Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 16:33:18 Player: osman sinnoks Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (133) 665 Value Destroyed (4644) 4644 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (1541) 1541 TOTAL SCORE: 14730 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 247 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -40 Cogmind --------- Core Integrity 0/1300 Matter 264/300 Energy 100/100 System Corruption 40% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Medium Treads > --- UTILITY (10) ----- Enhanced Optical Array Advanced Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (5) ------- Improved KE Penetrator > --- INVENTORY (5) ---- Micro Antimatter Reactor Biometal Leg Improved Antigrav System Advanced Melee Analysis Suite Point Defense System Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Enhanced Optical Array Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Plasma Rifle Power Sword > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Micro Antimatter Reactor Biometal Leg Improved Antigrav System Improved Cooling System Advanced Cooling System Advanced Melee Analysis Suite Advanced ECM Suite Point Defense System [Rating: 112] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Utility Hacking Suite Device Advanced Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Gamma Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . Utility 8 | . . . 1 . . . 1 . 1 . 1 1 2 . . . . 1 Weapon 3 | . . . . . . . . . 1 . 1 . . . . . . 1 Parts Attached 144 | 6 7 . 22 7 2 2 8 15 6 . 11 11 2 8 2 7 4 24 Power 15 | . 2 . 3 1 . 1 . 1 . . 1 1 . 1 . 1 1 2 Engine 12 | . 2 . 3 1 . 1 . 1 . . 1 1 . 1 . . . 1 Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 1 Propulsion 44 | 2 1 . 8 3 . 1 4 5 4 . 2 1 1 1 . . . 11 Treads 13 | 2 1 . 2 . . . 2 5 . . . . . . . . . 1 Leg 27 | . . . 6 3 . 1 2 . 4 . 2 1 1 1 . . . 6 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . . Utility 43 | 2 . . 5 1 2 . 2 2 1 . 5 5 1 3 1 6 2 5 Device 16 | 1 . . 1 . 1 . 1 . . . 3 2 . 1 . 3 1 2 Storage 4 | 1 . . 1 . . . . . . . . . . . . 2 . . Processor 5 | . . . 1 . . . . . . . . 1 . 1 . . . 2 Hackware 3 | . . . . . . . . . 1 . . . . 1 . . 1 . Protection 15 | . . . 2 1 1 . 1 2 . . 2 2 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 . 6 2 . . 2 7 1 . 3 4 . 3 1 . 1 6 Energy Gun 7 | 2 . . 2 . . . . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 16 | . 3 . 3 1 . . 1 3 . . 2 1 . . . . 1 1 Ballistic Cannon 7 | . . . . . . . . 1 1 . . 2 . 2 1 . . . Launcher 9 | . . . 1 1 . . 1 3 . . 1 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 1 . . 1 . . . 1 . . . 6 . 1 Parts Lost 62 | . 3 1 6 2 . . 6 5 . 1 . 4 . 4 3 . 2 25 Power 7 | . 1 . 1 . . . . 1 . . . . . 1 . . . 3 Propulsion 18 | . 1 1 1 1 . . 3 1 . . . 1 . 2 1 . . 6 Utility 18 | . . . 2 1 . . 1 1 . 1 . 1 . 1 1 . 1 8 Weapon 19 | . 1 . 2 . . . 2 2 . . . 2 . . 1 . 1 8 Highest Loss Streak 15 | . 2 1 2 1 . . 3 2 . 1 . 1 . 2 3 . 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 96 95 92 98 100 100 91 94 91 86 98 97 84 87 88 87 87 78 Engine 8 | . 12 14 10 11 11 11 9 7 7 7 6 11 10 7 10 8 4 . Reactor 1 | . . . . . . . . . . . . . . . . 1 5 7 Treads 6 | . 26 23 11 3 . . 3 23 17 . . . . . . . . . Leg 16 | . . . 21 28 33 33 27 12 11 30 26 22 21 14 10 10 10 9 Device 8 | . 