Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 21:12:58 Player: Mozco Result: Destroyed by JO-R9A(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (3689) 3689 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 8631 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 365 Friendly Fire -480 Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 23/100 System Corruption 27% Temperature Cool (9) Movement Walking (130) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (7) ------ Experimental Optical Array Experimental Target Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Leg Matter Compressor (0) Experimental Armor Integrity Analyzer Kinecellerator Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Experimental Optical Array Experimental Target Analyzer Experimental Armor Integrity Analyzer Medium Reactive Plating Improved Field Recycling Unit > --- WEAPON ----------- Heavy Battle Rifle Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Heavy Deuterium Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg Enhanced Flexi-carbon Leg Matter Compressor Experimental Armor Integrity Analyzer Kinecellerator Makeshift Armor Plating Medium Reactive Plating Powered Hammer [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 5 | . . 1 1 1 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 143 | 9 9 8 14 29 16 5 3 8 30 12 Power 16 | 1 1 2 1 4 1 . . 2 4 . Engine 15 | 1 1 2 1 3 1 . . 2 4 . Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 43 | 5 4 3 3 10 3 . 1 . 7 7 Treads 15 | 1 4 2 3 5 . . . . . . Leg 25 | 1 . 1 . 5 3 . 1 . 7 7 Wheel 3 | 3 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 55 | 1 2 3 7 8 8 4 1 4 13 4 Device 15 | . . 1 2 3 4 3 . . 2 . Storage 5 | 1 1 1 1 . . . . . . 1 Processor 14 | . . 1 3 2 1 . . . 7 . Hackware 1 | . . . 1 . . . . . . . Protection 20 | . 1 . . 3 3 1 1 4 4 3 Artifact . | . . . . . . . . . . . Weapon 29 | 2 2 . 3 7 4 1 1 2 6 1 Energy Gun 3 | 1 . . . 2 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | 1 1 . . 1 1 . . . 1 . Ballistic Cannon 11 | . 1 . 2 . 3 . 1 1 2 1 Launcher 6 | . . . . 3 . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 1 1 . . . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 . . . 8 2 Parts Lost 43 | . . 2 . 13 1 . . . 7 20 Power 5 | . . 1 . 2 . . . . 1 1 Propulsion 14 | . . . . 4 1 . . . . 9 Utility 14 | . . 1 . 3 . . . . 4 6 Weapon 10 | . . . . 4 . . . . 2 4 Highest Loss Streak 20 | . . 1 . 9 1 . . . 3 20 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 92 98 98 87 98 100 100 94 97 89 Engine 6 | . 14 10 9 6 7 6 6 6 5 4 Treads 5 | . 12 22 25 10 . . . . . . Leg 20 | . . 11 . 17 30 26 26 26 26 24 Device 7 | . . 2 5 8 6 13 12 6 7 10 Storage 7 | . 14 11 9 7 7 6 6 6 6 5 Processor 15 | . . 11 18 13 15 20 20 14 17 20 Protection 8 | . 7 7 . 2 6 6 7 18 13 5 Energy Gun 1 | . 12 . . 7 1 . . . . . Ballistic Gun 3 | . 8 11 3 . 5 6 6 1 . 4 Ballistic Cannon 10 | . 7 11 16 3 5 6 6 11 17 4 Launcher 1 | . . . . 2 1 5 5 1 . . Impact Weapon 2 | . . . 5 4 6 . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 10 22 22 42 53 67 72 72 79 81 72 Greatest Support 88 | 26 40 40 60 80 80 80 80 76 88 88 Greatest Overweight (x) 1 | . . . 