Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 16:50:57 Player: Briarspitter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2635) 2635 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-99) -99 TOTAL SCORE: 5886 Bonus ------- High Alert Combat Kills 189 Entered Garrisons 200 Friendly Fire -488 Cogmind --------- Core Integrity 0/700 Matter 77/300 Energy 64/100 System Corruption 18% Temperature Cool (10) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Seismic Detector Component Analysis Suite > --- WEAPON (3) ------- Advanced Assault Cannon Remote Datajack Power Maul > --- INVENTORY (10) --- Weight Redist. System Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Seismic Detector Component Analysis Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Power Maul > --- INVENTORY -------- Weight Redist. System Remote Datajack Blade Trap Blade Trap [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . 1 . . Parts Attached 71 | 7 4 2 16 2 4 11 25 Power 6 | 1 . . . 1 . 2 2 Engine 5 | 1 . . . 1 . 2 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 19 | 2 . . 5 . 1 4 7 Treads . | . . . . . . . . Leg 18 | 2 . . 5 . 1 4 6 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 2 . 4 1 . 2 4 Device 7 | 1 1 . 1 1 . . 3 Storage 2 | 1 . . 1 . . . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 4 | . 1 . 2 . . 1 . Artifact . | . . . . . . . . Weapon 31 | 2 2 2 7 . 3 3 12 Energy Gun 5 | . . . 2 . 1 2 . Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 10 | . 2 1 2 . . . 5 Launcher 4 | . . . . . 2 . 2 Special Weapon 1 | . . . . . . . 1 Impact Weapon 6 | . . 1 3 . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 Corrupted Parts 3 | . . . . . . . 3 System Corruption 17 | . . . . . . . 17 Parts Lost 34 | . . . . 2 1 14 17 Power 6 | . . . . 1 1 1 3 Propulsion 11 | . . . . . . 4 7 Utility 5 | . . . . 1 . 4 . Weapon 12 | . . . . . . 5 7 Highest Loss Streak 7 | . . . . 2 1 5 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 86 | . 99 100 98 93 100 65 69 Engine 9 | . 14 14 11 8 9 3 5 Leg 21 | . 28 28 22 22 27 18 15 Device 14 | . 9 14 20 27 27 11 11 Storage 10 | . 14 14 10 11 9 9 7 Processor 2 | . . . . . . . 9 Protection 3 | . 4 . 11 1 . 2 . Energy Gun 1 | . . . 2 11 4 . . Energy Cannon 1 | . . . . . . 2 5 Ballistic Gun 1 | . 14 . . . . . . Ballistic Cannon 10 | . 12 27 14 . . . 3 Launcher 2 | . . . . . 13 8 1 Impact Weapon 4 | . . . 5 11 9 9 6 Peak Build Rating 33 | 7 7 10 18 18 21 22 33 Average Rating 14 | 4 6 7 12 16 19 14 23 On Entrance 11 | . 7 7 8 18 17 18 13 Naked Turns . | . . . . . . . . Heaviest Build 35 | 14 17 17 30 30 25 33 35 Greatest Support 41 | 20 20 20 26 26 39 41 30 Greatest Overweight (x) 8 | . . . 2 1 . 2 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 Most Carried 10 | 4 8 8 10 10 9 9 10 Average Carried 7 | . 5 7 8 10 7 6 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 1 8 8 10 10 8 8 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Matter Collected 1344 | 278 52 112 280 19 59 364 180 Remotely 96 | 96 . . . . . . . Salvage Created 2323 | 91 90 58 466 246 261 622 489 Parts 110 | 3 13 5 32 9 12 18 18 Haulers Intercepted 4 | . . . 3 . 1 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 48 | . 2 4 11 2 4 11 14 Melee 9 | . . 1 3 . . 1 4 Guns 3 | . . . 3 . . . . Cannons 9 | . 2 3 4 . . . . AOE 15 | . . . . . 4 7 4 Classes Destroyed 11 | 1 2 1 3 1 1 1 1 Worker 2 | . . . . . 1 . 1 Builder 4 | . . . 1 2 . . 1 Tunneler 2 | . . . . 2 . . . Hauler 4 | . . . 3 . 1 . . Recycler 2 | 1 . . . 