Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 23:59:50 Player: shapeshifter Result: Destroyed by as-14820 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (76) 380 Value Destroyed (2670) 2670 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (2371) 2371 TOTAL SCORE: 9661 Bonus ------- Follower Combat Kills 104 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -333 Cogmind --------- Core Integrity 0/700 Matter 242/300 Energy 70/100 System Corruption 0% Temperature Cool (76) Movement Core (1200) Ox23 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (6) ------ Experimental Heat Sink Coolant Injector High-capacity Storage Unit GOLEM Unit > --- WEAPON (3) ------- Zionite Phaser-S Rocket Launcher > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Glidesys II Zionite Biocell (600) Zionite Biocell (600) Zionite Metafield Generator Improved Trap Extractor (4/6 Heavy EX) Shock Rifle Zionite Laser-S Zionite Laser-M XL Autogun Array Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Makeshift Salvage Targeting Computer Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Laser-M RU-N14's Throwing Claymores > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Coolant Injector Zionite Biocell Zionite Biocell Zionite Metafield Generator Improved Trap Extractor Shock Rifle Lightning Gun Zionite Laser-S XL Autogun Array Rocket Launcher RU-N14's Throwing Claymores [Rating: 90] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility Makeshift Salvage Targeting Computer Device Coolant Injector Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 3 1 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 88 | 7 11 3 3 9 7 3 6 2 7 30 Power 16 | 1 2 1 . 2 1 . 1 1 1 6 Engine 10 | 1 2 1 . 2 1 . 1 1 1 . Core . | . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 6 Propulsion 13 | 2 2 . 2 1 1 . . . . 5 Treads 9 | 2 2 . 2 1 . . . . . 2 Leg . | . . . . . . . . . . . Wheel 2 | . . . . . 1 . . . . 1 Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 29 | 2 3 . 1 4 3 2 1 1 4 8 Device 12 | 1 . . . 3 1 1 . 1 2 3 Storage 4 | 1 1 . . 1 . . . . . 1 Processor 3 | . . . . . . 1 1 . 1 . Hackware 1 | . 1 . . . . . . . . . Protection 9 | . 1 . 1 . 2 . . . 1 4 Artifact . | . . . . . . . . . . . Weapon 30 | 2 4 2 . 2 2 1 4 . 2 11 Energy Gun 11 | . . . . . 1 . 3 . 1 6 Energy Cannon 2 | . . . . . 1 1 . . . . Ballistic Gun 8 | 2 3 2 . . . . 1 . . . Ballistic Cannon 2 | . . . . 2 . . . . . . Launcher 2 | . 1 . . . . . . . . 1 Special Weapon 4 | . . . . . . . . . . 4 Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 . 1 . . . 11 Parts Lost 26 | . 3 1 . . 1 . . 2 . 19 Power 7 | . 1 1 . . 1 . . 1 . 3 Propulsion 6 | . . . . . . . . . . 6 Utility 7 | . . . . . . . . 1 . 6 Weapon 6 | . 2 . . . . . . . . 4 Highest Loss Streak 6 | . 3 1 . . 1 . . 1 . 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 4 10 15 13 9 10 13 15 16 13 15 Power . | 1 . . . . . . . . . 1 Propulsion 2 | 1 2 4 1 . 1 . . 2 3 2 Utility 4 | . 4 6 6 4 4 5 5 4 2 4 Weapon 4 | . 2 4 3 3 3 5 7 6 6 6 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | 1 2 . 5 3 1 1 4 1 1 8 Power . | . . . . . . . . . . . Propulsion 6 | . 2 . 2 . 1 . . . . 1 Utility 12 | . . . . 3 . 1 4 . . 4 Weapon 8 | 1 . . 3 . . . . 1 1 2 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 98 99 100 99 66 83 87 83 83 87 Engine 11 | . 13 13 14 14 6 7 14 14 15 2 Reactor 1 | . . . . . . . . . . 10 Treads 14 | . 27 28 28 27 . . . . . 9 Wheel 3 | . . . . . 8 7 7 7 7 2 Device 9 | . 4 . . 6 13 22 16 14 14 10 Storage 10 | . 14 14 14 14 9 7 7 7 7 7 Processor 5 | . . . . . . 6 13 15 15 10 Protection 8 | . 5 14 14 7 9 8 7 7 7 11 Energy Gun 4 | . . . . . . . 12 7 6 11 Ballistic Gun 11 | . 27 28 28 4 . . 2 7 6 1 Ballistic Cannon 5 | . . . . 