Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 12:59:41 Player: FlightIntoTreads Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (258) 1290 Value Destroyed (15218) 15218 Prototype IDs (143) 2860 Alien Tech Used (14) 2800 Bonus (53764) 53764 TOTAL SCORE: 86832 Bonus ------- High Alert Combat Kills 3236 Follower Combat Kills 1910 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1182 Cogmind --------- Core Integrity 608/1600 Matter 387/425 Energy 471/490 System Corruption 6% Temperature Cool (10) Movement Treading (155) Location 0b11 Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (5) --- Advanced Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating AEGIS Remote Shield > --- WEAPON (4) ------- Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY (4) ---- Experimental Energy Well (1000) Sigix Quantum Sheargun Modified Quantum Sheargun Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Advanced Medium Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Experimental Phase Shifter Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating AEGIS Remote Shield > --- WEAPON ----------- Modified Quantum Sheargun Hypervelocity Multirail Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Experimental Coolant Injector Experimental Energy Well Experimental Weapon Cycler Experimental Weapon Cycler Experimental Phase Shifter Sigix Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun [Rating: 245] Favorites ----------- Power Zero-point Reactor Engine Ion Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Wheel Armored Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device AEGIS Remote Shield Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection SHELL Armor Artifact Matter Drive Weapon Sigix Broadsword Energy Gun Modified Quantum Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Graviton Cannon Launcher Shock Bomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 3 . . . . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 390 | 8 10 5 1 1 9 15 12 25 1 2 6 1 7 3 . 1 7 1 3 6 . 2 4 . 5 7 2 14 42 21 60 109 Power 17 | 1 . . . 1 . 1 2 5 . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . 1 2 Engine 9 | 1 . . . 1 . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 Propulsion 45 | 2 . . . . 3 1 3 8 . . . . 1 1 . . . . . 3 . . . . . 1 . . 2 . 9 11 Treads 25 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 9 11 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 1 8 . . . . 1 1 . . . . . 3 . . . . . 1 . . . . . . Utility 175 | 2 . 3 1 . 4 2 1 11 1 . 1 1 4 . . 1 3 . 2 3 . 2 2 . 3 5 2 10 15 16 32 48 Device 80 | 1 . 1 . . 2 1 . 5 1 . . 1 1 . . . 3 . 1 1 . . 1 . . 2 . 4 9 14 13 19 Storage 24 | . . 1 1 . 1 1 1 1 . . . . . . . . . . 1 1 . . . . . 1 . 2 4 . 7 2 Processor 15 | 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 4 4 Hackware 10 | . . . . . . . . . . . . . 1 . . 1 . . . . . 2 1 . 2 1 1 1 . . . . Protection 45 | . . . . . . . . 4 . . 1 . 2 . . . . . . 1 . . . . 1 1 1 2 2 . 7 23 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 153 | 3 10 2 . . 2 11 6 1 . 2 5 . 2 1 . . 4 1 . . . . 2 . 1 1 . 4 24 5 18 48 Energy Gun 41 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 29 Energy Cannon 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 5 . 1 . Ballistic Gun 32 | 1 3 2 . . 1 4 2 . . . . . . . . . . . . . . . . . . . . . 1 2 5 11 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Launcher 14 | . . . . . . 5 3 . . 1 1 . . . . . . . . . . . 1 . . . . . 1 1 1 . Special Weapon 10 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 2 1 . Impact Weapon 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 30 | . . . . . . 2 1 1 . 1 2 . 2 1 . . 2 . . . . . . . . 1 . 2 12 . 2 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Unidentified Prototypes 40 | . . . . . 1 . 1 3 . . . . 2 . . . . . . 5 . 1 2 . 1 1 . 3 6 . 9 5 Parts Lost 23 | . . 2 . . . 1 2 . . . . . . . . . . . 2 . . . . . . . . . 2 . 1 13 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 Utility 9 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 5 Weapon 7 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Highest Loss Streak 2 | . . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 2 Average Slot Usage (%) 82 | . 100 99 89 85 87 89 76 84 84 86 92 100 78 91 93 93 93 94 90 82 88 89 92 94 91 94 93 93 74 72 76 88 Engine 2 | . 14 14 14 14 9 9 8 5 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 4 Treads 9 | . 28 28 28 28 5 . . . . . . . . . . . . . . . . . . . . . . . 7 8 11 11 Wheel 2 | . . . . . 21 27 21 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . 38 38 38 38 38 29 32 33 33 29 29 27 26 29 26 26 26 23 23 21 21 1 . . . Device 10 | . 14 11 . . 9 9 . 5 7 7 1 7 6 6 6 3 10 11 10 11 11 10 10 10 6 3 4 6 7 15 16 12 Storage 11 | . . 1 14 14 15 18 18 7 7 7 7 7 6 6 6 6 5 5 5 7 11 10 10 10 9 9 8 9 12 12 13 10 Processor 12 | . 14 14 4 . 9 9 9 14 15 15 15 15 13 13 13 13 11 11 11 11 11 10 10 10 9 9 8 9 8 5 15 19 Hackware 6 | . . . . . . . . . . . . . 6 6 6 9 11 11 10 5 5 15 19 21 26 30 32 31 22 14 1 . Protection 5 | . . . . . . . . 2 7 7 13 7 7 13 13 13 11 11 11 11 11 10 5 5 5 6 8 4 3 4 4 16 Energy Gun 2 | . 22 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Ballistic Gun 3 | . 3 18 28 28 9 10 3 . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Launcher 1 | . . . . . . 6 14 . . . . 7 . . . . . . . . . . 3 5 2 . . . . 2 . . Slashing Weapon 2 | . . . . . . . . 5 . 1 2 7 . 5 6 6 4 . . . . . . . . 1 4 4 3 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 10 10 40 88 88 93 103 179 98 19 21 28 25 25 29 29 29 30 30 30 31 31 31 41 41 41 44 46 72 121 145 182 195 Greatest Support 210 | 40 40 40 40 40 34 34 34 24 20 22 26 26 26 36 36 30 30 30 30 41 53 53 53 41 53 58 63 63 170 170 205 210 Greatest Overweight (x) 57 | . . . 2 2 8 3 8 4 . . 1 . . 1 . . . . . . . . . . . . . 1 . . 57 1 Average Overweight (x) . | . . . 1 2 3 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 44 | 4 4 12 24 24 24 24 44 44 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 20 20 24 24 Average Capacity 18 | 4 4 5 19 24 24 24 43 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 11 12 12 16 20 23 17 Most Carried 36 | 4 4 5 20 21 22 24 36 35 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 7 7 12 12 12 20 20 24 24 Average Carried 17 | 1 3 3 14 20 18 22 30 8 8 7 7 8 7 7 7 7 7 8 7 7 8 6 7 6 5 10 11 11 15 18 22 16 Final Capacity 44 | 4 4 12 24 24 24 24 44 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 12 12 12 20 20 24 24 Final Carried 33 | 4 4 5 20 21 22 22 33 8 8 8 8 8 8 7 7 8 8 8 7 8 8 7 6 7 7 12 11 12 18 18 23 24 Class Distribution -------------------- 33% | Scavenger-Mutant 12% | Hauler-Mutant 11% | Wizard-Assassin 7% | Wizard-Mutant 7% | Mutant 6% | Wizard-Scout 5% | Scavenger-Gunner 3% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Scavenger-Scout | -6/Waste Scavenger-Scout | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -4/Armory Wizard-Scout | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Ninja | -2/Testing Wizard-Assassin | -2/Section 7 Wizard-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 9274 | 346 . 