Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.28 @ 18:57:57 Player: Decinym Result: Destroyed by as-61030 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (158) 790 Value Destroyed (6172) 6172 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (4258) 4258 TOTAL SCORE: 17440 Bonus ------- High Alert Combat Kills 1378 Follower Combat Kills 597 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -117 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 532/600 System Corruption 0% Temperature Cool (12) Movement Walking (285) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Potential Leg > --- UTILITY (7) ------ Huge Storage Unit Advanced Energy Well Core Analyzer Heart of Steel > --- WEAPON (2) ------- Heavy Flak Cannon > --- INVENTORY (25) --- Light Treads Zionite Composite Leg I Advanced Energy Well (500) Experimental Sensor Array Improved Particle Charger Advanced Particle Charger EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Neutron Cannon Neutron Cannon Remote Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Enhanced Flexi-carbon Leg Potential Leg Potential Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Core Analyzer Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Neutron Cannon Neutron Cannon > --- INVENTORY -------- Light Treads Improved Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Energy Well Experimental Sensor Array Improved Particle Charger Advanced Particle Charger Zionite Weapon Casing Hardened Light Armor Plating Heart of Steel EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Cooled Particle Cannon Heavy Flak Cannon Missile Launcher Heavy Rocket Launcher Remote Datajack Plasma Cutter Power Maul [Rating: 112] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Wheel Compact Wheel Utility Core Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . Utility 5 | . . . . . 3 . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 204 | . 2 . 1 6 1 22 84 3 2 3 13 10 9 3 2 43 Power 13 | . . . . 1 . 1 5 . . . 1 2 . . . 3 Engine 8 | . . . . 1 . 1 4 . . . 1 . . . . 1 Core 2 | . . . . . . . 1 . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . 1 . . . 2 Propulsion 39 | . . . . 2 . 5 23 . . . . 1 1 . . 7 Treads 31 | . . . . 2 . 5 21 . . . . 1 1 . . 1 Leg 6 | . . . . . . . . . . . . . . . . 6 Wheel 2 | . . . . . . . 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 89 | . . . 1 1 1 8 25 3 2 1 12 5 6 3 1 20 Device 40 | . . . . 1 . 3 8 1 2 1 8 . 6 2 . 8 Storage 6 | . . . 1 . . . 1 . . . 1 1 . . . 2 Processor 5 | . . . . . . . 2 . . . . 2 . . 1 . Hackware 2 | . . . . . . . 1 . . . . 1 . . . . Protection 36 | . . . . . 1 5 13 2 . . 3 1 . 1 . 10 Artifact . | . . . . . . . . . . . . . . . . . Weapon 63 | . 2 . . 2 . 8 31 . . 2 . 2 2 . 1 13 Energy Gun 28 | . 2 . . 1 . 2 19 . . 2 . 1 1 . . . Energy Cannon 11 | . . . . . . . 4 . . . . 1 . . . 6 Ballistic Gun 7 | . . . . 1 . 3 1 . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 13 | . . . . . . 2 7 . . . . . 1 . . 3 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . . . . 2 4 1 . . 2 1 . . . 9 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . System Corruption 7 | . . . . . . . 7 . . . . . . . . . Parts Lost 58 | . . . . 3 . 6 15 . . . . 4 . . . 30 Power 9 | . . . . 1 . . 2 . . . . 1 . . . 5 Propulsion 15 | . . . . 1 . 1 4 . . . . 1 . . . 8 Utility 21 | . . . . . . 