Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 00:21:59 Player: Greenblue Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (124) 620 Value Destroyed (5795) 5795 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 12619 Bonus ------- High Alert Combat Kills 226 Friendly Fire -62 Cogmind --------- Core Integrity 0/1450 Matter 48/300 Energy 54/100 System Corruption 28% Temperature Cool (-200) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Centrium Leg > --- UTILITY (14) ----- Advanced Cryofiber Web Experimental Optical Array Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Siege Treads Advanced Heavy Siege Treads Advanced Cryofiber Web Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Coolant Injector Medium Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Terrain Scan Processor Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Weapon Cycler Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Precision Phase Gun Precision Phase Gun Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Advanced Cryofiber Web Compact Battery Plasma Rifle Precision Phase Gun Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 152] Favorites ----------- Power Quantum Reactor Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Wheel Leg Centrium Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Graviton Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 . Utility 12 | . . . 2 2 2 2 1 1 2 Weapon 2 | . . 2 . . . . . . . Parts Attached 133 | 7 1 17 2 7 31 4 10 5 49 Power 20 | 1 . 2 . . 3 1 2 . 11 Engine 5 | 1 . 2 . . 1 1 . . . Core 3 | . . . . . 2 . 1 . . Reactor 12 | . . . . . . . 1 . 11 Propulsion 22 | 2 . 3 . . 4 . 2 2 9 Treads . | . . . . . . . . . . Leg 7 | . . . . . . . . . 7 Wheel 15 | 2 . 3 . . 4 . 2 2 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 49 | 2 1 4 1 4 14 2 4 3 14 Device 20 | 1 1 . . 1 6 2 3 2 4 Storage 4 | 1 . 1 . 1 . . . . 1 Processor 10 | . . . 1 . 4 . . 1 4 Hackware 3 | . . . . 2 . . . . 1 Protection 12 | . . 3 . . 4 . 1 . 4 Artifact . | . . . . . . . . . . Weapon 42 | 2 . 8 1 3 10 1 2 . 15 Energy Gun 19 | . . . . 2 8 1 2 . 6 Energy Cannon 4 | . . . . . . . . . 4 Ballistic Gun 14 | 2 . 8 1 1 1 . . . 1 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 2 . . . 4 Parts Lost 71 | . . . . . 18 . 2 3 48 Power 11 | . . . . . 2 . . . 9 Propulsion 10 | . . . . . 2 . 1 1 6 Utility 29 | . . . . . 7 . 1 2 19 Weapon 21 | . . . . . 7 . . . 14 Highest Loss Streak 23 | . . . . . 7 . 1 2 23 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 8 | 3 6 9 9 9 9 8 9 9 8 Power 1 | . 1 1 1 1 . . . 1 1 Propulsion 1 | 1 3 1 2 2 2 3 2 1 1 Utility 3 | . . 4 3 2 3 4 4 3 1 Weapon 2 | . 1 2 3 4 3 . 1 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . . 7 1 2 3 . . . 11 Power 5 | . . 1 . . 1 . . . 3 Propulsion 8 | . . 3 . 1 . . . . 4 Utility 6 | . . 2 1 . 1 . . . 2 Weapon 5 | . . 1 . 1 1 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 100 94 98 99 95 99 97 97 86 Engine 3 | . 14 10 9 7 4 4 2 . . Core 1 | . . . . . 1 . 2 4 . Reactor 3 | . . . . . . . 3 4 7 Leg 1 | . . . . . . . . . 5 Wheel 11 | . 28 22 17 15 12 11 9 13 6 Device 14 | . 14 3 9 11 13 16 20 19 17 Storage 5 | . 14 11 9 7 6 5 5 4 3 Processor 14 | . . . 8 7 13 17 15 15 20 Hackware 4 | . . . . 10 9 5 5 4 3 Protection 5 | . . 2 9 7 5 11 9 9 4 Energy Gun 10 | . . . . . 14 23 21 19 8 Energy Cannon 1 | . . . . . . . . . 4 Ballistic Gun 10 | . 