Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 22:41:27 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1689) 1689 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 8524 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 896 Friendly Fire -12 Cogmind --------- Core Integrity 738/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (181) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flying VTOL-Gravjet Exoskeleton > --- UTILITY (6) ------ Machine Analyzer Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector 0b10 Decoder Chip [Generic] System Shield Component Analysis Suite Improved Datajack Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Flying VTOL-Gravjet Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Precision Energy Filter > --- WEAPON ----------- Ballistic Projector Construct/G Energy Wave Construct/G > --- INVENTORY -------- Machine Analyzer Hacking Suite System Shield Component Analysis Suite Improved EM Pulse Cannon Mini Grenade Launcher Improved Datajack [Rating: 79] Favorites ----------- Power Constructs Engine Light Deuterium Engine Power Core Constructs Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Heavy Mace Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Constructs Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 2 . . 4 . . 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 4 | . . . 1 1 1 . . 1 . . . Utility 4 | . . . 1 1 1 . . 1 . . . Weapon 2 | . . . . . . . . 1 . . 1 Parts Attached 60 | 5 . . 11 6 7 8 8 9 3 3 . Power 7 | 1 . . 2 . 1 . 3 . . . . Engine 7 | 1 . . 2 . 1 . 3 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 . . 4 2 1 2 1 . . . . Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . 4 2 1 2 1 . . . . Utility 26 | . . . 4 1 2 5 3 7 1 3 . Device 11 | . . . . . 1 3 1 5 1 . . Storage 5 | . . . 1 . 1 2 1 . . . . Processor 6 | . . . 1 1 . . 1 1 . 2 . Hackware 4 | . . . 2 . . . . 1 . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 . . 1 3 3 1 1 2 2 . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 6 | . . . . 2 1 1 . 1 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . 1 . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . Parts Lost 28 | . . . . 1 . . 4 6 11 . 6 Power 6 | . . . . . . . 2 2 1 . 1 Propulsion 5 | . . . . . . . 1 . 3 . 1 Utility 10 | . . . . . . . 1 2 4 . 3 Weapon 7 | . . . . 1 . . . 2 3 . 1 Highest Loss Streak 8 | . . . . 1 . . 3 4 8 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 60 | . 57 57 93 99 93 92 59 47 36 31 37 Engine 4 | . . . 9 9 7 7 4 2 3 . . Treads 3 | . 28 28 2 . . . . 1 . . . Flight 14 | . . . 28 36 31 38 15 . 5 5 5 Device 6 | . . . . . 7 6 5 13 12 5 5 Storage 4 | . . . 9 9 7 7 6 5 3 . . Processor 6 | . . . 1 9 7 7 8 7 5 9 15 Hackware 6 | . . . 18 18 15 15 5 . . 1 3 Energy Gun 2 | . 14 14 9 . . . 2 . 2 . . Energy Cannon 1 | . . . . 6 6 1 . . . . . Ballistic Gun 2 | . 14 14 11 . . . . . . 1 2 Ballistic Cannon 1 | . . . . . . . . 5 1 . . Impact Weapon 1 | . . . . 6 7 7 2 . . . . Peak Build Rating 79 | 4 4 4 23 32 38 42 49 79 69 54 54 Average Rating 39 | 2 4 4 19 30 35 37 36 65 56 42 48 On Entrance 27 | . 4 4 4 23 32 36 37 49 58 32 54 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | 3 3 3 13 17 23 31 23 38 34 18 18 Greatest Support 126 | 3 3 3 15 20 25 25 28 126 126 50 50 Greatest Overweight (x) 5 | . . . . . . 1 5 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 8 8 10 20 10 10 10 5 5 Average Capacity 8 | 5 5 5 7 8 8 10 9 10 8 5 5 Most Carried 11 | 4 5 5 8 8 9 11 10 10 7 5 5 Average Carried 6 | 2 4 4 7 6 7 9 7 7 6 4 5 Final Capacity 10 | 5 5 5 8 8 10 10 10 10 5 5 5 Final Carried 10 | 3 5 5 8 8 9 10 8 8 5 5 5 Scrap Engine Consumption 75 | . . . . . . . 