Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 23:19:38 Player: Phxntom Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (976) 976 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2761 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 450/450 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Maul Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Structural Scanner Visual Processing Unit Utility Shielding > --- WEAPON ----------- Shock Rifle Improved Grenade Launcher > --- INVENTORY -------- Large Matter Pod Compact Matter Pod Shield Generator Particle Gun Maul Maul Mining Claw Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon Mining Claw Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 35 | 6 5 12 12 Power 7 | 1 1 5 . Engine 7 | 1 1 5 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover 1 | . . . 1 Flight 2 | . . 2 . Utility 9 | 1 2 . 6 Device 4 | . 1 . 3 Storage 3 | 1 . . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 2 4 4 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . 3 . Slashing Weapon 2 | . 2 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . . 3 15 Power 4 | . . 1 3 Propulsion 4 | . . 2 2 Utility 6 | . . . 6 Weapon 4 | . . . 4 Highest Loss Streak 11 | . . 2 11 To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 6 Power 1 | . 1 1 . Propulsion . | 1 . . . Utility 1 | . 1 2 2 Weapon 3 | . 3 2 3 Tool/Special . | . . . . Unused Backups 3 | . 2 1 . Power 2 | . 2 . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 96 97 68 Engine 18 | . 14 21 15 Treads 17 | . 28 20 1 Device 10 | . 8 11 9 Storage 11 | . 14 11 8 Processor 1 | . . . 8 Protection 8 | . 2 10 6 Energy Gun 1 | . 2 . 4 Ballistic Gun 5 | . 2 8 . Impact Weapon 5 | . . 7 9 Slashing Weapon 8 | . 23 6 . Peak Build Rating 16 | 6 7 13 16 Average Rating 9 | 3 6 9 12 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) 10 | . . 10 . Naked Turns . | . . . . Heaviest Build 29 | 14 15 23 29 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 9 | 3 . 7 9 Average Overweight (x) 1 | . . . 4 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 5 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 7 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1007 | 185 135 504 183 Remotely . | . . . . Salvage Created 1048 | . 135 488 425 Parts 75 | . 14 29 32 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 5 15 12 Melee 12 | . 5 6 1 Guns 11 | . . 8 3 AOE 6 | . . . 6 Classes Destroyed 8 | . 2 3 3 Builder 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 14 | . 3 7 4 Grunt 12 | . 2 5 5 Duelist 1 | . . 1 . Sentry 5 | . . 2 3 Best Kill Streak 11 | . 3 5 11 Combat Bots Only 7 | . 3 5 7 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging 1 | . . 1 . Exploded 4 | . . . 4 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 240 | . 19 116 105 Missed 52 | . 1 27 24 Hits 188 | . 18 89 81 Melee 2 | . . 2 . Projectile 186 | . 18 87 81 Critical Strikes 4 | . . 1 3 Damage Taken 2395 | . 173 929 1293 Core 742 | . 44 121 577 Absorbed by Shields 10 | . . . 10 Redirected to Shielding 53 | . . 39 14 Regen/Repaired (Parts) 9 | . 9 . . Core Remaining (%) 83 | 100 82 69 . Volleys Fired 46 | . . 24 22 Largest 2 | . . 2 2 Hottest 86 | . . 40 86 Shots Fired 75 | . . 48 27 Gun 69 | . . 48 21 Cannon . | . . . . Launcher 6 | . . . 6 Special . | . . . . Kinetic 48 | . . 48 . Thermal 10 | . . . 10 Explosive 6 | . . . 6 Electromagnetic 11 | . . . 11 Robot Hit Streak 9 | . . 9 3 Robot Miss Streak 4 | . . 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 74 | . 8 42 24 Core Hits 44 | . 5 15 24 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 3 | . . 3 . Smash 3 | . . 3 . Melee Attacks 66 | . 15 41 10 Impact 31 | . . 21 10 Slashing 35 | . 15 20 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 3 | . 1 1 1 Damage Inflicted 2381 | . 192 902 1287 Guns 610 | . . 383 227 Cannons . | . . . . Explosions 813 | . . . 813 Melee 958 | . 192 519 247 Ramming . | . . . . Kinetic 383 | . . 383 . Thermal 126 | . . . 126 Explosive 813 | . . . 813 Electromagnetic 101 | . . . 101 Impact 673 | . . 426 247 Slashing 285 | . 192 93 . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 177 | . 7 92 78 Projectiles . | . . . . Explosions 51 | . . . 51 Melee 126 | . 7 92 27 Knockbacks 3 | . . 2 1 Impact 3 | . . 