99 40 35 205 329 374 180 . 92 30 24 . 194 18 13 . 17 50 . 60 . 124 . 89 70 20 160 548 575 3070 2512 Remotely 695 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695 Salvage Created 16950 | 297 54 193 . 84 248 962 1219 55 . 68 30 . . 33 154 58 53 . . . . . . . 221 481 207 199 617 1356 6552 3809 Parts 750 | 28 . 3 . 2 3 39 80 4 . 5 5 . . 4 5 3 6 . . . . . . . 16 13 5 11 37 87 169 225 Haulers Intercepted 4 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 4 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 188 | . . 4 . 2 3 20 19 . . 3 . . . . . . 3 . . . . . . . 2 . . . 12 20 61 39 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . 3 2 Guns 111 | . . 2 . 2 3 3 1 . . . . . . . . . . . . . . . . . . . . . 1 12 51 36 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 53 | . . 2 . . . 9 16 . . 3 . . . . . . 3 . . . . . . . . . . . 7 8 5 . Classes Destroyed 24 | 3 . 1 . . 2 4 3 . . 1 . . . . . . . . . . . . . . . 1 . . 3 . 6 . Worker 13 | 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 2 5 . Builder 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . 1 2 . . Tunneler 10 | 9 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 14 | 1 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 3 . . . 1 5 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 12 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . 2 3 3 . Swarmer 40 | . . . . . . 4 3 . . 3 . . . . . . 3 . . . . . . . . . . . 9 9 9 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 38 | . . 4 . 2 2 10 9 . . . . . . . . . . . . . . . . . 2 . . . . . 9 . Brawler 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Duelist 7 | . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Sentry 9 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . 1 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 20 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 15 . Programmer 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 8 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 25 | 5 1 2 . 2 4 5 8 1 . 4 . . . . 1 . 3 . . . . . . . 2 3 2 1 9 14 25 3 Combat Bots Only 23 | . . 2 . 2 2 5 5 . . 3 . . . . . . 3 . . . . . . . 2 . . . 9 9 23 3 Max Kills in Single Turn 4 | 1 1 1 . 1 1 2 3 1 . 2 1 . . 1 1 . 3 . . . . . . . 1 1 1 1 4 4 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 2 3 . . 2 . . . . . . 3 . . . . . . . . . . . 4 4 4 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 7 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 19346 | . . 253 . 72 271 352 814 20 . 97 . 44 . . 39 7 46 18 240 . 26 25 . . 165 71 178 197 1940 682 4502 9287 Core 1552 | . . 38 . 43 59 33 118 . . 38 . . . . 11 7 17 . 82 . 26 . . . 96 46 . 19 146 68 66 639 Absorbed by Shields 10956 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401 419 2237 7899 Reduced by Siege Mode 625 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 20 226 347 Core Remaining (%) 80 | 100 . . . 67 . . 61 . . . . 94 . . . 97 . . . . 87 . . 93 . 89 . . 78 . . 38 Volleys Fired 774 | 66 3 15 . 5 23 30 34 . . 3 9 . . . . . 1 . . . . . 2 . 1 . . . 14 52 160 356 Largest 4 | 1 1 2 . 1 1 2 2 . . 1 1 . . . . . 1 . . . . . 1 . 1 . . . 1 1 4 4 Hottest 400 | 20 100 90 . 24 24 72 72 . . 33 20 . . . . . 100 . . . . . 100 . 52 . . . 120 52 290 400 Shots Fired 1465 | 66 3 26 . 5 23 40 52 . . 3 9 . . . . . 1 . . . . . 2 . 1 . . . 14 51 290 879 Gun 1322 | 66 . 26 . 5 23 6 7 . . . . . . . . . . . . . . . . . . . . . 2 46 284 857 Cannon 33 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 7 . 2 22 Launcher 92 | . . . . . . 34 45 . . 3 . . . . . . . . . . . . 1 . 1 . . . 2 3 3 . Special 18 | . 3 . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 3 2 1 . Kinetic 553 | 66 . 4 . 5 23 6 7 . . . . . . . . . . . . . . . . . . . . . 2 46 169 225 Thermal 34 | . 3 14 . . . . . . . . 8 . . . . . 1 . . . . . 1 . . . . . 7 . . . Explosive 16 | . . . . . . 3 . . . 3 . . . . . . . . . . . . 1 . 1 . . . 2 3 3 . Electromagnetic 106 | . . 8 . . . 31 45 . . . . . . . . . . . . . . . . . . . . . . . 22 . Slashing 749 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 654 Robot Hit Streak 51 | 7 . 14 . 10 12 22 9 . . 3 4 . . . . . . . . . . . . . . . . . 5 30 51 43 Robot Miss Streak 4 | 3 . 2 . 1 2 2 2 . . . 1 . . . . . . . . . . . . . . . . . 3 3 2 4 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 1412 | 46 . 22 . 5 25 24 32 10 . 4 1 . . 2 2 2 . . . . . . . . 8 9 7 10 55 47 301 800 Core Hits 994 | 21 . 8 . 5 11 33 48 1 . 5 3 . . 1 1 1 4 . . . . . . . 4 4 3 3 24 53 237 524 Critical Hits 534 | 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 12 50 188 278 Critical Kills 107 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 3 18 55 28 Critical Parts Destroyed 283 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 4 30 108 138 Melee Attacks 349 | . 5 . . . 5 . 3 15 . 3 . . 2 2 7 8 6 . 1 . . . . . 13 32 27 25 95 28 59 13 Impact 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 302 | . . . . . . . 3 15 . 3 . . 2 2 7 8 6 . . . . . . . . 13 27 23 93 28 59 13 Piercing 33 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 13 19 . . . . . . Sneak Attacks 41 | . . . . . 2 . 2 1 . 1 . . . 2 1 . . . . . . . . . 5 5 2 4 6 2 8 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56888 | 403 9 474 . 121 502 1842 2659 422 . 392 55 . . 192 127 165 387 . . . . . . . 797 1266 856 1828 8220 2206 13557 20408 Guns 28573 | 403 . 240 . 121 349 142 120 . . . . . . . . . . . . . . . . . . . . . 25 635 7417 19121 Cannons 548 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . 33 422 Explosions 7812 | . . 233 . . . 1700 2310 . . 204 . . . . . . 387 . . . . . . . . . . . 762 1014 1202 . Melee 19401 | . . . . . 153 . 229 422 . 188 . . . 192 127 165 . . . . . . . . 797 1266 856 1828 7214 557 4833 574 Ramming 499 | . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 126 . 72 291 Kinetic 9439 | 403 . 28 . 121 349 142 120 . . . . . . . . . . . . . . . . . . . . . 25 635 4410 3206 Thermal 1411 | . . 357 . . . 103 416 . . . 55 . . . . . 387 . . . . . . . . . . . 93 . . . Explosive 3659 | . . . . . . 272 205 . . 204 . . . . . . . . . . . . . . . . . . 762 1014 1202 . Electromagnetic 3339 | . . 