Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 11:47:36 Player: BertMcSee Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (78) 390 Value Destroyed (2175) 2175 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7365 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 88/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Trap Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Wheel Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Scout] Makeshift Transmission Jammer Advanced ECM Suite EM Shield Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Antigrav System Improved Sensor Array Improved Signal Interpreter Field Laser [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Machine Gun Energy Gun Heavy EM Shotgun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . 1 . . . . . Utility 4 | . . . 1 1 1 1 . . . . . Weapon 2 | . . . . . . . . . 2 . . Parts Attached 127 | 13 11 . 5 25 18 5 . 22 7 20 1 Power 21 | 2 3 . . 6 4 . . 2 . 4 . Engine 13 | 2 3 . . 2 3 . . 1 . 2 . Core 6 | . . . . 4 1 . . 1 . . . Reactor 2 | . . . . . . . . . . 2 . Propulsion 46 | 6 4 . . 11 7 1 . 9 3 5 . Treads 3 | 2 . . . . . . . . . 1 . Leg 12 | 2 . . . 4 1 . . 5 . . . Wheel 26 | 2 4 . . 7 6 1 . 4 1 1 . Hover 1 | . . . . . . . . . . 1 . Flight 4 | . . . . . . . . . 2 2 . Utility 27 | 2 . . 3 4 4 1 . 6 . 6 1 Device 17 | 1 . . 2 3 1 1 . 4 . 4 1 Storage 1 | 1 . . . . . . . . . . . Processor 7 | . . . 1 1 2 . . 2 . 1 . Hackware 2 | . . . . . 1 . . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 33 | 3 4 . 2 4 3 3 . 5 4 5 . Energy Gun 7 | 2 . . . 1 2 . . . . 2 . Energy Cannon 1 | . . . . . . . . . 1 . . Ballistic Gun 21 | 1 4 . 2 3 1 2 . 5 2 1 . Ballistic Cannon 3 | . . . . . . . . . 1 2 . Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 2 . . 2 . . . Parts Lost 34 | . . . . 7 6 . 4 5 3 9 . Power 8 | . . . . 1 1 . 1 2 . 3 . Propulsion 13 | . . . . 4 4 . 2 . 1 2 . Utility 3 | . . . . 1 . . . 2 . . . Weapon 10 | . . . . 1 1 . 1 1 2 4 . Highest Loss Streak 5 | . . . . 3 3 . 3 5 3 4 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 6 8 5 4 3 3 5 4 2 3 2 Power . | . 1 1 . 1 . . . . . . . Propulsion . | . . 1 . . 1 1 1 . . . . Utility 1 | . 2 3 2 . 1 . 1 1 1 2 2 Weapon 1 | . 2 3 2 1 1 2 3 2 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . . 3 2 . 1 . 1 . . 2 Power 3 | . . . 1 2 . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . 2 Weapon 4 | . . . 2 . . 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 100 99 92 96 99 89 78 6 43 1 Engine 5 | . 14 14 11 2 7 13 11 2 . 1 . Core 1 | . . . . 5 6 . . 1 . . . Leg 6 | . . . . 8 25 . . 11 . . . Wheel 15 | . 28 28 33 22 3 33 27 13 . 4 . Device 15 | . 14 14 21 24 15 19 19 14 . 9 1 Storage 1 | . 14 14 . . . . . . . . . Processor 10 | . . . 10 9 15 13 13 18 . 4 . Hackware 2 | . . . . . 6 6 6 2 . 2 . Energy Gun 1 | . 5 . . . 5 3 . . . 1 . Ballistic Gun 11 | . 22 28 21 16 7 8 9 12 2 2 . Ballistic Cannon 1 | . . . . . . . . . . 6 . Peak Build Rating 67 | 7 10 10 16 25 33 32 32 64 14 67 5 Average Rating 27 | 5 8 10 14 20 29 30 28 38 3 39 1 On Entrance 15 | . 7 10 10 16 25 20 32 12 . 1 55 Avg Prop Armor Cover (%) 10 | . . . . . . . . 7 25 9 . Naked Turns 442 | . . . . . . . . 