Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 15:31:22 Player: DiscountHorde Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (779) 779 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 2819 Bonus ------- Follower Combat Kills 195 Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 223/230 System Corruption 0% Temperature Cool (73) Movement Core (1650) Ox32 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Makeshift Hacking Suite > --- WEAPON (2) ------- Heavy Riot Gun CR-A16's Pointy Stick > --- INVENTORY (25) --- Improved Aluminum Leg Heat Sink Tactical Coordination Suite Light Armor Plating Riot Gun Heavy Riot Gun Beamcaster Heavy Beamcaster Heavy Assault Rifle Shotgun Heavy Battle Rifle Battle Cannon Slug Cannon EMP Blaster Grenade Launcher Enhanced Flamer Heavy Hammer Powered Hammer Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- (None) > --- UTILITY ---------- Huge Storage Unit Structural Scanner Makeshift Hacking Suite > --- WEAPON ----------- Heavy Riot Gun CR-A16's Pointy Stick > --- INVENTORY -------- Improved Aluminum Leg Heat Sink Tactical Coordination Suite Light Armor Plating Riot Gun Heavy Riot Gun Beamcaster Heavy Beamcaster Heavy Assault Rifle Shotgun Heavy Battle Rifle Battle Cannon Slug Cannon EMP Blaster Grenade Launcher Enhanced Flamer Heavy Hammer Powered Hammer Katana [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 50 | 7 5 12 13 2 8 3 Power 9 | 2 . 1 4 . . 2 Engine 6 | 2 . 1 2 . . 1 Core 3 | . . . 2 . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 3 2 . 4 . Treads 6 | 2 . . 2 . 2 . Leg 5 | . . 3 . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 4 2 2 2 1 . Device 5 | . 1 2 1 1 . . Storage 5 | 1 2 . 1 1 . . Processor 1 | . 1 . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 18 | 2 1 6 5 . 3 1 Energy Gun 4 | . . 1 2 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . 3 1 . 1 . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . 1 . 1 . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 14 | . 1 5 4 . . 4 Power 5 | . . 1 2 . . 2 Propulsion 5 | . 1 2 . . . 2 Utility 2 | . . 1 1 . . . Weapon 2 | . . 1 1 . . . Highest Loss Streak 4 | . 1 3 4 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 92 87 89 100 100 96 Engine 12 | . 14 13 10 11 11 9 Core 6 | . . . 9 11 11 10 Treads 12 | . 22 2 14 22 13 21 Leg 10 | . . 21 7 . 8 . Device 11 | . 7 13 10 16 11 11 Storage 13 | . 14 14 15 16 11 11 Hackware 4 | . . . . . 10 11 Energy Gun 1 | . . 1 12 . . . Ballistic Gun 7 | . 20 15 4 . . 11 Launcher 6 | . 7 2 2 11 10 . Slashing Weapon 2 | . . . 2 11 4 . Piercing Weapon 2 | . . . . . 4 11 Naked Turns . | . . . . . . . Heaviest Build 114 | 13 31 31 59 114 95 95 Greatest Support 40 | 40 40 30 40 40 40 40 Greatest Overweight (x) 4 | . 1 2 1 2 4 4 Average Overweight (x) 1 | . . . . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 18 | 6 10 15 15 20 25 25 Most Carried 22 | 5 9 13 15 14 22 21 Average Carried 11 | 1 6 11 12 12 13 20 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 21 | 1 9 11 12 13 21 19 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 942 | 218 209 285 181 20 29 . Remotely . | . . . . . . . Salvage Created 748 | . 271 102 375 . . . Parts 54 | . 25 5 24 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 4 5 11 . . . Melee 4 | . . . 4 . . . Guns 10 | . 2 4 4 . . . Cannons 1 | . . 1 . . . . AOE 5 | . 2 . 3 . . . Classes Destroyed 9 | . 4 2 3 . . . Builder 2 | . 2 . . . . . Mechanic 1 | . 1 . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 3 | . . . 3 . . . Grunt 12 | . 4 2 6 . . . Duelist 1 | . . . 1 . . . Sentry 1 | . . . 1 . . . Demolisher 2 | . . 2 . . . . Assembled 1 | . . 1 . . . . Best Kill Streak 9 | . 4 2 9 . . . Combat Bots Only 7 | . 2 2 7 . . . Max Kills in Single Turn 3 | . 3 2 2 . . . Gunslinging . | . . . . . . . Exploded 2 | . 1 . 2 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 174 | . 