35 28 5 6 1 Constructs Created 7 | . . . . . . . 3 2 . 2 . Constructs Modified 25 | . . . . . . . 9 14 2 . . Class Distribution -------------------- 35% | Mutant 29% | Construct 18% | Hacker-Sprinter 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Matter Collected 1285 | 216 106 166 144 70 60 90 87 194 122 30 . Remotely . | . . . . . . . . . . . . Salvage Created 2322 | . 106 . 89 67 104 129 289 1339 199 . . Parts 120 | . 9 . 8 1 7 1 13 74 7 . . Haulers Intercepted 5 | . . . 1 1 1 2 . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 15 1 . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Combat Hostiles Destroyed 32 | . 4 . . 2 1 . 3 18 4 . . Melee 4 | . . . . 2 1 . 1 . . . . Guns 7 | . 4 . . . . . 2 . 1 . . Cannons 17 | . . . . . . . . 16 1 . . AOE 4 | . . . . . . . . 2 2 . . Classes Destroyed 15 | . 3 . 2 . . . 3 6 1 . . Worker 1 | . . . . . . . . 1 . . . Builder 2 | . . . . . . . . 2 . . . Hauler 5 | . . . 1 1 1 2 . . . . . Recycler 3 | . . . . . . . 1 2 . . . Operator 6 | . . . 3 . 1 1 . 1 . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 9 | . 3 . . 2 . . . 4 . . . Grunt 14 | . 1 . . . 1 . . 9 3 . . Brawler 1 | . . . . . . . . 1 . . . Sentry 3 | . . . . . . . 2 1 . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . Heavy 1 | . . . . . . . . 1 . . . Scrapper 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 5 | . 3 . 1 2 2 1 2 5 2 . . Combat Bots Only 5 | . 3 . . 2 1 . 1 5 2 . . Max Kills in Single Turn 4 | . 2 . 1 1 1 1 1 4 2 . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . 2 2 . . Melee 1 | . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Hostile Shots Fired 822 | . 30 11 17 13 22 61 108 137 347 19 57 Missed 370 | . 8 4 9 8 19 43 56 48 149 7 19 Damage Taken 7124 | . 209 104 68 70 72 153 430 1652 3257 193 916 Core 1722 | . 54 11 27 14 28 48 162 106 808 52 412 Absorbed by Shields 112 | . . . . . . . 102 10 . . . Ignored by Resistances 124 | . . . . . . . . 33 91 . . Regen/Repaired (Parts) 840 | . . . . 5 . 47 46 592 50 100 . Core Remaining (%) 72 | 100 . 74 93 97 . . 66 . . 3 . Volleys Fired 145 | . 19 . 23 . 1 . 12 63 24 1 2 Largest 3 | . 2 . 2 . 1 . 1 3 3 1 1 Hottest 146 | . 70 . 70 . 56 . 54 133 146 45 45 Shots Fired 193 | . 38 . 39 . 1 . 12 69 31 1 2 Gun 110 | . 38 . 39 . . . 12 . 18 1 2 Cannon 81 | . . . . . 1 . . 68 12 . . Launcher 2 | . . . . . . . . 1 1 . . Special . | . . . . . . . . . . . . Kinetic 88 | . 19 . 23 . . . 10 12 24 . . Thermal 93 | . 19 . 16 . . . 2 53 . 1 2 Explosive 2 | . . . . . . . . 1 1 . . Electromagnetic 10 | . . . . . 1 . . 3 6 . . Robot Hit Streak 9 | . 9 . 8 . 2 . 6 7 9 . 1 Robot Miss Streak 5 | . 5 . 4 . . . 1 4 2 1 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 172 | . 22 . 27 6 6 5 45 40 20 . 1 Core Hits 67 | . 7 . 10 1 2 . 5 29 12 . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . Critical Strikes 4 | . 1 . 1 . 1 1 . . . . . Burn 1 | . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . Smash 1 | . . . . . . 1 . . . . . Melee Attacks 89 | . . . 10 11 15 11 42 . . . . Impact 43 | . . . . 11 14 11 7 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 42 | . . . . 3 2 3 34 . . . . Combat Hostiles 35 | . . . . 1 . . 34 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5298 | . 272 . 202 419 261 453 210 2782 670 . 29 Guns 974 | . 272 . 200 . . . 166 . 307 . 29 Cannons 2621 | . . . . . 27 . . 2338 256 . . Explosions 472 | . . . . . 40 . . 325 107 . . Melee 1106 | . . . . 419 194 453 40 . . . . Ramming 125 | . . . 2 . . . 4 119 . . . Kinetic 999 | . 97 . 113 . . . 119 195 475 . . Thermal 2465 | . 175 . 87 . 40 . 47 2087 . . 29 Explosive 432 | . . . . . . . . 