28 43 36 29 11 . . . . Peak Build Rating 152 | 7 9 18 24 34 53 58 82 88 152 Average Rating 69 | 5 8 11 23 29 45 57 74 84 118 On Entrance 36 | . 7 9 18 24 34 44 58 82 88 Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 12 12 35 36 38 54 58 79 80 102 Greatest Support 90 | 20 20 22 22 22 26 26 32 42 90 Greatest Overweight (x) 4 | . . 1 1 1 3 2 4 2 2 Average Overweight (x) 1 | . . . 1 1 1 1 2 1 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 9 Most Carried 10 | 5 8 10 10 10 10 9 10 10 10 Average Carried 8 | 3 6 9 9 9 9 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 5 8 10 10 10 10 9 10 10 5 Class Distribution -------------------- 50% | Scavenger-Gunner 14% | Hacker-Skirmisher 13% | Skirmisher 7% | Mutant 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 2497 | 310 13 451 177 99 696 64 119 68 500 Remotely . | . . . . . . . . . . Salvage Created 6468 | 98 13 638 219 144 1741 64 544 278 2729 Parts 279 | 6 3 49 18 5 59 . 20 12 107 Haulers Intercepted 3 | . . 1 . . 2 . . . . Recyclers Shooed 4 | . . . . . 2 . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 88 | . . 14 4 . 22 1 7 5 35 Melee 1 | . . . . . . . . . 1 Guns 57 | . . 14 4 . 20 1 5 4 9 Cannons 18 | . . . . . . . . . 18 AOE 2 | . . . . . 2 . . . . Classes Destroyed 15 | 2 . 7 1 . 5 . . . . Worker 13 | . . 3 . . 2 . 2 1 5 Builder 5 | . . 1 . . 1 . 1 2 . Tunneler 3 | 1 1 . . . 1 . . . . Hauler 3 | . . 1 . . 2 . . . . Recycler 6 | 1 . . . 2 2 . . . 1 Operator 2 | . . . 1 . . . . . 1 Watcher 4 | . . 2 . . . . . . 2 Swarmer 12 | . . 7 . . . . . 4 1 Grunt 26 | . . 3 2 . 10 1 3 . 7 Brawler 3 | . . . . . 1 . . . 2 Sentry 10 | . . 4 2 . 2 . 1 . 1 Specialist 2 | . . . . . 2 . . . . Hunter 12 | . . . . . 4 . 2 1 5 Programmer 22 | . . . . . 2 . 1 . 19 Heavy 1 | . . . . . 1 . . . . Best Kill Streak 7 | 1 1 6 2 2 6 1 4 4 7 Combat Bots Only 6 | . . 5 2 . 4 1 2 4 6 Max Kills in Single Turn 2 | 1 1 2 1 1 2 1 2 2 2 Gunslinging 1 | . . 1 . . 1 . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 884 | . . 42 16 . 218 4 40 31 533 Missed 264 | . . 9 5 . 71 1 12 11 155 Hits 620 | . . 33 11 . 147 3 28 20 378 Melee 6 | . . . . . 1 . . . 5 Projectile 614 | . . 33 11 . 146 3 28 20 373 Critical Strikes 22 | . . . 1 . 6 . 2 . 13 Part Disruptions 3 | . . . . . . . . . 3 Damage Taken 13341 | . . 396 161 . 2286 55 554 420 9469 Core 1992 | . . 62 18 . 333 . 34 87 1458 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . 107 Regen/Repaired (Parts) 38 | . . 19 19 . . . . . . Core Remaining (%) 92 | 100 100 84 96 100 60 100 97 93 . Volleys Fired 276 | 10 5 42 10 2 69 2 17 16 103 Largest 4 | 2 2 4 4 4 4 4 4 4 4 Hottest 413 | 40 40 92 94 94 193 184 216 216 413 Shots Fired 985 | 20 10 168 40 8 261 8 67 60 343 Gun 813 | 20 10 168 40 8 258 8 67 60 174 Cannon 169 | . . . . . . . . . 169 Launcher 3 | . . . . . 3 . . . . Special . | . . . . . . . . . . Kinetic 414 | 20 10 168 40 8 119 . . . 49 Thermal 568 | . . . . . 139 8 67 60 294 Explosive 3 | . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 25 | 5 4 9 6 2 24 18 25 9 24 Robot Miss Streak 4 | 1 2 4 2 1 2 . 2 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . . 5 . . 3 . 1 2 . Max Gunslinging Chain 2 | . . 2 . . 1 . 1 1 . Shots Hit Robots 634 | 14 5 96 24 3 178 5 50 36 223 Core Hits 263 | 3 2 40 10 2 88 3 21 13 81 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed 2 | . 1 . 1 . . . . . . Critical Strikes 38 | . 1 . 1 . 5 . 4 . 27 Burn 28 | . . . . . 5 . 4 . 19 Meltdown 4 | . . . . . . . . . 