2 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 76 | . . . 76 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . . 10 216 Average Temperature 62 | . . 3 67 Received Heat Transfer 747 | . 60 204 483 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . 1 2 Combat Hostiles 3 | . . 1 2 Parts Fried 3 | . . 1 2 Impact Corruptions 6 | . . 4 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 164 | . 100 120 164 Initial 19 | . . 19 8 Average 31 | . 22 31 46 Influence Increases 914 | . 126 409 379 Destroy 0b10 Robot/C 640 | . 100 300 240 Destroy 0b10 Robot/NC 25 | . . 5 20 Destroy Leader 154 | . 20 72 62 Successful Hack 17 | . 5 12 . Disable Machine 15 | . . . 15 Destroy Structure 48 | . 1 5 42 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 795 | . 79 435 281 Entered New Map 41 | . . 28 13 Time Decay 583 | . 79 386 118 Lost Part 171 | . . 21 150 Squads Dispatched 5 | . 1 3 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 6 27 16 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 3 7 2 Successful 9 | . 3 5 1 Failed 3 | . . 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations 4 | . 2 2 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 3 1 Zone Layout 5 | . 1 3 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 2 1 . Scan Component 2 | . 1 1 . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1920 | . 305 1185 430 Optics 414 | . . . 414 Structural 1831 | . 305 1185 341 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2238 | 62 501 1185 490 Spaces Moved 805 | 42 243 397 123 Core 106 | 27 . 17 62 Treads 665 | 15 243 376 31 Legs . | . . . . Wheels . | . . . . Hover 30 | . . . 30 Flight 4 | . . 4 . Fastest Speed 50 | 50 160 160 100 Average Speed 201 | 117 160 205 298 Slowest Speed 500 | 200 160 400 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 39 44 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 1 4 . Terrain Destroyed 49 | . 1 4 44 Melee 5 | . 1 4 . Projectile . | . . . . AOE 44 | . . . 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1231 | 55 333 642 201 Wait 215 | . 58 135 22 Move 802 | 41 242 396 123 Hop . | . . . . Pick Up 40 | 8 10 14 8 Fast Attach 3 | . 1 1 1 Attach 29 | 6 4 7 12 Detach 4 | . 3 . 1 Swap 20 | . 1 16 3 Drop 17 | . 3 13 1 Fire 46 | . . 24 22 Melee 55 | . 11 36 8 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 535 | -10/Materials | Repaired Structural Scanner 544 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1699 | -9/Materials | Discovered new exit (range 4) 1749 | -9/Materials | Entered another Materials area 1749 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2105 | -8/Materials | Core integrity fell below 50% 2125 | -8/Materials | Destroyed 7 combat bots 2143 | -8/Materials | Core integrity fell below 20% 2183 | -8/Materials | Lost 11 parts (3p5u3w) 2239 | -8/Materials | Destroyed by exploding Nuclear Reactor Last Messages --------------- 02184_ K-01 Serf collects debris. 02185_ U-05 Engineer lays Concrete. 02187_ K-01 Serf collects debris. 02187_ U-05 Engineer lays Concrete. 02191_ K-01 Serf collects debris. 02191_ U-05 Engineer lays Concrete. 02195_ U-05 Engineer builds a Wall. 02195_ Acquired 29 matter. 02198_ Acquired 31 matter. 02199_ U-05 Engineer lays Concrete. 02201_ U-05 Engineer builds a Wall. 02205_ U-05 Engineer lays Concrete. 02205_ Acquired 8 matter. 02206_ U-05 Engineer builds a Wall. 02219_ Critical hit (Burn: +37). 02238_ Y-45 Defender destroyed. 02239_ Nuclear Reactor explodes. 02239_ Hvy. EM Pulse Gun destroyed. 02239_ Heat Sink destroyed. 02239_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????? !!! / # ##?????? | | ?????????????????? !!! # """"" ##?????? | | ?????????????????? !! # """"" ##?????? | | ?????????????????? # """"" ##?????? | | ?????????????????? # ##?????? | | ????????????????## # ##?????? | | ????????????????##################+######?????? | | ????????????????################## ######?????? | | ????????????????# ########### ##?????????? | | ????????????????# ########### ##?????????? | | ????????????????# " ## ##?????????? | | ????????????????# " % #### #####?????????? | | ????????????????# = %# ##+### ?????????? | | ????????????????# # #! #????????????? | | ????????????????####/## # # """##???????????? | | ??????? " ### ### # T"##???????????? | | ????????? 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