4 5 . . . . . . . . 12 Weapon 13 | . . . . 1 . 1 4 . . . . 2 . . . 5 Highest Loss Streak 16 | . . . . 2 . 3 3 . . . . 2 . . . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 83 85 87 99 71 94 97 100 100 84 99 93 92 93 93 90 Engine 6 | . 14 14 14 14 9 9 6 7 7 7 7 6 6 6 6 2 Reactor 2 | . . . . . . . . . . . . . 6 6 6 9 Treads 23 | . . . . 16 18 23 29 30 30 30 30 26 25 26 26 5 Leg 3 | . 28 28 28 11 . . . . . . . . . . . 20 Device 11 | . . . . 13 9 17 15 15 15 15 18 6 5 6 6 9 Storage 7 | . 14 14 16 14 9 9 7 7 7 7 7 6 6 6 6 6 Processor 10 | . . . . . . . 6 15 15 15 15 18 20 20 20 11 Protection 8 | . . . . . 8 16 14 7 7 7 3 6 6 6 6 9 Energy Gun 8 | . 26 28 28 14 9 2 12 7 7 . 15 12 5 6 6 1 Energy Cannon 3 | . . . . . . . 1 7 7 . . . 6 6 6 9 Ballistic Gun 2 | . . . . 13 9 14 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 143 | 13 16 16 56 52 56 68 93 72 73 70 70 135 135 135 135 143 Greatest Support 112 | 20 20 20 20 40 40 60 90 90 90 90 90 90 98 98 98 112 Greatest Overweight (x) 4 | . . . 2 2 1 1 4 . . . . 1 1 1 1 2 Average Overweight (x) . | . . . . 1 1 . . . . . . . 1 1 1 . Largest Inventory Capacity 25 | . 8 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | . 8 8 10 20 20 20 20 20 20 20 20 21 25 25 25 25 Most Carried 25 | . 8 8 8 8 17 20 20 20 20 20 20 25 25 25 25 25 Average Carried 20 | . 7 8 7 5 13 19 19 19 20 19 19 20 24 24 24 23 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 6 8 8 8 5 17 18 18 20 20 20 20 25 25 25 24 14 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3846 | 184 36 . . 125 22 727 1366 94 54 . 212 129 124 37 38 698 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7541 | . 90 . . 144 45 1054 3676 . 247 . 180 636 230 . . 1239 Parts 328 | . 2 . . 9 5 52 181 . 12 . 6 21 10 . . 30 Haulers Intercepted 6 | . . . . . . . 5 . . . . 1 . . . . Recyclers Shooed 5 | . . . . 1 . 1 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 10 11 . 9 . 6 . . . Prevented 6 | . . . . . . . . . 4 . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 177 | . 2 . . 7 1 25 65 . 6 . 4 8 7 . . 52 Melee 1 | . . . . . . . 1 . . . . . . . . . Guns 75 | . 2 . . 7 1 19 31 . 2 . 3 6 1 . . 3 Cannons 31 | . . . . . . . 8 . 2 . . 2 3 . . 16 AOE 58 | . . . . . . 6 19 . 1 . . . 3 . . 29 Classes Destroyed 24 | . 1 . . 3 1 2 12 . . . 2 . . . . 3 Worker 13 | . . . . . . 2 11 . . . . . . . . . Builder 4 | . . . . . . . 4 . . . . . . . . . Tunneler 2 | . . . . . 1 . 1 . . . . . . . . . Hauler 6 | . . . . . . . 5 . . . . 1 . . . . Recycler 4 | . . . . . . . 3 . . . . 1 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . 1 . . . . . Watcher 4 | . . . . . . . 3 . . . . 1 . . . . Swarmer 19 | . . . . 2 . 3 8 . 3 . . . 3 . . . Grunt 61 | . 2 . . 3 1 11 35 . 3 . 1 3 2 . . . Brawler 3 | . . . . . . . 3 . . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . . 1 . . . Protector 2 | . . . . . . . 2 . . . . . . . . . Sentry 24 | . . . . . . 11 8 . . . 1 3 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 7 | . . . . . . . 5 . . . . 2 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 Decomposer 2 | . . . . . . . . . . . . . 2 . . . Assembler 1 | . . . . . . . . . . . . . . . . 1 Assembled 40 | . . . . 1 . . . . . . . . . . . 39 Golem 4 | . . . . . . . . . . . . . . . . 4 Best Kill Streak 34 | . 1 . . 2 1 5 10 . 3 . 1 3 3 . . 34 Combat Bots Only 33 | . 1 . . 2 1 4 7 . 