88 . . . 1325 1689 . . . . . . . . . . . . . . . . . . . . . . . 237 . Impact 153 | . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36976 | . . . . . . . 229 422 . 188 . . . 192 127 165 . . . . . . . . . 651 856 1828 7214 557 7636 16911 Piercing 1412 | . . . . . . . . . . . . . . . . . . . . . . . . . 797 615 . . . . . . Highest Corruption 20 | . . . . . . . 2 . . . . . 3 3 3 3 . . . . . . . . . . . . 2 2 20 6 Average Corruption 8 | . . . . . . . 2 . . . . . 3 3 3 3 . . . . . . . . . . . . 1 1 14 4 Corruption Purged 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Effects 438 | . . . . . . . 4 . . . . . . 2 3 5 . . . . . . . . . . . . 5 7 282 130 Message Errors 66 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 43 19 Matter Fused 76 | . . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . . . . . 51 20 Heat Flow Errors 41 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 26 12 Energy Discharges 37 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 25 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 42 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 3 1 24 11 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Misfires 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Misdirections 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . Targeting Errors 91 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 43 45 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2764 | . . 12 . . 68 6 204 8 . 91 . . . . 8 . 56 . . . . . . . 103 524 286 166 331 117 747 37 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 374 | . . 12 . . . 6 134 . . . . . . . . . 56 . . . . . . . . . . . . 117 49 . Melee 2390 | . . . . . 68 . 70 8 . 91 . . . . 8 . . . . . . . . . 103 524 286 166 331 . 698 37 Knockbacks 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Impact 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 483 | . . 49 . . . 67 158 . . . . . . . . . . . . . . . . . . . . . . 116 93 . Shots 16 | . . 1 . . . 4 7 . . . . . . . . . . . . . . . . . . . . . . 2 2 . Rammed 45 | . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 2 20 Targets Rammed 48 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 4 20 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 399 | . 20 41 . 2 . . 154 . . . . 17 . . 12 . . . 2 . 42 45 61 . 77 25 106 70 72 38 180 399 Average Temperature 77 | . 11 15 . 2 . . 28 . . . . 12 . . 12 . . . 2 . 22 28 32 . 36 9 42 45 39 38 60 117 Received Heat Transfer 1283 | . . 111 . 42 162 108 216 . . . . 18 . . 18 . . 9 33 . . . . . . . 27 . 145 . 176 218 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 6 22 Total Turns 867 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 99 288 418 Longest Duration 152 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 26 102 152 Robots Corrupted 12 | . . . . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 12 | . . . . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 38 | . . . . . 1 10 14 . . . . . . . . . . . . . . . . . 1 . . . 2 . 6 4 Impact Corruptions 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1699 | . . 620 . . . 150 350 . . . 185 . . . . . 320 . . . . . . . . . . . 74 . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 2 . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 791 | 60 10 83 . 50 146 694 752 365 . . . . 37 51 431 393 365 . . . . 38 421 . 208 203 144 124 287 451 791 . Initial 338 | . . 3 . . 19 101 338 266 . . . . . 12 23 301 197 . . . . . 18 . . 40 22 22 65 . 1 . Average 183 | 32 3 39 . 46 112 371 553 290 . . . . 24 28 141 330 280 . . . . 23 96 . 107 114 58 58 44 161 403 . Maximum Alert Level 4 | . . . . . . 2 3 1 . . . . . . 2 1 1 . . . . . 2 . 1 1 . . 1 2 4 . Low Security (%) 43 | 100 100 100 . 100 100 9 . 9 . . . . 100 100 78 . 36 . . . . 100 80 . 92 98 100 100 93 67 2 . Level 1 12 | . . . . . . 58 11 90 . . . . . . 14 100 63 . . . . . 16 . 7 1 . . 6 23 5 . Level 2 11 | . . . . . . 32 88 . . . . . . . 6 . . . . . . . 3 . . . . . . 8 8 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Level 4 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . . 1 1 1 2 2 . 1 . . 1 . 3 . 1 . . . . 1 1 . 1 3 2 3 8 3 6 . Investigation 5 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . Extermination 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 5 2 3 . Reinforcement 14 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 2 3 1 2 . Assault 5 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison 4 | . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 29 | . . . . . 1 . 3 . . . . . . . . . . . . . . 2 3 . 2 1 3 . 1 . 13 . Communications Jammed 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 40 27 11 . Distress Signals 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 40 27 11 . Times Spotted 418 | . . 4 . 2 9 21 29 6 . 4 . 1 3 2 3 4 7 3 4 . 1 16 14 . 19 7 18 10 33 27 87 84 Peak Tracking Total 17 | . . 2 . 2 3 5 6 2 . 4 . 1 3 1 1 3 5 3 4 . 3 17 11 . 8 4 7 3 6 6 17 6 Tactical Retreats 32 | . . . . . 1 3 7 1 . 1 . 1 1 . . . . . 1 . 1 . . . 2 1 4 . 4 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 12 | . . . . . . 4 1 . . . . . 1 . . 2 . . . . . . . . . . . . 1 2 1 . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 56 | . . . . . 2 3 8 . . . . . . . 3 . . . . . . . 4 . 2 8 . 6 9 2 4 5 Max in Single Turn 3 | . . . . . 1 2 3 . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 99 | . 1 . 2 . 1 . 3 5 . 1 3 . 6 . 6 . 5 . . 4 . 2 7 . 10 12 6 6 12 5 2 . Terminals 69 | . 1 . . . . . 3 2 . 1 . . 3 . 5 . 2 . . . . 2 6 . 7 10 5 6 10 4 2 . Fabricators 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Garrison Access 8 | . . . . . 1 . . . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . 1 1 . . Total Hacks 437 | . 2 . 2 . 3 . 8 11 . 3 23 . 11 . 15 . 14 . . 17 . 7 58 . 50 38 25 44 68 27 11 . Successful 334 | . 1 . 2 . 2 . 3 3 . 1 23 . 7 . 8 . 9 . . 17 . 3 36 . 40 34 20 35 59 23 8 . Failed 101 | . 1 . . . 1 . 5 8 . 2 . . 4 . 7 . 5 . . . . 4 21 . 9 4 5 9 9 4 3 . Catastrophic 14 | . 1 . . . . . 1 4 . . . . . . 2 . . . . . . . 4 . 1 . . 1 . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Manual 214 | . 1 . 1 . 1 . . 4 . 3 . . 3 . 4 . 6 . . . . 3 36 1 25 20 11 34 41 12 8 . Terminals 336 | . 2 . . . . . 8 4 . 3 . . 7 . 12 . 7 . . . . 7 53 . 39 32 24 44 58 25 11 . Fabricators 15 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 5 . 6 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 8 | . . . . . . . . 4 . . . . 1 . . . 3 . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 8 . . . Garrison Access 17 | . . . . . 3 . . . . . . . 1 . 3 . 4 . . . . . . . 1 . 1 . 2 2 . . Terminal Hacks 241 | . 