14 14 8 . . . 9 6 . . 12 10 5 6 10 8 9 10 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 6 5 5 5 5 4 5 3 Processor 8 | . . . 1 11 11 11 9 9 7 7 6 9 10 14 10 10 10 12 Hackware 5 | . . . . . . . . . 7 7 6 5 5 9 10 10 12 13 Protection 6 | . . . 5 10 11 11 8 7 7 2 6 6 10 6 9 10 6 2 Ballistic Gun 8 | . 21 28 12 11 11 11 13 14 7 7 12 6 5 1 . . . . Ballistic Cannon 4 | . . . . . . . . 1 7 7 3 4 5 12 14 15 14 3 Launcher 4 | . . . 5 11 11 11 2 1 7 7 9 9 5 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 3 5 5 5 3 Peak Build Rating 112 | 6 7 7 18 16 22 18 31 31 45 45 59 75 71 79 79 90 86 112 Average Rating 49 | 4 6 6 13 14 14 15 28 29 38 40 56 69 70 73 75 78 83 92 On Entrance 39 | . 6 7 6 16 14 15 18 31 30 44 39 59 63 71 79 77 85 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 10 13 11 28 27 27 29 30 46 51 51 52 72 61 70 73 83 83 102 Greatest Support 112 | 40 40 40 25 35 30 30 43 80 80 75 80 80 80 80 58 40 40 112 Greatest Overweight (x) 4 | 1 . . 1 1 . . 1 . 2 . . . . 1 1 2 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 9 10 9 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 10 10 9 10 8 10 10 10 Average Carried 8 | 3 6 7 8 9 10 9 9 9 9 9 9 9 8 7 6 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 7 8 10 10 10 10 10 10 10 10 10 10 9 8 7 9 9 5 Class Distribution -------------------- 31% | Scavenger-Mutant 14% | Hacker-Tank 13% | Tank 10% | Mutant 9% | Hacker-Bomber 6% | Hacker-Mutant 5% | Skirmisher 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Skirmisher | -7/Factory Commander-Skirmisher | -7/DSF Tank | -6/Factory Skirmisher | -5/Factory Tank | -4/Factory Hacker-Bomber | -4/Upper Caves Hacker-Bomber | -4/Upper Caves Hacker-Tank | -4/Zhirov Hacker-Tank | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 4061 | 237 146 6 513 240 . 136 367 364 . 61 589 131 6 381 193 . 291 400 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5001 | 65 552 30 1175 164 . 166 509 494 . 71 642 107 . 100 148 . 134 644 Parts 275 | 9 33 1 78 11 . 7 31 29 . 1 30 8 . 1 8 . 3 25 Haulers Intercepted 4 | . 1 . 2 . . . . 1 . . . . . . . . . . Recyclers Shooed 9 | . . . . 2 . . 2 2 . . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . . 8 . 3 . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 98 | . 14 1 24 8 . 3 10 8 . 2 8 2 . 2 5 . 4 7 Melee 8 | . . . . . . . . . . . . . . . 4 . . 4 Guns 48 | . 13 1 16 1 . . 6 3 . . 3 2 . . . . 1 2 Cannons 10 | . . . . . . . . 3 . . . . . 2 1 . 3 1 AOE 32 | . 1 . 8 7 . 3 4 2 . 2 5 . . . . . . . Classes Destroyed 18 | 1 4 . 5 1 . . 2 . . 1 1 . . 1 . . 2 . Worker 3 | . . . 1 . . . . . . . 2 . . . . . . . Builder 7 | . . . 2 . . . 1 1 . . 3 . . . . . . . Tunneler 5 | 4 . . . . . . . . . . . 1 . . . . . . Hauler 4 | . 1 . 2 . . . . 1 . . . . . . . . . . Recycler 11 | . 1 . 3 . . 1 2 1 . . 1 . . . . . . 2 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . 1 . . . . 1 . . . 1 . . . . . 1 Swarmer 16 | . 5 . 5 2 . . . . . . . . . . 4 . . . Grunt 49 | . 9 1 16 5 . 3 5 3 . . 6 . . . . . . 1 Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . 3 . . . 3 3 . . . . . 1 1 . 1 . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . . . 1 2 . 1 1 . . . . . . 2 Programmer 8 | . . . . . . . . . . . 1 2 . . . . 1 4 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 8 | 4 7 1 8 3 . 