Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 09:39:04 Player: DragoX Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1387) 1387 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3144 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 126/300 Energy 244/280 System Corruption 1% Temperature Cool (0) Movement Walking (390) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Power Shielding > --- WEAPON (2) ------- Improved Assault Rifle Light Cannon > --- INVENTORY (26) --- Ion Engine Light Treads Light Treads Improved Treads Large Storage Unit Transport Network Coupler Integration Mediator EM Pulse Gun EM Pulse Gun EM Pulse Gun Beam Rifle Particle Gun Assault Rifle Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Plasma Flamer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Core Shielding Power Shielding > --- WEAPON ----------- Autogun Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Large Storage Unit Large Storage Unit Transport Network Coupler EM Pulse Gun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Grenade Launcher Rocket Launcher [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 41 | 7 7 4 17 6 Power 5 | 1 1 . 3 . Engine 4 | 1 . . 3 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 5 | 2 . . 3 . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 4 . 2 1 Device . | . . . . . Storage 7 | 2 4 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 20 | 2 2 4 7 5 Energy Gun 6 | 1 1 . 3 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 2 4 1 Ballistic Cannon 2 | . 1 . . 1 Launcher 4 | . . 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 10 | . . 2 6 2 Power 1 | . . 1 . . Propulsion 4 | . . . 3 1 Utility 1 | . . . 1 . Weapon 4 | . . 1 2 1 Highest Loss Streak 3 | . . 2 3 2 Average Slot Usage (%) 94 | . 99 88 94 98 Engine 6 | . 6 . 9 11 Core 5 | . 7 12 . . Treads 20 | . 28 28 15 . Leg 4 | . . . 4 21 Storage 26 | . 28 28 22 32 Protection 7 | . . . 19 11 Energy Gun 11 | . 14 12 5 20 Ballistic Gun 8 | . 11 3 15 . Launcher 1 | . . 3 . 1 Naked Turns . | . . . . . Heaviest Build 96 | 17 75 76 80 96 Greatest Support 40 | 40 40 40 40 23 Greatest Overweight (x) 25 | 4 1 1 25 9 Average Overweight (x) 1 | . . 1 1 4 Largest Inventory Capacity 26 | 8 20 20 20 26 Average Capacity 18 | 6 14 20 20 25 Most Carried 21 | 2 9 11 20 21 Average Carried 10 | . 3 10 14 20 Final Capacity 26 | 8 20 20 20 26 Final Carried 20 | 1 9 10 20 20 Class Distribution -------------------- 75% | Hauler-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1152 | 270 186 62 634 . Remotely . | . . . . . Salvage Created 2616 | 89 487 216 1696 128 Parts 167 | 2 24 25 99 17 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 51 | . 4 11 29 7 Guns 43 | . 4 9 29 1 AOE 8 | . . 2 . 6 Classes Destroyed 12 | 1 5 1 3 2 Worker 5 | . 1 . 1 3 Builder 1 | . . . . 1 Tunneler 2 | . 1 . . 1 Hauler 5 | . 2 . 3 . Recycler 6 | 1 1 . 4 . Operator 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 20 | . . 9 8 3 Grunt 19 | . 4 2 13 . Brawler 2 | . . . 2 . Sentry 6 | . . . 6 . Assembled 4 | . . . . 4 Best Kill Streak 12 | 1 3 3 11 12 Combat Bots Only 7 | . 2 3 7 7 Max Kills in Single Turn 4 | 1 1 2 2 4 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2111 | . 216 199 1398 298 Core 427 | . 12 15 247 153 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 . 89 . . Volleys Fired 188 | 1 38 17 124 8 Largest 2 | 1 2 2 2 2 Hottest 100 | 40 100 95 80 70 Shots Fired 343 | 1 74 20 232 16 Gun 328 | 1 72 19 232 4 Cannon 2 | . 2 . . . Launcher 13 | . . 1 . 12 Special . | . . . . . Kinetic 186 | . 38 4 144 . Thermal 29 | . 14 15 . . Explosive 13 | . . 1 . 12 Electromagnetic 115 | 1 22 . 88 4 Robot Hit Streak 18 | 1 16 5 18 4 Robot Miss Streak 5 | . 3 3 5 1 Penetration Max . | . . . . . Secondary Targets 9 | . 1 1 7 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 227 | 1 49 11 158 8 Core Hits 109 | 1 19 11 61 17 Critical Hits 3 | . 1 . 2 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3955 | 15 630 250 2448 612 Guns 3169 | 15 605 171 2342 36 Cannons . | . . . . . Explosions 757 | . 23 71 87 576 Melee . | . . . . . Ramming 29 | . 2 8 19 . Kinetic 1926 | . 252 35 1639 . Thermal 375 | . 152 136 87 . Explosive 647 | . . 71 . 576 Electromagnetic 978 | 15 224 . 703 36 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 7 | . . . 4 3 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Targeting Errors 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 88 | . . . 20 68 Shots 3 | . . . 1 2 Rammed 4 | . 2 1 1 . Targets Rammed 4 | . 2 1 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 150 246 144 12 Average Temperature 41 | . 41 92 33 6 Received Heat Transfer 564 | . 108 . 456 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 6 | . 2 . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 779 | . 346 333 100 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 472 | 5 97 128 472 183 Initial 183 | . 3 8 39 183 Average 122 | 1 53 43 244 172 Maximum Alert Level 2 | . . . 2 . Low Security (%) 79 | 100 100 100 33 100 Level 1 17 | . . . 