4 Destroy 2 | . 1 . 1 . . . . . . Blast 3 | . . . . . . . . . 3 Sever 1 | . . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . . 9 Impact . | . . . . . . . . . . Slashing 9 | . . . . . . . . . 9 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 Damage Inflicted 15625 | 140 61 960 371 47 3567 116 1391 1001 7971 Guns 11478 | 140 61 960 371 47 3284 116 1391 1001 4107 Cannons 3706 | . . . . . . . . . 3706 Explosions 283 | . . . . . 283 . . . . Melee 158 | . . . . . . . . . 158 Ramming . | . . . . . . . . . . Kinetic 3676 | 140 61 960 371 47 1141 . . . 956 Thermal 11508 | . . . . . 2143 116 1391 1001 6857 Explosive 283 | . . . . . 283 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 158 | . . . . . . . . . 158 Piercing . | . . . . . . . . . . Highest Corruption 28 | . . . . . 5 . 2 1 28 Average Corruption 8 | . . . . . 3 . 1 1 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . . . 14 . 3 4 70 Message Errors 21 | . . . . . 3 . 1 3 14 Matter Fused 12 | . . . . . 2 . 1 1 8 Heat Flow Errors 8 | . . . . . 1 . . . 7 Energy Discharges 12 | . . . . . 2 . . . 10 Parts Rejected 4 | . . . . . . . . . 4 Parts Fused 4 | . . . . . 1 . . . 3 Data Loss (minor) 8 | . . . . . 2 . . . 6 Data Loss (major) 4 | . . . . . 1 . . . 3 Misfires 6 | . . . . . 2 . . . 4 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 9 | . . . . . . . 1 . 8 Overload Shots . | . . . . . . . . . . Overflow Damage 252 | . . . . . . . . . 252 Projectiles 228 | . . . . . . . . . 228 Explosions . | . . . . . . . . . . Melee 24 | . . . . . . . . . 24 Knockbacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 400 | . . 251 88 25 185 63 248 400 271 Average Temperature 67 | . . 61 37 12 18 32 100 190 96 Received Heat Transfer 1509 | . . 129 81 . 483 27 114 . 675 Effects 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 11 | . . . . . . . 2 1 8 Combat Hostiles 10 | . . . . . . . 2 1 7 Parts Melted 75 | . . . . . 12 . 9 1 53 Heat Transferred 16705 | . . . . . 4366 185 2220 1443 8491 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . 1 . . 1 . . . 2 Low Security (%) 80 | 100 100 64 100 100 94 100 100 100 53 Level 1 7 | . . 35 . . 5 . . . 8 Level 2 12 | . . . . . . . . . 37 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 573 | 5 12 247 93 18 210 95 80 80 573 Initial 95 | . 3 . 92 18 . 95 . 29 . Average 123 | 1 2 140 63 3 71 44 22 22 260 Influence Increases 3318 | 10 9 448 121 27 772 20 262 187 1462 Destroy 0b10 Robot/C 1760 | . . 280 80 . 440 20 140 100 700 Destroy 0b10 Robot/NC 180 | 10 5 35 5 10 40 . 15 15 45 Destroy Leader 444 | . . 76 20 . 124 . 40 10 174 Successful Hack 151 | . 4 12 . 16 42 . 40 37 . Disable Machine 90 | . . . . . 45 . . 15 30 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 228 | . . . 1 1 6 . 12 10 198 Lose Combat Pursuer 315 | . . 45 15 . 75 . 15 . 165 Influence Decreases 2795 | 5 14 229 297 70 576 216 206 243 939 Entered New Map 282 | . 2 . 127 25 . 101 . 27 . Time Decay 1813 | 5 12 229 170 45 396 115 196 186 459 Lost Part 700 | . . . . . 180 . 10 30 480 Squads Dispatched 28 | . . . 1 1 10 . 2 1 13 Investigation 3 | . . . . . 1 . 1 . 1 Extermination 11 | . . . . 1 3 . 1 1 5 Reinforcement 9 | . . . 1 . 6 . . . 2 Assault 5 | . . . . . . . . . 5 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 8 | . . 2 1 . 1 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 173 | . 1 23 9 2 45 2 11 12 68 Peak Tracking Total 18 | . 