22 18 14 2 . . . Peak Build Rating 90 | 7 11 13 18 25 42 54 69 69 68 90 Average Rating 41 | 5 9 11 14 21 33 51 63 66 66 77 On Entrance 32 | . 7 10 13 18 23 42 54 69 60 64 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 15 32 33 33 44 61 82 86 76 80 82 Greatest Support 60 | 40 40 40 40 40 28 28 28 28 28 60 Greatest Overweight (x) 3 | 1 . . . 1 2 2 3 2 2 2 Average Overweight (x) 1 | . . . . . 1 2 2 2 2 1 Largest Inventory Capacity 20 | 8 15 15 15 20 15 20 20 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 19 20 20 20 20 Most Carried 20 | 6 15 15 15 19 15 20 20 20 20 20 Average Carried 16 | 4 10 15 14 14 14 17 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 15 15 15 15 15 20 20 19 20 13 Class Distribution -------------------- 39% | Mutant 23% | Skirmisher 13% | Scavenger-Tank 12% | Derelict-Tank 3% | Derelict-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Derelict-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Derelict-Tank | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2239 | 324 397 187 . 308 230 194 139 20 50 390 Remotely . | . . . . . . . . . . . Salvage Created 3321 | 152 894 293 . 104 212 149 100 709 . 708 Parts 178 | 14 61 22 . 2 13 11 12 32 . 11 Haulers Intercepted 4 | . 2 . . . 1 1 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . 9 34 2 . Prevented 2 | . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 83 | . 17 10 . 3 4 3 1 12 . 33 Guns 50 | . 17 10 . . . . 1 12 . 10 Cannons 13 | . . . . 3 4 3 . . . 3 AOE 19 | . . . . . . . . . . 19 Classes Destroyed 18 | 2 6 . . . 2 1 1 2 . 4 Builder 1 | . 1 . . . . . . . . . Tunneler 5 | 4 . 1 . . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . Recycler 2 | 1 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 4 | . 2 . . . 2 . . . . . Swarmer 10 | . 3 6 . . . . . 1 . . Grunt 29 | . 14 4 . 3 . 1 . 7 . . Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . . . . 2 . . Sentry 4 | . . . . . 3 . . 1 . . Hunter 1 | . . . . . 1 . . . . . Programmer 2 | . . . . . . 2 . . . . Behemoth 1 | . . . . . . . 1 . . . Z-Light 7 | . . . . . . . . . . 7 Assembled 24 | . . . . . . . . . . 24 Golem 2 | . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 16 | 4 5 4 . 2 2 1 1 4 . 16 Combat Bots Only 16 | . 4 4 . 2 1 1 1 4 . 16 Max Kills in Single Turn 6 | 1 1 1 . 1 1 1 1 1 . 6 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 5 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 385 | . 88 47 . 24 30 17 18 41 . 120 Missed 111 | . 22 12 . 7 8 9 5 19 . 29 Hits 274 | . 66 35 . 17 22 8 13 22 . 91 Melee 10 | . . . . . . . . . . 10 Projectile 264 | . 66 35 . 17 22 8 13 22 . 81 Critical Strikes 6 | . . 1 . 1 1 . . 2 . 1 Actively Blocked 1 | . . . . . . . . . . 1 Damage Taken 5187 | . 777 440 . 269 324 132 254 252 . 2739 Core 926 | . 111 23 . 12 59 14 25 28 . 654 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 418 | . . . . . . . . . . 418 Core Remaining (%) 76 | 100 . . . 41 89 . . . . . Volleys Fired 250 | 9 87 31 . 12 23 16 4 . . 68 Largest 3 | 2 2 2 . 2 2 3 3 . . 2 Hottest 150 | 40 40 44 . 80 80 140 150 . . 133 Shots Fired 515 | 18 170 62 . 24 46 30 23 45 . 97 Gun 400 | 18 168 62 . 2 . . 23 45 . 82 Cannon 98 | . . . . 22 46 30 . . . . Launcher 5 | . 2 . . . . . . . . 3 Special 12 | . . . . . . . . . . 12 Kinetic 409 | 18 168 62 . 24 46 17 17 45 . 12 Thermal 29 | . . . . . . 13 6 . . 10 Explosive 17 | . 2 . . . . . . . . 15 Electromagnetic 26 | . . . . . . . . . . 26 Phasic 34 | . . . . . . . . . . 34 Robot Hit Streak 25 | 4 16 6 . 4 9 6 8 25 . 12 Robot Miss Streak 8 | 1 4 8 . 3 2 6 1 2 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 2 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 Autonomous 75 | . . . . . . . 17 45 . 13 Shots Hit Robots 335 | 13 111 38 . 11 30 11 17 38 . 66 Core Hits 173 | 6 50 20 . 4 7 4 4 18 . 