3 8 3 . 2 5 2 . 1 4 . 1 2 Combat Bots Only 6 | . 6 1 6 3 . 3 5 2 . 2 3 2 . 1 4 . 1 2 Max Kills in Single Turn 4 | 1 1 1 4 2 . 2 2 2 . 1 3 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 2 . 2 2 1 . 1 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1067 | . 97 8 105 18 . 7 68 70 . 20 48 147 . 32 57 . 27 363 Missed 375 | . 38 . 29 8 . 3 20 11 . 12 23 72 . 15 20 . 9 115 Damage Taken 11683 | . 663 102 930 380 . 65 782 770 . 119 587 1426 . 444 573 . 484 4358 Core 2029 | . 111 . 82 79 . . 124 86 . . 115 49 . . 44 . 22 1317 Absorbed by Shields 789 | . . . . . . . . . . . . . . . . . . 789 Core Remaining (%) 80 | 100 . 55 . . . 59 . 61 . 100 86 95 . . . . 88 . Volleys Fired 360 | 5 51 4 85 20 . 6 42 39 . 4 15 18 1 9 3 . 22 36 Largest 4 | 2 2 2 2 2 . 2 2 2 . 3 4 4 2 3 3 . 3 4 Hottest 185 | 90 90 40 89 56 . 56 56 72 . 115 148 176 85 142 171 . 171 185 Shots Fired 729 | 10 98 8 152 35 . 11 72 73 . 12 51 38 2 27 9 . 63 68 Gun 499 | 10 98 8 141 20 . 6 65 52 . 4 31 18 1 9 . . 5 31 Cannon 162 | . . . . . . . . 17 . 4 6 18 1 15 9 . 58 34 Launcher 66 | . . . 11 15 . 5 7 4 . 4 14 2 . 3 . . . 1 Special 2 | . . . . . . . . . . . . . . . . . . 2 Kinetic 570 | . 70 8 108 20 . 6 65 69 . 8 37 36 2 24 9 . 63 45 Thermal 64 | 5 16 . 33 . . . . . . . . . . . . . . 10 Explosive 60 | . . . 11 15 . 5 7 4 . 4 9 1 . 3 . . . 1 Electromagnetic 33 | 5 12 . . . . . . . . . 5 1 . . . . . 10 Robot Hit Streak 19 | 2 12 9 11 5 . 4 19 8 . 2 7 10 3 9 3 . 6 10 Robot Miss Streak 8 | 2 5 1 2 8 . 1 3 2 . 2 4 7 8 7 3 . 8 7 Penetration Max 1 | . . . . . . . . 1 . . 1 . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 485 | 4 64 5 106 16 . 8 52 50 . 6 29 23 2 20 10 . 21 69 Core Hits 266 | 4 29 3 59 15 . 8 31 20 . 4 26 13 1 13 6 . 9 25 Critical Kills 4 | . . . . . . . 1 1 . . 2 . . . . . . . Critical Parts Destroyed 8 | . . . 2 . . . . 1 . . 3 2 . . . . . . Critical Strikes 38 | . 2 . 5 . . . 1 2 . . 5 4 . 1 1 . 5 12 Burn 6 | . 2 . 3 . . . . . . . . . . . . . . 1 Destroy 12 | . . . 2 . . . 1 2 . . 5 2 . . . . . . Blast 11 | . . . . . . . . . . . . 2 . 1 1 . 5 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 Sever 8 | . . . . . . . . . . . . . . . . . . 8 Melee Attacks 70 | . 1 . . . . . . . . . . . . 1 9 . . 59 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . . 1 9 . . 59 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . 1 . . . . . . . . . . . . 1 . . . 4 Combat Hostiles 2 | . 1 . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12860 | 77 674 53 1884 780 . 388 1327 1228 . 366 1421 613 72 559 358 . 673 2387 Guns 4473 | 54 583 53 1157 159 . 58 769 587 . 16 211 252 33 127 . . 69 345 Cannons 2178 | . . . . . . . . 209 . 63 116 275 39 286 169 . 604 417 Explosions 4306 | 23 91 . 727 609 . 330 544 432 . 287 1094 66 . 57 . . . 46 Melee 1771 | . . . . . . . . . . . . . . 89 189 . . 1493 Ramming 132 | . . . . 12 . . 14 . . . . 20 . . . . . 86 Kinetic 5913 | . 392 53 862 159 . 58 769 796 . 79 327 527 72 413 169 . 673 564 Thermal 691 | 36 202 . 295 . . . . . . . . . . . . . . 158 Explosive 3940 | . . . 727 609 . 330 544 432 . 287 908 . . 57 . . . 46 Electromagnetic 413 | 41 80 . . . . . . . . . 186 66 . . . . . 40 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1771 | . . . . . . . . . . . . . . 89 189 . . 1493 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . 2 2 2 2 . . . . 1 8 . . . . 3 39 Average Corruption 4 | . . . 2 2 2 2 . . . . 1 3 . . . . 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . 9 2 4 . . . . 2 11 . . . . 17 31 Message Errors 12 | . . . . 3 . . . . . . . . . . . . 3 6 Matter Fused 18 | . . . . 1 1 . . . . . 1 6 . . . . 4 5 Heat Flow Errors 11 | . . . . 2 . 1 . . . . . 1 . . . . 1 6 Energy Discharges 9 | . . . . . . 2 . . . . . 2 . . . . 3 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . 2 1 1 . . . . . 2 . . . . 3 3 Data Loss (major) 4 | . . . . 1 . . . . . . . . . . . . 1 2 Misfires 1 | . . . . . . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 452 | . 16 . . . . . 6 2 . . 39 31 . 109 6 . 16 227 Projectiles 44 | . . . . . . . . . . . . . . 28 . . 16 . Explosions 94 | . 16 . . . . . 6 2 . . 39 31 . . . . . . Melee 314 | . . . . . . . . . . . . . . 81 6 . . 227 Knockbacks 12 | . . . . . . . . 1 . . 1 3 . . . . 2 5 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . 1 . . 1 3 . . . . 2 4 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . 42 81 . . 42 . . . . . . 10 . . . 4 Shots 8 | . . . 2 3 . . 2 . . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 24 | . . . . 3 . . 2 . . . . 2 . . . . . 17 Kicked 23 | . . . . 3 . . 2 . . . . 2 . . . . . 16 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 305 | 30 259 15 20 147 . 109 72 68 . . 2 79 . 6 51 . 305 217 Average Temperature 51 | 12 91 9 5 47 . 31 28 23 . . 2 27 . 4 20 . 79 90 Received Heat Transfer 1729 | . 291 60 429 33 . 36 351 108 . 9 96 183 . 63 18 . 36 16 Effects 3 | . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . Heat Transferred 2104 | 37 631 . 1036 . . . . . . . . . . . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 2 . . . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 994 | 20 375 96 728 343 . 98 343 261 118 278 293 251 62 . . . . 994 Initial 913 | . 13 73 . 225 . . . 144 118 82 138 143 62 . . . . 913 Average 216 | 6 203 52 392 274 . 20 185 99 118 211 154 128 39 . . . . 563 Maximum Alert Level 3 | . 1 . 3 1 . . 1 1 . 1 1 1 . . . . . 3 Low Security (%) 62 | 100 60 100 32 4 . 100 49 93 100 30 82 88 100 . . . . 5 Level 1 24 | . 39 . 20 95 . . 50 6 . 69 17 11 . . . . . 34 Level 2 5 | . . . 16 . . . . . . . . . . . . . . 28 Level 3 7 | . . . 30 . . . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 . 5 . . . 2 2 . 2 3 3 1 . . . . 3 Investigation 6 | . 2 . 3 . . . 1 . . . . . . . . . . . Extermination 5 | . . . . . . . . . . . 1 1 1 . . . . 2 Reinforcement 11 | . 1 . 1 . . . . 2 . 2 2 2 . . . . . 1 Assault 1 | . . . 1 . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 5 | . . . . . . . 1 . . . 1 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 18 2 39 13 . 3 14 14 . 5 10 15 1 3 7 . 12 24 Peak Tracking Total 11 | . 5 2 9 3 . 3 6 3 . 3 4 7 1 1 5 . 2 11 Tactical Retreats 13 | . 1 . 5 1 . . 1 1 . . . 2 . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . 3 . 2 . . . 1 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . Traps Reconfigurated 3 | . . . . . . . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 20 | . 1 . 3 1 . . 2 2 . 1 5 4 . 1 . . . . Max in Single Turn 2 | . 1 . 2 1 . . 1 1 . 1 2 1 . 1 . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 37 | . 3 . 2 . . . 2 6 2 . 5 2 1 . . 9 . 5 Terminals 23 | . 3 . 2 . . . 2 6 1 . 