Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 19:46:42 Player: Skysub Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (85) 425 Value Destroyed (2751) 2751 Prototype IDs (60) 1200 Alien Tech Used (6) 1200 Bonus (15519) 15519 TOTAL SCORE: 28395 Bonus ------- Follower Combat Kills 719 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1545/1600 Matter 270/300 Energy 234/240 System Corruption 9% Temperature Cool (15) Movement Flying (29) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Heat Sink Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Core Analyzer Reaction Control System Advanced Phase Shifter Improved Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Diametric Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Heat Sink Structural Scanner Spectral Analyzer Advanced Signal Interpreter Advanced Phase Shifter Improved Cloaking Device Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Sigix Broadsword Kinetic Spear > --- INVENTORY -------- Xenon Bombardment Thruster Subatomic Replicator Railgun Sigix Terminator [Rating: 175] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Railgun Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . 10 . . . . 2 2 . 2 . 2 Power 2 | . . . . . . . . . . 2 . . . . Propulsion 6 | . . . . 3 . . . . 1 . . 1 . 1 Utility 9 | . . . . 6 . . . . 1 . . 1 . 1 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 144 | 7 11 2 9 13 1 2 12 7 27 3 25 14 5 6 Power 18 | 1 2 . 1 1 . . 2 . 3 1 5 2 . . Engine 6 | 1 2 . 1 . . . . . . . 2 . . . Core 5 | . . . . 1 . . 2 . 2 . . . . . Reactor 7 | . . . . . . . . . 1 1 3 2 . . Propulsion 51 | 2 3 . 5 2 . 2 9 2 9 1 9 6 . 1 Treads 10 | 2 1 . 1 . . 1 4 1 . . . . . . Leg 12 | . 2 . 2 2 . 1 5 . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . Hover 7 | . . . . . . . . . 1 1 5 . . . Flight 20 | . . . . . . . . 1 8 . 4 6 . 1 Utility 50 | 2 2 . 2 7 . . 1 4 9 1 8 6 3 5 Device 26 | 1 1 . 1 3 . . 1 2 4 . 6 2 3 2 Storage 4 | 1 1 . 1 1 . . . . . . . . . . Processor 10 | . . . . 2 . . . . 4 . 1 1 . 2 Hackware 5 | . . . . . . . . . . 1 . 3 . 1 Protection 5 | . . . . 1 . . . 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 4 2 1 3 1 . . 1 6 . 3 . 2 . Energy Gun 10 | 1 4 . . 2 . . . 1 . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . . . . . 5 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . 1 . . 1 . . . . . 1 . 1 . Special Weapon 2 | . . 1 1 . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . . 1 2 . 10 1 6 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . System Corruption 11 | . . . . . . 11 . . . . . . . . Parts Lost 65 | . 5 . . . 1 6 . 20 9 2 14 3 . 5 Power 11 | . 2 . . . . 1 . 3 1 1 2 . . 1 Propulsion 21 | . 2 . . . . 4 . 3 6 . 3 2 . 1 Utility 23 | . . . . . . 1 . 8 2 . 8 1 . 3 Weapon 10 | . 1 . . . 1 . . 6 . 1 1 . . . Highest Loss Streak 14 | . 1 . . . 1 5 . 14 3 2 7 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 4 7 8 12 12 8 7 7 7 2 4 4 4 3 1 Power . | . . . 1 1 . . . . . . . . . . Propulsion 1 | 3 2 2 1 1 1 . . . 1 1 . 1 1 . Utility 4 | . 2 3 6 6 5 5 5 6 . . 1 . . . Weapon 2 | . 2 3 3 3 2 2 2 . . 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 4 1 16 3 1 . 1 5 1 . 2 . 1 1 Power 4 | . 1 . 1 1 . . . . 1 . . . . . Propulsion 3 | . 1 . . . . . . 1 . . . . 1 . Utility 17 | . 2 . 7 1 1 . 1 4 . . 1 . . . Weapon 9 | . . 1 7 1 . . . . . . . . . . Tool/Special 3 | . . . 1 . . . . . . . 1 . . 1 Average Slot Usage (%) 85 | . 95 100 94 71 88 74 77 77 50 90 89 87 83 74 Engine 7 | . 11 14 13 5 5 1 3 . . . . . . . Core 1 | . . . . 2 5 5 6 9 . 3 3 . . . Reactor 1 | . . . . . . . . . 1 7 7 11 13 9 Treads 12 | . 19 14 19 4 5 7 10 18 . . . . . . Leg 6 | . 7 14 4 21 20 10 10 3 . . . . . . Wheel 1 | . . . 3 . . . . . . . . . . . Flight 3 | . . . . . . . . . 11 14 9 24 21 18 Device 16 | . 14 14 14 14 20 20 24 19 12 19 19 15 15 18 Storage 8 | . 14 14 13 5 5 5 5 4 . . . . . . Processor 5 | . . . . 