3 . 1 3 3 . . 33 Max Kills in Single Turn 9 | . 1 . . 1 1 3 6 . 1 . 1 1 1 . . 9 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . 2 3 . 1 . . . 1 . . 9 Melee 1 | . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 14056 | . 10 . . 620 48 1585 4630 . 192 . 459 886 479 . . 5147 Core 1521 | . . . . 113 . 106 387 . . . 41 14 . . . 860 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 276 | . . . . . . . 7 . . . . . . . . 269 Core Remaining (%) 68 | 100 . . . 54 . 80 . . . . 38 . . . . . Volleys Fired 458 | . 4 . . 23 4 88 198 . 8 . 16 27 18 . 1 71 Largest 2 | . 2 . . 2 2 2 2 . 2 . 2 2 2 . 1 2 Hottest 180 | . 112 . . 112 85 110 113 . 113 . 160 160 110 . 30 180 Shots Fired 865 | . 8 . . 41 8 168 381 1 17 . 32 55 33 . 1 120 Gun 643 | . 8 . . 41 8 161 305 1 9 . 32 50 14 . . 14 Cannon 182 | . . . . . . . 58 . 8 . . 5 15 . 1 95 Launcher 37 | . . . . . . 7 18 . . . . . 4 . . 8 Special 3 | . . . . . . . . . . . . . . . . 3 Kinetic 201 | . . . . 12 4 143 13 . . . . . . . . 29 Thermal 485 | . 8 . . 29 4 18 252 . . . 32 55 29 . 1 57 Explosive 37 | . . . . . . 7 18 . . . . . 4 . . 8 Electromagnetic 142 | . . . . . . . 98 1 17 . . . . . . 26 Robot Hit Streak 25 | . 7 . . 8 2 25 16 . 2 . 8 20 20 . . 12 Robot Miss Streak 13 | . 1 . . 5 5 3 3 4 6 . 13 4 1 . . 12 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . 2 . 1 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 1 . . . . . . . . . Shots Hit Robots 630 | . 7 . . 21 5 120 278 . 13 . 25 51 27 . . 83 Core Hits 488 | . 2 . . 11 8 57 189 . 8 . 18 44 17 . . 134 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . . . . Critical Strikes 15 | . . . . 3 . 2 10 . . . . . . . . . Burn 13 | . . . . 3 . . 10 . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . Melee Attacks 4 | . . . . . . 4 . . . . . . . . . . Impact 4 | . . . . . . 4 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21060 | . 118 . . 368 79 2744 9036 15 291 . 595 1286 894 . . 5634 Guns 9336 | . 118 . . 367 76 1961 4261 15 101 . 595 1195 357 . . 290 Cannons 3272 | . . . . . . . 880 . 152 . . 59 274 . . 1907 Explosions 8331 | . . . . . . 762 3843 . 38 . . . 263 . . 3425 Melee . | . . . . . . . . . . . . . . . . . Ramming 109 | . . . . 1 3 21 52 . . . . 32 . . . . Kinetic 2529 | . . . . 23 23 1694 165 . . . . . . . . 624 Thermal 9522 | . 118 . . 344 53 267 4959 . 38 . 595 1254 631 . . 1263 Explosive 6614 | . . . . . . 762 2348 . . . . . 263 . . 3241 Electromagnetic 2286 | . . . . . . . 1512 15 253 . . . . . . 506 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 21 21 21 21 21 1 1 1 1 . Average Corruption 10 | . . . . . . . 11 21 21 21 21 1 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 244 | . . . . . . . 136 30 26 3 32 1 7 7 2 . Message Errors 60 | . . . . . . . 32 7 5 1 10 . 3 2 . . Matter Fused 56 | . . . . . . . 32 7 6 1 7 . 1 1 1 . Heat Flow Errors 24 | . . . . . . . 17 2 2 . 1 . 1 . 1 . Energy Discharges 32 | . . . . . . . 13 9 2 . 7 . . 1 . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . Data Loss (minor) 29 | . . . . . . . 15 2 7 . 3 . 1 1 . . Data Loss (major) 18 | . . . . . . . 9 2 3 . 2 . . 2 . . Misfires 12 | . . . . . . . 7 1 1 . 1 1 1 . . . Alerts 5 | . . . . . . . 4 . . 1 . . . . . . Misdirections 1 | . . . . . . . 1 . . . . . . . . . Weapon Failures 5 | . . . . . . . 4 . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 541 | . . . . . . 