Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.08 @ 12:17:39 Player: bollasupa Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (483) 483 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1523 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (84) Sensor Array ECM Suite Weapon Shielding Weapon Shielding Shield Generator Shield Generator Medium Laser Improved Light Cannon Datajack Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Sensor Array ECM Suite Weapon Shielding Weapon Shielding Shield Generator Shield Generator Medium Laser Small Laser Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 39 | 6 17 16 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 1 4 Treads 1 | . . 1 Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 15 | 1 9 5 Device 7 | 1 4 2 Storage 4 | . 4 . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 13 | 2 5 6 Energy Gun 2 | 1 1 . Energy Cannon 3 | . 1 2 Ballistic Gun 4 | 1 2 1 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . 2 2 Highest Loss Streak 7 | . 3 7 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 92 Engine 12 | . 13 10 Wheel 26 | . 28 20 Device 15 | . 19 5 Storage 8 | . 7 11 Processor 4 | . 1 16 Protection 1 | . . 7 Energy Gun 8 | . 10 5 Energy Cannon 6 | . 5 9 Ballistic Gun 9 | . 12 1 Naked Turns . | . . . Heaviest Build 64 | 8 49 64 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 20 | . 2 20 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 13 | 5 12 20 Most Carried 20 | 5 20 20 Average Carried 11 | 3 10 18 Final Capacity 20 | 5 20 20 Final Carried 19 | 5 18 19 Class Distribution -------------------- 81% | Mutant 14% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 830 | 263 364 203 Remotely . | . . . Salvage Created 813 | 163 407 243 Parts 52 | 12 28 12 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | 1 8 5 Guns 7 | 1 6 . Cannons 5 | . . 5 AOE 2 | . 2 . Classes Destroyed 8 | 3 4 1 Worker 2 | 1 1 . Builder 2 | . 2 . Tunneler 4 | 4 . . Recycler 3 | . 2 1 Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 6 | 1 2 3 Sentry 2 | . . 2 Best Kill Streak 4 | 4 4 2 Combat Bots Only 3 | 1 3 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 173 | 1 47 125 Missed 31 | 1 10 20 Damage Taken 1533 | . 405 1128 Core 491 | . 87 404 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 65 . Volleys Fired 92 | 19 47 26 Largest 2 | 2 2 2 Hottest 110 | 60 110 110 Shots Fired 152 | 20 84 48 Gun 108 | 20 80 8 Cannon 44 | . 4 40 Launcher . | . . . Special . | . . . Kinetic 86 | 1 67 18 Thermal 40 | . 10 30 Explosive . | . . . Electromagnetic 26 | 19 7 . Robot Hit Streak 5 | 5 5 4 Robot Miss Streak 5 | 3 5 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 80 | 12 43 25 Core Hits 34 | 6 21 7 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1355 | 161 666 528 Guns 708 | 161 523 24 Cannons 575 | . 71 504 Explosions 72 | . 72 . Melee . | . . . Ramming . | . . . Kinetic 682 | . 441 241 Thermal 468 | . 181 287 Explosive . | . . . Electromagnetic 205 | 161 44 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 13 . Message Errors 4 | . 4 . Matter Fused 4 | . 4 . Heat Flow Errors 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (major) 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles 1 | . 1 . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact . | . . . Kinetic 3 | . . 3 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 717 | 20 226 717 Average Temperature 203 | 20 78 254 Received Heat Transfer 366 | . 153 213 Effects 21 | . . 21 Shutdowns 4 | . . 4 Energy Bleed 1 | . . 1 Interference 5 | . . 5 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 4 | . . 4 Damage (major) 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | 3 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 938 | . 309 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 270 | 45 270 194 Initial 29 | . 29 . Average 84 | 25 90 98 Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 86 100 Level 1 8 | . 13 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | 1 17 14 Peak Tracking Total 4 | 1 4 4 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 9 2 Terminals 9 | . 7 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 37 | . 29 8 Successful 24 | . 19 5 Failed 13 | . 10 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 17 | . 14 3 Terminals 29 | . 21 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 6 3 Record 4 | . 3 1 Emergency Access Points 2 | . 1 1 Alert Level 1 | . . 1 Security Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 8 | . 8 . Recycle Component 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 7 | . 5 2 Botnet 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . 3 . Recycled Matter 87 | . 87 . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1805 | 228 1209 368 Spaces Moved 1320 | 228 930 162 Core 40 | 39 . 1 Treads . | . . . Legs . | . . . Wheels 1280 | 189 930 161 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 95 | 74 96 120 Slowest Speed 1050 | 80 110 1050 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 8 96 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile . | . . . AOE 1 | . 1 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1722 | 263 1167 292 Wait 165 | . 107 58 Move 1318 | 227 929 162 Hop . | . . . Pick Up 65 | 8 46 11 Fast Attach 17 | 6 7 4 Attach 15 | . 7 8 Detach 8 | . 2 6 Swap 7 | . 3 4 Drop 35 | 3 19 13 Fire 92 | 19 47 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 229 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Lost 3 parts (1p2w) 873 | -10/Materials | Discovered new exit (range 16) 993 | -10/Materials | Discovered new exit (range 12) 1172 | -10/Materials | Discovered new exit (range 4) 1423 | -10/Materials | Identified exit to Materials 1438 | -10/Materials | Entered another Materials area 1438 | -9/Materials | Evolved 2 slots: Utility x2 1766 | -9/Materials | Core integrity fell below 50% 1798 | -9/Materials | Core integrity fell below 20% 1806 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01752_ R-06 Scavenger collects Lgt. Treads. 01753_ Power failure, Imp. Ion Engine shutdown. 01755_ Overheating: Hcp. Storage Unit damaged (-160). 01756_ Overheating: System interference. 01756_ Hvy. Assault Rifle temporarily disabled. 01758_ Power failure, Imp. Ion Engine shutdown. 01758_ Wheel broken. 01758_ Overheating: Short circuit. 01772_ Hrd. Light Armor Plating destroyed. 01772_ Broken Wheel destroyed. 01774_ K-01 Serf collects debris. 01779_ Broken Beam Cannon destroyed. 01782_ Hrd. Light Armor Plating destroyed. 01787_ K-01 Serf collects debris. 01790_ Broken Wheel destroyed. 01790_ K-01 Serf collects debris. 01791_ Imp. Ion Engine destroyed. 01793_ K-01 Serf collects debris. 01797_ Hvy. Assault Rifle destroyed. 01797_ K-01 Serf collects debris. 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