5 10 10 10 9 16 16 12 12 8 11 Hackware 1 | . . . . . . . . . . 2 4 8 17 11 Energy Gun 5 | . 27 17 . 4 8 . . 2 . . 5 4 2 . Launcher 4 | . . 2 10 . . . . 4 . . . . . . Special Weapon 4 | . . 8 13 . . 4 . . . . . . . . Impact Weapon 1 | . . . . 4 5 5 5 3 . . . . . . Peak Build Rating 175 | 9 10 10 33 74 74 77 108 103 114 129 146 150 175 172 Average Rating 52 | 5 8 8 16 53 72 70 69 85 55 124 132 141 156 158 On Entrance 71 | . 9 8 10 33 74 70 68 103 11 114 118 132 148 167 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 15 20 23 62 62 48 52 65 65 30 43 52 50 48 50 Greatest Support 131 | 40 40 20 40 60 60 60 125 131 43 43 68 52 52 61 Greatest Overweight (x) 5 | . 1 1 5 2 . 2 . . 2 . 1 1 . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 10 10 10 10 5 5 5 5 5 5 Average Capacity 11 | 7 8 10 16 15 10 10 10 9 5 5 5 5 5 5 Most Carried 20 | 7 9 10 20 20 10 10 10 10 5 5 5 5 5 5 Average Carried 9 | 5 7 8 12 14 9 8 9 8 2 4 4 4 4 4 Final Capacity 20 | 8 10 10 20 10 10 10 10 5 5 5 5 5 5 5 Final Carried 20 | 6 8 10 20 10 10 9 9 5 5 4 5 5 5 5 Class Distribution -------------------- 48% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Assassin 6% | Commander-Assassin 6% | Derelict-Assassin 4% | Assassin 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Assassin | -5/Factory Derelict-Assassin | -5/Upper Caves Assassin | -5/Upper Caves Commander-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Mutant | -4/Factory Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Ninja | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Scout | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 2431 | 291 140 10 60 . 299 43 160 417 179 38 268 296 36 194 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3095 | 103 962 . . 224 283 218 . 490 123 38 268 225 36 125 Parts 176 | 9 59 . . . 17 8 . 16 11 5 23 14 2 12 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | 1 1 . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 5 . . 15 4 . 45 . . . . . . Prevented 6 | . . . . . 2 1 . 3 . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 54 | . 19 . . . 9 5 . 9 5 . 1 5 . 1 Melee 8 | . . . . . . 1 . . . . 1 5 . 1 Guns 31 | . 18 . . . 5 . . 3 5 . . . . . Cannons 3 | . . . . . . 2 . 1 . . . . . . AOE 9 | . . . . . 4 . . 5 . . . . . . Classes Destroyed 14 | 3 5 . . . 2 2 . 1 . 1 . . . . Worker 5 | 2 2 . . . . . . . . . 1 . . . Builder 11 | . 5 . . . . . . . . . 3 1 . 2 Tunneler 3 | 1 2 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 4 | 1 . . . 2 . . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . Watcher 5 | . 2 . . . . . . . . . . 1 1 1 Swarmer 25 | . 5 . . . 5 2 . 3 5 . . 5 . . Grunt 20 | . 14 . . . 1 . . 4 . . . . . 1 Brawler 2 | . . . . . 2 . . . . . . . . . Duelist 2 | . . . . . 1 . . 1 . . . . . . Sentry 2 | . . . . . . 1 . 1 . . . . . . Programmer 3 | . . . . . . 2 . . . . 1 . . . Best Kill Streak 5 | 4 3 . . 1 4 5 . 4 5 1 1 5 1 1 Combat Bots Only 5 | . 3 . . . 4 5 . 4 5 . 1 5 . 1 Max Kills in Single Turn 3 | 1 2 . . 1 3 1 . 2 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . 2 . . . . . . Melee 1 | . . . . . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 859 | . 125 1 . . 43 77 8 255 151 4 114 29 6 46 Missed 341 | . 31 1 . . 14 24 5 79 85 1 57 10 3 31 Hits 518 | . 94 . . . 29 53 3 176 66 3 57 19 3 15 Melee 7 | . . . . . 2 . . 5 . . . . . . Projectile 511 | . 94 . . . 27 53 3 171 66 3 57 19 3 15 Critical Strikes 18 | . 1 . . . 1 . . 12 3 . 1 . . . Part Disruptions 3 | . . . . . . 1 . . 1 . 1 . . . Damage Taken 10785 | . 982 . . . 513 847 34 3953 1183 228 1788 436 152 669 Core 1815 | . 154 . . . 40 16 . 795 371 37 279 68 . 55 Absorbed by Shields 237 | . . . . . 155 40 . 42 . . . . . . Regen/Repaired (Parts) 227 | . . . . . . . 49 30 . . . . 6 142 Core Remaining (%) 68 | 100 . . 38 . . . . 14 67 . 75 . 86 96 Volleys Fired 183 | 8 84 3 . 1 15 13 . 39 17 . 1 1 . 1 Largest 3 | 2 2 1 . 2 2 1 . 3 2 . 1 1 . 