12 240 . . . . . . . . 289 Projectiles 120 | . . . . . . . . . . . . . . . . 120 Explosions 421 | . . . . . . 12 240 . . . . . . . . 169 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 13 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 523 | . . . . . . . 213 . . . . . 29 . . 281 Shots 12 | . . . . . . . 6 . . . . . 1 . . 5 Rammed 12 | . . . . 1 . 5 5 . . . . 1 . . . . Targets Rammed 14 | . . . . 1 1 5 6 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . . . . . . . . . Highest Temperature 411 | . 159 . . 411 8 17 230 223 268 . 328 299 170 . 111 355 Average Temperature 91 | . 71 . . 208 4 9 79 122 122 . 50 94 44 . 70 99 Received Heat Transfer 3725 | . 6 . . 174 27 702 1479 . 36 . 81 210 90 . . 920 Effects 5 | . . . . 3 . . . . 1 . . . . . . 1 Energy Bleed 2 | . . . . . . . . . 1 . . . . . . 1 Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 . 1 . . . . . . 4 Combat Hostiles 7 | . . . . . . . 2 . 1 . . . . . . 4 Parts Fried 8 | . . . . . . . 6 . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 4 . . . 1 . . . . . Combat Hostiles 5 | . . . . . . . 4 . . . 1 . . . . . Parts Melted 50 | . . . . 3 . 2 28 . 1 . 1 10 5 . . . Heat Transferred 15360 | . 259 . . 933 65 518 8118 . . . 1325 2724 1170 . . 248 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 3 . 1 . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 2525 | . 76 29 . 125 61 637 2525 . . . . 615 . . . . Initial 615 | . . 29 . . . 25 238 . . . . 615 . . . . Average 578 | . 35 29 . 50 36 203 882 . . . . 445 . . . . Maximum Alert Level 5 | . . . . . . 2 5 . . . . 2 . . . . Low Security (%) 34 | . 100 100 . 100 100 67 11 . . . . . . . . . Level 1 25 | . . . . . . 21 29 . . . . 51 . . . . Level 2 15 | . . . . . . 11 15 . . . . 48 . . . . Level 3 6 | . . . . . . . 11 . . . . . . . . . Level 4 5 | . . . . . . . 9 . . . . . . . . . Level 5 12 | . . . . . . . 23 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . . . 1 4 27 . . . . 4 . . . . Investigation 9 | . . . . . 1 . 6 . . . . 2 . . . . Extermination 6 | . . . . . . . 5 . . . . 1 . . . . Reinforcement 8 | . . . . . . 1 7 . . . . . . . . . Assault 5 | . . . . . . . 5 . . . . . . . . . Garrison 8 | . . . . . . 3 4 . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . 1 2 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 8 | . . . . . . 4 3 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 246 | . 4 . . 9 2 37 99 . 6 . 7 10 10 . . 62 Peak Tracking Total 37 | . 2 . . 3 2 5 8 . 3 . 2 3 3 . . 37 Tactical Retreats 12 | . . . . 1 . 3 5 . . . . . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 11 | . . . . . . 1 6 . 1 . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 28 | . . . . . . 4 23 . . . . 1 . . . . Max in Single Turn 9 | . . . . . . 1 9 . . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 35 | . 2 . 2 . . 6 13 . . 4 . 6 1 1 . . Terminals 19 | . 2 . . . . 5 7 . . . . 5 . . . . Fabricators 5 | . . . . . . . 4 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . . . . . Total Hacks 90 | . 2 . 2 . . 10 33 . . 28 . 13 1 1 . . Successful 52 | . 1 . 2 . . 2 13 . . 28 . 4 1 1 . . Failed 38 | . 1 . . . . 8 20 . . . . 9 . . . . Catastrophic 15 | . 1 . . . . 1 12 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . 2 . 1 . . 6 24 . . . . 9 . . 5 . Terminals 37 | . 2 . . . . 8 16 . . . . 