55 . Level 2 3 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 11 9 38 9 Peak Tracking Total 4 | . 2 3 4 4 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 3 | . 3 . . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3729 | 74 992 1072 1150 441 Spaces Moved 1648 | 38 489 556 396 169 Core 15 | 14 . . 1 . Treads 1397 | 24 489 556 328 . Legs 236 | . . . 67 169 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 180 180 210 Average Speed 186 | 160 174 180 189 241 Slowest Speed 1300 | 250 180 180 1300 390 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 4 76 99 29 38 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 72 | . 6 7 5 54 Melee . | . . . . . Projectile . | . . . . . AOE 72 | . 6 7 5 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1972 | 48 553 606 578 187 Wait 49 | . 10 26 13 . Move 1644 | 37 488 555 395 169 Hop . | . . . . . Pick Up 30 | 3 5 2 18 2 Fast Attach 12 | 5 1 . 6 . Attach 14 | 2 . 2 7 3 Detach 2 | . . 1 . 1 Swap 15 | . 6 2 4 3 Drop 14 | . 3 . 10 1 Fire 188 | 1 38 17 124 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 2 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 18 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 12) 660 | -10/Materials | Discovered new exit (range 12) 825 | -10/Materials | Discovered new exit (range 4) 1067 | -10/Materials | Entered Mines 1084 | -10/Mines | Met a Derelict bent on vengeance 1094 | -10/Mines | Discovered new exit (range 7) 1221 | -10/Mines | Build established: Hauler-Mutant 1257 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1615 | -10/Mines | Learned Materials stockpile data 1664 | -10/Mines | Discovered new exit (range 5) 2139 | -10/Mines | Entered Materials 2139 | -9/Materials | Evolved 2 slots: Utility x2 2761 | -9/Materials | Discovered new exit (range 16) 3020 | -9/Materials | Lost 3 parts (2n1w) 3138 | -9/Materials | Discovered new exit (range 10) 3148 | -9/Materials | Core integrity fell below 50% 3203 | -9/Materials | Destroyed 7 combat bots 3289 | -9/Materials | Entered Mines 3358 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3361 | -9/Mines | Discovered new exit (range 5) 3526 | -9/Mines | Learned location of Storage (-8) 3543 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3560 | -9/Mines | Discovered new exit (range 13) 3565 | -9/Mines | Learned Materials terminal intel 3691 | -9/Mines | Assembled infested the area 3714 | -9/Mines | Core integrity fell below 20% 3730 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03697_ T-07 Excavator destroyed. 03697_ S-10 Pest destroyed. 03697_ K-01 Serf collects debris. 03703_ K-01 Serf destroyed. 03703_ S-10 Pest destroyed. 03703_ K-01 Serf destroyed. 03703_ U-05 Engineer destroyed. 03705_ R-06 Scavenger destroyed. 03707_ as-14001 destroyed. 03710_ as-68110 destroyed. 03710_ Destroyed Asb. Hover Unit. 03711_ U-05 Engineer lays Concrete. 03713_ as-59179 destroyed. 03714_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03716_ as-96097 destroyed. 03721_ The unstable cave ceiling collapses. 03727_ Dropped Beam Rifle. 03728_ Acquired Beam Rifle. 03730_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ##?##?###??????????????????? | | ?????????????????? # # # # ## ???????????????? | | ????????????????? # ??????????????? | | ???????????????? # ?????????????? | | ????????????????? ??????????????? | | ?????????????????? ! ???????????????? | | ??????????????????? ????????????????? | | ???????????????????? ?????????????????? | | ????????????????????? #dd ??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# % # #???#############??? | | ?????????????????????# #???# #??# | | ?????????????????????# #???# ###### # #?## | | ?????????????????????# #????# #???## ### | | ?????????????????????## =@ # ###### #?### | | ?????????????????????# ### | | ????????????????????# < | | ????????????????????# ###### | | ???????????????????# #????# ## | | ?????????????????# #????# ##### # | | ????????????????# ## #???# #???## ## | | ???????????????# #?##### #### #????# ### | | ?????????????? ??????### #????# ## | | ????????????? ??????????# #???# # | | ?????????????? #??????????? ????# # | | ?????????????? #???????????? ????# # | | ??????????????? ###?????????????# #????# # | | ?????????????????????????????????# ##????# ## | | ?????????????????????????????????## #?????## ### | | ??????????????????????????????????# #?##### ### | | ?????????????????????????????????## ### ## | | ????????????????????????????????## ## | | ????????????????????????????????# | | ???????????????????????????###### ##### | | ???????????????????????????# ##???#### | | ???????????????????????????# ###????###? | | ???????????????????????????# #### #?????## # | | ???????????????????????????# ##?## # #?????# | | ???????????????????????????# ####### #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSupersonicStripper Manual? 0 Play Time 00:26:41 Cumulative 12.0 hours Start 2020.09.24 @ 09:12:35 End 2020.09.24 @ 09:39:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a4603b60-3fef-44b9-89e0-4854e8be89f2