60 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 18 | . 1 . . 2 6 3 1 . . 5 Destroy 2 | . 1 . . . . . 1 . . . Blast 11 | . . . . 2 6 3 . . . . Corrupt 1 | . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . 1 Intensify 3 | . . . . . . . . . . 3 Melee Attacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9605 | 164 1089 365 . 304 758 311 540 1167 . 4907 Guns 4738 | 164 1089 365 . 17 . . 540 1167 . 1396 Cannons 1356 | . . . . 287 758 311 . . . . Explosions 3115 | . . . . . . . . . . 3115 Melee . | . . . . . . . . . . . Ramming 2 | . . . . . . . . . . 2 Kinetic 4765 | 164 1089 365 . 304 758 180 468 1167 . 270 Thermal 341 | . . . . . . 131 72 . . 138 Explosive 3115 | . . . . . . . . . . 3115 Electromagnetic 196 | . . . . . . . . . . 196 Impact . | . . . . . . . . . . . Slashing 394 | . . . . . . . . . . 394 Piercing . | . . . . . . . . . . . Phasic 792 | . . . . . . . . . . 792 Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots 3 | . . . . . . . 3 . . . Effects 1 | . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . 1 . . . Overflow Damage 144 | . . . . . 29 2 . . . 113 Projectiles 43 | . . . . . 29 2 . . . 12 Explosions 101 | . . . . . . . . . . 101 Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . 3 2 . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . 3 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 64 | . . . . . . . . . . 64 Shots 2 | . . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | 6 50 124 . 168 117 184 348 19 . 360 Average Temperature 64 | 6 12 43 . 77 45 67 110 8 . 111 Received Heat Transfer 1633 | . 387 231 . 147 81 27 36 153 . 571 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 433 | . . . . . . 185 100 . . 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 . . . . . . . . . Low Security (%) 95 | 100 85 100 . 100 100 100 . . . . Level 1 4 | . 14 . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 219 | 10 219 143 . 77 91 72 . . . . Initial 78 | . . 78 . . 5 . . . . . Average 44 | 1 87 60 . 12 26 16 . . . . Influence Increases 1799 | 25 553 276 . 165 268 212 30 270 . . Destroy 0b10 Robot/C 1060 | . 340 200 . 100 100 60 20 240 . . Destroy 0b10 Robot/NC 85 | 25 35 5 . . 15 5 . . . . Destroy Leader 266 | . 88 40 . 20 46 32 10 30 . . Allied During Kill 58 | . . 16 . 19 23 . . . . . Successful Hack 106 | . 5 . . . 53 48 . . . . Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 75 | . 15 . . 15 15 30 . . . . Destroy Structure 44 | . 10 . . 11 16 7 . . . . Lose Combat Pursuer 45 | . . 15 . . . 30 . . . . Influence Decreases 1799 | 25 350 430 49 149 284 148 94 204 66 . Entered New Map 276 | . . 125 49 . 11 . 25 . 66 . Time Decay 1392 | 25 320 295 . 149 212 148 69 174 . . Lost Part 70 | . 30 10 . . 10 . . 20 . . Lost Ally 61 | . . . . . 51 . . 10 . . Squads Dispatched 10 | . 6 . . . . 4 . . . . Investigation 4 | . 3 . . . . 1 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . 3 . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 127 | . 28 11 . 6 14 6 1 11 . 50 Peak Tracking Total 30 | . 6 3 . 3 3 3 1 4 . 30 Tactical Retreats 2 | . . 1 . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 3 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . 1 . . 1 1 2 . . . 2 Max in Single Turn 1 | . 1 . . . 1 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 28 | . 5 . 2 1 11 8 1 . . . Terminals 14 | . 3 . . . 8 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . . . 1 2 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 68 | . 14 . 2 1 32 18 1 . . . Successful 41 | . 8 . 2 1 21 8 1 . . . Failed 27 | . 6 . . . 11 10 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 47 | . 12 . 1 . 25 9 . . . . Terminals 47 | . 10 . . . 26 11 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 4 . . . 1 3 . . . . Scanalyzers 5 | . . . . . 3 2 . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 14 | . 1 . 2 1 7 2 1 . . . Record 1 | . . . 1 . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Registered Components 2 | . . . . . 2 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Zone Layout 5 | . 1 . . . 3 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . Retrieve Components 3 | . 1 . . . 1 1 . . . . Scanalyzer 3 | . . . . . 3 . . . . . Retrieve Study 3 | . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 18 | . 6 . . . 9 3 . . . . Terminals 16 | . 4 . . . 9 3 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 6 | . 2 . . . 3 1 . . . . Skim 9 | . 2 . . . 5 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 9 7 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . 10 . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . 3 . . 1 . . . 4 . Largest Group 4 | . . 3 3 3 4 1 1 . 4 4 Highest-Rated Group 110 | . . 40 40 40 66 26 26 . 110 110 Highest-Rated Ally 31 | . . 16 16 16 26 26 26 . 31 31 Total Orders . | . . . . . . . . . . . Ally Attacks 62 | . . 3 . 14 19 . . . . 26 Total Damage 788 | . . 25 . 118 218 . . . . 427 Kills 6 | . . . . 2 1 . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 3161 | 14 425 . . 627 604 532 401 441 117 . Sensors 1426 | . . . . 1 . 466 401 441 117 . Terrain 1297 | . . . . 626 604 67 . . . . Traps 917 | . . . . . 314 532 71 . . . Seismic 439 | 14 425 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9397 | 159 1391 870 591 1294 604 532 401 456 1473 1626 Spaces Moved 5334 | 79 665 468 353 639 409 357 284 340 1059 681 Core 13 | 13 . . . . . . . . . . Treads 2571 | 66 665 468 353 639 . . . . . 380 Legs . | . . . . . . . . . . . Wheels 2724 | . . . . . 409 357 284 340 1059 275 Hover 26 | . . . . . . . . . . 26 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 130 130 130 130 115 Average Speed 151 | 144 160 160 160 181 116 130 130 130 130 192 Slowest Speed 240 | 160 160 160 160 240 130 130 145 130 130 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 6 88 64 68 100 59 10 53 55 86 72 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 10 | . 2 . 1 1 2 . . . 4 . Known Exits Taken 4 | . . . . . 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . Scrap Searched 15 | . . 1 . 3 . . 2 5 4 . Spaces Dug 7 | . 5 . . . . 2 . . . . Terrain Destroyed 180 | . 10 . . 13 17 7 7 16 . 110 Melee . | . . . . . . . . . . . Projectile 81 | . . . . 13 17 7 7 16 . 21 AOE 99 | . 10 . . . . . . . . 89 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6264 | 106 843 539 382 754 493 400 314 355 1157 921 Wait 373 | . 43 36 15 72 44 9 5 9 71 69 Move 5324 | 78 664 467 352 638 408 356 283 339 1058 681 Hop . | . . . . . . . . . . . Pick Up 101 | 11 23 . 4 5 5 8 6 2 7 30 Fast Attach 20 | 1 1 1 . 2 5 3 3 1 1 2 Attach 61 | 6 6 . . 3 2 2 3 1 2 36 Detach 14 | . . . . 2 1 . 2 . 1 8 Swap 39 | . 10 2 3 9 . 1 . . 6 8 Drop 80 | 1 9 2 8 11 5 5 8 3 10 18 Fire 250 | 9 87 31 . 12 23 16 4 . . 68 Melee 1 | . . . . . . . . . 1 . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 7) 600 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Lost 3 parts (1p2w) 1099 | -10/Materials | Discovered new exit (range 10) 1551 | -10/Materials | Entered Mines 1601 | -10/Mines | Learned 2 Materials zone layouts 1648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1648 | -10/Mines | Discovered new exit (range 5) 1713 | -10/Mines | Core integrity fell below 50% 1738 | -10/Mines | Discovered new exit (range 10) 1797 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1849 | -10/Mines | Identified exit to Subcaves 1895 | -10/Mines | Discovered new exit (range 11) 2026 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2421 | -10/Mines | Entered Exiles 2421 | -10/Exiles | Accompanied by 3 allies 2460 | -10/Exiles | Met 8R-AWN 