1 . 2 . . . 3 1 . . 23 . 3 . 6 . 4 . . 17 . 3 25 . 25 21 15 29 40 16 7 . Record 12 | . . . 1 . . . . . . . 6 . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 31 | . . . . . . . . . . . 7 . . . . . . . . 4 . . 5 . 4 4 3 3 . 1 . . Robot Schematic 11 | . . . . . . . . . . . 7 . . . . . . . . . . . 1 . 1 . . . . 2 . . Robot Analysis 9 | . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . 1 1 . . Prototype ID Bank 50 | . . . . . . . . . . . 3 . . . . . . . . 4 . . 1 . 10 2 1 14 11 2 2 . Open Door 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Branch Access Points 8 | . . . . . . . 1 1 . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . . 1 . . Emergency Access Points 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 2 . 1 . . . Machine Index 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 . . . Terminal Index 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Unreport Threat 19 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 4 . 1 1 3 1 1 3 3 . Locate Traps 10 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 1 . 2 . 1 2 . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 5 . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Recall Extermination 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 5 1 . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Registered Components 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Zone Layout 24 | . 1 . . . . . . . . . . . . . . . . . . . . 1 4 . 3 5 1 3 4 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 5 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 7 . . . Insert Component 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . 6 . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Garrison Access Hacks 9 | . . . . . 2 . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 2 2 . . Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . Coupler Status 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 56 | . . . . . . . . 1 . 1 . . 1 . 1 . 2 . . . . . 10 . 6 7 5 6 10 5 1 . Terminals 48 | . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . 8 . 4 7 4 6 9 5 1 . Track 15 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 3 1 1 4 1 1 . Assimilate 12 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 . 1 . 1 3 . 2 . . Botnet 16 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 3 2 2 3 2 . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . Reprogram 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 1 . . . 1 . 3 4 . 1 . . 4 . 6 . 4 . . . . 2 3 . 8 4 4 6 3 4 2 . Full Trace Events 4 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 7 . . . . . . . . . . . 1 . 1 . . . . 2 . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Matter 899 | . . . . . . . . . . . . . . . . . . . . . . . 263 . 636 . . . . . . . Time 118 | . . . . . . . . . . . . . . . . . . . . . . . 62 . 56 . . . . . . . Total Robot Build Rating 26 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 12 . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . . 7 . . . . . . . . 4 . . 5 . 5 5 3 3 1 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 3 . . . . 3 . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . disable_scanner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total Allies 40 | . . . . 1 . . . 1 . . 1 . . 18 1 . 1 . . . . . 5 . 3 . 1 2 2 3 1 . Largest Group 18 | . . . . 1 1 . . 1 1 1 1 . . 18 11 10 6 . . . . . 4 . 3 . 1 1 1 2 2 . Highest-Rated Group 668 | . . . . 31 31 . . 10 10 10 59 . . 668 480 416 250 . . . . . 148 . 152 . 26 44 108 444 444 . Highest-Rated Ally 222 | . . . . 31 31 . . 10 10 10 59 . . 50 50 50 46 . . . . . 56 . 54 . 26 44 108 222 222 . Total Orders 8 | . . . . . . . . 4 . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . STAY 7 | . . . . . . . . 4 . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 271 | . . . . . 15 . . . . . . . . 83 24 15 15 . . . . . 19 . 10 . . . 7 1 82 . Total Damage 12064 | . . . . . 211 . . . . . . . . 3466 736 489 336 . . . . . 454 . 377 . . . 360 123 5512 . Kills 68 | . . . . . 1 . . . . . . . . 10 10 5 3 . . . . . 5 . 1 . . . . . 33 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . . . . 1 1 . . Derelict Logs Recovered 7 | . . 1 . . . . . . 1 . . 2 . . . . . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 22247 | 435 267 665 699 103 332 736 1195 452 95 201 119 264 119 145 174 166 172 58 203 55 77 103 333 9 292 462 316 319 2907 855 6795 3124 Spaces Moved 17394 | 141 116 375 368 46 151 407 519 848 268 411 110 400 321 219 337 148 435 198 283 143 324 377 643 35 877 1105 773 726 1386 433 3177 1294 Core 52 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Treads 6910 | 139 116 375 368 46 . . . . . . . . . . . . . . . . . . . . . . . . 1012 433 3127 1294 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1077 | . . . . . 151 407 519 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9355 | . . . . . . . . 848 268 411 110 400 321 219 337 148 435 198 283 143 324 377 643 35 877 1105 773 726 374 . . . Fastest Speed 11 | 50 160 160 160 200 106 106 116 26 29 29 27 27 27 25 25 28 28 28 27 23 14 14 14 23 14 14 11 11 23 135 135 135 Average Speed 88 | 158 160 160 184 200 121 108 144 29 29 29 34 27 29 28 27 28 28 28 27 26 22 22 22 23 22 22 22 22 104 135 186 150 Slowest Speed 2900 | 160 160 160 200 200 160 116 165 330 29 30 101 27 30 98 28 28 28 28 29 27 26 23 23 23 23 23 23 92 135 135 2900 177 Overloaded Moves 295 | . . . . . . . . . . . . . . . . . . . . . 13 11 27 . 42 135 57 10 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . 5 1 . . 1 4 . . . . 1 2 . 1 6 1 . 9 8 6 2 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 1 Exploration Rate (%) 44 | 6 29 85 69 10 17 72 40 28 46 61 74 59 14 92 9 34 14 42 50 60 50 11 38 45 25 76 23 59 60 15 81 68 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 . . . . . . . 1 1 . . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 22 | . . . . . 1 . 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . . . . . . 2 2 . 1 . . . . . 1 . . 1 . . . . . . . . . . . Spaces Dug 207 | . 6 . . . 2 . . 4 . . . . 2 . 4 3 15 . 1 . . . 28 . 29 13 13 9 35 16 27 . Terrain Destroyed 869 | . 6 12 . . 2 8 86 4 . 25 . . 2 . 4 3 15 . 1 . . . 46 . 29 13 13 9 46 100 63 382 Melee 129 | . 3 . . . 2 . . 4 . . . . 2 . 4 3 6 . 1 . . . . . 5 13 13 9 21 16 27 . Projectile 394 | . 3 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . 5 382 AOE 346 | . . 12 . . . 8 86 . . 25 . . . . . . 8 . . . . . 45 . 24 . . . 23 84 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Ac0 Total 22803 | 296 174 415 388 53 266 661 909 1032 283 484 173 553 341 297 405 259 472 198 404 158 325 387 824 35 941 1256 856 834 2642 595 3722 2165 Wait 3328 | 77 34 10 . . 