1 Hottest 160 | 70 100 100 . 160 160 . . 149 58 . 94 94 . . Shots Fired 300 | 13 168 3 . 2 27 13 . 51 20 . 1 1 . 1 Gun 265 | 13 168 . . 2 24 . . 36 20 . 1 1 . . Cannon . | . . . . . . . . . . . . . . . Launcher 15 | . . . . . 3 . . 11 . . . . . 1 Special 20 | . . 3 . . . 13 . 4 . . . . . . Kinetic 63 | 8 10 . . . . . . 25 20 . . . . . Thermal 206 | 5 158 3 . 2 24 . . 11 . . 1 1 . 1 Explosive 14 | . . . . . 3 . . 11 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 17 | . . . . . . 13 . 4 . . . . . . Robot Hit Streak 21 | 6 21 . . 3 9 5 . 9 3 . 2 3 . . Robot Miss Streak 7 | 1 6 . . 1 5 3 . 7 2 . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . Secondary Targets 5 | . 3 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . Shots Hit Robots 212 | 8 104 . . 4 22 11 . 34 7 1 7 10 1 3 Core Hits 136 | 4 49 . . 3 23 2 . 35 5 1 5 7 1 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . 1 . . . . . . . . Critical Strikes 11 | 2 7 . . . . 1 . . . . 1 . . . Burn 8 | 1 7 . . . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . Melee Attacks 150 | . . . . 8 . 8 . 1 17 5 44 23 11 33 Impact 17 | . . . . 8 . 8 . 1 . . . . . . Slashing 38 | . . . . . . . . . . . . . 5 33 Piercing 95 | . . . . . . . . . 17 5 44 23 6 . Sneak Attacks 10 | . . . . 2 . . . . . . 5 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7823 | 108 1345 . . 292 868 732 . 1981 234 76 529 479 72 1107 Guns 2834 | 100 1328 . . 57 454 . . 603 234 . 28 30 . . Cannons . | . . . . . . . . . . . . . . . Explosions 2230 | . . . . . 414 . . 1061 . . . . . 755 Melee 1859 | . . . . 235 . 182 . . . 68 501 449 72 352 Ramming 37 | 8 17 . . . . . . 4 . 8 . . . . Kinetic 715 | 39 59 . . . . . . 383 234 . . . . . Thermal 2753 | 61 1269 . . 57 454 . . 220 . . 28 30 . 634 Explosive 1596 | . . . . . 414 . . 1061 . . . . . 121 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1280 | . . . . 235 . 732 . 313 . . . . . . Slashing 352 | . . . . . . . . . . . . . . 352 Piercing 1090 | . . . . . . . . . . 68 501 449 72 . Highest Corruption 25 | . . . . . . 12 12 . 3 1 25 . 1 9 Average Corruption 7 | . . . . . . 10 12 . 2 1 8 . 1 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . . . . . . 9 1 . 1 . 17 . . 12 Message Errors 8 | . . . . . . 2 . . 1 . 2 . . 3 Matter Fused 13 | . . . . . . 3 . . . . 5 . . 5 Heat Flow Errors 3 | . . . . . . . . . . . 2 . . 1 Energy Discharges 5 | . . . . . . . 1 . . . 3 . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . 2 . . . . 2 . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1012 | . . . . 145 9 208 . 184 . . 196 16 . 254 Projectiles 329 | . . . . . . 169 . 160 . . . . . . Explosions 166 | . . . . . 9 . . 24 . . . . . 133 Melee 517 | . . . . 145 . 39 . . . . 196 16 . 121 Knockbacks 4 | . . . . 2 . 2 . . . . . . . . Impact 4 | . . . . 2 . 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . 35 . 4 . . . . Shots 1 | . . . . . . . . 1 . . . . . . Rammed 7 | 1 4 . . . . . . 1 . 1 . . . . Targets Rammed 12 | 3 7 . . . . . . 1 . 1 . . . . Kicked 3 | . 3 . . . . . . . . . . . . . Crushed 2 | 2 . . . . . . . . . . . . . . Highest Temperature 344 | 27 314 . . 84 336 . . 344 21 2 299 30 . 238 Average Temperature 93 | 12 97 . . 46 121 . . 70 5 2 93 22 . 119 Received Heat Transfer 1615 | . 366 . . . 70 36 9 1002 69 9 45 . . 9 Effects 11 | . 3 . . . 1 . . 1 . . 3 . . 3 Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 9 | . 3 . . . . . . . . . 3 . . 3 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . Parts Fried 9 | . . . . 6 . 2 . 1 . . . . . . Impact Corruptions 14 | . . . . 3 . 8 . 3 . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 13 | . 13 . . . . . . . . . . . . . Heat Transferred 6085 | 259 4102 . . 125 1025 . . 500 . . 37 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Maximum Alert Level 4 | . 1 . . . . . . . 2 1 1 . . 4 Low Security (%) 88 | 100 97 . . 100 . . . . 77 . 75 100 100 96 Level 1 8 | . 2 . . . . . . . 