2487 | -10/Exiles | Met EX-HEX 2582 | -10/Exiles | Met EX-DEC 2607 | -10/Exiles | Learned location of Zion (-7) 2745 | -10/Exiles | Met EX-BIN 2782 | -10/Exiles | Aligned with FarCom system 2784 | -10/Exiles | Given EX-Vault access code 2820 | -10/Exiles | Opened EX-Vault 2836 | -10/Exiles | Found AWS/Gauss 2845 | -10/Exiles | Found XL Autogun Array 2847 | -10/Exiles | Found Skeleton Box 2884 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2891 | -10/Exiles | Exiles lab attacked by MAIN.C 2980 | -10/Exiles | Discovered new exit (range 14) 3012 | -10/Exiles | Stole three prototypes: Skeleton Box, AWS/Gauss, XL Autogun Array 3012 | -10/Exiles | Entered Mines 3012 | -9/Mines | Accompanied by 3 allies 3175 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3182 | -9/Mines | Found Prototype Device 3183 | -9/Mines | Identified Exp. Sensor Array 3199 | -9/Mines | Discovered new exit (range 5) 3216 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3426 | -9/Mines | Found a hidden stash of uninstalled traps 3561 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3610 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3641 | -9/Mines | Discovered new exit (range 14) 3649 | -9/Mines | Learned location of Storage (-8) 3660 | -9/Mines | Found DCF Scrap (15 items) 3967 | -9/Mines | Build established: Skirmisher 3997 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4306 | -9/Mines | Entered Materials 4306 | -8/Materials | Accompanied by 3 allies 4306 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4307 | -8/Materials | Identified exit to Storage 4662 | -8/Materials | Lost 3 allies 4745 | -8/Materials | Learned location of 1 exit from Lower Caves 4773 | -8/Materials | Learned Factory stockpile data 4792 | -8/Materials | Learned location of 1 exit from Lower Caves 4802 | -8/Materials | Identified exit to Factory 4804 | -8/Materials | Learned location of Extension (-6) 4805 | -8/Materials | Learned Factory emergency access door positions 4806 | -8/Materials | Learned Factory stockpile data 4808 | -8/Materials | Learned location of 1 exit from Storage 4814 | -8/Materials | Learned location of 1 exit from Recycling 4910 | -8/Materials | Entered Factory 4910 | -7/Factory | Accompanied by 1 ally 4910 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4912 | -7/Factory | FarCom data flow suspended 5190 | -7/Factory | Identified exit to Lower Caves 5412 | -7/Factory | Garrison activated, responded to threat 5442 | -7/Factory | Entered Lower Caves 5442 | -7/Lower Caves | Accompanied by 1 ally 5443 | -7/Lower Caves | Identified exit to Lower Caves 5677 | -7/Lower Caves | Spotted B-75 Beast 5700 | -7/Lower Caves | Destroyed B-75 Beast 5816 | -7/Lower Caves | Encountered a Warlord checkpoint 5843 | -7/Lower Caves | Entered another Lower Caves area 5843 | -7/Lower Caves | Accompanied by 1 ally 5844 | -7/Lower Caves | Identified exit to Zion 5845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5909 | -7/Lower Caves | Identified exit to Factory 6299 | -7/Lower Caves | Entered Zion 6364 | -7/Zion | Discovered new exit (range 9) 6431 | -7/Zion | Found Prototype Energy Gun 6572 | -7/Zion | Learned location of Warlord (-4) 6800 | -7/Zion | Learned location of Data Miner (-6) 6869 | -7/Zion | Build established: Derelict-Tank 6941 | -7/Zion | Met Imprinter 7037 | -7/Zion | Remotely autohacked Sealed Blast Doors 7056 | -7/Zion | Remotely autohacked Sealed Blast Doors 7056 | -7/Zion | Remotely autohacked Sealed Blast Doors 7056 | -7/Zion | Remotely autohacked Sealed Blast Doors 7176 | -7/Zion | Gained Derelict followers 7225 | -7/Zion | Learned Factory garrison access intel 7437 | -7/Zion | Discovered new exit (range 3) 7437 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7600 | -7/Zion | Found