71 165 307 106 16 60 39 154 7 73 62 66 17 . 116 1 3 14 174 . 48 104 56 46 1011 41 171 279 Move 17269 | 140 115 374 367 45 151 406 518 837 265 410 109 397 314 218 336 147 434 195 278 142 321 364 640 34 859 1089 761 721 1381 432 3176 1293 Hop 45 | . . . . . . . . 5 1 . . 1 3 . . . . 1 2 . 1 6 1 . 8 7 5 2 2 . . . Pick Up 211 | 5 1 5 18 1 5 5 22 3 . 2 5 . 1 . . 1 2 . 1 2 . 1 1 1 2 10 3 7 20 9 35 43 Fast Attach 119 | 6 . 2 1 . 2 2 2 11 . . . . 1 2 . . 4 1 . 7 . . . . 2 2 1 6 16 3 20 28 Attach 150 | 1 . 2 . . 4 1 5 11 . 2 3 . 4 1 . . 3 . 1 . . 2 3 . 2 3 1 8 28 7 25 33 Detach 80 | . . 1 1 . . . 2 5 . 1 1 . 4 . . . 1 . . 1 . . 1 . 2 2 . 7 27 4 13 7 Swap 138 | 1 10 1 . 1 3 12 5 3 1 . 3 1 2 . . 1 . . 2 . . . 2 . 1 2 . 2 8 12 16 49 Drop 219 | . 1 3 1 1 2 8 11 36 . 1 4 . 3 1 . . 4 1 3 5 . . . . 3 5 2 10 22 7 41 44 Fire 774 | 66 3 15 . 5 23 30 34 . . 3 9 . . . . . 1 . . . . . 2 . 1 . . . 14 52 160 356 Melee 349 | . 5 . . . 5 . 3 15 . 3 . . 2 2 7 8 6 . 1 . . . . . 13 32 27 25 95 28 59 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 4 20 Escape Stasis 68 | . . . . . . 32 . . . . . . . . . 36 . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Ext / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 436 | -11/Scrapyard | Entered Materials 437 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 5) 703 | -10/Materials | Entered Mines 731 | -10/Mines | Learned location of 1 exit from Materials 761 | -10/Mines | Discovered new exit (range 5) 1027 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1230 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1234 | -10/Mines | Found Prototype Device 1268 | -10/Mines | Discovered new exit (range 5) 1270 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1304 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1304 | -10/Mines | Discovered new exit (range 5) 1368 | -10/Mines | Entered Exiles 1413 | -10/Exiles | Met 8R-AWN 1437 | -10/Exiles | Met EX-HEX 1532 | -10/Exiles | Met EX-DEC 1559 | -10/Exiles | Learned location of Zion (-6) 1776 | -10/Exiles | Met EX-BIN 1804 | -10/Exiles | Aligned with FarCom system 1806 | -10/Exiles | Given EX-Vault access code 1852 | -10/Exiles | Opened EX-Vault 1862 | -10/Exiles | Found Modified TNC 1867 | -10/Exiles | Found YOLO Cannon 1872 | -10/Exiles | Found Field Lobotomy Kit 1885 | -10/Exiles | Build established: Hauler-Mutant 1917 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2045 | -10/Exiles | Discovered new exit (range 14) 2067 | -10/Exiles | Stole three prototypes: Modified TNC, YOLO Cannon, Field Lobotomy Kit 2067 | -10/Exiles | Entered Mines 2149 | -9/Mines | Discovered new exit (range 9) 2150 | -9/Mines | Met a Derelict testing a Signal Generator 2161 | -9/Mines | Found Signal Generator 2170 | -9/Mines | Entered Materials 2170 | -8/Materials | Accompanied by 1 ally 2170 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2171 | -8/Materials | Identified exit to Factory 2172 | -8/Materials | Identified Exp. Sensor Array 2241 | -8/Materials | Garrison activated, responded to threat 2502 | -8/Materials | Identified exit to Garrison 2502 | -8/Materials | Entered Garrison 2546 | -8/Garrison | Triggered checkpoint 2569 | -8/Garrison | Triggered checkpoint 2745 | -8/Garrison | Discovered new exit (range 12) 2978 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Discovered new exit (range 11) 3058 | -8/Garrison | Triggered checkpoint 3218 | -8/Garrison | Discovered new exit (range 10) 3234 | -8/Garrison | Installed Relay Interface Framework 3238 | -8/Garrison | Entered Materials 4038 | -8/Materials | First assault squad dispatched 4324 | -8/Materials | Discovered exit to Factory (range 15) 4433 | -8/Materials | Entered Factory 4433 | -7/Factory | Evolved 2 slots: Propulsion x2 4435 | -7/Factory | FarCom data flow suspended 4716 | -7/Factory | Identified exit to Lower Caves 4837 | -7/Factory | Discovered new exit (range 11) 4885 | -7/Factory | Entered Lower Caves 4885 | -7/Lower Caves | Accompanied by 1 ally 4918 | -7/Lower Caves | Encountered a Warlord checkpoint 4923 | -7/Lower Caves | Discovered new exit (range 13) 4926 | -7/Lower Caves | Identified exit to Lower Caves 4980 | -7/Lower Caves | Entered another Lower Caves area 4980 | -7/Lower Caves | Accompanied by 1 ally 5179 | -7/Lower Caves | Discovered new exit (range 4) 5180 | -7/Lower Caves | Identified exit to Data Miner 5181 | -7/Lower Caves | Entered Data Miner 5181 | -7/Data Miner | Discovered new exit (range 6) 5187 | -7/Data Miner | Build established: Scout 5187 | -7/Data Miner | Met Data Miner 5193 | -7/Data Miner | Learned location of Section 7 (-2) 5193 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5198 | -7/Data Miner | Received God Mode back door access code from Data Miner 5218 | -7/Data Miner | Assimilated Data Miner with FLK Orb 5232 | -7/Data Miner | Identified exit to Proximity Caves 5288 | -7/Data Miner | Destroyed Data Miner 5295 | -7/Data Miner | Found Prototype Hackware 5296 | -7/Data Miner | Found Prototype Hackware 5297 | -7/Data Miner | Found Prototype Hackware 5299 | -7/Data Miner | Found Prototype Hackware 5300 | -7/Data Miner | Entered Proximity Caves 5317 | -6/Proximity Caves | Learned Factory emergency access door positions 5459 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5467 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5558 | -6/Proximity Caves | Discovered new exit (range 16) 5562 | -6/Proximity Caves | Identified exit to Factory 5564 | -6/Proximity Caves | Entered Factory 5564 | -6/Factory | Evolved 2 slots: Utility x2 5565 | -6/Factory | Identified System Mapper 5606 | -6/Factory | Discovered new exit (range 10) 5608 | -6/Factory | Identified exit to Lower Caves 5683 | -6/Factory | Manually triggered Chute Trap 5683 | -6/Factory | Sucked down chute 5683 | -6/Factory | Entered Waste 5686 | -6/Waste | Spotted C-40 Crusher 5689 | -6/Waste | Spotted C-40 Crusher 5693 | -6/Waste | Warlord forces began an assault 5718 | -6/Waste | Spotted C-40 Crusher 5760 | -6/Waste | Allies destroyed C-40 Crusher 5765 | -6/Waste | Spotted C-40 Crusher 5770 | -6/Waste | Allies destroyed C-40 Crusher 5781 | -6/Waste | Discovered new exit (range 11) 5789 | -6/Waste | Identified exit to Factory 5828 | -6/Waste | Entered Factory 5828 | -6/Factory | Accompanied by 11 allies 5990 | -6/Factory | Identified exit to Garrison 6002 | -6/Factory | Entered Garrison 6002 | -6/Garrison | Accompanied by 10 allies 6004 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 6012 | -6/Garrison | Build established: Scavenger-Scout 6106 | -6/Garrison | Triggered checkpoint 6143 | -6/Garrison | Discovered new exit (range 9) 6146 | -6/Garrison | Identified exit to Factory 6168 | -6/Garrison | Entered Factory 6168 | -5/Factory | Accompanied by 6 allies 6168 | -5/Factory | Evolved 2 slots: Utility x2 6279 | -5/Factory | Identified exit to Upper Caves 6296 | -5/Factory | Identified exit to Factory 6340 | -5/Factory | Entered Upper Caves 6341 | -5/Upper Caves | Encountered a Warlord checkpoint 6394 | -5/Upper Caves | Discovered new exit (range 14) 6397 | -5/Upper Caves | Identified exit to Upper Caves 6398 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6398 | -5/Upper Caves | Entered another Upper Caves area 6482 | -5/Upper Caves | Build established: Hacker-Scout 6565 | -5/Upper Caves | Spotted B-75 Beast 6599 | -5/Upper Caves | Discovered new exit (range 8) 6599 | -5/Upper Caves | Learned 4 Factory zone layouts 6601 | -5/Upper Caves | Identified exit to Zhirov 6601 | -5/Upper Caves | Entered Zhirov 6601 | -5/Zhirov | Discovered new exit (range 3) 6606 | -5/Zhirov | Met Zhirov 6611 | -5/Zhirov | Learned location of Quarantine (-3) 6612 | -5/Zhirov | Learned location of Testing (-2) 6612 | -5/Zhirov | Learned location of Command (-1) 6614 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6619 | -5/Zhirov | Found Alien Artifact 6619 | -5/Zhirov | Identified Integrated Reactor 6619 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6645 | -5/Zhirov | Found Alien Artifact 6655 | -5/Zhirov | Identified exit to Proximity Caves 6656 | -5/Zhirov | Entered Proximity Caves 6685 | -4/Proximity Caves | Learned Research terminal intel 6712 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6725 | -4/Proximity Caves | Discovered exit to Factory (range 6) 6727 | -4/Proximity Caves | Learned Research emergency access door positions 6733 | -4/Proximity Caves | Entered Factory 6733 | -4/Factory | Evolved 2 slots: Utility x2 6734 | -4/Factory | Identified exit to Extension 6738 | -4/Factory | Identified Quantum Router 6834 | -4/Factory | Discovered new exit (range 11) 6836 | -4/Factory | Identified exit to Armory 6836 | -4/Factory | Entered Armory 6846 | -4/Armory | Found Fusion Bomb Launcher 6892 | -4/Armory | Identified Ghost Barrier 6940 | -4/Armory | Fabricated H-77 Assassin (x2) 6940 | -4/Armory | Local fabrication network quarantined 7149 | -4/Armory | Central database locked down 7162 | -4/Armory | Discovered new exit (range 15) 7166 | -4/Armory | Identified Transdimensional Reconstructor 7166 | -4/Armory | Warped through subspace to slip node 7166 | -4/Armory | Discovered new exit (range 1) 7166 | -4/Armory | Identified exit to Lab 7169 | -4/Armory | Entered Lab 7169 | -4/Lab | Discovered new exit (range 9) 7171 | -4/Lab | Identified exit to Research 7172 | -4/Lab | Unable to decrypt terminal 7172 | -4/Lab | Opened the door to a hidden lab 7173 | -4/Lab | Gained access to the hidden lab's interior 7175 | -4/Lab | Found Alien Artifact 7178 | -4/Lab | Entered Research 7178 | -3/Research | Evolved 2 slots: Utility x2 7180 | -3/Research | Loaded intel: 19 terminal locations 7180 | -3/Research | Identified Deep Network Scanner 7182 | -3/Research | Identified exit to Quarantine 7201 | -3/Research | Build established: Wizard-Scout 7294 | -3/Research | Identified Core Reset Matrix 7326 | -3/Research | Fabricated Kinetic Spear (x1) 7354 | -3/Research | Fabricated P-70 Sage? 7358 | -3/Research | Garrison activated, responded to threat 7371 | -3/Research | Spotted B-86 Titan 7468 | -3/Research | Central database locked down 7470 | -3/Research | Entered Quarantine 7471 | -3/Quarantine | Identified exit to Research 7476 | -3/Quarantine | Found Alien Artifact 7595 | -3/Quarantine | Found Alien Artifact 7607 | -3/Quarantine | Identified Subatomic Replicator 7607 | -3/Quarantine | Identified Terrabomb 7674 | -3/Quarantine | Found Alien Artifact 7730 | -3/Quarantine | Found Alien Slashing Weapon 7730 | -3/Quarantine | Identified Sigix Broadsword 7801 | -3/Quarantine | Met incapacitated Sigix Warrior 7801 | -3/Quarantine | Lockdown squad dispatched 7845 | -3/Quarantine | Repaired Broken Cld. Impulse Thruster 7867 | -3/Quarantine | Cryocooling Duct disabled 7873 | -3/Quarantine | Cryocooling Duct disabled 7882 | -3/Quarantine | Ambient heat levels rising (+20) 7882 | -3/Quarantine | Non-combat units ordered to evacuate 7888 | -3/Quarantine | Ambient heat levels rising (+20) 7888 | -3/Quarantine | Combat units ordered to evacuate 7890 | -3/Quarantine | Found Alien Artifact 7891 | -3/Quarantine | Found Transdimensional Reconstructor 7932 | -3/Quarantine | Entered Research 7932 | -2/Research | Evolved 2 slots: Utility x2 7996 | -2/Research | Identified exit to Testing 8204 | -2/Research | Discovered new exit (range 10) 8226 | -2/Research | Found Exp. Core Analyzer 8248 | -2/Research | Entered Testing 8250 | -2/Testing | Used Terrabomb 8251 | -2/Testing | Warped through subspace 8258 | -2/Testing | Found Prototype Ballistic Gun 8310 | -2/Testing | Found Exp. Transmission Jammer 8383 | -2/Testing | Found Ghost Barrier 8428 | -2/Testing | Found Prototype Device 8428 | -2/Testing | Identified Exp. Thermal Shield 8439 | -2/Testing | Discovered new exit (range 6) 8440 | -2/Testing | Identified exit to Access 8461 | -2/Testing | Found Prototype Protection 8461 | -2/Testing | Identified SHELL Armor 8539 | -2/Testing | Found Prototype Device 8552 | -2/Testing | Spotted Fortress 8566 | -2/Testing | Discovered new exit (range 6) 8567 | -2/Testing | Identified exit to Section 7 8567 | -2/Testing | Entered Section 7 8579 | -2/Section 7 | Identified Phase Redirector 8579 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 8579 | -2/Section 7 | Identified AEGIS Remote Shield 8579 | -2/Section 7 | Identified Hyp. Multirail 8690 | -2/Section 7 | Build established: Wizard-Ninja 8813 | -2/Section 7 | Spotted S7 Guard 8827 | -2/Section 7 | Destroyed 9 combat bots 8885 | -2/Section 7 | Destroyed S7 Guard 8889 | -2/Section 7 | Found Alien Artifact 9263 | -2/Section 7 | Build established: Wizard-Assassin 9283 | -2/Section 7 | Spotted Executioner 9286 | -2/Section 7 | Spotted Executioner 9289 | -2/Section 7 | Assimilated Executioner with FLK Orb 9321 | -2/Section 7 | Destroyed Executioner 9332 | -2/Section 7 | Found Exp. Core Analyzer 9334 | -2/Section 7 | Found Exp. Targeting Computer 9403 | -2/Section 7 | Found Transdimensional Reconstructor 9405 | -2/Section 7 | Found Transdimensional Reconstructor 9409 | -2/Section 7 | Found Transdimensional Reconstructor 9450 | -2/Section 7 | Found Alien Artifact 9943 | -2/Section 7 | Spotted B-99 