11 . . . . Fabricators 16 | . . . . . . . 14 . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 3 . . . . . . . . . Terminal Hacks 36 | . 1 . 2 . . 2 . . . 28 . 1 1 1 . . Record 12 | . . . 1 . . . . . . 11 . . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . 9 . . . . 3 . . . . Terminals 2 | . . . . . . . 1 . . . . 1 . . . . Botnet 2 | . . . . . . . 1 . . . . 1 . . . . Fabricators 10 | . . . . . . . 8 . . . . 2 . . . . Report 2 | . . . . . . . 2 . . . . . . . . . Liberate 4 | . . . . . . . 3 . . . . 1 . . . . Fabnet 3 | . . . . . . . 2 . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . . . 6 10 . . . . 6 . . . . Full Trace Events 5 | . . . . . . . 4 . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 9 . . . . 14 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 6 6 6 6 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 19 | . . 1 . 2 . . 10 . . . 1 . . . 5 . Largest Group 6 | . . 1 1 2 2 2 6 5 5 . 1 . . . 5 5 Highest-Rated Group 274 | . . 31 31 45 45 45 141 110 110 . 96 . . . 274 274 Highest-Rated Ally 96 | . . 31 31 31 31 31 37 31 31 . 96 . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . . 5 4 119 . 19 . 7 . . . . 40 Total Damage 3481 | . . . . . 82 61 2504 . 190 . 94 . . . . 550 Kills 29 | . . . . . 1 1 25 . . . 1 . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 16580 | . 126 113 377 826 362 1208 4426 603 575 176 681 954 1079 862 2308 1904 Spaces Moved 7524 | 1 88 95 277 287 140 382 2055 369 339 105 371 483 396 360 967 809 Core . | . . . . . . . . . . . . . . . . . Treads 6241 | . . . . 177 140 382 1999 369 339 105 371 483 396 360 967 153 Legs 1227 | 1 88 95 277 110 . . . . . . . . . . . 656 Wheels 56 | . . . . . . . 56 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 102 | 120 120 120 120 240 240 160 130 161 161 161 161 161 238 238 238 102 Average Speed 192 | 120 120 120 135 247 240 239 172 161 161 161 161 171 238 238 238 192 Slowest Speed 410 | 120 120 120 260 260 240 240 410 161 161 161 161 241 238 238 238 320 Overloaded Moves 5 | . . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 24 26 61 67 11 70 56 44 53 70 49 17 49 48 88 82 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 . . . . . . 1 1 . . . 1 . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . . 8 2 . 2 . 1 1 4 . Spaces Dug 17 | . . . . . . 1 8 . . . . . 8 . . . Terrain Destroyed 375 | . . . . . . 53 216 . 8 . . 1 37 . . 60 Melee 1 | . . . . . . 1 . . . . . . . . . . Projectile 25 | . . . . . . . 5 . . . . 1 1 . . 18 AOE 349 | . . . . . . 52 211 . 8 . . . 36 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8728 | . 101 94 282 361 157 533 2545 379 351 114 413 545 495 368 974 1016 Wait 324 | . . . . 41 . 10 116 . 3 . 7 4 69 . 2 72 Move 7508 | . 87 94 276 286 139 381 2054 368 338 104 370 482 395 359 966 809 Hop . | . . . . . . . . . . . . . . . . . Pick Up 92 | . 4 . 2 2 12 10 31 4 . 3 2 11 1 2 1 7 Fast Attach 89 | . 2 . 1 1 1 6 46 2 . . 3 6 2 . . 19 Attach 50 | . . . . 4 . 5 15 . . 2 1 3 1 2 1 16 Detach 5 | . . . . . . . 1 . . . . . 1 1 . 2 Swap 67 | . . . . 1 . 11 24 1 2 1 9 2 6 1 1 8 Drop 115 | . 4 . 3 2 . 11 54 4 . 4 5 9 2 3 2 12 Fire 458 | . 4 . . 23 4 88 198 . 8 . 16 27 18 . 1 71 Melee 4 | . . . . . . 4 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 14 | . . . . 1 1 5 6 . . . . 1 . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 15) 127 | -10/Materials | Entered Mines 130 | -10/Mines | Received a Mining Laser from a helpful Derelict 185 | -10/Mines | Learned location of Storage (-8) 233 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 234 | -10/Mines | Discovered new exit (range 5) 240 | -10/Mines | Entered Exiles 240 | -10/Exiles | Accompanied by 1 ally 273 | -10/Exiles | Met 8R-AWN 290 | -10/Exiles | Met EX-HEX 304 | -10/Exiles | Build established: Mutant 323 | -10/Exiles | Met EX-BIN 340 | -10/Exiles | Aligned with FarCom system 341 | -10/Exiles | Given EX-Vault access code 382 | -10/Exiles | Opened EX-Vault 392 | -10/Exiles | Found Potential Leg 394 | -10/Exiles | Found Potential Leg 421 | -10/Exiles | Warned to stay clear of 0b10 Research branches 462 | -10/Exiles | Met EX-DEC 471 | -10/Exiles | Learned location of Zion (-6) 504 | -10/Exiles | Discovered new exit (range 15) 617 | -10/Exiles | Left Exiles lab with Potential Leg 617 | -10/Exiles | Entered Mines 792 | -9/Mines | Assembled infested the area 799 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 804 | -9/Mines | Found Prototype Device 1382 | -9/Mines | Discovered new exit (range 9) 1443 | -9/Mines | Entered Materials 1443 | -8/Materials | Accompanied by 2 allies 1443 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1443 | -8/Materials | Discovered new exit (range 15) 1444 | -8/Materials | Identified exit to Factory 1448 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1805 | -8/Materials | Entered Storage 1805 | -8/Storage | Accompanied by 2 allies 2621 | -8/Storage | Build established: Scavenger-Mutant 2689 | -8/Storage | Garrison activated, responded to threat 2743 | -8/Storage | Lost 3 parts (1n2u) 2976 | -8/Storage | Discovered exit to Factory (range 15) 3013 | -8/Storage | Entered Factory 3013 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3371 | -7/Factory | Lost 3 parts (2n1w) 3750 | -7/Factory | Build established: Mutant 4063 | -7/Factory | Garrison activated, responded to threat 4607 | -7/Factory | Discovered new exit (range 12) 5413 | -7/Factory | First assault squad dispatched 5508 | -7/Factory | Destroyed 7 combat bots 5525 | -7/Factory | System corruption reached 10% 6331 | -7/Factory | Garrison activated, responded to threat 6364 | -7/Factory | Build established: Scavenger-Mutant 6364 | -7/Factory | Core integrity fell below 50% 6441 | -7/Factory | Lost 3 parts (1p1u1w) 6670 | -7/Factory | Allied Derelicts emerged from ambush trap array 6784 | -7/Factory | Discovered new exit (range 12) 6806 | -7/Factory | Build established: Mutant 7151 | -7/Factory | Identified exit to Factory 7423 | -7/Factory | Discovered new exit (range 11) 7437 | -7/Factory | Identified exit to Lower Caves 7439 | -7/Factory | Entered Lower Caves 7439 | -7/Lower Caves | Accompanied by 5 allies 7477 | -7/Lower Caves | Identified Exp. Sensor Array 7888 | -7/Lower Caves | Encountered a Warlord checkpoint 7985 | -7/Lower Caves | Discovered new exit (range 14) 8009 | -7/Lower Caves | Identified exit to Lower Caves 8042 | -7/Lower Caves | Entered another Lower Caves area 8042 | -7/Lower Caves | Accompanied by 5 allies 8097 | -7/Lower Caves | Discovered exit to Factory (range 15) 8420 | -7/Lower Caves | Spotted B-75 Beast 8435 | -7/Lower Caves | Discovered new exit (range 14) 8456 | -7/Lower Caves | Identified exit to Data Miner 8617 | -7/Lower Caves | Entered