Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 22:50:11 Player: Alphabethead Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (2306) 2306 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 6261 Bonus ------- High Alert Combat Kills 18 Entered Garrisons 200 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 233/300 Energy 138/350 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Battery Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Matter Pod Reaction Control System Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Proton Missile Launcher Great Axe > --- INVENTORY -------- Enhanced Nuclear Core Flight Unit Heat Sink Heat Sink High-capacity Battery Beam Rifle Heavy Particle Gun Heavy Ion Cannon Light Assault Rifle Autogun Proton Missile Launcher Proton Missile Launcher Improved Grenade Launcher Plasma Cutter [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 4 | . . 1 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 72 | 6 8 7 10 11 15 15 Power 8 | 2 . . 1 2 2 1 Engine 5 | 2 . . 1 1 1 . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 2 1 3 2 3 2 Treads 1 | . . . . . . 1 Leg 8 | . 2 1 1 2 2 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight 4 | . . . 2 . 1 1 Utility 18 | . 4 2 3 3 5 1 Device 8 | . 3 . 1 1 3 . Storage 6 | . 1 1 1 1 2 . Processor 1 | . . 1 . . . . Hackware 1 | . . . 1 . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 31 | 2 2 4 3 4 5 11 Energy Gun 11 | 2 2 3 2 . . 2 Energy Cannon 3 | . . . . 2 . 1 Ballistic Gun 3 | . . 1 . . . 2 Ballistic Cannon 1 | . . . . 1 . . Launcher 8 | . . . 1 . 3 4 Special Weapon 2 | . . . . 1 1 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 1 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . Parts Lost 32 | . 1 3 2 . 7 19 Power 4 | . . . 1 . 2 1 Propulsion 9 | . 1 1 1 . 2 4 Utility 7 | . . 1 . . 3 3 Weapon 12 | . . 1 . . . 11 Highest Loss Streak 10 | . 1 2 1 . 5 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 94 92 81 99 98 57 Engine 8 | . 14 11 8 9 5 . Core 2 | . . . . 4 6 4 Leg 21 | . 17 27 17 27 24 5 Wheel 1 | . 8 . . . . . Device 12 | . 18 5 8 12 19 7 Storage 13 | . 7 22 19 10 6 13 Processor 1 | . . 4 2 . . . Hackware 4 | . . . 5 7 6 6 Protection 2 | . . . . 6 5 . Energy Gun 8 | . 26 16 8 4 . 1 Ballistic Gun 3 | . . 5 9 . . 3 Ballistic Cannon 2 | . . . . 6 6 1 Launcher 2 | . . . . . 5 5 Special Weapon 1 | . . . . . 4 . Naked Turns . | . . . . . . . Heaviest Build 60 | 8 15 36 40 56 60 52 Greatest Support 72 | 20 20 30 23 55 72 57 Greatest Overweight (x) 16 | . 3 1 3 2 1 16 Average Overweight (x) . | . . 1 1 . . 3 Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 Average Capacity 13 | 5 5 15 15 15 15 14 Most Carried 15 | 5 5 8 15 15 14 11 Average Carried 9 | 2 4 5 11 13 13 6 Final Capacity 15 | 5 5 15 15 15 15 5 Final Carried 14 | 5 5 7 14 14 11 1 Class Distribution -------------------- 72% | Mutant 22% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Tank | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1569 | 250 85 81 438 . 514 201 Remotely 14 | . 14 . . . . . Salvage Created 2712 | 45 152 139 667 26 1143 540 Parts 152 | 4 11 10 63 1 43 20 Haulers Intercepted . | . . . . . . . Recyclers Shooed 6 | . . . 1 . 5 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 52 | 1 2 5 14 . 17 13 Melee 1 | . . . . . . 1 Guns 18 | 1 2 5 9 . . 1 Cannons 4 | . . . . . 3 1 AOE 23 | . . . 5 . 10 8 Classes Destroyed 11 | 1 1 2 2 . 3 2 Worker 8 | . . . 4 . 4 . Builder 4 | . . . 3 . 1 . Recycler 1 | . . . . . 1 . Watcher 8 | . 2 2 3 1 . . Swarmer 17 | . . 4 9 . . 4 Grunt 27 | 1 2 . 3 . 14 7 Duelist 1 | . . . . . . 1 Sentry 4 | . . 1 2 . 1 . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Behemoth 1 | . . . . . . 1 Best Kill Streak 10 | 1 2 3 7 1 8 10 Combat Bots Only 10 | 1 1 3 4 . 6 10 Max Kills in Single Turn 4 | 1 1 1 4 1 3 3 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 2 . 2 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 431 | 5 14 44 68 . 108 192 Missed 153 | 1 4 10 27 . 57 54 Damage Taken 4648 | 44 109 362 527 54 1135 2417 Core 1119 | 10 22 67 136 24 156 704 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 96 87 83 75 96 . . Volleys Fired 175 | 4 23 22 53 3 43 27 Largest 3 | 2 2 2 2 2 3 3 Hottest 150 | 80 80 121 79 109 119 150 Shots Fired 319 | 8 31 40 94 5 82 59 Gun 197 | 8 31 40 92 . . 26 Cannon 68 | . . . . 4 49 15 Launcher 52 | . . . 2 . 32 18 Special 2 | . . . . 