125 218 78 21 Heaviest Build 50 | 14 17 17 13 20 27 19 19 27 15 50 3 Greatest Support 78 | 40 26 20 30 50 50 56 56 78 8 27 3 Greatest Overweight (x) 8 | 4 . . . 1 1 . . 8 2 7 . Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 7 5 5 5 5 5 4 5 2 Average Carried 4 | 1 6 8 4 4 3 3 5 4 2 3 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 5 5 4 5 5 3 3 2 2 Class Distribution -------------------- 37% | Mutant 23% | Scavenger-Mutant 18% | Scavenger-Skirmisher 7% | Derelict-Mutant 7% | Skirmisher 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Matter Collected 3157 | 265 291 . 60 631 405 187 . 420 28 830 40 Remotely . | . . . . . . . . . . . . Salvage Created 2761 | 47 168 . 60 647 591 331 . 523 41 353 . Parts 179 | 5 18 . 6 50 36 5 . 26 6 27 . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 9 | . 3 . . . . 2 . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 26 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 50 | . 4 . . 15 8 1 . 4 5 13 . Guns 33 | . 4 . . 15 7 1 . 4 1 1 . Cannons 13 | . . . . . . . . . 1 12 . AOE 4 | . . . . . 1 . . . 3 . . Classes Destroyed 12 | 2 5 . . 3 2 . . . . . . Worker 6 | 1 . . . 2 1 . . 2 . . . Builder 8 | . 1 . . 1 4 . . 2 . . . Tunneler 4 | 1 . . . 3 . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 5 | . . . . . 1 2 . 2 . . . Watcher 3 | . 1 . . . 1 . . 1 . . . Swarmer 23 | . 3 . . 7 . . . . 5 8 . Grunt 13 | . 1 . . 5 5 . . . . 2 . Brawler 1 | . . . . 1 . . . . . . . Sentry 2 | . . . . 1 . . . . . 1 . Hunter 4 | . . . . 1 1 . . 2 . . . Programmer 7 | . . . . . 2 1 . 2 . 2 . Best Kill Streak 5 | 1 3 . 1 5 3 2 . 3 4 4 . Combat Bots Only 5 | . 3 . . 5 3 1 . 1 4 4 . Max Kills in Single Turn 2 | 1 1 . 1 1 1 1 . 1 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Hostile Shots Fired 593 | . 47 1 . 118 83 4 4 144 87 99 6 Missed 158 | . 17 . . 27 29 . 1 40 20 22 2 Hits 435 | . 30 1 . 91 54 4 3 104 67 77 4 Melee 4 | . . . . 1 . . 3 . . . . Projectile 431 | . 30 1 . 90 54 4 . 104 67 77 4 Critical Strikes 21 | . . . . 5 6 . 2 4 1 3 . Damage Taken 6660 | . 256 12 . 1116 957 62 154 1585 1085 1348 85 Core 1879 | . 44 . . 242 75 . 96 406 645 286 85 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 130 | . . . . . . . . . . 130 . Regen/Repaired (Parts) 48 | . . . . . 48 . . . . . . Core Remaining (%) 77 | 100 . 82 100 56 89 . . 40 . . . Volleys Fired 273 | 9 34 . 7 61 52 8 . 49 14 39 . Largest 4 | 2 2 . 2 2 2 2 . 2 1 4 . Hottest 210 | 70 70 . 46 68 97 60 . 60 44 210 . Shots Fired 508 | 18 68 . 14 119 88 16 . 97 14 74 . Gun 450 | 18 68 . 14 119 88 16 . 97 5 25 . Cannon 56 | . . . . . . . . . 7 49 . Launcher 2 | . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . Kinetic 400 | 9 48 . 14 110 36 16 . 97 12 58 . Thermal 75 | 9 20 . . . 30 . . . . 16 . Explosive 2 | . . . . . . . . . 2 . . Electromagnetic 31 | . . . . 9 22 . . . . . . Robot Hit Streak 15 | 5 15 . 6 8 11 4 . 6 3 4 . Robot Miss Streak 9 | 3 3 . 1 6 3 2 . 5 5 9 . Penetration Max 1 | . . . . 1 . . . . . 1 . Secondary Targets 3 | . . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 302 | 12 43 . 10 72 68 10 . 49 10 28 . Core Hits 138 | 4 14 . 2 32 28 6 . 22 14 16 . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 6 | . 3 . . 1 . . . 1 . 1 . Burn 3 | . 3 . . . . . . . . . . Destroy 2 | . . . . 1 . . . 1 . . . Blast 1 | . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5908 | 112 422 . 146 1183 1464 251 . 1067 337 926 . Guns 4731 | 112 422 . 146 1170 1262 251 . 1004 50 314 . Cannons 751 | . . . . . . . . . 139 612 . Explosions 386 | . . . . . 196 . . 42 148 . . Melee . | . . . . . . . . . . . . Ramming 40 | . . . . 13 6 . . 21 . . . Kinetic 4349 | 60 260 . 146 1076 649 251 . 1004 189 714 . Thermal 1012 | 52 162 . . . 586 . . . . 212 . Explosive 148 | . . . . . . . . . 148 . . Electromagnetic 359 | . . . . 94 223 . . 42 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 7 3 . . 2 5 10 10 Average Corruption 3 | . 1 1 1 6 2 . . 1 4 5 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 89 | . 1 . 7 13 6 . . 2 3 57 . Message Errors 16 | . . . 1 2 1 . . 1 1 10 . Matter Fused 30 | . 1 . . 6 4 . . 1 1 17 . Heat Flow Errors 10 | . . . 1 1 . . . . . 8 . Energy Discharges 7 | . . . . 1 . . . . 1 5 . Parts Rejected 2 | . . . . 1 . . . . . 1 . Parts Fused 2 | . . . 1 1 . . . . . . . Data Loss (minor) 13 | . . . 3 1 . . . . . 9 . Data Loss (major) 7 | . . . 1 . . . . . . 6 . Alerts 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 20 | . . . . . . . . . . 20 . Projectiles 20 | . . . . . . . . . . 20 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . 1 . . . . 8 1 . Impact 1 | . . . . 1 . . . . . . . Kinetic 9 | . . . . . . . . . 8 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . 6 130 . . 10 31 . . Shots 4 | . . . . . 3 . . . 1 . . Rammed 3 | . . . . 1 . . . 2 . . . Targets Rammed 5 | . . . . 1 2 . . 2 . . . Kicked 2 | . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 414 | 70 130 . 129 244 414 12 . . . 243 . Average Temperature 84 | 31 56 . 71 50 114 5 . . . 68 . Received Heat Transfer 816 | . 36 6 . 315 306 . . . 9 144 . Effects 6 | . . . . . 6 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 1 | . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 3 . . . . . . Heat Transferred 2161 | 148 703 . . . 940 . . . . 370 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 152 | 5 70 . 30 99 152 49 . 81 92 . . Initial 49 | . . . . . 39 49 . . 33 . . Average 17 | . 9 . 4 27 35 10 . 15 28 . . Influence Increases 1900 | 10 116 . 110 470 373 40 . 254 162 365 . Destroy 0b10 Robot/C 1000 | . 80 . . 300 160 20 . 80 100 260 . Destroy 0b10 Robot/NC 140 | 10 15 . 5 30 35 10 . 35 . . . Destroy Leader 210 | . 14 . 2 60 52 10 . 32 10 30 . Successful Hack 35 | . 7 . 28 . . . . . . . . Disable Machine 150 | . . . . 30 90 . . 30 . . . Destroy Structure 65 | . . . . 5 36 . . 2 22 . . Partial Spotted 60 | . . . 30 30 . . . . . . . Lose Combat Pursuer 240 | . . . 45 15 . . . 75 30 75 . Influence Decreases 1899 | 10 116 . 110 383 358 142 . 185 216 365 14 Entered New Map 147 | . . . . . 48 53 . . 36 6 4 Time Decay 1520 | 10 116 . 110 323 250 89 . 160 150 302 10 Lost Part 232 | . . . . 60 60 . . 25 30 57 . Squads Dispatched 15 | . 1 . 1 2 4 2 . 5 . . . Investigation 1 | . . . . . . . . 1 . . . Extermination 5 | . . . . . 1 1 . 3 . . . Reinforcement 9 | . 1 . 1 2 3 1 . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Distress Signals 9 | . 2 . . 3 . 1 . 3 . . . Communications Jammed 7 | . . . . . . 7 . . . . . Distress Signals 7 | . . . . . . 7 . . . . . Times Spotted 133 | . 11 2 3 39 15 3 6 25 11 17 1 Peak Tracking Total 6 | . 