1 . . . Watcher 6 | . 2 . 3 . 1 . . Swarmer 15 | . . 3 6 . . 3 3 Grunt 26 | . 2 1 4 2 5 4 8 Sentry 5 | . . . 1 . 1 2 1 Hunter 3 | . . . . . . 2 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | 1 2 3 6 7 7 7 5 Combat Bots Only 7 | . 2 3 3 2 4 7 4 Max Kills in Single Turn 7 | 1 1 1 2 1 7 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 1 Melee 1 | . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Hostile Shots Fired 377 | . 3 15 61 17 24 68 189 Missed 112 | . . 1 25 3 7 24 52 Damage Taken 4663 | . 35 128 410 200 389 1174 2327 Core 1125 | . 12 55 43 23 126 159 707 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 73 . 83 . 48 . Volleys Fired 98 | 2 12 6 25 7 6 21 19 Largest 2 | 2 2 2 2 1 2 2 2 Hottest 143 | 40 55 70 70 45 90 105 143 Shots Fired 151 | 4 24 11 33 7 12 27 33 Gun 42 | 4 12 . 14 7 4 1 . Cannon 73 | . 12 11 19 . . 3 28 Launcher 36 | . . . . . 8 23 5 Special . | . . . . . . . . Kinetic 69 | 4 24 11 19 . . . 11 Thermal 12 | . . . . . . 3 9 Explosive 36 | . . . . . 8 23 5 Electromagnetic 34 | . . . 14 7 4 1 8 Robot Hit Streak 9 | 2 4 3 3 3 8 9 4 Robot Miss Streak 7 | 1 7 3 7 2 1 2 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 146 | 2 9 8 32 14 11 33 37 Core Hits 91 | 2 5 3 12 5 13 24 27 Critical Kills 4 | . . . 1 1 . 1 1 Critical Parts Destroyed 13 | . . 1 2 1 . 5 4 Critical Strikes 19 | . . 1 3 2 . 7 6 Meltdown 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Smash 17 | . . 1 3 2 . 7 4 Melee Attacks 96 | . . 7 25 12 . 27 25 Impact 96 | . . 7 25 12 . 27 25 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 7 | . . . 4 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7416 | 20 117 219 1262 591 1156 1984 2067 Guns 388 | 20 33 . 123 115 80 17 . Cannons 800 | . 84 71 156 . . 48 441 Explosions 2683 | . . . 32 44 1076 724 807 Melee 3545 | . . 148 951 432 . 1195 819 Ramming . | . . . . . . . . Kinetic 540 | 20 117 71 156 . . . 176 Thermal 1027 | . . . 32 44 799 48 104 Explosive 1569 | . . . . . 214 724 631 Electromagnetic 735 | . . . 123 115 143 17 337 Impact 3545 | . . 148 951 432 . 1195 819 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . . 4 4 . 11 18 Average Corruption 6 | . . . 3 4 . 10 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . 18 4 . 8 21 Message Errors 6 | . . . 2 . . 1 3 Matter Fused 17 | . . . 6 1 . 3 7 Heat Flow Errors 11 | . . . 4 1 . 2 4 Energy Discharges 7 | . . . 2 1 . 1 3 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . 2 1 . 1 1 Alerts 2 | . . . 2 . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1229 | . . 44 330 61 200 316 278 Projectiles 10 | . . . . . . . 10 Explosions 260 | . . . . . 200 17 43 Melee 959 | . . 44 330 61 . 299 225 Knockbacks 23 | . 1 . 6 3 . 6 7 Impact 12 | . . . 1 3 . 4 4 Kinetic 7 | . 1 . 3 . . . 3 Secondary 4 | . . . 2 . . 2 . Self-Inflicted Damage 777 | . . . 27 26 129 264 331 Shots 21 | . . . 1 1 2 8 9 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 427 | . 40 45 249 223 69 248 427 Average Temperature 86 | . 13 22 82 71 21 82 159 Received Heat Transfer 1146 | . 18 30 144 111 141 216 486 Effects 2 | . . . 1 . . . 1 Interference 1 | . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 19 | . . . 5 3 . 6 5 Combat Hostiles 11 | . . . 1 2 . 3 5 Parts Fried 20 | . . 3 6 6 . 4 1 Impact Corruptions 39 | . . 2 12 4 . 10 11 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . . 1 . 1 Heat Transferred 924 | . . . 50 50 550 74 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Peak Influence 684 | 5 167 134 243 151 286 684 658 Initial 359 | . 