Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.22 @ 19:30:44 Player: Horse Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (160) 800 Value Destroyed (5214) 5214 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2587) 2587 TOTAL SCORE: 12161 Bonus ------- High Alert Combat Kills 375 Follower Combat Kills 155 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Machine Analyzer Transport Network Coupler Salvage Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Compact Wheel High-capacity Battery (42) Transmission Jammer Relay Coupler [Specialist] (24) Gatling Laser Remote Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Machine Analyzer Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Reactive Plating Hacking Suite > --- WEAPON ----------- Gatling Laser High-powered Field Laser > --- INVENTORY -------- High-capacity Battery Advanced Weight Redist. System Microactuators Force Booster Relay Coupler [Specialist] Missile Launcher Remote Datajack Katana Katana [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 2 2 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 193 | 5 11 42 26 13 11 19 21 20 25 Power 25 | 2 3 5 1 . 1 3 4 2 4 Engine 19 | 2 3 5 1 . 1 1 2 1 3 Core 6 | . . . . . . 2 2 1 1 Reactor . | . . . . . . . . . . Propulsion 33 | 2 . 12 3 2 2 4 2 2 4 Treads 2 | . . 1 . . . . . 1 . Leg 16 | 2 . 4 . 2 1 3 . 1 3 Wheel 14 | . . 7 2 . 1 1 2 . 1 Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 71 | 1 2 8 17 10 6 4 7 11 5 Device 34 | . . 1 10 5 3 2 1 9 3 Storage 7 | 1 1 2 . 1 . . 1 1 . Processor 9 | . . 4 2 . . . 1 . 2 Hackware 2 | . . . . . . . 2 . . Protection 19 | . 1 1 5 4 3 2 2 1 . Artifact . | . . . . . . . . . . Weapon 64 | . 6 17 5 1 2 8 8 5 12 Energy Gun 38 | . 2 10 4 1 1 6 5 2 7 Energy Cannon 5 | . 2 3 . . . . . . . Ballistic Gun 3 | . 1 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 14 | . 1 3 1 . 1 2 3 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 4 2 . . . 1 . 1 Parts Lost 38 | . 2 7 . . 1 7 2 5 14 Power 7 | . 1 . . . . 2 1 1 2 Propulsion 11 | . . 4 . . 1 1 . 1 4 Utility 8 | . . . . . . 2 . 3 3 Weapon 12 | . 1 3 . . . 2 1 . 5 Highest Loss Streak 7 | . 1 2 . . 1 5 2 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 74 90 99 100 99 96 89 91 91 Engine 7 | . 13 9 9 9 9 2 3 5 3 Core 1 | . . . . . . 6 . . 2 Leg 10 | . 28 13 . 13 17 17 4 2 9 Wheel 4 | . . 6 17 4 . . 4 4 . Device 6 | . . . 6 7 8 6 5 12 14 Storage 9 | . 14 11 9 8 9 9 8 8 7 Processor 20 | . . 18 27 27 27 27 18 23 27 Hackware 3 | . . . . . . . 12 7 7 Protection 8 | . . 11 11 10 9 9 13 7 . Energy Gun 13 | . 4 15 17 17 17 17 12 10 8 Energy Cannon 1 | . 7 3 . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 5 Naked Turns . | . . . . . . . . . . Heaviest Build 43 | 10 21 26 35 35 36 38 42 43 36 Greatest Support 39 | 20 20 28 37 39 39 36 30 37 33 Greatest Overweight (x) 8 | . 1 7 1 1 2 2 1 1 8 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 9 10 10 10 10 10 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 Average Carried 9 | 4 8 9 9 9 9 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 9 10 9 8 Class Distribution -------------------- 57% | Mutant 31% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Matter Collected 2235 | 167 221 459 262 174 115 200 120 320 197 Remotely . | . . . . . . . . . . Salvage Created 5983 | . 359 1756 628 438 168 573 470 864 727 Parts 294 | . 