1 1 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 13 15 15 15 15 15 15 14 Most Carried 15 | 6 10 10 15 15 15 14 15 15 15 15 Average Carried 13 | 3 7 8 12 13 14 13 14 15 14 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 10 15 15 15 14 15 15 15 4 Class Distribution -------------------- 35% | Mutant 28% | Commander-Mutant 11% | Scavenger-Mutant 8% | Commander-Tank 4% | Assassin 3% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -6/Factory Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Lower Caves Commander-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Matter Collected 4248 | 208 218 372 634 446 469 226 359 134 1091 91 Remotely 881 | . . 175 469 237 . . . . . . Salvage Created 3789 | . 438 385 557 616 797 123 151 197 434 91 Parts 223 | . 26 28 33 28 35 6 3 8 53 3 Haulers Intercepted 4 | . 1 1 1 1 . . . . . . Recyclers Shooed 4 | . 2 . 1 . . . 1 . . . Parts Field Recycled 18 | . . . . . . . . . 18 . Retrieved Matter 179 | . . . . . . . . . 179 . Parts Self-Destructed 23 | . . . . . . . 12 6 5 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 76 | . 9 11 11 14 14 4 3 3 5 2 Melee 2 | . . . . 2 . . . . . . Guns 25 | . 8 6 . 5 1 1 3 . . 1 Cannons 32 | . 1 5 11 1 8 1 . . 4 1 AOE 14 | . . . . 5 3 2 . 3 1 . Classes Destroyed 18 | . 7 3 1 3 . . . . 3 1 Worker 4 | . . 1 . 1 1 1 . . . . Builder 1 | . . . . 1 . . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 4 | . 1 1 1 1 . . . . . . Recycler 6 | . 1 2 2 . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 4 | . 1 . 1 1 1 . . . . . Watcher 4 | . 1 1 . 1 1 . . . . . Swarmer 19 | . 3 9 . 3 . 3 1 . . . Grunt 31 | . 6 . 7 6 7 . 1 4 . . Brawler 2 | . . 1 1 . . . . . . . Sentry 12 | . . 1 2 1 5 1 1 . 1 . Hunter 2 | . . . 1 . 1 . . . . . Programmer 4 | . . . . 3 1 . . . . . Zionite 28 | . . . . . . . . . 28 . Z-Light 2 | . . . . . . . . . . 2 Tinkerer 1 | . . . . . . . . . 1 . Thug 2 | . . . . 1 . . . . 1 . Mutant 3 | . . . . . . . . . 3 . Best Kill Streak 15 | . 3 5 4 3 3 4 3 3 15 2 Combat Bots Only 4 | . 3 4 3 3 3 3 3 3 2 2 Max Kills in Single Turn 4 | . 1 1 1 3 3 3 1 4 4 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 3 2 . 3 1 . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Damage Taken 9773 | . 417 456 522 2575 754 122 286 103 1292 3246 Core 1590 | . 94 80 89 430 44 10 23 18 88 714 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 462 | . . . 176 . 286 . . . . . Core Remaining (%) 71 | 100 62 80 83 . 32 . . . . . Volleys Fired 356 | . 46 53 50 56 34 4 11 5 90 7 Largest 3 | . 2 2 3 2 2 2 2 3 3 2 Hottest 134 | . 60 55 99 134 114 73 73 121 129 81 Shots Fired 634 | . 77 104 105 73 65 5 22 10 160 13 Gun 238 | . 62 53 5 50 34 3 11 4 9 7 Cannon 390 | . 15 51 100 22 30 1 11 5 149 6 Launcher 6 | . . . . 1 1 1 . 1 2 . Special . | . . . . . . . . . . . Kinetic 556 | . 46 104 105 35 60 4 22 9 158 13 Thermal 72 | . 31 . . 37 4 . . . . . Explosive 6 | . . . . 1 1 1 . 1 2 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 7 11 14 6 14 7 10 3 6 4 Robot Miss Streak 5 | . 2 3 5 3 5 1 4 2 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 416 | . 52 66 60 67 55 5 12 5 87 7 Core Hits 209 | . 25 23 23 29 30 8 6 17 44 4 Critical Kills 2 | . . . . 1 . . 1 . . . Critical Parts Destroyed 7 | . . 2 . 2 3 . . . . . Critical Strikes 45 | . . 4 5 6 11 . 1 . 15 3 Burn 3 | . . . . 2 1 . . . . . Destroy 4 | . . 2 . . . . 1 . . 1 Blast 31 | . . 2 5 1 7 . . . 15 1 Smash 7 | . . . . 3 3 . . . . 1 Melee Attacks 62 | . . . 2 31 21 . . . 4 4 Impact 62 | . . . 2 31 21 . . . 4 4 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10652 | . 579 849 1255 2461 1536 347 285 549 2545 246 Guns 2068 | . 404 278 13 571 461 58 157 14 31 81 Cannons 5449 | . 175 571 1228 265 604 29 128 105 2263 81 Explosions 1862 | . . . . 653 268 260 . 430 251 . Melee 1234 | . . . . 972 201 . . . . 