Colossus 10037 | -2/Section 7 | Found Alien Artifact 10037 | -2/Section 7 | Identified LRC Matter Compressor 10037 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 10040 | -2/Section 7 | Found Alien Artifact 10040 | -2/Section 7 | Identified LRC Insulator 10040 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 10048 | -2/Section 7 | Found Alien Artifact 10048 | -2/Section 7 | Identified LRC Energy Well 10048 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 10176 | -2/Section 7 | Found Alien Artifact 10176 | -2/Section 7 | Identified Integrated Dissipator 10176 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10179 | -2/Section 7 | Found Integrated Dissipator 10179 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10182 | -2/Section 7 | Found Integrated Dissipator 10182 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 10733 | -2/Section 7 | Found Alien Energy Gun 10736 | -2/Section 7 | Found Alien Energy Gun 11020 | -2/Section 7 | Found Alien Energy Gun 11023 | -2/Section 7 | Found Alien Energy Gun 11025 | -2/Section 7 | Identified Sigix Quantum Sheargun (x4) 11030 | -2/Section 7 | Found Sigix Quantum Sheargun 11383 | -2/Section 7 | Assimilated C-65 Expert with FLK Orb 11383 | -2/Section 7 | Identified Matter Drive 11383 | -2/Section 7 | Identified Integrated Singularity Reactor 11387 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 11388 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 11392 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 11407 | -2/Section 7 | Found Integrated Dissipator 11407 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11474 | -2/Section 7 | Entered Access 11474 | -1/Access | Evolved 2 slots: Weapon x2 11696 | -1/Access | Warped through subspace 11759 | -1/Access | Destroyed 9 combat bots 11855 | -1/Access | Build established: Wizard-Mutant 11862 | -1/Access | Identified exit to Command 12294 | -1/Access | Spotted B-99 Colossus 12295 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 12296 | -1/Access | Spotted B-99 Colossus 12298 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 12329 | -1/Access | Entered Command 12329 | -1/Command | Accompanied by 2 allies 12834 | -1/Command | Found Prototype Ballistic Gun 12836 | -1/Command | Found Prototype Ballistic Gun 13022 | -1/Command | Spotted M Guard 13022 | -1/Command | Spotted M Guard 13022 | -1/Command | Spotted Combat Programmer 13023 | -1/Command | Spotted Combat Programmer 13037 | -1/Command | Destroyed M Guard 13056 | -1/Command | Destroyed M Guard 13059 | -1/Command | System corruption reached 10% 13059 | -1/Command | Assimilated Combat Programmer with FLK Orb 13062 | -1/Command | Identified Multirail (x2) 13078 | -1/Command | Destroyed Combat Programmer 13102 | -1/Command | Found Prototype Reactor 13102 | -1/Command | Identified Zero-point Reactor 13105 | -1/Command | Found Exp. Target Analyzer 13107 | -1/Command | Found AEGIS Remote Shield 13111 | -1/Command | Found Zero-point Reactor 13126 | -1/Command | Found Prototype Launcher 13129 | -1/Command | Found Zero-point Reactor 13131 | -1/Command | Found Zero-point Reactor 13139 | -1/Command | Found AEGIS Remote Shield 13311 | -1/Command | Met MAIN.C 13343 | -1/Command | Destroyed MAIN.C Shell 13346 | -1/Command | MAIN.C activated Command garrisons 13346 | -1/Command | 0b10 Conduit disabled 13359 | -1/Command | All MAIN.C guards destroyed 13394 | -1/Command | Destroyed MAIN.C 13397 | -1/Command | Identified Adv. Micro-nuke Launcher 13427 | -1/Command | Destroyed 9 combat bots 13454 | -1/Command | Spotted B-99 Colossus 13503 | -1/Command | Destroyed 11 combat bots 13506 | -1/Command | Spotted Striker 13514 | -1/Command | Destroyed Striker 13524 | -1/Command | Spotted Striker 13526 | -1/Command | Destroyed Striker 13585 | -1/Command | Destroyed 23 combat bots 13587 | -1/Command | Found Prototype Protection 13619 | -1/Command | Destroyed B-99 Colossus 13633 | -1/Command | Identified Exp. Powered Armor 13670 | -1/Command | Spotted B-99 Colossus 13698 | -1/Command | Build established: Scavenger-Mutant 13726 | -1/Command | Found Prototype Device 13726 | -1/Command | Identified Exp. Weapon Cycler 13730 | -1/Command | Found Prototype Device 13730 | -1/Command | Identified EM Dispersion Field 13744 | -1/Command | Spotted B-99 Colossus 14430 | -1/Command | Discovered new exit (range 12) 14771 | -1/Command | Destroyed B-99 Colossus 18079 | -1/Command | Found Gamma Refractor 18183 | -1/Command | Found Exp. Powered Armor 18394 | -1/Command | Found Exp. Targeting Computer 19117 | -1/Command | Warped through subspace to slip node 19117 | -1/Command | Discovered new exit (range 4) 19124 | -1/Command | Entered Access_0 19126 | -1/Access_0 | Met Architect 19141 | -1/Access_0 | Architect warped through subspace 19169 | -1/Access_0 | Destroyed A8 19195 | -1/Access_0 | Subspace Access Node disabled 19396 | -1/Access_0 | A6 warped into view 19427 | -1/Access_0 | Destroyed A6 19526 | -1/Access_0 | Architect warped through subspace 19556 | -1/Access_0 | Architect warped through subspace 19567 | -1/Access_0 | Found Prototype Device 19568 | -1/Access_0 | Identified Exp. Phase Shifter 19570 | -1/Access_0 | Found Exp. Weapon Cycler 19581 | -1/Access_0 | Architect warped through subspace 19582 | -1/Access_0 | Found Exp. Targeting Computer 19584 | -1/Access_0 | Found Exp. Phase Shifter 19616 | -1/Access_0 | Architect warped through subspace 19643 | -1/Access_0 | Architect warped through subspace 19662 | -1/Access_0 | Found Exp. Powered Armor 19673 | -1/Access_0 | Architect warped through subspace 19677 | -1/Access_0 | Found Exp. Powered Armor 19698 | -1/Access_0 | Found Alien Artifact 19706 | -1/Access_0 | Architect warped through subspace 19712 | -1/Access_0 | Found Alien Energy Gun 19713 | -1/Access_0 | Identified Modified Quantum Sheargun 19737 | -1/Access_0 | Architect warped through subspace 19747 | -1/Access_0 | Found Exp. Targeting Computer 19763 | -1/Access_0 | Architect warped through subspace 19774 | -1/Access_0 | Found Modified Quantum Sheargun 19784 | -1/Access_0 | Architect warped through subspace 19816 | -1/Access_0 | Architect warped through subspace 19854 | -1/Access_0 | Architect warped through subspace 19857 | -1/Access_0 | Found Modified Quantum Sheargun 19880 | -1/Access_0 | Build established: Scavenger-Gunner 19898 | -1/Access_0 | Architect warped through subspace 19940 | -1/Access_0 | Architect warped through subspace 19946 | -1/Access_0 | Found Prototype Protection 19946 | -1/Access_0 | Identified Centrium Linked Plating 19958 | -1/Access_0 | Found Exp. Phase Shifter 19960 | -1/Access_0 | Found