1 6 3 2 7 1 5 5 18 Tactical Retreats 14 | . . 2 1 1 4 . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 5 | . . . . . 1 . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 7 | . . . . . 3 . . 1 3 Max in Single Turn 1 | . . . . . 1 . . 1 1 Garrison Access 3 | . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 36 | . 1 5 4 2 9 1 5 4 5 Terminals 29 | . 1 4 3 1 8 1 3 4 4 Fabricators 1 | . . . . 1 . . . . . Repair Stations 2 | . . 1 1 . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 84 | . 3 12 9 6 17 2 16 10 9 Successful 36 | . 1 5 3 3 10 1 8 5 . Failed 48 | . 2 7 6 3 7 1 8 5 9 Catastrophic 11 | . 1 2 1 . 5 . . 1 1 Database Lockouts . | . . . . . . . . . . Manual 17 | . 1 4 3 1 4 . 2 2 . Terminals 69 | . 3 10 6 4 16 2 11 10 7 Fabricators 2 | . . . . 2 . . . . . Repair Stations 5 | . . 2 3 . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 3 | . . . . . 1 . 2 . . Terminal Hacks 28 | . 1 3 1 2 9 1 6 5 . Record 2 | . . . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . . 1 . . . . 1 . . Open DSF 2 | . . . . . 1 1 . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 3 | . . . . 1 1 . 1 . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 9 | . . 1 1 . 4 . 2 1 . Zone Layout 7 | . . 1 . 1 2 . 1 2 . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 4 | . . 2 2 . . . . . . Scan Component 2 | . . 1 1 . . . . . . Repair 2 | . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 31 | . 1 5 4 . 7 1 4 4 5 Full Trace Events 3 | . . 1 . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . 1 1 . . . . . . Time 64 | . . 38 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 4 . 6 Machine Destruction 2 | . . . . . . . . . 2 Programmers 8 | . . . . . . . 4 . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 4151 | 3 89 174 344 295 1146 . . 141 1959 Optics 1786 | . . . . . . . . . 1786 Sensors 1405 | . . . . . . . . 141 1264 Terrain 2029 | . 70 174 344 295 1146 . . . . Seismic 22 | 3 19 . . . . . . . . ECM 918 | . . . . 157 761 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 6046 | 99 89 540 344 295 1363 250 605 502 1959 Spaces Moved 4184 | 72 86 357 262 247 1008 173 405 392 1182 Core 9 | 9 . . . . . . . . . Treads . | . . . . . . . . . . Legs 431 | . . . . . . . . . 431 Wheels 3744 | 63 86 357 262 247 1008 173 405 392 751 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 100 100 100 105 120 108 108 Average Speed 111 | 76 80 90 100 100 102 119 128 108 127 Slowest Speed 260 | 80 80 100 100 100 125 120 160 120 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 19 | 4 23 37 32 8 27 6 12 11 34 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . . . Spaces Dug 20 | . . . . . . . . . 20 Terrain Destroyed 88 | . . . . . 4 . 5 3 76 Melee . | . . . . . . . . . . Projectile 84 | . . . . . . . 5 3 76 AOE 4 | . . . . . 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 5035 | 94 96 507 323 296 1183 210 462 443 1421 Wait 255 | . 2 55 43 21 39 29 16 22 28 Move 4174 | 71 85 356 261 246 1007 172 404 391 1181 Hop . | . . . . . . . . . . Pick Up 76 | 6 2 13 3 6 16 1 6 4 19 Fast Attach 59 | 6 1 1 1 4 13 . 3 3 27 Attach 50 | 1 . 3 2 3 15 4 3 3 16 Detach 10 | . 1 . . 2 4 1 . . 2 Swap 40 | . . 14 1 2 6 1 6 1 9 Drop 82 | . . 23 2 10 14 . 7 3 23 Fire 276 | 10 5 42 10 2 69 2 17 16 103 Melee 6 | . . . . . . . . . 