19 102 33 22 15 31 13 30 29 Haulers Intercepted 9 | . . 5 3 . . . . . 1 Recyclers Shooed 4 | . 1 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 124 | . 8 32 9 12 6 18 10 17 12 Melee 6 | . . . . . . . . 2 4 Guns 83 | . 4 17 5 9 6 13 10 14 5 Cannons 5 | . 1 4 . . . . . . . AOE 24 | . 3 6 3 3 . 5 . 1 3 Classes Destroyed 15 | . 5 4 . 2 . 1 1 1 1 Worker 10 | . . 2 5 . . . . . 3 Builder 1 | . . . . . . . . . 1 Hauler 9 | . . 5 3 . . . . . 1 Recycler 6 | . 1 2 1 . . . . . 2 Mechanic 2 | . . 1 . . . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 7 | . 1 3 2 . . . . . 1 Swarmer 27 | . 3 10 3 3 3 3 . . 2 Cutter 2 | . . . . . . 2 . . . Grunt 60 | . 5 12 1 6 3 13 6 11 3 Brawler 1 | . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 26 | . . 10 5 1 . . 3 5 2 Hunter 3 | . . . . . . . . 1 2 Programmer 4 | . . . . . . . 1 . 3 Best Kill Streak 7 | . 3 5 5 4 3 7 3 5 4 Combat Bots Only 7 | . 3 5 3 4 3 7 3 5 3 Max Kills in Single Turn 3 | . 2 2 2 3 2 3 1 1 3 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 2 2 1 3 . 3 . 1 2 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Damage Taken 6632 | . 386 1308 320 310 166 907 419 1162 1654 Core 1298 | . 99 246 86 26 15 115 85 166 460 Absorbed by Shields 146 | . . . . . . . . 86 60 Redirected to Shielding 211 | . . 35 19 6 3 24 11 113 . Regen/Repaired (Parts) 276 | . 21 165 64 . . . 26 . . Core Remaining (%) 63 | 100 60 38 . . . 56 . . . Volleys Fired 343 | . 41 128 34 17 9 29 30 31 24 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 160 | . 60 112 160 160 160 160 160 160 160 Shots Fired 595 | . 63 214 64 33 17 54 54 60 36 Gun 527 | . 55 174 61 32 16 49 51 58 31 Cannon 40 | . 4 36 . . . . . . . Launcher 28 | . 4 4 3 1 1 5 3 2 5 Special . | . . . . . . . . . . Kinetic 24 | . 22 . . . . . . . 2 Thermal 482 | . 3 183 61 32 16 49 51 58 29 Explosive 28 | . 4 4 3 1 1 5 3 2 5 Electromagnetic 61 | . 34 27 . . . . . . . Robot Hit Streak 26 | . 9 17 18 15 11 25 19 26 14 Robot Miss Streak 6 | . 3 5 6 2 6 3 3 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 1 . . 1 . 1 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 1 . Shots Hit Robots 460 | . 38 126 53 29 14 44 44 66 46 Core Hits 315 | . 17 53 35 28 12 44 27 47 52 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . . 8 4 . . . 1 1 . Burn 11 | . . 6 4 . . . 1 . . Meltdown 2 | . . 2 . . . . . . . Sever 1 | . . . . . . . . 1 . Melee Attacks 30 | . . . . . . . . 13 17 Impact . | . . . . . . . . . . Slashing 30 | . . . . . . . . 13 17 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . 1 2 Damage Inflicted 12777 | . 695 2715 1418 854 270 1634 1095 1779 2317 Guns 8301 | . 364 1697 1189 704 270 1111 1095 1220 651 Cannons 685 | . 101 584 . . . . . . . Explosions 2970 | . 230 428 214 150 . 523 . 253 1172 Melee 791 | . . . . . . . . 297 494 Ramming 30 | . . 6 15 . . . . 9 . Kinetic 133 | . 96 . . . . . . . 37 Thermal 8088 | . 21 1864 1189 704 270 1111 1095 1220 614 Explosive 2909 | . 230 367 214 150 . 523 . 253 1172 Electromagnetic 826 | . 348 478 . . . . . . . Impact . | . . . . . . . . . . Slashing 791 | . . . . . . . . 297 494 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 . . . . . . . 4 Average Corruption 1 | . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . 2 . . . . . . . 7 Message Errors 3 | . 2 . . . . . . . 1 Matter Fused 3 | . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 100 | . 