4 100 24 . . 2 Level 2 3 | . . . . . . . . . 18 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1414 | 10 210 . . 17 . . . . 590 297 288 179 134 1414 Initial 297 | . . . . . . . . . 81 297 135 139 75 64 Average 107 | 1 105 . . . . . . . 139 274 117 129 99 109 Influence Increases 5221 | 20 666 . . 35 220 115 84 689 780 43 540 215 142 1672 Destroy 0b10 Robot/C 1420 | . 380 . . . 180 100 60 460 100 . 20 100 . 20 Destroy 0b10 Robot/NC 155 | 20 60 . . 10 . . . 5 . 5 25 10 5 15 Destroy Leader 182 | . 96 . . . 10 . . 40 10 . 10 12 2 2 Allied During Kill 163 | . . . . . . . 24 139 . . . . . . Successful Hack 129 | . 8 . . . . . . . 41 . 24 15 6 35 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 345 | . 15 . . 15 . . . . 30 . 45 . 75 165 Destroy Structure 1282 | . 2 . . 10 . . . . 44 8 56 33 9 1120 Partial Spotted 345 | . . . . . . . . . 30 30 105 45 30 105 Lose Combat Pursuer 1140 | . 45 . . . 30 15 . 45 525 . 255 . 15 210 Influence Decreases 3807 | 20 559 107 . 35 182 153 72 570 345 369 531 330 169 365 Entered New Map 708 | . . 52 . . . 8 . 12 50 269 105 110 59 43 Time Decay 2415 | 20 509 55 . 35 172 115 72 308 211 80 286 190 100 262 Lost Part 604 | . 50 . . . 10 30 . 190 84 20 140 30 . 50 Lost Ally 80 | . . . . . . . . 60 . . . . 10 10 Squads Dispatched 33 | . 6 . . . . . . 1 6 2 6 2 2 8 Investigation 11 | . 4 . . . . . . . 1 1 1 1 . 3 Extermination 12 | . . . . . . . . . 2 1 3 1 1 4 Reinforcement 9 | . 2 . . . . . . . 3 . 2 . 1 1 Assault 1 | . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 9 | . 3 . . . . . 3 . . . 1 . 1 1 Communications Jammed 19 | . . . . . . . . . . . 19 . . . Distress Signals 19 | . . . . . . . . . . . 19 . . . Times Spotted 213 | . 33 1 . 1 11 7 3 29 50 4 32 8 9 25 Peak Tracking Total 22 | . 8 . . 4 5 5 3 9 22 3 16 5 7 8 Tactical Retreats 28 | . 2 . . . 2 1 . 1 9 . 5 . 1 7 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 5 | . 2 . . . . . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 26 | . 1 1 . 1 . 1 . 1 2 . 3 . 5 11 Max in Single Turn 10 | . 1 1 . 1 . 1 . 1 1 . 1 . 1 10 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 63 | . 6 2 5 . . 2 6 1 10 6 3 7 7 8 Terminals 37 | . 4 . . . . . . . 8 3 3 5 7 7 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . . 2 3 . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 161 | . 16 5 35 . . 5 11 1 19 13 5 13 13 25 Successful 102 | . 9 5 35 . . 5 11 1 6 7 1 4 10 8 Failed 59 | . 7 . . . . . . . 13 6 4 9 3 17 Catastrophic 17 | . 1 . . . . . . . 4 2 3 4 . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 60 | . 13 . . . . . . . 10 4 5 7 6 15 Terminals 77 | . 8 . . . . . . . 16 4 5 9 13 22 Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 25 | . 8 . . . . . . . 3 9 . 2 . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 69 | . 1 5 35 . . 5 11 1 2 . . 1 6 2 Record 50 | . . 4 34 . . 4 5 1 . . . . 2 . Prototype ID Bank 5 | . . . . . . . 5 . . . . . . . Open Door 5 | . . . . . . 1 1 . . . . 1 2 . Level Access Points 2 | . . . . . . . . . 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 15 | . 3 . . . . . . . 2 7 . 2 . 1 Process 1 | . . . . . . . . . . 1 . . . . Report Inventory 9 | . 2 . . . . . . . 2 3 . 1 . 1 Retrieve Matter 3 | . . . . . . . . . . 3 . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 5 . . . . . . . 2 . 1 1 4 5 Terminals 15 | . 3 . . . . . . . 2 . 1 1 4 4 Assimilate 3 | . . . . . . . . . . . . 1 1 1 Botnet 12 | . 3 . . . . . . . 2 . 1 . 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 Tunnel 2 | . 2 . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . . . . . . . 9 6 3 5 3 7 Full Trace Events 6 | . . . . . . . . . 1 1 1 1 . 2 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 99 | . . . . . . . . . . 99 . . . . Retrieved Matter 99 | . . . . . . . . . . 99 . . . . Retrieved Components 12 | . 9 . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total Allies 8 | . . . . . . . 