4 2 . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . 1 . . . . . Total Hacks 123 | . 10 . 5 . . . 7 17 5 . 14 4 2 . . 48 . 11 Successful 87 | . 3 . 2 . . . 6 10 2 . 8 1 1 . . 48 . 6 Failed 36 | . 7 . 3 . . . 1 7 3 . 6 3 1 . . . . 5 Catastrophic 4 | . . . 1 . . . . 1 . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . 7 . . . 1 . 2 9 . . 7 1 . . . . . 4 Terminals 66 | . 10 . 5 . . . 7 17 3 . 12 4 . . . . . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . 2 . 2 . . . . . Terminal Hacks 68 | . 1 . 2 . . . 4 4 1 . 4 1 . . . 48 . 3 Record 38 | . . . . . . . . . . . . 1 . . . 36 . 1 Part Schematic 6 | . . . . . . . . . . . 1 . . . . 4 . 1 Robot Analysis 6 | . 1 . . . . . 1 . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . 2 . . . 1 1 . . 1 . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . 1 . 1 . 1 . . . . . Unauthorized Hacks 15 | . 2 . . . . . 2 6 . . 3 . . . . . . 2 Terminals 15 | . 2 . . . . . 2 6 . . 3 . . . . . . 2 Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . Botnet 14 | . 2 . . . . . 2 5 . . 3 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 2 . . . 1 5 1 . 5 2 . . . . . 5 Full Trace Events 2 | . . . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . 1 . . . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 12 | . . 2 . . . . . 10 . . . . . . . . . . Largest Group 10 | . . 2 1 . . . . 10 10 10 6 . . . . . . . Highest-Rated Group 173 | . . 42 31 . . . . 173 173 173 96 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 29 29 29 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . 3 18 . . . . 3 . 29 16 . . . . . . . Total Damage 919 | . . 41 270 . . . . 44 . 358 206 . . . . . . . Kills 7 | . . 1 3 . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 6 | . 1 . . . . . 1 . . . . . . . . 4 . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 11565 | 111 531 556 819 782 279 401 346 1190 258 93 1043 776 681 548 676 434 773 1268 Spaces Moved 5682 | 58 212 319 354 506 229 280 154 330 149 60 537 540 243 336 338 196 331 510 Core 44 | 12 . . . . . . . . . . . . . . . . . 32 Treads 1053 | 46 212 319 23 . . . 31 330 91 . . . . . . . . 1 Legs 4532 | . . . 331 506 229 280 123 . 58 60 537 540 243 336 338 196 331 424 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 53 | . . . . . . . . . . . . . . . . . . 53 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 160 127 127 126 126 125 120 190 190 190 50 Average Speed 150 | 138 160 160 144 140 120 120 136 160 150 127 127 126 125 149 190 210 208 163 Slowest Speed 400 | 160 160 160 190 190 120 120 240 162 330 127 130 127 125 193 190 260 260 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 3 46 79 31 71 60 67 23 47 5 54 18 20 7 53 59 63 56 16 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . 3 . . Known Exits Taken 14 | . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . . . 2 1 . 1 . Spaces Dug 24 | . . . . . . . 8 . . . . . . . . . . 16 Terrain Destroyed 701 | 7 5 . 90 142 . 27 50 34 . 59 142 9 . 46 5 . 44 41 Melee 16 | . . . . . . . . . . . . . . . . . . 16 Projectile 88 | . . . . . . . 1 4 . 1 3 6 . 9 5 . 44 15 AOE 597 | 7 5 . 90 142 . 27 49 30 . 58 139 3 . 37 . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Total 7939 | 79 318 358 526 541 232 335 220 919 185 69 860 598 618 358 352 217 366 788 Wait 1487 | . 