28 15 26 . . 20 . 7 4 Projectiles 6 | . . 6 . . . . . . . Explosions 94 | . 28 9 26 . . 20 . 7 4 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 317 | . 40 29 46 14 . 83 . 8 97 Shots 9 | . 1 1 1 1 . 2 . 1 2 Rammed 4 | . . . 1 . . . . 3 . Targets Rammed 6 | . . 2 1 . . . . 3 . Kicked 2 | . . 2 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 456 | . 82 306 376 226 456 320 252 247 275 Average Temperature 103 | . 35 109 119 104 196 108 75 89 88 Received Heat Transfer 2453 | . 162 471 99 171 72 495 156 568 259 Effects 2 | . . . 1 . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . 3 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Fried 3 | . 2 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . 3 1 . . . . . . Combat Hostiles 4 | . . 3 1 . . . . . . Parts Melted 47 | . . 17 8 5 1 4 8 2 2 Heat Transferred 18562 | . 50 4688 2889 1600 625 2500 2315 2540 1355 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Peak Influence 622 | . 280 551 412 373 206 554 395 622 532 Initial 326 | . . 68 232 96 181 128 290 198 326 Average 291 | . 181 252 163 291 151 394 292 494 398 Maximum Alert Level 2 | . 1 2 2 1 1 2 1 2 2 Low Security (%) 29 | 100 58 35 60 14 96 7 12 7 . Level 1 46 | . 41 42 37 85 3 37 87 12 51 Level 2 23 | . . 22 2 . . 54 . 80 48 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 28 | . 3 5 1 . 3 . 11 . 5 Investigation 10 | . 1 4 . . 1 . 3 . 1 Extermination 4 | . . . . . . . 3 . 1 Reinforcement 7 | . 2 1 1 . 1 . 2 . . Assault . | . . . . . . . . . . Garrison 7 | . . . . . 1 . 3 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Distress Signals 5 | . . 1 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 177 | . 11 44 22 10 7 21 15 18 29 Peak Tracking Total 11 | . 3 5 8 7 3 9 3 5 11 Tactical Retreats 12 | . 2 1 2 . . 3 . 2 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Traps Triggered 13 | . 2 1 . 1 . 2 2 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Disabled 2 | . 1 . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Machines Accessed 58 | . 6 16 12 . 3 . 14 . 7 Terminals 33 | . 4 10 8 . 1 . 8 . 2 Fabricators 3 | . . . . . . . 1 . 2 Repair Stations 8 | . 1 2 1 . . . 2 . 2 Recycling Units 4 | . 1 2 . . 1 . . . . Scanalyzers 4 | . . 2 2 . . . . . . Garrison Access 6 | . . . 1 . 1 . 3 . 1 Total Hacks 195 | . 19 75 46 . 9 . 26 . 20 Successful 136 | . 13 56 33 . 6 . 17 . 11 Failed 58 | . 6 19 12 . 3 . 9 . 9 Catastrophic 8 | . 1 2 2 . 1 . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual 71 | . 11 29 13 . 5 . 8 . 5 Terminals 102 | . 13 37 28 . 4 . 16 . 4 Fabricators 9 | . . . . . . . 3 . 6 Repair Stations 21 | . 2 4 4 . . . 3 . 8 Recycling Units 16 | . 4 9 . . 3 . . . . Scanalyzers 38 | . . 25 13 . . . . . . Garrison Access 9 | . . . 1 . 2 . 4 . 2 Terminal Hacks 42 | . 3 15 10 . 2 . 9 . 3 Part Schematic 2 | . . . . . . . 1 . 1 Robot Schematic 1 | . . . . . . . 1 . . Robot Analysis 4 | . . 3 1 . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . Open DSF 4 | . . . . . . . 3 . 1 Branch Access Points 5 | . 1 1 1 . . . 1 . 1 Machine Index 1 | . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . Garrison Index 1 | . . . . . . . 1 . . Alert Level 4 | . 1 2 1 . . . . . . Unreport Threat 8 | . . 3 4 . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . Recall Reinforcements 1 | . . 1 . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 3 Network Status 1 | . . . . . . . . . 1 Load Schematic 2 | . . . . . . . 1 . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 15 | . 2 4 4 . . . 2 . 3 Scan Component 9 | . 1 2 2 . . . 1 . 3 Repair 6 | . 1 2 2 . . . 1 . . Recycling Unit Hacks 3 | . 1 1 . . 1 . . . . Retrieve Components 3 | . 1 1 . . 1 . . . . Scanalyzer 35 | . . 23 12 . . . . . . Insert Component 18 | . . 12 6 . . . . . . Analyze 17 | . . 11 6 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . Unlock Access 3 | . . . 1 . 1 . 1 . . Unauthorized Hacks 34 | . 7 13 6 . 2 . 4 . 2 Terminals 20 | . 4 9 5 . . . 2 . . Track 6 | . 1 3 1 . . . 1 . . Assimilate 1 | . . 1 . . . . . . . Botnet 9 | . 2 3 3 . . . 1 . . Disrupt 1 | . 1 . . . . . . . . Operators 3 | . . 2 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 3 3 . . 1 . . . . Reject 2 | . 1 1 . . . . . . . Recyclers 4 | . 1 2 . . 1 . . . . Mask 1 | . 1 . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . Researchers 1 | . . . 1 . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 . 2 . 2 Broadcast 1 | . . . . . . . . . 1 Redirect 1 | . . . . . . . . . 1 Reprogram 3 | . . . . . 1 . 2 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 45 | . 4 13 9 . 1 . 11 . 7 Full Trace Events 5 | . . 2 . . 1 . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . Robots Built 3 | . . . . . . . . . 3 Authchips . | . . . . . . . . . . Time 67 | . . . . . . . . . 67 Total Robot Build Rating 12 | . . . . . . . . . 12 Part Schematics Acquired 23 | . . 15 6 . . . 1 . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 1 2 2 . . . 1 . . Time 205 | . 26 77 58 . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 3 7 . . 1 . . . . Parts Scanalyzed 17 | . . 11 6 . . . . . . Part Schematics Acquired 17 | . . 11 6 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . Hotswap 1 | . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Total Allies 7 | . . . . . 1 . 3 . 3 Largest Group 3 | . . . . . 1 1 3 . 3 Highest-Rated Group 64 | . . . . . 16 16 64 . 60 Highest-Rated Ally 32 | . . . . . 16 16 32 . 20 Total Orders . | . . . . . . . . . . Ally Attacks 35 | . . . . . . 4 31 . . Total Damage 792 | . . . . . . 32 760 . . Kills 4 | . . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Robot Analysis Total 4 | . . 3 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Turns Passed 7277 | 51 647 1531 812 425 396 612 1220 746 837 Spaces Moved 4299 | 36 405 790 568 259 275 370 772 412 412 Core 31 | 8 . 1 . . . . . . 22 Treads 16 | . . . . . . . . 14 2 Legs 2326 | 28 405 324 . 201 272 365 300 102 329 Wheels 1926 | . . 465 568 58 3 5 472 296 59 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 95 120 120 100 100 100 Average Speed 122 | 104 120 127 98 121 124 123 116 125 159 Slowest Speed 450 | 120 190 400 110 195 125 195 190 240 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 56 86 58 56 26 42 20 57 14 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . . . . 5 . . Terrain Destroyed 189 | . 17 37 19 7 10 8 27 23 41 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 189 | . 17 37 19 7 10 8 27 23 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Total 5602 | 47 508 1099 747 325 304 460 1031 553 528 Wait 494 | . 34 85 95 24 4 21 169 34 28 Move 4291 | 35 404 789 568 258 274 369 771 411 412 Hop . | . . . . . . . . . . Pick Up 87 | 7 8 20 8 6 3 6 11 6 12 Fast Attach 53 | 3 5 19 9 1 . 