1 1 . Kinetic 121 | . . 4 53 2 42 20 Thermal 96 | 4 8 35 19 2 7 21 Explosive 5 | . . . . . 1 4 Electromagnetic 95 | 4 23 1 22 . 31 14 Robot Hit Streak 8 | 2 5 5 8 4 7 5 Robot Miss Streak 18 | 2 3 4 5 4 18 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 188 | 4 16 26 46 4 55 37 Core Hits 163 | 2 7 8 30 4 77 35 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 10 | . . 2 4 . 1 3 Burn 6 | . . 2 3 . . 1 Meltdown 2 | . . . . . 1 1 Destroy 1 | . . . 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6274 | 47 226 454 1204 59 2551 1733 Guns 1712 | 47 226 454 793 . . 192 Cannons 1039 | . . . . 55 801 183 Explosions 3377 | . . . 411 . 1750 1216 Melee 142 | . . . . . . 142 Ramming 4 | . . . . 4 . . Kinetic 1337 | . . 43 400 27 692 175 Thermal 1543 | 10 52 385 481 28 387 200 Explosive 868 | . . . . . 185 683 Electromagnetic 2380 | 37 174 26 323 . 1287 533 Impact . | . . . . . . . Slashing 142 | . . . . . . 142 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 59 | . . . . . 17 42 Projectiles 3 | . . . . . 3 . Explosions 56 | . . . . . 14 42 Melee . | . . . . . . . Knockbacks 6 | . . . . 1 2 3 Impact . | . . . . . . . Kinetic 5 | . . . . 1 2 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 292 | . . . 31 . 203 58 Shots 9 | . . . 2 . 3 4 Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 334 | 96 54 334 52 . 14 9 Average Temperature 71 | 51 20 139 12 . 6 7 Received Heat Transfer 1068 | 24 60 36 126 . 360 462 Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . . . 3 1 Combat Hostiles 4 | . . . . . 3 1 Parts Fried 7 | . . . 2 . 4 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 11 | . . 2 5 . 1 3 Heat Transferred 3181 | 25 125 1036 1029 37 448 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . . 5 . 4 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Peak Influence 504 | 20 178 138 504 168 336 404 Initial 182 | . 13 . 19 106 81 182 Average 182 | 3 109 40 316 125 171 336 Maximum Alert Level 2 | . . . 2 . 1 2 Low Security (%) 62 | 100 100 100 14 100 64 13 Level 1 34 | . . . 72 . 35 82 Level 2 3 | . . . 12 . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . . . . . 9 . Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . . . . . 6 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced 3 | . . . . . 3 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | 1 6 10 22 2 24 19 Peak Tracking Total 7 | 1 3 5 5 1 4 7 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 8 | . 2 . . 2 4 . Indirectly 2 | . . . . . 2 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 10 | . 1 . 2 1 5 1 Max in Single Turn 2 | . 1 . 1 1 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 17 | . 4 4 2 2 5 . Terminals 14 | . 4 3 2 2 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 49 | . 14 12 6 7 10 . Successful 32 | . 8 8 5 5 6 . Failed 17 | . 6 4 1 2 4 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 39 | . 14 7 6 7 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . 5 . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 3 | . . . . . 3 . Terminal Hacks 26 | . 8 5 5 5 3 . Record 5 | . 2 . 3 . . . Prototype ID Bank 3 | . 2 . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 3 | . 1 1 . 1 . . Locate Traps 1 | . . 1 . . . . Dispatch Records 2 | . 1 . 1 . . . Maintenance Status 1 | . . 1 . . . . Surveillance Status 1 | . . . . 1 . . Investigation Status 2 | . . 1 . 1 . . Reinforcement Status 1 | . . . . 1 . . Assault Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . Recycle Component 1 | . . 1 . . . . Process 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 4 4 2 2 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter 21 | . . 21 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 1 1 . Non-combat 1 | . . . . 1 . . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . 1 1 . parse_system 2 | . . . . 1 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 3905 | 76 458 689 934 297 1121 330 Spaces Moved 2067 | 66 359 316 395 161 695 75 Core 41 | 21 6 . . . . 14 Treads 7 | . . . . . . 7 Legs 1850 | . 230 316 395 161 695 53 Wheels 168 | 45 123 . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Fastest Speed 50 | 50 80 190 190 122 122 126 Average Speed 154 | 70 107 190 191 158 132 287 Slowest Speed 850 | 80 200 190 330 260 196 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 24 | 9 55 23 38 5 21 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 81 | . . . 19 . 