Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.02 @ 10:52:57 Player: athros Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1098) 1098 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3188 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 43/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Aerolev Unit Medium Battery (200) Improved Sensor Array Improved Sensor Array Improved Targeting Computer Maneuvering Thrusters Drone Bay (2/2) Drone Bay (2/2) Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Weight Redist. System Advanced Sensor Array Signal Interpreter Drone Bay > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Medium Battery Improved Sensor Array Improved Sensor Array Improved Targeting Computer Maneuvering Thrusters Drone Bay Grenade Launcher [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 53 | 5 6 11 12 19 Power 7 | 1 1 2 2 1 Engine 5 | 1 1 2 . 1 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 20 | 2 . 6 3 9 Treads 3 | . . 3 . . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover 3 | . . . . 3 Flight 9 | . . . 3 6 Utility 16 | 1 3 1 5 6 Device 8 | . . . 3 5 Storage 5 | 1 3 . 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 1 2 2 2 3 Energy Gun 4 | 1 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . 1 3 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 17 | . 1 3 3 10 Power 5 | . . 1 2 2 Propulsion 5 | . . . . 5 Utility 2 | . . . . 2 Weapon 5 | . 1 2 1 1 Highest Loss Streak 6 | . 1 1 1 6 Average Slot Usage (%) 87 | . 86 92 82 76 Engine 8 | . 14 10 . 2 Core 1 | . . . 5 4 Treads 9 | . . 18 7 . Leg 11 | . 28 10 . . Flight 5 | . . . 15 19 Device 5 | . . . 14 21 Storage 19 | . 27 22 12 9 Processor 8 | . . 8 18 10 Energy Gun 12 | . 12 18 6 . Ballistic Gun 1 | . . . 2 4 Launcher 2 | . 3 3 . . Naked Turns . | . . . . . Heaviest Build 59 | 9 56 59 58 29 Greatest Support 66 | 20 20 66 44 28 Greatest Overweight (x) 5 | . 2 2 2 5 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 18 | 6 18 18 18 10 Average Capacity 15 | 5 16 18 13 10 Most Carried 18 | 1 13 18 17 10 Average Carried 11 | . 5 14 12 8 Final Capacity 18 | 6 18 18 10 10 Final Carried 18 | 1 12 18 10 9 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 637 | 190 205 145 30 67 Remotely . | . . . . . Salvage Created 1407 | . 430 735 85 157 Parts 80 | . 30 38 4 8 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 9 | . 2 5 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . 10 17 3 3 Guns 24 | . 5 14 2 3 AOE 8 | . 5 3 . . Classes Destroyed 8 | . 5 3 . . Worker 3 | . 1 2 . . Hauler 2 | . . 2 . . Recycler 3 | . 2 . . 1 Watcher 5 | . 2 3 . . Swarmer 12 | . 3 7 2 . Grunt 15 | . 7 5 . 3 Brawler 1 | . . 1 . . Sentry 5 | . . 4 1 . Best Kill Streak 5 | . 5 4 1 2 Combat Bots Only 4 | . 3 4 1 2 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2598 | . 323 675 291 1309 Core 756 | . 74 129 49 504 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 70 67 . . Volleys Fired 142 | . 31 69 22 20 Largest 2 | . 1 2 1 1 Hottest 100 | . 40 100 50 25 Shots Fired 201 | . 31 128 22 20 Gun 187 | . 19 126 22 20 Cannon . | . . . . . Launcher 14 | . 12 2 . . Special . | . . . . . Kinetic 26 | . . . 6 20 Thermal 142 | . . 126 16 . Explosive 14 | . 12 2 . . Electromagnetic 19 | . 19 . . . Robot Hit Streak 29 | . 7 18 29 12 Robot Miss Streak 6 | . 2 6 5 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 135 | . 18 84 14 19 Core Hits 77 | . 25 40 3 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2587 | . 832 1193 153 409 Guns 1726 | . 161 1014 153 398 Cannons . | . . . . . Explosions 829 | . 671 158 . . Melee . | . . . . . Ramming 32 | . . 21 . 11 Kinetic 398 | . . . . 398 Thermal 1201 | . . 1048 153 . Explosive 795 | . 671 124 . . Electromagnetic 161 | . 161 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Effects 6 | . . . 2 4 Message Errors 4 | . . . 1 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 64 | . 61 3 . . Projectiles . | . . . . . Explosions 64 | . 61 3 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 179 | . 94 80 . 5 Shots 7 | . 6 1 . . Rammed 6 | . . 3 . 3 Targets Rammed 6 | . . 3 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 27 360 19 234 Average Temperature 87 | . 13 95 9 93 Received Heat Transfer 1008 | . 