42 35 35 1 . 41 3 514 19 . 280 15 372 . . . 7 123 Move 5664 | 57 211 318 353 505 228 279 153 329 148 59 536 539 242 335 337 195 330 510 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 119 | 11 6 1 19 3 1 3 9 11 6 3 8 5 1 5 1 10 3 13 Fast Attach 23 | . . . 2 1 . . 2 3 2 . 1 2 . . . 2 . 8 Attach 69 | 6 4 . 9 2 . . 6 4 3 . 5 4 2 6 2 3 3 10 Detach 3 | . . . . . . . . . . . 2 1 . . . . . . Swap 54 | . 3 . 11 4 2 2 . 8 1 . 5 5 . 2 . 4 1 6 Drop 66 | . . . 12 2 1 4 3 11 6 3 8 7 . . . 3 . 6 Fire 360 | 5 51 4 85 20 . 6 42 39 . 4 15 18 1 9 3 . 22 36 Melee 70 | . 1 . . . . . . . . . . . . 1 9 . . 59 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 23 | . . . . 3 . . 2 . . . . 2 . . . . . 16 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 15) 637 | -10/Materials | Discovered new exit (range 5) 640 | -10/Materials | Discovered new exit (range 12) 643 | -10/Materials | Entered Mines 1039 | -10/Mines | Learned Materials stockpile data 1152 | -10/Mines | Discovered new exit (range 5) 1199 | -10/Mines | Entered Materials 1199 | -9/Materials | Accompanied by 1 ally 1199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1204 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1521 | -9/Materials | Build established: Scavenger-Mutant 1785 | -9/Materials | Discovered new exit (range 15) 1923 | -9/Materials | Identified exit to Materials 1988 | -9/Materials | Discovered new exit (range 16) 1999 | -9/Materials | First assault squad dispatched 2014 | -9/Materials | Identified exit to Mines 2018 | -9/Materials | Entered Mines 2042 | -9/Mines | Discovered exit to Materials (range 8) 2082 | -9/Mines | Learned 4 Materials zone layouts 2293 | -9/Mines | Assembled infested the area 2345 | -9/Mines | Met 8R-AWN 2795 | -9/Mines | Discovered new exit (range 5) 2799 | -9/Mines | Identified exit to Exiles 2800 | -9/Mines | Entered Exiles 2828 | -9/Exiles | Welcomed by 8R-AWN 2851 | -9/Exiles | Met EX-HEX 2889 | -9/Exiles | Met EX-BIN 2906 | -9/Exiles | Aligned with FarCom system 2907 | -9/Exiles | Given EX-Vault access code 2936 | -9/Exiles | Opened EX-Vault 2946 | -9/Exiles | Found Prototype Device 2947 | -9/Exiles | Identified Trap Reconfigurator 2975 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3008 | -9/Exiles | Met EX-DEC 3064 | -9/Exiles | Discovered new exit (range 14) 3077 | -9/Exiles | Identified exit to Mines 3079 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3079 | -9/Exiles | Entered Mines 3473 | -8/Mines | Discovered exit to Materials (range 4) 3480 | -8/Mines | Entered Materials 3480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3530 | -8/Materials | Identified exit to Storage 3592 | -8/Materials | Lost 3 parts (1n1u1w) 3806 | -8/Materials | Garrison activated, responded to threat 3826 | -8/Materials | Entered Storage 4886 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5000 | -8/Storage | Discovered new exit (range 8) 5012 | -8/Storage | Identified exit to Factory 5016 | -8/Storage | Entered Factory 5016 | -7/Factory | Accompanied by 10 allies 5016 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5254 | -7/Factory | Identified exit to DSF 5274 | -7/Factory | Entered DSF 5274 | -7/DSF | Accompanied by 10 allies 5299 | -7/DSF | Additional patrols routed to DSF 5306 | -7/DSF | Discovered new exit (range 