32 48 59 . . 35 Missed 42 | . 8 11 15 . . 8 Damage Taken 2219 | . 359 605 740 . . 515 Core 588 | . 23 158 217 . . 190 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 27 . . . . Volleys Fired 131 | . 47 44 33 . . 7 Largest 2 | . 2 2 2 . . 1 Hottest 140 | . 50 100 140 . . 23 Shots Fired 180 | . 72 55 46 . . 7 Gun 158 | . 68 40 43 . . 7 Cannon 7 | . . 7 . . . . Launcher 7 | . 4 . 3 . . . Special 8 | . . 8 . . . . Kinetic 133 | . 68 47 11 . . 7 Thermal 40 | . . 8 32 . . . Explosive 7 | . 4 . 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 7 7 4 . . 10 Robot Miss Streak 6 | . 4 4 6 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 102 | . 36 32 27 . . 7 Core Hits 54 | . 21 13 19 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 1 . . . Burn 1 | . . . 1 . . . Destroy 1 | . . 1 . . . . Melee Attacks 4 | . . . 4 . . . Impact . | . . . . . . . Slashing 4 | . . . 4 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1742 | . 551 436 659 . . 96 Guns 1128 | . 391 347 294 . . 96 Cannons 89 | . . 89 . . . . Explosions 398 | . 157 . 241 . . . Melee 124 | . . . 124 . . . Ramming 3 | . 3 . . . . . Kinetic 984 | . 391 436 61 . . 96 Thermal 233 | . . . 233 . . . Explosive 398 | . 157 . 241 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 124 | . . . 124 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . 46 . . . Projectiles . | . . . . . . . Explosions 33 | . . . 33 . . . Melee 13 | . . . 13 . . . Knockbacks 4 | . . 4 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 22 | . 22 . . . . . Shots 1 | . 1 . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 555 | . 25 100 555 . . 66 Average Temperature 117 | . 10 26 220 . . 44 Received Heat Transfer 912 | . 195 306 222 . . 189 Effects 7 | . . . 7 . . . Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 2 . . . Damage (core) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 545 | . . . 545 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 263 | . 110 57 263 102 . . Initial 102 | . . 27 20 102 . . Average 59 | . 48 37 103 102 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 84 100 . . Level 1 3 | . . . 15 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 9 9 16 . . 3 Peak Tracking Total 8 | . 2 2 8 . . 3 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 4 . 3 . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 9 . 7 . . . Successful 9 | . 5 . 4 . . . Failed 7 | . 4 . 3 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 6 . 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . 2 . . . Record 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 7 | . 4 . 3 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 50 | . . 50 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 40 | . . 27 13 . . . Total Damage 545 | . . 398 147 . . . Kills 8 | . . 4 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5627 | 85 674 1572 681 372 2096 147 Spaces Moved 2161 | 61 299 748 284 132 597 40 Core 24 | 24 . . . . . . Treads 1198 | 37 299 103 191 132 396 40 Legs 939 | . . 645 93 . 201 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 130 160 240 320 320 Average Speed 239 | 116 180 191 198 278 346 324 Slowest Speed 480 | 160 240 260 240 320 400 480 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 37 96 25 35 61 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug 7 | . . 7 . . . . Terrain Destroyed 57 | . 34 8 15 . . . Melee . | . . . . . . . Projectile 8 | . . 8 . . . . AOE 49 | . 34 . 15 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2418 | 74 368 816 350 138 622 50 Wait . | . . . . . . . Move 2155 | 60 298 747 283 131 596 40 Hop . | . . . . . . . Pick Up 58 | 7 13 10 12 3 13 . Fast Attach . | . . . . . . . Attach 26 | 6 2 7 8 1 . 2 Detach 1 | . . 1 . . . . Swap 24 | 1 3 5 5 1 8 1 Drop 18 | . 4 2 5 2 5 . Fire 131 | . 47 44 33 . . 7 Melee 4 | . . . 