Data Miner 8618 | -7/Data Miner | Discovered new exit (range 6) 8625 | -7/Data Miner | Identified exit to Proximity Caves 8670 | -7/Data Miner | Met Data Miner 8705 | -7/Data Miner | Learned location of Section 7 (-2) 8705 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8734 | -7/Data Miner | Received God Mode back door access code from Data Miner 8793 | -7/Data Miner | Entered Proximity Caves 8796 | -6/Proximity Caves | Spotter reported a threat 8796 | -6/Proximity Caves | Spotter reported a threat 8955 | -6/Proximity Caves | Escorted by Enhanced Grunt 8957 | -6/Proximity Caves | Spotter reported a threat 9034 | -6/Proximity Caves | Spotted B-75 Beast 9057 | -6/Proximity Caves | Destroyed B-75 Beast 9063 | -6/Proximity Caves | Found Prototype Device 9063 | -6/Proximity Caves | Identified Exp. Thermal Shield 9144 | -6/Proximity Caves | Spotter reported a threat 9369 | -6/Proximity Caves | Build established: Scavenger-Mutant 9382 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9444 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9474 | -6/Proximity Caves | Entered Factory 9474 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9763 | -6/Factory | Build established: Mutant 9824 | -6/Factory | Search patrols dispatched 10079 | -6/Factory | Identified exit to Lower Caves 10270 | -6/Factory | Garrison activated, responded to threat 10428 | -6/Factory | Entered Lower Caves 10430 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10592 | -6/Lower Caves | Build established: Scavenger-Mutant 10625 | -6/Lower Caves | Learned Factory terminal intel 10833 | -6/Lower Caves | Spotted B-75 Beast 11429 | -6/Lower Caves | Discovered new exit (range 10) 11473 | -6/Lower Caves | Identified exit to Lower Caves 11507 | -6/Lower Caves | Entered another Lower Caves area 11576 | -6/Lower Caves | Discovered new exit (range 7) 11590 | -6/Lower Caves | Identified exit to Factory 12215 | -6/Lower Caves | Found Prototype Device 12273 | -6/Lower Caves | Discovered new exit (range 12) 12367 | -6/Lower Caves | Identified exit to Zion 12369 | -6/Lower Caves | Entered Zion 12460 | -6/Zion | System corruption cleaned by Quarantine Array 12624 | -6/Zion | Discovered new exit (range 14) 13309 | -6/Zion | Given the Hacking Drone Bay 13454 | -6/Zion | Rebuked by Imprinter 13820 | -6/Zion | Learned Factory interactive machine intel 13912 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14008 | -6/Zion | Learned location of Warlord (-5) 14062 | -6/Zion | Gained Derelict followers 14070 | -6/Zion | Learned Factory terminal intel 14229 | -6/Zion | Given A8's code to call for help 14607 | -6/Zion | Opened final containment barrier to the Deep Caves 14631 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14634 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14646 | -6/Zion | Discovered new exit (range 5) 14650 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14655 | -6/Zion | Identified exit to Deep Caves 14677 | -6/Zion | Entered Deep Caves 14677 | -6/Deep Caves | Accompanied by 5 allies 15015 | -6/Deep Caves | Attacked by Z-Imprinter 15061 | -6/Deep Caves | Destroyed Z-Imprinter 15097 | -6/Deep Caves | Lost 6 parts (1p3n1u1w) 15172 | -6/Deep Caves | Found Prototype Protection 15172 | -6/Deep Caves | Identified Zio. Weapon Casing 15188 | -6/Deep Caves | Identified Heart of Steel 