5 . . . . 1 1 1 Largest Group 5 | . . . . . . . 5 4 . . . 1 1 1 Highest-Rated Group 252 | . . . . . . . 252 206 . . . 26 45 26 Highest-Rated Ally 68 | . . . . . . . 68 68 . . . 26 45 26 Total Orders 2 | . . . . . . . . . . . . . 1 1 STAY 1 | . . . . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . 1 Ally Attacks 44 | . . . . . . . 11 33 . . . . . . Total Damage 1826 | . . . . . . . 345 1481 . . . . . . Kills 18 | . . . . . . . 3 15 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Active Infowar (turns) 12144 | 27 1093 395 4480 481 571 398 1173 735 846 160 625 391 202 567 Optics 2774 | . . . . . . . . . 846 160 625 391 202 550 Sensors 4686 | . . . . 399 571 398 1173 631 54 160 489 214 47 550 Terrain 941 | 27 222 . . . . . . . 480 . 162 50 . . Structural 10195 | . 871 395 4480 481 571 398 1173 735 . . . 339 202 550 Cloaking 1600 | . . . . . . . . . 2 127 615 391 197 268 Jamming 274 | . . . . . . . 1 . 8 112 153 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 12962 | 140 1565 395 4505 481 571 481 1173 853 853 160 625 391 202 567 Spaces Moved 10279 | 67 571 225 2051 226 386 278 713 511 1019 413 894 1018 511 1396 Core 131 | 8 . . 8 . . . . 114 1 . . . . . Treads 3373 | 59 510 225 1396 . . 196 648 339 . . . . . . Legs 1055 | . 61 . 235 226 386 82 65 . . . . . . . Wheels 412 | . . . 412 . . . . . . . . . . . Hover 376 | . . . . . . . . . . . 376 . . . Flight 4932 | . . . . . . . . 58 1018 413 518 1018 511 1396 Fastest Speed 22 | 50 160 160 50 120 120 120 106 40 22 34 23 23 26 26 Average Speed 98 | 146 163 167 213 123 120 150 157 128 30 34 27 23 26 27 Slowest Speed 320 | 160 190 240 260 260 120 320 170 170 150 34 120 104 26 31 Overloaded Moves 21 | . . . . . . . . . . . . . . 21 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . . . . 38 4 2 7 2 5 Potential Cave-ins 5 | . . . . . . . . . . . 5 . . . Cave-ins Triggered 3 | . . . . . . . . . . . 2 . . 1 Teleports 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 94 20 92 5 88 49 92 78 45 14 84 31 53 36 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . 2 . 3 . . . . . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 19 | . . 2 10 . 2 1 . 4 . . . . . . Spaces Dug 112 | . . . . 5 . 2 . . 24 4 34 11 3 29 Terrain Destroyed 821 | . . . . 5 22 8 . 124 25 4 34 11 3 585 Melee 104 | . . . . 5 . 2 . . 16 4 34 11 3 29 Projectile 25 | . . . . . . 6 . 11 8 . . . . . AOE 691 | . . . . . 22 . . 113 . . . . . 556 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp War Pro Fac Res Tes Res Qua Acc Total 12441 | 91 1033 234 2216 410 461 311 764 651 1466 420 1200 1123 561 1500 Wait 1361 | . 343 1 31 149 57 5 6 32 410 . 202 56 9 60 Move 10156 | 66 570 224 2050 225 385 277 712 510 950 405 889 1002 506 1385 Hop 49 | . . . . . . . . . 30 4 1 7 2 5 Pick Up 116 | 7 9 3 54 9 1 2 4 6 3 1 7 3 4 3 Fast Attach 106 | 6 2 . 7 5 . 3 5 5 21 2 21 12 10 7 Attach 45 | 1 3 . 3 9 . 2 3 4 8 2 6 2 1 1 Detach 29 | . . . 10 1 . . . 2 5 1 2 4 3 1 Swap 42 | . 7 2 5 . 2 . 7 1 3 . 10 4 1 . Drop 130 | . 8 1 55 3 1 1 8 8 2 . 16 9 14 4 Fire 183 | 8 84 3 . 1 15 13 . 39 17 . 1 1 . 1 Melee 150 | . . . . 8 . 8 . 1 17 5 44 23 11 33 Ram . | . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . Crush 8 | 3 4 . . . . . . 1 . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . Rewire 62 | . . . 1 . . . 19 42 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / [*Arm] / *Tes x2) -3/Testing -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine -1/Access (discovered 2 exits: *Sur / Com) Tau Ceti IV Orbit History --------- Turn | Location | Event 69 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 1165 | -10/Materials | Core integrity fell below 50% 1357 | -10/Materials | Discovered new exit (range 4) 1420 | -10/Materials | Discovered new exit (range 9) 1634 | -10/Materials | Discovered new exit (range 8) 1706 | -10/Materials | Entered Subcaves 1707 | -10/Subcaves | Approached by a straggling