3 64 13 94 58 179 359 Average 247 | 2 69 48 138 134 231 480 446 Maximum Alert Level 2 | . . . 1 . 1 2 2 Low Security (%) 49 | 100 100 100 62 100 21 9 . Level 1 24 | . . . 37 . 78 29 35 Level 2 25 | . . . . . . 61 64 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 1 . 2 . 7 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 . 1 . . . 4 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Distress Signals 3 | . 2 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 9 5 19 2 8 15 21 Peak Tracking Total 6 | . 3 3 3 2 4 6 4 Tactical Retreats 7 | . 1 1 1 . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 1 | . . . . . . . 1 Most Traps Carried 3 | . . 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Disabled 25 | . . . 3 . 5 6 11 Max in Single Turn 4 | . . . 1 . 4 1 3 Garrison Relay 2 | . . . . . . 2 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Accessed 13 | . 4 . 3 . 2 2 2 Terminals 11 | . 4 . 3 . 1 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 24 | . 5 . 7 . 4 3 5 Successful 14 | . 5 . 4 . 2 2 1 Failed 10 | . . . 3 . 2 1 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 20 | . 5 . 7 . 2 3 3 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 13 | . 5 . 4 . 1 2 1 Record 6 | . 2 . 4 . . . . Prototype ID Bank 1 | . . . . . 1 . . Emergency Access Points 2 | . 1 . . . . 1 . Locate Traps 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 2 . 1 2 2 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . Machine Destruction 10 | . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . 6 . . Total Damage 43 | . . . . . 43 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Turns Passed 3375 | 79 382 575 710 118 133 544 834 Spaces Moved 1871 | 50 265 445 293 60 91 313 354 Core 10 | 3 . . . . . . 7 Treads . | . . . . . . . . Legs 1820 | 47 265 445 293 60 91 313 306 Wheels 41 | . . . . . . . 41 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 95 Average Speed 141 | 115 120 120 184 125 120 132 171 Slowest Speed 450 | 120 120 120 260 190 120 260 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 33 | 4 44 97 27 20 12 53 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 275 | . . . 1 2 28 157 87 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 274 | . . . 1 2 28 157 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total 2331 | 67 309 469 410 82 102 387 505 Wait 80 | 1 11 . 18 2 . 4 44 Move 1864 | 49 264 444 292 59 90 312 354 Hop . | . . . . . . . . Pick Up 79 | 8 12 5 18 . 1 11 24 Fast Attach 9 | . 1 . 2 2 . . 4 Attach 51 | 7 . . 7 . 2 11 24 Detach . | . . . . . . . . Swap 16 | . 3 2 7 . 2 1 1 Drop 37 | . 6 5 16 . 1 . 9 Fire 98 | 2 12 6 25 7 6 21 19 Melee 96 | . . 7 25 12 . 27 25 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 12) 462 | -10/Materials | Entered Mines 478 | -10/Mines | Discovered new exit (range 8) 692 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 775 | -10/Mines | Found a hidden stash of uninstalled traps 1007 | -10/Mines | Learned 2 Materials zone layouts 1026 | -10/Mines | Discovered new exit (range 3) 1037 | -10/Mines | Entered Materials 1037 | -9/Materials | Evolved 2 slots: Utility x2 1640 | -9/Materials | Discovered new exit (range 8) 1747 | -9/Materials | Entered Mines 1789 | -9/Mines | Met a Derelict bent on vengeance 1850 | -9/Mines | Discovered new exit (range 5) 1854 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1865 | -9/Mines | Entered Materials 1865 | -8/Materials | Accompanied by 3 allies 1865 