61 Ramming 39 | . . . 14 . 2 . . . . 23 Kinetic 6727 | . 347 849 1241 353 990 87 285 119 2294 162 Thermal 790 | . 232 . . 483 75 . . . . . Explosive 1862 | . . . . 653 268 260 . 430 251 . Electromagnetic . | . . . . . . . . . . . Impact 1234 | . . . . 972 201 . . . . 61 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . . . . 12 12 . . . 27 27 Average Corruption 13 | . . . . 11 7 . . . 14 27 Corruption Purged 10 | . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 153 | . . . . 40 30 . . . 62 21 Message Errors 36 | . . . . 11 9 . . . 12 4 Matter Fused 28 | . . . . 4 8 . . . 12 4 Heat Flow Errors 15 | . . . . 3 4 . . . 4 4 Energy Discharges 25 | . . . . 8 3 . . . 10 4 Parts Rejected 2 | . . . . 1 . . . . . 1 Data Loss (minor) 21 | . . . . 8 3 . . . 10 . Data Loss (major) 7 | . . . . 3 2 . . . 1 1 Misfires 4 | . . . . 1 . . . . 2 1 Alerts 2 | . . . . . 1 . . . 1 . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 11 | . . . . 1 . . . . 10 . Overload Shots . | . . . . . . . . . . . Overflow Damage 610 | . . 8 . 394 121 . 12 . 56 19 Projectiles 100 | . . 8 . . 10 . 12 . 51 19 Explosions 211 | . . . . 206 . . . . 5 . Melee 299 | . . . . 188 111 . . . . . Knockbacks 54 | . 1 . 10 7 3 . 2 2 28 1 Impact 6 | . . . . 5 1 . . . . . Kinetic 45 | . 1 . 8 1 2 . 2 2 28 1 Secondary 3 | . . . 2 1 . . . . . . Self-Inflicted Damage 395 | . . . . 238 . . . 43 114 . Shots 10 | . . . . 3 . . . 2 5 . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 13 | . . . 1 . 1 . . . . 11 Kicked 11 | . . . . . 1 . . . . 10 Crushed 1 | . . . 1 . . . . . . . Highest Temperature 309 | . 197 40 120 194 263 26 95 80 309 213 Average Temperature 59 | . 89 12 42 60 61 9 32 31 74 101 Received Heat Transfer 2613 | . 234 27 261 771 189 . 51 18 45 1017 Effects 4 | . . . . . . . . . 4 . Interference 3 | . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . 3 5 . . . . . Impact Corruptions 17 | . . . . 13 4 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . Heat Transferred 1857 | . 525 . . 1110 222 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Peak Influence 506 | . 310 484 281 337 506 455 . . . . Initial 204 | . . 130 204 127 102 196 . . . . Average 251 | . 197 339 171 203 357 362 . . . . Maximum Alert Level 2 | . 1 2 1 1 2 2 . . . . Low Security (%) 37 | 100 39 7 59 51 11 15 . . . . Level 1 47 | . 60 57 40 48 40 72 . . . . Level 2 15 | . . 34 . . 47 11 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . 1 7 1 . . . . . Investigation 2 | . . . . 2 . . . . . . Extermination 4 | . . . . 3 1 . . . . . Reinforcement 5 | . 2 . 1 2 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Distress Signals 7 | . 2 2 1 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 15 21 21 27 17 5 7 5 70 6 Peak Tracking Total 6 | . 3 6 4 5 3 4 5 4 6 6 Tactical Retreats 9 | . . 3 1 1 . . . . 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Machines Disabled 23 | . 1 . 3 8 6 1 1 . 3 . Max in Single Turn 3 | . 1 . 1 3 1 1 1 . 1 . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Machines Accessed 21 | . . . 4 8 5 3 . . 1 . Terminals 12 | . . . 2 5 4 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . . . 1 1 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 67 | . . . 16 28 13 4 . . 6 . Successful 41 | . . . 13 14 6 2 . . 6 . Failed 26 | . . . 3 14 7 2 . . . . Catastrophic 2 | . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . . . 4 9 4 . . . 4 . Terminals 33 | . . . 6 19 7 1 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 18 | . . . 