4 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 743 | -10/Materials | Discovered new exit (range 7) 760 | -10/Materials | Entered Mines 762 | -10/Mines | Met a Derelict bent on vengeance 938 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 943 | -10/Mines | Found Prototype Device 944 | -10/Mines | Identified Exp. Sensor Array 1063 | -10/Mines | Assembled infested the area 1065 | -10/Mines | Lost 3 parts (1p1n1w) 1900 | -10/Mines | Discovered new exit (range 8) 2142 | -10/Mines | Core integrity fell below 50% 2194 | -10/Mines | Discovered new exit (range 7) 2316 | -10/Mines | Discovered new exit (range 11) 2332 | -10/Mines | Entered Materials 2332 | -9/Materials | Accompanied by 1 ally 2332 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2333 | -9/Materials | Identified exit to Mines 2337 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2467 | -9/Materials | Build established: Scavenger-Mutant 2795 | -9/Materials | Core integrity fell below 50% 2836 | -9/Materials | Lost 4 parts (2p1u1w) 2948 | -9/Materials | Destroyed 7 combat bots 3013 | -9/Materials | Entered Mines 3347 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3385 | -9/Mines | Entered Zion 4363 | -7/Zion | Given A8's code to call for help 4539 | -7/Zion | Found CR-A16's Pointy Stick 5439 | -7/Zion | Discovered new exit (range 11) 5481 | -7/Zion | Entered Proximity Caves 5623 | -6/Proximity Caves | Core integrity fell below 20% 5628 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- for anyone heading into dangerous territory for the good of all Derelicts. Put them to good use! Acquired Slug Cannon. Acquired Hvy. Battle Rifle. Acquired Tactical Coordination Suite. Acquired Battle Cannon. Acquired Hvy. Riot Gun. Acquired Enh. Flamer. Acquired Riot Gun. Acquired Hvy. Beamcaster. Acquired Hvy. Riot Gun. Dropped Aluminum Leg. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Lgt. Ion Engine destroyed. Lgt. Nuclear Core destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????? ???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ????????????????? | | ????????????????????????? #????????????????? | | ????????????????????????? ###### ???????????? | | ????????????????????#### ##### ??????????? | | ????????????????????#### # ???????????? | | ????????????????????# ?????????????? | | ??????????????????### ???????????????? | | ?????????????????#### g ?????????????????? | | ???????????????#####gg ???????????????????? | | ???????????????#### ?????????????????????? | | ???????????????## @########???????????????? | | ???????????????### ########???????????????? | | ???????????????### #### ##???????????????? | | ????????????????## ## ##???????????????? | | ????????????????## ##???????????????? | | ????????????????## ###??????????????? | | ????????????????## ####?????????????? | | ????????????????## ###?????????????? | | ????????????????## ###????????????? | | ????????????????### ## #####??????????? | | ????????????????###### ### ####??????????? | | ?????????????????########## ##??????????? | | ???????????????########### ##??????????? | | ???????????????#### ###### ###??????????? | | ???????????????## #### ####??????????? | | ???????????????## # # ###???????????? | | ????????????????## # ##????????????? | | ????????????????### ###########????????????? | | ?????????????????###############????????????? | | ?????????????????######?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Arm. Medium Treads | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Flak Gun | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite Shopping List Tourist Challenges ------------ None Game ------ Seed HugeCryofiberSegregator Manual? 0 Play Time 00:34:52 Cumulative 1.6 hours Start 2024.04.02 @ 13:00:05 End 2024.04.02 @ 15:31:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 477e0332-9378-4051-a593-2e46d7a8a8c2