117 189 54 648 Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 13 | . . 11 2 . Heat Transferred 3454 | . . 3010 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 352 | . 188 352 230 125 Initial 148 | . . 79 148 63 Average 142 | . 109 170 177 87 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 71 57 100 Level 1 19 | . . 28 42 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . 1 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 16 34 12 10 Peak Tracking Total 11 | . 4 4 11 7 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . 3 2 . . Max in Single Turn 2 | . 1 2 . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 16 | . 2 5 3 6 Terminals 15 | . 2 5 2 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 49 | . 7 18 10 14 Successful 29 | . 4 12 5 8 Failed 20 | . 3 6 5 6 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 27 | . 5 15 4 3 Terminals 46 | . 7 18 7 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 11 | . 1 2 2 6 Record 6 | . . 1 2 3 Part Schematic 1 | . . . . 1 Robot Analysis 2 | . 1 1 . . Open Door 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 17 | . 3 10 2 2 Terminals 17 | . 3 10 2 2 Track 9 | . 2 5 1 1 Assimilate 2 | . . 2 . . Botnet 6 | . 1 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 5 2 4 Full Trace Events 5 | . 1 . 2 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 2 | . . . . 2 RETURN 2 | . . . . 2 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2664 | 57 610 1166 454 377 Spaces Moved 1489 | 46 335 556 352 200 Core 17 | 9 . . . 8 Treads 434 | . . 367 67 . Legs 561 | 37 335 189 . . Wheels . | . . . . . Hover 44 | . . . . 44 Flight 433 | . . . 285 148 Fastest Speed 29 | 50 120 145 29 29 Average Speed 123 | 106 151 155 81 66 Slowest Speed 300 | 120 180 185 169 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 59 48 29 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 80 | . 47 33 . . Melee . | . . . . . Projectile . | . . . . . AOE 80 | . 47 33 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 2120 | 51 405 735 502 427 Wait 341 | . 20 65 95 161 Move 1485 | 45 334 555 351 200 Hop . | . . . . . Pick Up 41 | 1 12 14 8 6 Fast Attach 20 | 5 1 5 1 8 Attach 21 | . 2 3 9 7 Detach 15 | . . 5 3 7 Swap 13 | . 3 3 3 4 Drop 36 | . 2 13 10 11 Fire 142 | . 31 69 22 20 Melee . | . . . . . Ram 3 | . . . . 3 Kick 1 | . . 1 . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 9) 348 | -10/Materials | Discovered new exit (range 15) 458 | -10/Materials | Discovered new exit (range 6) 593 | -10/Materials | Discovered new exit (range 11) 668 | -10/Materials | Entered another Materials area 668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -9/Materials | Discovered new exit (range 9) 1340 | -9/Materials | Discovered new exit (range 13) 1785 | -9/Materials | Discovered new exit (range 6) 1834 | -9/Materials | Entered another Materials area 1834 | -8/Materials | Evolved 2 slots: Utility x2 1856 | -8/Materials | Discovered new exit (range 8) 2132 | -8/Materials | Identified exit to Storage 2288 | -8/Materials | Entered Storage 2513 | -8/Storage | Lost 4 parts (1p2n1u) 2634 | -8/Storage | Core integrity fell below 50% 2660 | -8/Storage | Core integrity fell below 20% 2665 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Open Sealed Heavy Doors opened. 02589_ Acquired Prototype Hover Unit. 02589_ Identified Aerolev Unit. 02591_ Dropped Cesium-ion Thruster. 02593_ NFU5OK 02593_ Acquired Aerolev Unit. 02597_ Dropped Cesium-ion Thruster. 02612_ Acquired Aerolev Unit. 02617_ Connecting with Door Terminal... 02630_ Slammed into Y-45 Defender. 02630_ Signal Interpreter permanently disabled. 02630_ Destabilizing: Short circuit. 02631_ Slammed into Y-45 Defender. 02638_ Hpw. Shotgun destroyed. 02638_ Adv. Sensor Array destroyed. 02646_ W-25 Informer sends out distress signal. 02647_ Aerolev Unit destroyed. 02649_ Lgt. Ion Engine destroyed. 02652_ Aerolev Unit destroyed. 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Challenges ------------ None Game ------ Seed ComponentLinearFirepult Manual? 0 Play Time 00:47:12 Cumulative 5.1 hours Start 2021.05.02 @ 09:57:19 End 2021.05.02 @ 10:52:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 94ec8c8e-55af-4421-ac71-9152bbc2397f