Scientist 1741 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1748 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1849 | -10/Subcaves | Visited 4L-MR0's lab 1881 | -10/Subcaves | Found Power Bank 1971 | -10/Subcaves | Visited Clippyterm 1976 | -10/Subcaves | Learned Factory emergency access door positions 2075 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2101 | -10/Subcaves | Entered Scraptown 2368 | -7/Scraptown | Build established: Scavenger-Mutant 2653 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2658 | -7/Scraptown | Learned 12 Research zone layouts 2660 | -7/Scraptown | Learned 8 Research zone layouts 2729 | -7/Scraptown | Discovered new exit (range 13) 3096 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3098 | -7/Scraptown | Visited Cyclists 3141 | -7/Scraptown | Visited TADAMA 3159 | -7/Scraptown | Visited Shadow of the Wyrm 3194 | -7/Scraptown | Visited Awakened 3245 | -7/Scraptown | Visited UFD Registry 3245 | -7/Scraptown | Registered with UFD as "Scrapwarp" 3270 | -7/Scraptown | Visited Bundlers 3273 | -7/Scraptown | Build established: Mutant 3402 | -7/Scraptown | Visited IN-MT5's Study 3451 | -7/Scraptown | Visited The Evicted 3527 | -7/Scraptown | Entered Cyclist Reading Room 4184 | -7/Scraptown | Visited Chapter 10 4260 | -7/Scraptown | Visited Science Guys 4604 | -7/Scraptown | Visited Scrap Suit Storage 4648 | -7/Scraptown | Visited Supply Room 4714 | -7/Scraptown | Visited Scrapoid Research Area 4777 | -7/Scraptown | Visited LU-1G1's Boring Crew 4875 | -7/Scraptown | Visited A0-MCA Data Center 4889 | -7/Scraptown | Given a C+ rating by A0-MCA 4892 | -7/Scraptown | Found A0-MCA's Component Scanner 4945 | -7/Scraptown | Visited Junk Cannon Lab 5013 | -7/Scraptown | Visited Cartography Club 5114 | -7/Scraptown | Found Surveybot 17 Chip 5523 | -7/Scraptown | Learned location of Proximity Caves (-3) 5523 | -7/Scraptown | Learned location of Armory (-3) 5523 | -7/Scraptown | Learned 8 Materials zone layouts 5523 | -7/Scraptown | Learned 24 Factory zone layouts 5523 | -7/Scraptown | Learned 4 Access zone layouts 5523 | -7/Scraptown | Learned 8 Lower Caves zone layouts 5523 | -7/Scraptown | Learned 12 Lower Caves zone layouts 5523 | -7/Scraptown | Learned 20 Lower Caves zone layouts 5523 | -7/Scraptown | Learned 16 Lower Caves zone layouts 5523 | -7/Scraptown | Learned 24 Upper Caves zone layouts 5523 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 5523 | -7/Scraptown | Learned Research emergency access door positions 5523 | -7/Scraptown | Learned location of 1 exit from Factory 5523 | -7/Scraptown | Learned location of 2 exits from Research 5523 | -7/Scraptown | Learned location of 2 exits from Upper Caves 5523 | -7/Scraptown | Identified exit to Factory 5557 | -7/Scraptown | Found Deep Structural Scanner 5622 | -7/Scraptown | Found Prototype Special Weapon 5622 | -7/Scraptown | Identified Junk Cannon 5879 | -7/Scraptown | Found Scrap Suit 5881 | -7/Scraptown | Found Scrap Suit 6437 | -7/Scraptown | Met Optimus 6437 | -7/Scraptown | Accepted into 0bPrime 6606 | -7/Scraptown | Entered Factory 6606 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 6607 | -5/Factory | Identified exit to Factory 6607 | -5/Factory | Identified exit to Upper Caves 6870 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 7087 | -5/Factory | Entered Upper Caves 7088 | -5/Upper Caves | Identified exit to Upper Caves 7173 | -5/Upper Caves | Build established: Derelict-Assassin 7441 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7442 | -5/Upper Caves | Learned 4 Factory zone layouts 7480 | -5/Upper Caves | Learned 4 Factory zone layouts 7658 | -5/Upper Caves | Entered another Upper Caves area 7659 | -5/Upper Caves | Identified exit to Warlord 7807 | -5/Upper Caves | System corruption reached 10% 7814 | -5/Upper Caves | Lost 5 parts (1p4n) 7846 | -5/Upper Caves | Learned