4 2 3 6 4 2 6 6 5 4 1 Tactical Retreats 24 | . . . 2 10 2 . . 4 2 4 . ECM-based Alert Blocks 20 | . . . . 17 3 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Traps Triggered 13 | . 3 . 1 3 1 1 . 1 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Machines Disabled 10 | . . . . 2 6 . . 2 . . . Max in Single Turn 4 | . . . . 1 4 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Machines Accessed 24 | . 4 . 7 6 1 2 . 1 1 2 . Terminals 12 | . 3 . 5 2 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . Recycling Units 5 | . 1 . 1 1 . 1 . . 1 . . Scanalyzers 3 | . . . 1 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 48 | . 9 . 15 14 4 2 . 1 1 2 . Successful 24 | . 4 . 10 5 2 . . . 1 2 . Failed 22 | . 5 . 4 8 2 2 . 1 . . . Catastrophic 2 | . . . . . . 1 . 1 . . . Database Lockouts 2 | . . . 1 1 . . . . . . . Manual . | . . . . . . . . . . . . Terminals 27 | . 7 . 11 7 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . 2 4 . . . . . . Recycling Units 6 | . 2 . 1 1 . 1 . . 1 . . Scanalyzers 7 | . . . 3 4 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 13 | . 3 . 7 1 . . . . . 2 . Record 1 | . . . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . Locate Traps 4 | . 1 . 3 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 1 2 . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . 1 . 1 1 . . . . 1 . . Retrieve Components 4 | . 1 . 1 1 . . . . 1 . . Scanalyzer 4 | . . . 2 2 . . . . . . . Retrieve Study 4 | . . . 2 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 2 . 5 4 . 2 . 1 1 . . Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 2 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 26 | . . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 14 | . 9 . 1 3 . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Active Infowar (turns) 6637 | 139 838 17 761 1175 1062 397 200 1820 . 222 6 Optics 3585 | . . . . 106 1062 397 200 1820 . . . Sensors 871 | . . . . . . . . 871 . . . Terrain 3656 | . . . 760 759 67 397 200 1473 . . . Traps 6 | . . . . . . . . . . . 6 Seismic 6065 | 139 838 17 761 1175 1062 397 200 1476 . . . Decoding 4 | . . . . . . . . . . 4 . Cloaking 1 | . . . . . . . . 1 . . . Jamming 807 | . . . . . . 396 193 . . 218 . ECM 2024 | . . . . 1056 967 . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Turns Passed 9034 | 242 838 17 761 1175 1062 397 200 1945 394 1976 27 Spaces Moved 7548 | 137 683 22 709 1018 737 487 159 1605 651 1290 50 Core 1019 | 6 . . . . . . . 249 559 155 50 Treads 357 | 90 . . . . . . . . . 267 . Legs 1113 | 14 . . . 207 616 . . 276 . . . Wheels 4896 | 27 683 22 709 811 121 487 159 1080 . 797 . Hover 28 | . . . . . . . . . . 28 . Flight 135 | . . . . . . . . . 92 43 . Fastest Speed 32 | 50 80 80 70 70 70 70 70 50 32 50 50 Average Speed 89 | 141 81 80 71 78 100 71 78 76 52 142 50 Slowest Speed 465 | 250 90 80 80 190 175 76 85 450 150 465 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 34 | 6 86 10 36 44 10 7 77 21 14 89 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 5 | . . . . . . . . . . 4 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 135 | . . . . 2 74 . . . 10 49 . Melee . | . . . . . . . . . . . . Projectile 51 | . . . . 2 . . . . . 49 . AOE 84 | . . . . . 74 . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Fac Upp Upp Total 9355 | 164 903 21 950 1274 963 520 234 2237 685 1353 51 Wait 1278 | . 154 . 204 143 140 11 76 538 11 1 . Move 7538 | 136 682 21 708 1017 736 487 158 1604 650 1289 50 Hop . | . . . . . . . . . . . . Pick Up 33 | 1 6 . 2 6 2 4 . 7 2 3 . Fast Attach 86 | 12 3 . 1 18 13 2 . 13 6 17 1 Attach 25 | . . . 2 2 4 3 . 8 2 4 . Detach 3 | . . . . 1 . 1 . 1 . . . Swap 36 | 1 13 . 3 10 5 1 . 3 . . . Drop 60 | 5 11 . 5 15 9 3 . 12 . . . Fire 273 | 9 34 . 7 61 52 8 . 49 14 39 . Melee . | . . . . . . . . . . . . Ram 3 | . . . . 1 . . . 2 . . . Kick 2 | . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 18 | . . . 18 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 478 | -10/Materials | Identified exit to Mines 885 | -10/Materials | Discovered new exit (range 16) 1081 | -10/Materials | Entered Mines 1092 | -10/Mines | Discovered new exit (range 5) 1098 | -10/Mines | Entered Materials 1098 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -9/Materials | Central database locked down 1373 | -9/Materials | Discovered new exit (range 4) 1562 | -9/Materials | Discovered new exit (range 9) 1859 | -9/Materials | Entered another Materials area 1859 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2058 | -8/Materials | Lost 3 parts (1p1n1w) 2425 | -8/Materials | Build established: Scavenger-Mutant 2885 | -8/Materials | Central database locked down 3004 | -8/Materials | Discovered new exit (range 8) 3034 | -8/Materials | Entered Factory 3034 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3312 | -7/Factory | Repaired Aluminum Leg+ 3957 | -7/Factory | Lost 3 parts (2n1w) 4073 | -7/Factory | Discovered new exit (range 6) 4096 | -7/Factory | Entered another Factory area 4096 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4400 | -6/Factory | Build established: Scavenger-Skirmisher 4493 | -6/Factory | Sucked down chute 4493 | -6/Factory | Entered Waste 4614 | -6/Waste | Spotted C-40 Crusher 4621 | -6/Waste | Spotted C-40 Crusher 4633 | -6/Waste | Spotted C-40 Crusher 4638 | -6/Waste | Spotted C-40 Crusher 4641 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4646 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4649 | -6/Waste | Spotted C-40 Crusher 4675 | -6/Waste | Spotted C-40 Crusher 4677 | -6/Waste | Lost 3 parts (1p1n1w) 4678 | -6/Waste | Discovered new exit (range 18) 4686 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4693 | -6/Waste | Entered Factory 6109 | -6/Factory | Build established: Skirmisher 6213 | -6/Factory | Lost 5 parts (2p2u1w) 6513 | -6/Factory | Released all parts (13) 6577 | -6/Factory | Core integrity fell below 50% 6629 | -6/Factory | Discovered new exit (range 16) 6638 | -6/Factory | Entered another Factory area 6638 | -5/Factory | Evolved 2 slots: Weapon x2 6793 | -5/Factory | Lost 3 parts (1n2w) 6851 | -5/Factory | Released all parts (5) 6856 | -5/Factory | Core integrity fell below 50% 7021 | -5/Factory | Discovered new exit (range 5) 7026 | -5/Factory | Discovered new exit (range 9) 7032 | -5/Factory | Entered Upper Caves 7036 | -5/Upper Caves | Learned Factory emergency access door positions 7157 | -5/Upper Caves | Build established: Mutant 7195 | -5/Upper Caves | Encountered a Warlord checkpoint 7216 | -5/Upper Caves | Identified exit to Upper Caves 7758 | -5/Upper Caves | Spotted B-75 Beast 7868 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7871 | -5/Upper Caves | Core integrity fell below 20% 7950 | -5/Upper Caves | Learned Factory trap positions 8225 | -5/Upper Caves | Build established: Derelict-Gunner 8302 | -5/Upper Caves | Crushed by falling debris 8333 | -5/Upper Caves | Lost 3 parts (1p2w) 8615 | -5/Upper Caves | Build established: Derelict-Mutant 8893 | -5/Upper Caves | System corruption reached 10% 8914 | -5/Upper Caves | Lost 4 parts (2n2w) 9008 | -5/Upper Caves | Entered another Upper Caves area 9008 | -5/Upper Caves | Released all parts (11) 9035 | -5/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09008_ Released Field Laser. 09008_ Released EM Shield. 09008_ Released Lgt. Angular Momentum Engine. 09008_ Released Adv. ECM Suite. 09008_ Released 0b10 Decoder Chip [Scout]. 09008_ Released Adv. Heat Sink. 09008_ Released Adv. Hacking Suite. 09008_ Released Arm. Medium Treads. 09008_ Released Mak. Transmission Jammer. 09008_ Released Nuclear Pulse Thruster. 09008_ Released Antigrav System. 09028_ Searching scrap... 09028_ Found Unknown Device. 09028_ Found Com. Matter Pod. 09028_ Found Thermic Laser. 09028_ Found Imp. EM Pulse Cannon. 09028_ Found 40 Matter. 09029_ Acquired Unknown Device. 09029_ Identified Imp. Trap Scanner. 09031_ Acquired 40 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????############## | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# ######### | | ????????????????????????????????????# #???????# | | ????????????????????????????????????# #???????## | | ????????????????????????????????????# #????????# | | ????????????????????????????????????# #????????## | | ???????????????????????????####?????# ##????????# | | ??????????????????????????## ##???## ######???# | | ?????????????????????????## #??## #???? | | ????????????????????????## #?## #???? | | ???????????????#???????## ### #???? | | ???????????????# ## ### ### #???? | | ??????????????# @ p ##??# #???? | | ??????????????# ## ##???? #???? | | ??????????????#### ?# #### ####?????? #???? | | ?????????????????## ??# #??###??????????#???? | | ??????????????????# ??# #???????????????????? | | ??????????????????# #???#[!## ##???????????????? | | ??????????????????####????# #???????????????? | | ??????????????????????????# ] #?????????????? | | ??????????????????????????## #????????????? | | ???????????????????????????# ?????????? | | ???????????????????????????## #??????? | | ????????????????????????????## #####??????? | | ?????????????????????????????? #??????????? | | ??????????????????????????????# ## #??????????? | | ???????????????????????????????##? ##??????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Resistance: EM 25 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 46% | -7/Factory Studied --------- Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Streaker Challenges ------------ None Game ------ Seed ControlThermalTrap Manual? 0 Play Time 01:20:53 Cumulative 26.1 hours Start 2025.10.27 @ 10:22:04 End 2025.10.27 @ 11:47:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 23 Adventurer 10 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2b984379-4383-452f-9a4c-cdee97313657