6 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Weapon x2 419 | -9/Materials | Repaired Imp. Terrain Scanner 525 | -9/Materials | Discovered new exit (range 16) 714 | -9/Materials | Discovered new exit (range 16) 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Utility x2 1004 | -8/Materials | Repaired Wheel 1025 | -8/Materials | Build established: Skirmisher 1063 | -8/Materials | Discovered new exit (range 7) 1073 | -8/Materials | Entered Factory 1073 | -7/Factory | Evolved 2 slots: Utility x2 1127 | -7/Factory | Identified exit to Lower Caves 1349 | -7/Factory | Discovered new exit (range 14) 1368 | -7/Factory | Entered another Factory area 1368 | -6/Factory | Evolved 2 slots: Utility x2 1534 | -6/Factory | Build established: Hacker-Skirmisher 1836 | -6/Factory | Identified exit to Lower Caves 2074 | -6/Factory | Identified exit to Factory 2114 | -6/Factory | Cargo convoy interrupted 2167 | -6/Factory | Lost 7 parts (2n3u2w) 2377 | -6/Factory | Lost 3 parts (1p1u1w) 2546 | -6/Factory | Lost 3 parts (1u2w) 2731 | -6/Factory | Entered another Factory area 2731 | -5/Factory | Evolved 2 slots: Utility x2 2954 | -5/Factory | Discovered new exit (range 5) 2981 | -5/Factory | Entered another Factory area 2981 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3040 | -4/Factory | Build established: Scavenger-Gunner 3142 | -4/Factory | Identified exit to Upper Caves 3142 | -4/Factory | Identified exit to Extension 3142 | -4/Factory | Identified exit to Armory 3563 | -4/Factory | Discovered new exit (range 12) 3586 | -4/Factory | Entered Research 3586 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3672 | -3/Research | Allied Derelicts emerged from ambush trap array 3843 | -3/Research | Discovered new exit (range 22) 3958 | -3/Research | Identified exit to Research 4088 | -3/Research | Entered another Research area 4088 | -2/Research | Evolved 2 slots: Utility x2 4461 | -2/Research | Lost 3 parts (1n1u1w) 5244 | -2/Research | System corruption reached 10% 5424 | -2/Research | Lost 19 parts (3p2n8u6w) 5546 | -2/Research | Cargo convoy interrupted 5588 | -2/Research | First assault squad dispatched 5911 | -2/Research | Core integrity fell below 50% 5938 | -2/Research | Crushed by falling debris 5976 | -2/Research | Core integrity fell below 20% 6047 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Lgt. Quantum Reactor destroyed. Greatsword follow-up attack on S-43 Plague. S-43 Plague Hvy. Machine Gun severed. Greatsword follow-up attack on S-43 Plague. Destroyed Xenon Bombardment Thruster. System corrupted: Particle Reactor rejected. Acquired Particle Reactor. Greatsword follow-up attack on S-43 Plague. S-43 Plague destroyed. Lyr. Light Armor Plating destroyed. Particle Reactor destroyed. Greatsword destroyed. Penetrated by Slug. Slug penetrates Wall. System corrupted: Energy discharge (-23). Greatsword destroyed. Centrium Leg destroyed. Slug penetrates Wall. Slug penetrates S-43 Plague. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????# """ ""#????????????# # | | ???????## """ ""#??????? ???# # | | ???????# """ ""#??????? ????# """"" # | | ???????## #??????? ????#! 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Terrain Scanner | 13% | -9/Materials Wheel | 52% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Challenges ------------ None Game ------ Seed FluxGunRecalibrator Manual? 0 Play Time 01:26:07 Cumulative 50.9 hours Start 2025.08.31 @ 22:49:17 End 2025.09.02 @ 00:21:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2990eaa4-7699-459d-b0b1-dec830529f0d