5 6 6 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 6 | . . . 5 1 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Terminal Hacks 17 | . . . 2 7 1 1 . . 6 . Part Schematic 7 | . . . . 1 . . . . 6 . Robot Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 2 | . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 11 | . . . 4 2 5 . . . . . Scan Component 7 | . . . 2 2 3 . . . . . Repair 4 | . . . 2 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . 2 4 . . . . . . Terminals 6 | . . . 2 4 . . . . . . Assimilate 2 | . . . . 2 . . . . . . Botnet 4 | . . . 2 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 1 . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 17 | . . . 4 6 5 2 . . . . Full Trace Events 2 | . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 1 . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 1 . . . . 21 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 2 . 2 . . . . . Time 140 | . . . 52 . 88 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked 3 | . . . . 2 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Total Allies 15 | . . . . 2 10 . 1 . 2 . Largest Group 10 | . . . . 2 10 10 10 6 5 . Highest-Rated Group 192 | . . . . 62 173 173 173 125 192 . Highest-Rated Ally 96 | . . . . 31 29 29 32 32 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 233 | . . . . 14 11 7 38 23 140 . Total Damage 4444 | . . . . 153 158 46 666 181 3240 . Kills 41 | . . . . 1 1 1 2 1 35 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Turns Passed 8134 | 75 379 391 791 1253 966 219 773 466 2457 364 Spaces Moved 4697 | 61 178 144 336 668 530 155 553 340 1496 236 Core 1 | 1 . . . . . . . . . . Treads 805 | 2 109 144 336 214 . . . . . . Legs 3765 | 1 . . . 454 530 155 553 340 1496 236 Wheels 126 | 57 69 . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 130 130 130 127 127 127 123 Average Speed 137 | 91 132 160 162 140 130 130 129 128 141 127 Slowest Speed 240 | 160 160 160 240 240 130 130 130 197 197 135 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . Exploration Rate (%) 40 | 5 36 16 41 18 79 5 62 52 91 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . 1 . . . 2 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . 4 9 2 . Spaces Dug 44 | . . . 2 22 . . . 19 1 . Terrain Destroyed 137 | . . . 9 38 35 23 5 19 5 3 Melee 3 | . . . 2 . . . . . 1 . Projectile 28 | . . . 7 . 9 . 5 . 4 3 AOE 106 | . . . . 38 26 23 . 19 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Zio Dee Total 5644 | 76 249 214 473 851 717 168 590 360 1672 274 Wait 223 | . 6 . 52 42 96 . 10 1 16 . Move 4687 | 60 177 143 335 667 529 154 552 339 1495 236 Hop . | . . . . . . . . . . . Pick Up 62 | 5 5 5 11 13 7 2 2 . 12 . Fast Attach 57 | 7 3 . 4 15 6 2 . 4 12 4 Attach 37 | 1 . 4 1 10 4 2 . . 7 8 Detach 5 | 1 . . . . 3 . . 1 . . Swap 50 | 1 6 4 9 4 6 1 3 4 12 . Drop 80 | 1 6 5 8 13 10 3 2 6 24 2 Fire 356 | . 46 53 50 56 34 4 11 5 90 7 Melee 62 | . . . 2 31 21 . . . 4 4 Ram 3 | . . . . . . . . . . 3 Kick 11 | . . . . . 1 . . . . 10 Crush 1 | . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 10 | . . . . . . . 