16) 5314 | -7/DSF | Build established: Commander-Skirmisher 5327 | -7/DSF | Identified exit to Factory 5354 | -7/DSF | Lost 3 allies 5367 | -7/DSF | Entered Factory 5367 | -6/Factory | Accompanied by 6 allies 5367 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5791 | -6/Factory | Lost 6 allies 6056 | -6/Factory | Build established: Tank 6371 | -6/Factory | Discovered new exit (range 16) 6408 | -6/Factory | Identified exit to Factory 6410 | -6/Factory | Entered another Factory area 6410 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6910 | -5/Factory | Build established: Skirmisher 7154 | -5/Factory | Discovered new exit (range 22) 7185 | -5/Factory | Identified exit to Factory 7186 | -5/Factory | Entered another Factory area 7186 | -4/Factory | Evolved 2 slots: Utility x2 7493 | -4/Factory | Build established: Tank 7861 | -4/Factory | Discovered new exit (range 6) 7866 | -4/Factory | Identified exit to Upper Caves 7867 | -4/Factory | Entered Upper Caves 7880 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7964 | -4/Upper Caves | Spotted B-86 Titan 8041 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8227 | -4/Upper Caves | Build established: Hacker-Bomber 8384 | -4/Upper Caves | Discovered new exit (range 16) 8409 | -4/Upper Caves | Learned location of 1 exit from Research 8413 | -4/Upper Caves | Identified exit to Upper Caves 8415 | -4/Upper Caves | Entered another Upper Caves area 8477 | -4/Upper Caves | Lost 3 parts (1n1u1w) 8665 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8742 | -4/Upper Caves | Spotted B-86 Titan 8773 | -4/Upper Caves | Encountered a Warlord checkpoint 9072 | -4/Upper Caves | Learned Research emergency access door positions 9080 | -4/Upper Caves | Discovered new exit (range 5) 9089 | -4/Upper Caves | Identified exit to Zhirov 9091 | -4/Upper Caves | Entered Zhirov 9091 | -4/Zhirov | Discovered new exit (range 3) 9112 | -4/Zhirov | Identified exit to Proximity Caves 9141 | -4/Zhirov | Met Zhirov 9175 | -4/Zhirov | Learned location of Quarantine (-3) 9175 | -4/Zhirov | Learned location of Testing (-2) 9175 | -4/Zhirov | Learned location of Command (-1) 9213 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9249 | -4/Zhirov | Found Alien Artifact 9250 | -4/Zhirov | Identified Integrated Reactor 9250 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9273 | -4/Zhirov | Found Alien Artifact 9277 | -4/Zhirov | Identified Transdimensional Reconstructor 9277 | -4/Zhirov | Warped through subspace 9408 | -4/Zhirov | Build established: Hacker-Tank 9525 | -4/Zhirov | Entered Proximity Caves 9618 | -3/Proximity Caves | Spotter reported a threat 9695 | -3/Proximity Caves | Spotter reported a threat 9696 | -3/Proximity Caves | Spotted B-86 Titan 9700 | -3/Proximity Caves | Destroyed B-86 Titan 9748 | -3/Proximity Caves | Spotter reported a threat 9825 | -3/Proximity Caves | Spotter reported a threat 9879 | -3/Proximity Caves | Spotter reported a threat 9936 | -3/Proximity Caves | Spotter reported a threat 10070 | -3/Proximity Caves | Spotter reported a threat 10162 | -3/Proximity Caves | Spotter reported a threat 10182 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10249 | -3/Proximity Caves | Discovered new exit (range 20) 10296 | -3/Proximity Caves | Identified exit to Research 