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1875 | -8/Materials | Identified exit to Garrison 1891 | -8/Materials | Garrison activated, responded to threat 1932 | -8/Materials | Lost 3 allies 1998 | -8/Materials | Entered Garrison 2054 | -8/Garrison | Triggered checkpoint 2065 | -8/Garrison | Discovered new exit (range 51) 2065 | -8/Garrison | Discovered new exit (range 77) 2065 | -8/Garrison | Discovered new exit (range 49) 2065 | -8/Garrison | Discovered new exit (range 92) 2101 | -8/Garrison | Garrison Relay disabled 2238 | -8/Garrison | Triggered checkpoint 2245 | -8/Garrison | Destroyed 7 combat bots 2255 | -8/Garrison | Lost 4 parts (1n2u1w) 2285 | -8/Garrison | Phase Generator disabled 2289 | -8/Garrison | Crushed by falling debris 2289 | -8/Garrison | System corruption reached 10% 2320 | -8/Garrison | Lost 5 parts (2n1u2w) 2358 | -8/Garrison | Triggered checkpoint 2388 | -8/Garrison | Core integrity fell below 50% 2415 | -8/Garrison | Lost 4 parts (1p1u2w) 2474 | -8/Garrison | Garrison Relay disabled 2541 | -8/Garrison | Identified exit to Factory 2542 | -8/Garrison | Entered Factory 2542 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2913 | -7/Factory | Found Prototype Launcher 3028 | -7/Factory | Build established: Scavenger-Mutant 3096 | -7/Factory | Identified Rocket Array 3117 | -7/Factory | Core integrity fell below 50% 3156 | -7/Factory | Lost 7 parts (1p3n3w) 3257 | -7/Factory | Core integrity fell below 20% 3297 | -7/Factory | System corruption reached 10% 3323 | -7/Factory | Lost 4 parts (1p1n2w) 3376 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Heat flow error (+267). Acquired Imp. Carbon-fiber Leg. Nuclear Reactor explodes. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. Destroyed Gravmag System. The unstable cave ceiling collapses. Construction Platform disabled. K-01 Serf collects debris. Wheel destroyed. Aluminum Leg destroyed. Door malfunctions. Destroyed Shock Rifle. P-60 Hacker knocked back. K-01 Serf collects debris. Adv. Assault Cannon destroyed. K-01 Serf collects debris. The unstable cave ceiling collapses. Critical hit (Burn: +37). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ############+#?????? #########?????????????????? | | ####### ##[ ! = #?????????????????? | | """"## # #?????????????????? | | "" #@""" #?????????????????? | | "# """ + """ #######???????????? | | "# """ #g""" / r +???????????? | | # """ ??# g #???????????????? | | # ???## # # #?????????????? | | # ?????# # #?????????????? | | ??????## #?????????????? | | # ######+## k #?????????????? | | # % ## ???????????? | | ## ????????? | | ## % # ???????? | | % ## #?#######???????? | | ##^"""""" %!! #???????????????? | | """" + """"""" # !! #???????????????? | | " # ## """"""" # #???????????????? | | ##### ## """"""" # """ #???????????????? | | #???# ########?### """ #???????????????? | | #???# ############ """ #???????????????? | | #???# + #???????????????? | | ###?# ###########################???????????????? | | #?# #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | T #?????????????????????????????????????????? | | ### #?????????????????????????????????????????? | | #?? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Novice Programmer Challenges ------------ None Game ------ Seed RegenerativeAlphaShielding Manual? 0 Play Time 00:43:32 Cumulative 13.5 hours Start 2024.08.15 @ 16:06:49 End 2024.08.15 @ 16:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d31f52e8-7056-4803-baf5-c121ec6b50cd