Exp. Powered Armor 19967 | -1/Access_0 | Found Exp. Powered Armor 19971 | -1/Access_0 | Found Prototype Device 19975 | -1/Access_0 | Found Exp. Phase Shifter 19980 | -1/Access_0 | Architect warped through subspace 19981 | -1/Access_0 | Found Exp. Targeting Computer 19986 | -1/Access_0 | Found Exp. Weapon Cycler 20017 | -1/Access_0 | Architect warped through subspace 20059 | -1/Access_0 | Architect warped through subspace 20088 | -1/Access_0 | Architect warped through subspace 20123 | -1/Access_0 | Architect warped through subspace 20161 | -1/Access_0 | Architect warped through subspace 20165 | -1/Access_0 | Found Modified Quantum Sheargun 20171 | -1/Access_0 | Found Centrium Linked Plating 20193 | -1/Access_0 | Architect warped through subspace 20206 | -1/Access_0 | Found Centrium Linked Plating 20228 | -1/Access_0 | Architect warped through subspace 20244 | -1/Access_0 | Subspace Access Node disabled 20260 | -1/Access_0 | Architect warped through subspace 20270 | -1/Access_0 | Found Centrium Linked Plating 20272 | -1/Access_0 | Found Centrium Linked Plating 20288 | -1/Access_0 | Architect warped through subspace 20312 | -1/Access_0 | Architect warped through subspace 20333 | -1/Access_0 | Architect warped through subspace 20336 | -1/Access_0 | Found Modified Quantum Sheargun 20354 | -1/Access_0 | Architect warped through subspace 20362 | -1/Access_0 | Found Centrium Linked Plating 20375 | -1/Access_0 | Architect warped through subspace 20399 | -1/Access_0 | Architect warped through subspace 20399 | -1/Access_0 | Core integrity fell below 50% 20410 | -1/Access_0 | A5 warped into view 20431 | -1/Access_0 | Architect warped through subspace 20447 | -1/Access_0 | Subspace Access Node disabled 20461 | -1/Access_0 | Architect warped through subspace 20487 | -1/Access_0 | Architect warped through subspace 20506 | -1/Access_0 | Architect warped through subspace 20531 | -1/Access_0 | Architect warped through subspace 20553 | -1/Access_0 | Architect warped through subspace 20573 | -1/Access_0 | Architect warped through subspace 20587 | -1/Access_0 | Architect warped through subspace 20597 | -1/Access_0 | Architect warped through subspace 20607 | -1/Access_0 | Architect warped through subspace 20609 | -1/Access_0 | Found Centrium Linked Plating 20615 | -1/Access_0 | Found Modified Quantum Sheargun 20629 | -1/Access_0 | Architect warped through subspace 20647 | -1/Access_0 | Architect warped through subspace 20651 | -1/Access_0 | Found Centrium Linked Plating 20654 | -1/Access_0 | Triggered Gamma Refractor 20654 | -1/Access_0 | Subspace Access Node disabled 20776 | -1/Access_0 | Found Exp. Phase Shifter 20782 | -1/Access_0 | Found Exp. Targeting Computer 20815 | -1/Access_0 | Destroyed A5 21198 | -1/Access_0 | A4 warped into view 21202 | -1/Access_0 | Build established: Scavenger-Mutant 21240 | -1/Access_0 | Destroyed A4 21348 | -1/Access_0 | Singularity Gate disabled 21928 | -1/Access_0 | Destroyed A2 21997 | -1/Access_0 | A3 warped into view 22170 | -1/Access_0 | Destroyed A3 22216 | -1/Access_0 | Destroyed Architect 22225 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 22225 | -1/Access_0 | Warped through subspace to slip node 22225 | -1/Access_0 | Discovered new exit (range 8) 22248 | *** | Establishing 0b11! Last Messages --------------- 22170_ A3 destroyed. 22173_ System corrupted: Component data lost. 22201_ System corrupted: Heat flow error (+176). 22205_ Quantum Shear penetrates Architect. 22207_ Quantum Shear penetrates Wall. 22207_ Quantum Shear penetrates Architect. 22216_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 22216_ Architect destroyed. 22219_ Acquired 300 matter. 22223_ System corrupted: Component data lost. 22225_ Acquired Hpw. Transdimensional Reconstructor. 22225_ Warped through subspace, drawn to slip node. 22225_ EXIT=FOUND 22228_ Dropped Hcp. Storage Unit. 22229_ Dropped Sigix Broadsword. 22231_ Acquired Sigix Quantum Sheargun. 22234_ Acquired Hyp. Multirail. 22235_ Extracted 19 energy. 22237_ Acquired Exp. Energy Well. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#!!/##?????????????????????? | | ??????????????????????#!! #?????????????????????? | | ??????????????????????#* ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 120 Energy Generation 83 Energy Capacity 1490 Matter Stores 925 Matter Capacity 925 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 22 Power Amplification 20 Armor Coverage 7000 Resistance: KI 25 Resistance: EM 25 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 48 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 79 Defensive Hacking 65 Relay Coupler Types 24 Relay Coupler Value 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Kinetic Spear | -4/Armory | Hacked Field Propulsion Array | -4/Armory | Hacked Imp. Remote Shield | -4/Armory | Hacked Adv. Core Analyzer | -4/Armory | Hacked Imp. Heavy Treads | -4/Armory | Hacked Imp. Propulsion Shielding | -3/Research | Scanalyzed Exp. Signal Interpreter | -3/Research | Hacked Graviton Cannon | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Centrium Leg | -3/Research | Hacked Cmb. Antigrav System | -3/Quarantine | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Enh. Force Lance | -3/Quarantine | Hacked Cld. Impulse Thruster | -3/Quarantine | Scanalyzed Lgt. Quantum Reactor | -3/Quarantine | Hacked Enh. Quantum Rifle | -2/Research | Hacked Femtoactuators | -2/Research | Hacked Exp. Shield Generator | -2/Research | Hacked Cld. Linear Gravjet | -2/Testing | Hacked Point Singularity Launcher | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Cld. Field Propulsion Drive | -2/Section 7 | Scanalyzed Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free P-70 Sage | -4/Armory | Hacked H-77 Assassin | -3/Research | Hacked A-15 Conveyor | -1/Access | Hacked R-06 Scavenger | -1/Access | Hacked Fabricated ------------ H-77 Assassin | x2 | -4/Armory | Preloaded Kinetic Spear | x1 | -3/Research P-70 Sage | x2 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Terrabomb LRC Matter Compressor LRC Insulator LRC Energy Well Integrated Dissipator Sigix Quantum Sheargun Subatomic Replicator Integrated Singularity Reactor Matter Drive Modified Quantum Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldPoweredDoomcannon Manual? 0 Play Time 04:49:22 Cumulative 1627.6 hours Start 2020.09.27 @ 15:53:27 End 2020.09.28 @ 12:59:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2470 Rogue 2463 Adventurer 0 Explorer 7 Win Type 1 Total 149 Types 40/20/58/3/3/5/18/1/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4caf0b93-eb50-48c8-870b-26960340156b