (range 14) 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1173 | -8/Materials | Build established: Scavenger-Mutant 1294 | -8/Materials | Identified exit to Garrison 1302 | -8/Materials | Entered Garrison 1314 | -8/Garrison | Triggered checkpoint 1468 | -8/Garrison | Triggered checkpoint 1525 | -8/Garrison | Identified exit to Materials 1525 | -8/Garrison | Discovered exit to Materials (range 12) 1543 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1596 | -8/Garrison | Triggered checkpoint 1633 | -8/Garrison | Garrison Relay disabled 1764 | -8/Garrison | Triggered checkpoint 1841 | -8/Garrison | Destroyed 7 combat bots 1896 | -8/Garrison | Triggered checkpoint 1928 | -8/Garrison | Garrison Relay disabled 1954 | -8/Garrison | Discovered exit to Materials (range 10) 1967 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2053 | -8/Garrison | Discovered exit to Materials (range 10) 2066 | -8/Garrison | Entered Materials 2066 | -8/Materials | Self-destructed Last Messages --------------- 01928_ Relay Coupler [Sentry] tumbles out of relay unit. 01954_ EXIT=FOUND: MATERIALS 01967_ Attempting to access garrison exit controls... 01967_ Remote lockdown engaged. 01994_ Triggered Stasis Trap. 01994_ A bubble of rippling energy engulfs the area. 01994_ Field strength at 85. 01995_ Field strength at 70. 01996_ Field strength at 55. 01997_ Field strength at 40. 01998_ Field strength at 25. 01999_ Field strength at 10. 02000_ ALERT: Garrison interior compromised. 02000_ Stasis field depleted. 02018_ Acquired Aluminum Leg. 02020_ Acquired 18 matter. 02026_ S-10 Pest destroyed. 02053_ EXIT=FOUND: MATERIALS LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? 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| | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalNeutralizingGravjet Manual? 0 Play Time 00:37:33 Cumulative 8.4 hours Start 2021.10.03 @ 19:04:00 End 2021.10.04 @ 23:08:54 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 12 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 382aa67d-16fd-4f3a-945b-ddc66d4db5a9