15437 | -6/Deep Caves | Z-Facility disabled 15489 | -6/Deep Caves | Found Zio. Weapon Casing 15490 | -6/Deep Caves | Lost 6 parts (2p2n2u) 15721 | -6/Deep Caves | Found Prototype Protection 15721 | -6/Deep Caves | Identified Zio. Heavy Carapace 16193 | -6/Deep Caves | Discovered new exit (range 6) 16411 | -6/Deep Caves | Spotted as-41934 16423 | -6/Deep Caves | Destroyed as-41934 16526 | -6/Deep Caves | Triggered Deep Caves wall 16526 | -6/Deep Caves | Spotted AS-57354 16534 | -6/Deep Caves | Destroyed AS-57354 16541 | -6/Deep Caves | Core integrity fell below 50% 16554 | -6/Deep Caves | Spotted AS-46124 16571 | -6/Deep Caves | Core integrity fell below 20% 16579 | -6/Deep Caves | Spotted as-61030 16581 | -6/Deep Caves | Destroyed by as-61030 with Assembled Focal Cannon Last Messages --------------- 16550_ Destroyed Asb. F-torch. 16550_ as-81202 destroyed. 16552_ Slug penetrates as-80420. 16552_ as-94874 destroyed. 16554_ as-80420 knocked back. 16556_ as-80420 destroyed. 16559_ as-05494 released from Unknown Device. 16562_ Penetrated by Slug. 16562_ Zio. Weapon Casing destroyed. 16563_ as-83197 destroyed. 16566_ Penetrated by Slug. 16569_ as-10347 released from Unknown Device. 16570_ as-57206 destroyed. 16572_ as-05494 knocked back. 16575_ as-74183 knocked back. 16575_ as-74183 destroyed. 16578_ Potential Leg destroyed. 16578_ Cld. Particle Cannon destroyed. 16579_ as-80707 released from Unknown Device. 16581_ as-10347 knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## | | ???????????????????????????????##### | | ??????????????????????????????## | | ??????????????????????????????# | | ??????????????????????????????# ## | | ??????????????????????????????# ##? | | ?????????????????????????????## ### | | ?????????????????????????????# ## | | ?????????????????????????????# | | ?????????????????????????????## | | ?????????? G ???????????????# | | ????????? ????????????## ## | | ????????? ???????????#####? | | ????????? ?????????????? | | ?????????" [ ????????????? | | ?????????" #????????????? | | ?????????" ????????????? | | ?????????" #???#?????????? | | ????????"" #?? #?????????? | | ??????### ### ###???????? | | ??""""" g # ????????? | | ??" ##????????? | | ??" =M M ###??????? | | ??" a a #????? | | ??" Aa * #?????? | | ??" ! ! aa @= b * ##????? | | ??" =!! a b #????? | | ??" l #????? | | ??""""" a #?????? | | ??????### = #??????? | | ????????"" = * #???????? | | ?????????" = #???????? | | ?????????" % #???????? | | ?????????" | | *[ ##??????? | | ????????"" = = #??????? | | ????????# b ** #??????# | | ????????" #?????## | | ????????" ####### | | ????????" | | | ????????""" | | | ????????" | | ????????"" ##### | | ????????" % ## | | ????????"" * "# | | ????????" " # ## | | ????????" #### ## ## #### | | ????????""" ##???# ## ####??##### | | ?????????" ??????###? #?????????### | | ?????????###???????????#????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 49 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Drone Bay | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionFusionClaws Manual? 1 Play Time 01:14:48 Cumulative 341.8 hours Start 2023.08.26 @ 17:49:46 End 2023.08.28 @ 18:57:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 28 Types 16/3/3/1/2/0/3/0/0 Lore% 87 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ef5697-d6e1-4838-82ad-8e64f5d03375