49 13 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 81 | . . . 19 . 49 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 2461 | 87 399 365 489 194 802 125 Wait 76 | . . 12 12 12 40 . Move 2062 | 65 358 315 394 160 695 75 Hop . | . . . . . . . Pick Up 54 | 11 6 8 16 5 6 2 Fast Attach 4 | . 4 . . . . . Attach 38 | 5 3 4 4 3 7 12 Detach . | . . . . . . . Swap 30 | 1 1 3 6 8 8 3 Drop 15 | 1 4 1 4 2 3 . Fire 175 | 4 23 22 53 3 43 27 Melee 6 | . . . . . . 6 Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 469 | -10/Materials | Identified exit to Mines 475 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Discovered new exit (range 13) 832 | -9/Materials | Discovered new exit (range 14) 1224 | -9/Materials | Entered another Materials area 1224 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -8/Materials | Discovered new exit (range 16) 2158 | -8/Materials | Entered Factory 2158 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2269 | -7/Factory | Discovered new exit (range 11) 2455 | -7/Factory | Entered another Factory area 2455 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2750 | -6/Factory | Build established: Tank 3568 | -6/Factory | Lost 5 parts (1p1n3u) 3576 | -6/Factory | Identified exit to Garrison 3576 | -6/Factory | Entered Garrison 3618 | -6/Garrison | Triggered checkpoint 3622 | -6/Garrison | Spotted B-75 Beast 3629 | -6/Garrison | Triggered checkpoint 3674 | -6/Garrison | Destroyed 10 combat bots 3721 | -6/Garrison | Destroyed B-75 Beast 3742 | -6/Garrison | Lost 10 parts (1p4n1u4w) 3826 | -6/Garrison | Triggered checkpoint 3855 | -6/Garrison | Core integrity fell below 50% 3863 | -6/Garrison | Crushed by falling debris 3887 | -6/Garrison | Core integrity fell below 20% 3906 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Proton Missile Launcher destroyed. Slug penetrates Reinforced Barrier. Adv. Heat Sink destroyed. G-50 Soldier destroyed. Slug penetrates Reinforced Barrier. Hvy. Particle Gun destroyed. Slug penetrates Reinforced Barrier. Great Axe destroyed. S-27 Virus suffers critical hit (Burn). Slug penetrates Reinforced Barrier. Beam Rifle destroyed. Acquired 59 matter. Penetrated by Slug. The unstable cave ceiling collapses. Corrupted Coolant Injector crushed. Slug penetrates Reinforced Barrier. Penetrated by Slug. Lrg. Storage Unit destroyed. System corrupted: Energy discharge (-59). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????# ??????????????????# #? | | ????????????????????????# ??????????????????# #? | | ????????????????????????# ????????????????### #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# #???????????????# #? | | ????????????????????????# #???????????????### #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????# #?????????????????# #? | | ????????????????????????#;;################### #? | | ????????????????????????# % #? | | ????????????????????????# #? | | ????????????????????????# ######################? | | ????????????????????????# #?????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# ;#????????????????????? | | ????????????????????????#] ####??????????????????? | | ???????????????????????##==# #??????????????????? | | ??????????????????#????#=![#!##??????????????????? | | ?????????????????## # s=#*#???????????????????? | | ?????????? % @! #???????????????????? | | ?????????? s ##???????????????????? | | ?????????? %h % #????????????????????? | | ???????????### ## #![% #???????????????????? | | ?????????????# ???#= s % ##???????????????????? | | ????????????????? [% ????????????????????? | | ??????????????? ???????????????????? | | ?????????????? #??????????????????? | | ????????????? #??????????????????? | | ?????????????# ## ## s ###??????????????????? | | ?????????????# ?# ?# #????????????????????? | | ?????????????? ?? ?? ????????????????????? | | ????????????????? ?? ????????????????????? | | ?????????????????? ? ??? #????????????????????? | | ????????????????????????? ##????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 59 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! It's Just You Made in Tau Ceti IV Risk Taker Serviceable Loadout Shopping List Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed HardlightWeightNanoactuators Manual? 0 Play Time 01:19:40 Cumulative 2.2 hours Start 2024.03.30 @ 21:26:51 End 2024.03.30 @ 22:50:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0e7e8d14-c487-49db-ba8c-d66543ef47a9