3 4 2 7 Attach 40 | 1 4 5 2 1 1 7 7 4 8 Detach 15 | . 5 2 . . . 2 4 . 2 Swap 101 | 1 2 19 15 11 10 9 10 14 10 Drop 83 | . 5 30 15 2 3 4 9 5 10 Fire 343 | . 41 128 34 17 9 29 30 31 24 Melee 26 | . . . . . . . . 11 15 Ram 2 | . . . 1 . . . . 1 . Kick 2 | . . 2 . . . . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis 63 | . . . . 5 . 10 16 32 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac x2] / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Repaired Grenade Launcher 312 | -10/Materials | Build established: Mutant 480 | -10/Materials | Identified exit to Mines 653 | -10/Materials | Discovered new exit (range 6) 699 | -10/Materials | Entered another Materials area 699 | -9/Materials | Evolved 2 slots: Utility x2 857 | -9/Materials | Identified exit to Mines 1038 | -9/Materials | Repaired Aluminum Leg 1424 | -9/Materials | Discovered new exit (range 18) 1877 | -9/Materials | Core integrity fell below 50% 2168 | -9/Materials | Repaired Imp. Medium Laser? 2209 | -9/Materials | Discovered new exit (range 16) 2230 | -9/Materials | Entered another Materials area 2230 | -8/Materials | Evolved 2 slots: Utility x2 2745 | -8/Materials | Identified exit to Storage 2892 | -8/Materials | Repaired Core Shielding 2926 | -8/Materials | Repaired Arm. Wheel 3019 | -8/Materials | Central database locked down 3042 | -8/Materials | Identified exit to Garrison 3042 | -8/Materials | Entered Garrison 3070 | -8/Garrison | Triggered checkpoint 3317 | -8/Garrison | Discovered new exit (range 9) 3370 | -8/Garrison | Triggered checkpoint 3447 | -8/Garrison | Discovered new exit (range 8) 3462 | -8/Garrison | Installed Relay Interface Framework 3467 | -8/Garrison | Entered Materials 3612 | -8/Materials | Identified exit to Garrison 3785 | -8/Materials | Garrison activated, responded to threat 3863 | -8/Materials | Entered Garrison 3863 | -8/Garrison | Accompanied by 1 ally 3906 | -8/Garrison | Triggered checkpoint 3907 | -8/Garrison | Triggered checkpoint 3952 | -8/Garrison | Destroyed 7 combat bots 3985 | -8/Garrison | Discovered new exit (range 12) 4040 | -8/Garrison | Triggered checkpoint 4109 | -8/Garrison | Triggered checkpoint 4171 | -8/Garrison | Lost 5 parts (1p1n1u2w) 4186 | -8/Garrison | Build established: Scavenger-Mutant 4218 | -8/Garrison | Triggered checkpoint 4220 | -8/Garrison | Discovered new exit (range 14) 4243 | -8/Garrison | Expanded RIF knowledge: Hotswap 4358 | -8/Garrison | Garrison Relay disabled 4475 | -8/Garrison | Entered Factory 4475 | -7/Factory | Evolved 2 slots: Utility x2 4626 | -7/Factory | Identified exit to Lower Caves 4935 | -7/Factory | Build established: Hacker-Mutant 4943 | -7/Factory | Repaired Gatling Laser 4991 | -7/Factory | Discovered new exit (range 5) 5023 | -7/Factory | Garrison activated, responded to threat 5676 | -7/Factory | Discovered new exit (range 16) 5689 | -7/Factory | Identified exit to Garrison 5695 | -7/Factory | Entered Garrison 5880 | -7/Garrison | Triggered checkpoint 5937 | -7/Garrison | Discovered new exit (range 13) 5982 | -7/Garrison | Triggered checkpoint 6056 | -7/Garrison | Discovered new exit (range 10) 6110 | -7/Garrison | Triggered checkpoint 6213 | -7/Garrison | Discovered new exit (range 15) 6256 | -7/Garrison | Build established: Scavenger-Mutant 6307 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6441 | -7/Garrison | Entered Factory 6540 | -7/Factory | Garrison activated, responded to threat 6553 | -7/Factory | Core integrity fell below 50% 6583 | -7/Factory | Lost 3 parts (1p2n) 6627 | -7/Factory | Lost 3 parts (1u2w) 7104 | -7/Factory | Fabricated B-48 Gladiator? 