10298 | -3/Proximity Caves | Entered Research 10298 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10299 | -3/Research | Identified exit to Research 10548 | -3/Research | Search patrols dispatched 10798 | -3/Research | Search patrols dispatched 11030 | -3/Research | System corruption reached 10% 11048 | -3/Research | Search patrols dispatched 11078 | -3/Research | Lost 6 parts (1p1n2u2w) 11347 | -3/Research | Build established: Hacker-Mutant 11502 | -3/Research | Core integrity fell below 50% 11502 | -3/Research | System corruption reached 30% 11536 | -3/Research | Core integrity fell below 20% 11565 | -3/Research | Lost 15 parts (2p4n6u3w) 11566 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11541_ KURKVAHQW7QONRC>0/1LQP=I25 #J 11542_ R-10 Processor collects Imp. Cooling System. 11543_ Slug penetrates Wall. 11543_ Penetrated by Slug. 11543_ Slug penetrates Wall. 11547_ Acquired Prototype Ballistic Gun. 11547_ Identified Imp. KE Penetrator. 11549_ Slug penetrates Wall. 11554_ Acquired Unknown Treads. 11554_ Identified Adv. Medium Treads. 11555_ Slug penetrates P-80 Master. 11557_ System corrupted: Imp. KE Penetrator jammed. 11560_ TVZL :LSK8O/WCXOTL0N> :OLMN= 11561_ Slug penetrates Wall. 11564_ Slug penetrates H-77 Assassin. 11564_ Slug penetrates Wall. 11565_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????##??????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????+ ?????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????? Y????????????????????????? | | ????????????????????###p#####???????????????????? | | ????????????????????# ! #???????????????????? | | ????????????????????# #???????????????????? | | ?T ?????????????????# @ #???????????????????? | | #" ??????????#h?????# #???????????????????? | | #" ?????????# ?????# p !#???????????????????? | | ?" ????????# ?#######p######??????????????????? | | ?? ???????# ## h #??????????????????? | | ???? ??????# ## p #??????????????????? | | ????? ?????# ## h #??????????????????? | | ????###+###### ## h !!! #??????????????????? | | ????# # !!! #??????????????????? | | ????# w # !! #??????????????????? | | ????# + * #??????????????????? | | ????# # #??????????????????? | | #???##+##### # #??????????????????? | | #??????????# # #??????????????????? | | #??????????# # #??????????????????? | | #??????????# # #??????????????????? | | #??????????# ##############??????????????????? | | #??????????# #???????????????????????????????? | | #??????????# ###########?????????????????????? | | #??????????# # #?????????????????????? | | #??????????# #! #?????????????????????? | | ############ # #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | | # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 53 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Weapon Shielding 90 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Enh. Gauss Cannon | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Titanium Leg | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Armchair Analyst Part-time Excavator Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed VariableThermicReplicator Manual? 0 Play Time 01:47:31 Cumulative 28.9 hours Start 2025.03.03 @ 05:14:23 End 2025.03.03 @ 16:33:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04f010c7-661d-4983-94bf-4a16ea1365b0