Factory trap positions 7846 | -5/Upper Caves | Learned Extension emergency access door positions 7846 | -5/Upper Caves | Learned Armory emergency access door positions 7846 | -5/Upper Caves | Learned Extension security intel 7975 | -5/Upper Caves | Build established: Assassin 8132 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8139 | -5/Upper Caves | Entered Warlord 8140 | -5/Warlord | Identified exit to Proximity Caves 8195 | -5/Warlord | System corruption cleaned by Quarantine Array 8314 | -5/Warlord | Visited the Vortex Lab 8327 | -5/Warlord | Warlord's base attacked by MAIN.C 8560 | -5/Warlord | Build established: Commander-Assassin 8591 | -5/Warlord | Rebuked by Warlord 8677 | -5/Warlord | Warlord forces counterattacked 9002 | -5/Warlord | Warlord base infiltrated, sounded retreat 9094 | -5/Warlord | Lost 3 allies 9312 | -5/Warlord | Entered Proximity Caves 9312 | -4/Proximity Caves | Accompanied by 4 allies 9375 | -4/Proximity Caves | Build established: Scavenger-Assassin 9522 | -4/Proximity Caves | Found Alien Artifact 9545 | -4/Proximity Caves | Identified Dimensional Node Initializer 9545 | -4/Proximity Caves | Initialized slip node 9675 | -4/Proximity Caves | Learned Research garrison access intel 9916 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9968 | -4/Proximity Caves | Lost 3 allies 10080 | -4/Proximity Caves | Core integrity fell below 50% 10111 | -4/Proximity Caves | Spotted B-86 Titan 10114 | -4/Proximity Caves | Lost 14 parts (2p3n5u4w) 10119 | -4/Proximity Caves | Core integrity fell below 20% 10165 | -4/Proximity Caves | Entered Factory 10165 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10167 | -4/Factory | Loaded intel: 81 trap records 10583 | -4/Factory | Build established: Mutant 10770 | -4/Factory | Spotted B-86 Titan 10956 | -4/Factory | Identified exit to Research 11018 | -4/Factory | Entered Research 11018 | -3/Research | Evolved 2 slots: Power x2 11019 | -3/Research | Identified exit to Research 11019 | -3/Research | Identified exit to Testing 11022 | -3/Research | Loaded intel: 4 garrison access locations 11030 | -3/Research | Lost 3 parts (2n1u) 11172 | -3/Research | Discovered new exit (range 12) 11173 | -3/Research | Discovered exit to Testing (range 15) 11178 | -3/Research | Entered Testing 11374 | -3/Testing | Spotted PL-E8XOH86VHZ 11418 | -3/Testing | Found Prototype Energy Gun 11418 | -3/Testing | Identified Warp Gun 11561 | -3/Testing | Crushed by falling debris 11566 | -3/Testing | Crushed by falling debris 11566 | -3/Testing | System corruption reached 10% 11597 | -3/Testing | Lost 4 parts (1n2u1w) 11616 | -3/Testing | Found Prototype Device 11653 | -3/Testing | Lost 3 parts (2n1u) 11678 | -3/Testing | Discovered exit to Research (range 12) 11720 | -3/Testing | Identified Exp. Shield Generator 11730 | -3/Testing | Found Spectral Analyzer 11770 | -3/Testing | Lost 7 parts (2p5u) 11803 | -3/Testing | Entered Research 11803 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11804 | -2/Research | Identified exit to Access 11983 | -2/Research | Spotted B-90 Cyclops 12119 | -2/Research | Discovered new exit (range 8) 12120 | -2/Research | Identified exit to Quarantine 12194 | -2/Research | Entered Quarantine 12195 | -2/Quarantine | Spotted Alpha 7 12200 | -2/Quarantine | Found Alien Launcher 12200 | -2/Quarantine | Identified Sigix Terminator 12212 | -2/Quarantine | Found Alien Artifact 12214 | -2/Quarantine | Identified Transdimensional Reconstructor 12214 | -2/Quarantine | Warped through subspace 12261 | -2/Quarantine | Found Alien Artifact 12261 | -2/Quarantine | Identified Subatomic Replicator 12293 | -2/Quarantine | Met incapacitated Sigix Warrior 12293 | -2/Quarantine | Lockdown squad dispatched 12315 | -2/Quarantine | Found Alien Slashing Weapon 12315 | -2/Quarantine | Identified Sigix Broadsword 12317 | -2/Quarantine | Spotted Lightning 12334 | -2/Quarantine | Found Sigix Containment Pod 12369 | -2/Quarantine | Spotted Lightning 12369 | -2/Quarantine | Spotted Lightning 12380 | -2/Quarantine | Found Alien Artifact 12380 | -2/Quarantine | Identified Core Reset Matrix 12380 | -2/Quarantine | Used Core Reset Matrix 12384 | -2/Quarantine | Sensed 7 artifacts in vicinity 12395 | -2/Quarantine | Discovered exit to Access (range 5) 12396 | -2/Quarantine | Entered Access 12396 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12524 | -1/Access | Identified exit to Command 12591 | -1/Access | Build established: Hacker-Ninja 12637 | -1/Access | Identified exit to Surface 12647 | -1/Access | Spotted B-99 Colossus 12664 | -1/Access | Crushed by falling debris 12695 | -1/Access | Lost 5 parts (1p1n3u) 12814 | -1/Access | Spotted B-99 Colossus 12833 | -1/Access | Loaded intel: 4 recycling unit locations 12871 | -1/Access | Spotted B-99 Colossus 12951 | -1/Access | Build established: Hacker-Scout 12954 | -1/Access | Fired Sigix Terminator 12960 | -1/Access | Spotted B-99 Colossus 12963 | *** | Destroyed 0b10! Last Messages --------------- Testing... Terminal linked with 2 systems. Awaiting botnet instructions. Connecting with Terminal... ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. Dropped Sigix Broadsword. Dropped Subatomic Replicator. Acquired Subatomic Replicator. Dropped Subatomic Replicator. Acquired Sigix Broadsword. UXQ/Y&:4 YQT,>Q9P 1BKMB Acquired Subatomic Replicator. Sigix Terminator expended. Terminal disabled. TF Node disabled. [Achievement: It Was An Accident, I Swear] The unstable cave ceiling collapses. The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # ???????????????????????????????#########??????? | | # ??? ###################################?????? | | # ###########################; ]######??? | | ## g ;#######? | | g ; ##### | | ???##+##########+###########;;;;;;;;; ; ### | | ??? # !# ;; ;; | | ???????? # ; ; ; | | ???????? # ""Y"" ; ; ; ;;"""" | | ???????? # """"" ; ; ; ; | | ????????"# ; ; ; ; | | ???????? # ; ; ; ; | | ???????? ############;;;; ; ; ; | | ???????? ########### ;;; ; ; ; | | ?????????????????###;;;;;;;;;; ;;;;;;; ; ; | | ?????????????????"" ; ;;;;;" | | ??????????????BB??" ; ; | | ??????????????BB?"" ; ; | | ?????????????????" ; ; | | ?????????????????" "@ ; ; ! | | ?????????????????" "" ; ; | | ???????? ? ; ;;; "" | | ????????## BB " ; ; " | | ????????## B ; ; " | | ????????## " ; ; " | | ????????##########;;;;;;;;;;;; ;;; ; ; " | | ????????########## ; ; ; "" | | ????????????????###;;;;;;;;;# ; ; " | | ???????????????? ; """" | | ???????????????? ; | | ?????????????## = ; | | ?????????????## ; | | ?????????????## ; | | ?????????????## = ; | | ?????????????## ; # | | ?????????????## ; ? | | ?????????????## ; ??? | | ?????????????## ;;"";;;;; ?????? | | ?????????????##] w ; ; " ???????? | | ?????????????## # " # ???????? | | ?????????????????## ##u # # ???????? | | ?????????????????###? # # ##???????? | | ???????????????????????? # # ##???????? | | ?????????????????????????## # # ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 120 Energy Generation 53 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 12 Cloak Strength 4 Additional Mass Support 16 Corruption Containment 12 Armor Coverage 150 Resistance: EM 15 Core Shielding 30 Power Shielding 90 Phase Shifting 15 Evasion (%) 87 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Sigix Terminator Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Core Reset Matrix Achievements -------------- False Reunion It Was An Accident, I Swear Payload Armed Challenges ------------ None Game ------ Seed ExoskeletonNovaMask Manual? 0 Play Time 03:39:00 Cumulative 96.9 hours Start 2025.05.18 @ 02:49:29 End 2025.05.24 @ 19:46:42 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 33% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a55f7bb-0d95-4e4c-add5-d6c2bf856c38