Prototype Special Weapon 7603 | -7/Zion | Found Prototype Special Weapon 7605 | -7/Zion | Found Prototype Special Weapon 7607 | -7/Zion | Found Prototype Special Weapon 7772 | -7/Zion | Entered Deep Caves 7772 | -7/Deep Caves | Accompanied by 4 allies 8040 | -7/Deep Caves | Attacked by Z-Imprinter 8044 | -7/Deep Caves | AWS/Gauss suddenly broke down 8060 | -7/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 8061 | -7/Deep Caves | Allies destroyed Z-Imprinter 8102 | -7/Deep Caves | Lost 4 allies 8111 | -7/Deep Caves | Found Prototype Device 8120 | -7/Deep Caves | Identified Zio. Metafield Generator 8128 | -7/Deep Caves | Lost 6 parts (2p1n3w) 8138 | -7/Deep Caves | Found Prototype Protection 8139 | -7/Deep Caves | Identified Zio. Weapon Casing 8363 | -7/Deep Caves | Build established: Scavenger-Tank 8382 | -7/Deep Caves | Found Zio. Weapon Casing 8403 | -7/Deep Caves | Found Zio. Weapon Casing 8933 | -7/Deep Caves | Discovered new exit (range 6) 9240 | -7/Deep Caves | Spotted AG-81766 9269 | -7/Deep Caves | Core integrity fell below 50% 9285 | -7/Deep Caves | Destroyed AG-81766 9285 | -7/Deep Caves | Core integrity fell below 20% 9315 | -7/Deep Caves | Lost 6 parts (1p2n2u1w) 9359 | -7/Deep Caves | Triggered Deep Caves wall 9364 | -7/Deep Caves | Exposed GOLEM chamber 9373 | -7/Deep Caves | Found GOLEM Unit 9396 | -7/Deep Caves | Spotted AS-81916 9398 | -7/Deep Caves | Destroyed by as-14820 with Assembled Blade Last Messages --------------- 09383_ as-88120 destroyed. 09383_ as-77456 destroyed. 09388_ Zio. Glidesys II destroyed. 09389_ Destroyed Asb. Hover Unit. 09391_ as-29011 destroyed. 09391_ Zio. Glidesys II destroyed. 09391_ Destroyed Zio. Glidesys II. 09391_ A GOLEM Unit tumbles out of the Wall Chamber. 09393_ U1-M6C(M) destroyed. 09395_ Zio. Weapon Casing destroyed. 09396_ GOLEM Unit beginning Asb. Alloy Leg integration. 09396_ Destroyed Asb. F-torch. 09396_ as-60413 destroyed. 09396_ as-70593 destroyed. 09396_ A GOLEM Unit tumbles out of the Wall Chamber. 09396_ as-99818 destroyed. 09396_ A GOLEM Unit tumbles out of the Wall Chamber. 09396_ Destroyed Asb. Hover Unit. 09396_ Knocked back. 09398_ GOLEM Unit springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????????# | | ????????????????????????????????## | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????# ?????????????????????? | | ???????? ???????????????????? | | ???????? ????????????????? | | ???????? ??????????????? | | ???????? a ! ????????????? | | ???????? b * ????????????? | | ????????aa ???????????? | | ????????a ??? ?????? | | ????????aa b ?????? | | ????????a a a ?????? | | ????????#a a ** #????? | | ????????!a a #????? | | ????????!! #????? | | ????????"G #????? | | ???????""aa ! ##???? | | ???????"!aa == = #???? | | ???????##@ = M #?### | | ????????" = = #?# | | ????????" = ### | | ????????" | | ????????""" = l | | ????????" | | ????????"" ### | | ????????" #?# | | ????????"" "#?## | | ????????" "%# ##??# | | ????????" #### #"%## ##???## | | ????????""" ###??# #" "###?????? | | ?????????" ????#### ##???????? | | ?????????#######??????###????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 49 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 8 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Weapon Cycler | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Power Maul | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightReactionSteel Manual? 0 Play Time 00:55:10 Cumulative 423.0 hours Start 2025.10.25 @ 22:56:14 End 2025.10.25 @ 23:59:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 548 Rogue 548 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/0/1/2/1/0/2/0/0/0 Lore% 89 Gallery% 84 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f60ac8d2-96e6-40d5-a12a-6b54be4f707a