7266 | -7/Factory | Cargo convoy interrupted 7267 | -7/Factory | Core integrity fell below 20% 7278 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 07269_ P-60 Hacker destroyed. 07269_ Penetrated by Slug. 07269_ Carbon-fiber Leg destroyed. 07269_ U-05 Engineer builds a Wall. 07270_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07272_ R-06 Scavenger collects VTOL Module. 07272_ Slug penetrates P-60 Hacker. 07272_ P-60 Hacker destroyed. 07275_ >> BROADCAST: Garrison Access F002 dispatching Extermination squad: P-60 Hacker. 07275_ ALERT: Rogue bot located, Programmers report to Factory Zone 1Z. 07275_ R-06 Scavenger collects Lgt. Nuclear Core. 07275_ Slug penetrates P-60 Hacker. 07275_ P-60 Hacker destroyed. 07275_ Penetrated by Slug. 07275_ I-36 Angel destroyed. 07276_ Deuterium Engine destroyed. 07276_ Hpw. Field Laser destroyed. 07277_ R-06 Scavenger destroyed. 07278_ Imp. Carbon-fiber Leg destroyed. 07278_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# ??????????????????????????????## | | ????????????# ???????????????????????????????# | | ????????????# ???????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????###########?????????# | | ?????????????????????????? # ###??????# | | ?????????????????""""""""" ] ## ########### "" | | ????????????????????????? # "" | | ?????????????????""""""""" # %= "" | | ??????????????????????? # "" | | ?????????????????????? # [ | | ???????????????""""T"""" # ==* ! | | ??????????????""""""""""" = # !=%# # #######+# | | ?????????????????###### # A !*# ### | | ?????????????????# ####?# | | ?????????????????# =! #????# | | ?????????????????# % p!=%| #????# ! * | | ?????????????????# %h%x=%%! #????# | | ?????????????????# h%%| #????# | | ?????????????????# i= ######????# "" " | | ?????????????????# @ #????????# "" " | | ?????????? """" #????????# """ " | | ?????????? #; """ #????????# """ | | ??????????? ?#; T " "" #????????# """ | | ??????????? ??## """" #????????# ? | | ???????????? ?????#"" """" #????????#??##### | | ???????????? ??????# """" #???????????????? | | ???????????? ???????#= """"??????T??????????? | | ????????????? ?????????# ??????????????????? | | ????????????? ??????????######???????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"""????????? | | ??????????????????????????????????????"""????????? | | ??????????????????????????????????????"""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??"Y"????????????????????????????????????????????? | | ??"""????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Force Boost 20 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Hvy. Hammer | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Weight Redist. System | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Gatling Laser | -8/Materials | Scanalyzed F-cell Engine | -7/Factory | Hacked Adv. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaDispersionEdition Manual? 0 Play Time 02:01:53 Cumulative 944.3 hours Start 2022.11.22 @ 16:37:41 End 2022.11.22 @ 19:30:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a94e0ad7-88e8-473a-820e-984d4d89c231