10 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 29 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 10) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 767 | -9/Materials | Discovered new exit (range 15) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1568 | -8/Materials | Repaired Lgt. Cannon 1596 | -8/Materials | Repaired Lgt. Treads 1619 | -8/Materials | Discovered new exit (range 5) 1637 | -8/Materials | Entered Factory 1637 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -7/Factory | Build established: Assassin 1969 | -7/Factory | Crushed by falling debris 1970 | -7/Factory | System corruption reached 10% 2029 | -7/Factory | Lost 9 parts (1p2n2u4w) 2102 | -7/Factory | Core integrity fell below 50% 2118 | -7/Factory | Found Prototype Launcher 2118 | -7/Factory | Identified Rocket Array 2122 | -7/Factory | Found Rocket Array 2134 | -7/Factory | Lost 3 parts (2n1u) 2256 | -7/Factory | Build established: Mutant 2341 | -7/Factory | Allied Derelicts emerged from ambush trap array 2512 | -7/Factory | P-60 Hacker assimilated allied YU-17Z(g) 2726 | -7/Factory | Discovered new exit (range 13) 2890 | -7/Factory | Entered Storage 3606 | -7/Storage | Learned location of Armory (-3) 3657 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3749 | -7/Storage | Repaired Gauss Cannon 3795 | -7/Storage | Repaired Imp. Titanium Leg 3814 | -7/Storage | Discovered new exit (range 10) 3856 | -7/Storage | Entered Factory 3856 | -6/Factory | Accompanied by 10 allies 3856 | -6/Factory | Evolved 2 slots: Utility x2 4048 | -6/Factory | Discovered new exit (range 15) 4075 | -6/Factory | Entered Lower Caves 4075 | -6/Lower Caves | Accompanied by 10 allies 4152 | -6/Lower Caves | Build established: Commander-Mutant 4405 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4558 | -6/Lower Caves | Learned Factory terminal intel 4577 | -6/Lower Caves | Encountered a Warlord checkpoint 4601 | -6/Lower Caves | Learned 4 Factory zone layouts 4643 | -6/Lower Caves | Spotted B-75 Beast 4664 | -6/Lower Caves | Allies destroyed B-75 Beast 4794 | -6/Lower Caves | Discovered new exit (range 4) 4848 | -6/Lower Caves | Entered another Lower Caves area 4848 | -6/Lower Caves | Accompanied by 6 allies 4875 | -6/Lower Caves | Discovered new exit (range 15) 5293 | -6/Lower Caves | Discovered new exit (range 12) 5314 | -6/Lower Caves | Entered Zion 5314 | -6/Zion | Accompanied by 5 allies 5654 | -6/Zion | Build established: Commander-Tank 5856 | -6/Zion | Given A8's code to call for help 5974 | -6/Zion | Received a hallucinogenic algorithm 6003 | -6/Zion | Learned location of 1 exit from Proximity Caves 6369 | -6/Zion | Build established: Commander-Mutant 6507 | -6/Zion | Discovered new exit (range 13) 6509 | -6/Zion | Learned Factory emergency access door positions 6559 | -6/Zion | Found Prototype Processor 6559 | -6/Zion | Identified Exp. Terrain Scan Processor 6563 | -6/Zion | Found Prototype Processor 6563 | -6/Zion | Identified Exp. Armor Integrity Analyzer 6566 | -6/Zion | Found Prototype Processor 6566 | -6/Zion | Identified Exp. Signal Interpreter 6569 | -6/Zion | Found Prototype Processor 6569 | -6/Zion | Identified Exp. Melee Analysis Suite 6573 | -6/Zion | Found Prototype Processor 6573 | -6/Zion | Identified Spectral Analyzer 6583 | -6/Zion | Found Prototype Processor 6583 | -6/Zion | Identified Exp. Target Analyzer 6593 | -6/Zion | Found Exp. Armor Integrity Analyzer 6916 | -6/Zion | Attacked by Zionites 6965 | -6/Zion | System corruption reached 10% 7000 | -6/Zion | Lost 3 parts (2u1w) 7073 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7074 | -6/Zion | Enhanced Grunt warped into view, answering call for help 7475 | -6/Zion | Build established: Scavenger-Mutant 7602 | -6/Zion | Destroyed Imprinter 7624 | -6/Zion | Extracted access codes from Imprinter's data core 7744 | -6/Zion | Opened final containment barrier to the Deep Caves 7765 | -6/Zion | Discovered new exit (range 5) 7767 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7771 | -6/Zion | Entered Deep Caves 8051 | -6/Deep Caves | Z-Facility disabled 8069 | -6/Deep Caves | Found Prototype Protection 8069 | -6/Deep Caves | Identified Zio. Heavy Carapace 8084 | -6/Deep Caves | Found Zio. Heavy Carapace 8098 | -6/Deep Caves | Core integrity fell below 50% 8108 | -6/Deep Caves | Core integrity fell below 20% 8135 | -6/Deep Caves | Destroyed by JO-R9A(z) with Zionite Laser-S Last Messages --------------- 08091_ Imp. Titanium Leg destroyed. 08092_ Kicked V6-QPO(z). 08093_ Flexi-carbon Leg destroyed. 08093_ Kicked V6-QPO(z) out of the way. 08095_ Mak. Leg destroyed. 08097_ Kicked JO-R9A(z). 08099_ N%HYS#NI L/P=HCF3DU APV%GCRATR4V 08099_ Kicked JO-R9A(z). 08103_ Kicked JO-R9A(z) out of the way. 08103_ Enh. Flexi-carbon Leg destroyed. 08104_ Slammed into JO-R9A(z). 08106_ 25-YHT(z) destroyed. 08113_ Mak. Leg destroyed. 08117_ Lrg. Storage Unit destroyed. 08117_ Acquired 49 matter. 08118_ System corrupted: Substantial component data lost. 08118_ Imp. Titanium Leg destroyed. 08118_ Acquired 42 matter. 08133_ Mak. Leg destroyed. 08133_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#???????????????#"####???? | | ???????????????????????# ???????????????# " #??## | | ???????????????????????# ???????????????# "##### | | ???????????????????????# ??????????????##!!""# | | ?????????????????????### ###???#########!*"## | | ????????????????????##; #####; ; ###%[; | | ????????????????????# ; ! ;;! | | ????????????????????# *z | | ????????????????????#" %! z | | ?????????????????????### = z | | ??????????????????????##; % | | ??????????????????????#; """" | | ????????????????????###; """" | | ????????????????????# ; @ """"" | | ???????????????????# """"" | | ???????????????????#*[# """"" | | ???????????????????##?## """"" | | ???????????????????????# """"" | | ??????????????????????# """"" | | ??????????????????????## """"? | | ???????????????????????# """?? | | ???????????????????????# ""?? | | ??????????????????????? ""?? | | ?????????????????????? ""?? | | ????????????????????? ""?? | | ????????????????????? ""?? | | ????????????????????### "??? | | ??????????????????????# "??? | | ??????????????????????## "??? | | ???????????????????????# "??? | | ???????????????????????## ?????? | | ????????????????????????# ???????????? | | ????????????????????????? ??????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 1010 Armor Coverage 1300 Resistance: KI 30 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Reactive Plating | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Hvy. Missile Launcher | -7/Factory | Hacked Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Slug Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Hyp. Coil Gun | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Mak. Ablative Armor | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lance | -6/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked T-07 Excavator | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Monster Challenges ------------ None Game ------ Seed GlidesysBlastSheargun Manual? 0 Play Time 01:19:08 Cumulative 127.7 hours Start 2023.12.06 @ 19:43:08 End 2023.12.06 @ 21:12:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 97 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 73 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03bdc792-ae23-4558-916c-7160e3f1cf05