325 107 . . Electromagnetic 171 | . . . . . 27 . . 56 88 . . Impact 1106 | . . . . 419 194 453 40 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 1 2 . Average Corruption 1 | . . . . . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . . . . 4 3 2 . Message Errors 1 | . . . . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 2 | . . . . . . . . . 1 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 512 | . . . . 43 55 205 . 209 . . . Projectiles 176 | . . . . . . . . 176 . . . Explosions . | . . . . . . . . . . . . Melee 336 | . . . . 43 55 205 . 33 . . . Knockbacks 4 | . . . . . 1 1 . 2 . . . Impact 4 | . . . . . 1 1 . 2 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . 1 . 35 . 2 133 25 . . Shots 3 | . . . . . 1 . . 1 1 . . Rammed 5 | . . . 1 . . . 1 3 . . . Targets Rammed 5 | . . . 1 . . . 1 3 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 379 | . 45 . 80 4 20 10 128 379 99 15 12 Average Temperature 85 | . 22 . 27 4 18 4 47 156 44 15 7 Received Heat Transfer 1419 | . 24 45 6 18 15 57 105 348 549 . 252 Effects 1 | . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 1 2 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . 2 1 . . 2 . . . Impact Corruptions 11 | . . . . 3 1 5 . 2 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . . . . Heat Transferred 1838 | . 592 . 259 . . . . 950 . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Peak Influence 674 | . 167 208 557 337 262 369 219 674 . . 100 Initial 228 | . . 64 80 139 153 105 101 228 . . 77 Average 214 | . 87 125 345 208 181 226 75 451 . . 83 Maximum Alert Level 2 | . . 1 2 1 1 1 1 2 . . . Low Security (%) 57 | 100 100 97 8 58 65 29 96 . . . 100 Level 1 27 | . . 2 51 41 34 70 3 40 . . . Level 2 15 | . . . 39 . . . . 59 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . 1 4 2 6 . . 9 . . . Investigation 7 | . . . 2 . 3 . . 2 . . . Extermination 2 | . . . . . 1 . . 1 . . . Reinforcement 9 | . . . 2 2 2 . . 3 . . . Assault 1 | . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Distress Signals 10 | . . . 2 1 3 3 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 191 | . 7 19 26 14 14 15 17 36 33 5 5 Peak Tracking Total 15 | . 3 14 8 10 4 10 7 6 15 2 4 Tactical Retreats 29 | . 1 3 3 2 2 4 4 3 6 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Traps Triggered 2 | . . . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Machines Disabled 10 | . . . 1 . 1 3 1 3 1 . . Max in Single Turn 2 | . . . . . 1 1 1 2 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Machines Accessed 47 | . 1 1 9 6 8 10 8 2 . 1 1 Terminals 30 | . 1 . 8 4 4 8 3 1 . . 1 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 . 1 . . . . . Recycling Units 5 | . . . . . 1 . 4 . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . . Garrison Access 3 | . . . . . 1 1 . 1 . . . Total Hacks 136 | . 3 1 30 18 26 27 18 8 . 1 4 Successful 89 | . 1 1 17 12 16 22 14 2 . 1 3 Failed 47 | . 2 . 13 6 10 5 4 6 . . 1 Catastrophic 6 | . . . 2 2 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 3 . 19 12 17 6 7 . . . . Terminals 94 | . 3 . 26 14 14 22 6 5 . . 4 Fabricators 3 | . . . . . 3 . . . . . . Repair Stations 6 | . . . . 2 . 4 . . . . . Recycling Units 7 | . . . . . 2 . 5 . . . . Scanalyzers 9 | . . . 4 2 3 . . . . . . Garrison Access 8 | . . . . . 4 1 . 3 . . . Terminal Hacks 49 | . . 1 9 5 4 14 10 2 . 1 3 Record 9 | . . . . . . 1 6 2 . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 4 | . . 1 . . . 2 . . . 1 . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . Emergency Access Points 3 | . . . 1 . . 2 . . . . . Terminal Index 4 | . . . 1 1 1 1 . . . . . Alert Level 3 | . . . . . . 2 1 . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Surveillance Status 2 | . . . 1 . . . . . . . 1 Transport Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . 1 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . 1 Registered Components 1 | . . . . . . . . . . . 1 Zone Layout 5 | . . . . 1 1 2 1 . . . . Release Object 2 | . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 2 . 4 . . . . . Scan Component 3 | . . . . 1 . 2 . . . . . Repair 3 | . . . . 1 . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . 2 2 3 . . . . . . Insert Component 3 | . . . 1 1 1 . . . . . . Analyze 4 | . . . 1 1 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 25 | . 1 . 6 3 8 3 4 . . . . Terminals 19 | . 1 . 6 3 6 3 . . . . . Track 1 | . . . . . . 1 . . . . . Assimilate 4 | . . . 2 1 1 . . . . . . Botnet 9 | . . . 3 1 3 2 . . . . . Operators 5 | . 1 . 1 1 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . 2 . 4 . . . . Reject 1 | . . . . . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Tunnel 4 | . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 1 . 9 5 6 7 3 2 . . 1 Full Trace Events 9 | . . . 3 1 3 . . 2 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 1 1 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . 2 . . . . . Time 140 | . . . . 51 . 89 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 1 . . . . . . Part Schematics Acquired 3 | . . . 1 1 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . 1 . 1 . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . 1 . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . find_recycling 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 16 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Total Allies 34 | . . 4 . 1 . 10 16 3 . . . Largest Group 10 | . . 3 3 1 . 10 7 3 . . . Highest-Rated Group 173 | . . 40 40 10 . 173 162 93 . . . Highest-Rated Ally 40 | . . 31 16 10 . 29 40 40 . . . Total Orders 6 | . . . . . . 6 . . . . . EXPLORE 6 | . . . . . . 6 . . . . . Ally Attacks 227 | . . 6 48 . . 68 56 49 . . . Total Damage 3138 | . . 82 470 . . 723 1334 529 . . . Kills 44 | . . 3 11 . . 8 14 8 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . Drone Launches 22 | . . . . . . 22 . . . . . Drone Recoveries 8 | . . . . . . 8 . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . 4 Emergency Access 1 | . . . . . . . . . . . 1 Items 3 | . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Turns Passed 4882 | 32 171 290 417 299 332 336 1045 712 556 579 113 Spaces Moved 5392 | 39 194 464 732 539 617 359 1160 633 284 313 58 Core 840 | 39 194 464 95 . . . 48 . . . . Treads 146 | . . . . . . . . 146 . . . Legs 495 | . . . . . . . 228 267 . . . Wheels . | . . . . . . . . . . . . Hover 193 | . . . . . . . . 193 . . . Flight 3718 | . . . 637 539 617 359 884 27 284 313 58 Fastest Speed 28 | 50 50 50 34 31 28 28 28 45 127 181 181 Average Speed 61 | 50 50 50 36 31 30 29 51 73 172 181 181 Slowest Speed 300 | 50 50 50 50 31 31 98 300 161 181 181 181 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . 3 . . 2 1 1 3 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 3 32 90 51 44 17 86 96 18 59 37 3 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . 4 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . . . . . . 1 1 . Spaces Dug 23 | . . . . 2 9 2 6 4 . . . Terrain Destroyed 83 | . . . . 2 11 2 6 48 12 1 1 Melee 19 | . . . . 2 9 2 6 . . . . Projectile 26 | . . . . . . . . 19 5 1 1 AOE 38 | . . . . . 2 . . 29 7 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Fac Upp Upp Fac Total 6707 | 51 233 522 843 650 737 565 1585 820 313 324 64 Wait 929 | . 19 55 48 87 89 175 341 99 6 6 4 Move 5361 | 38 193 463 725 538 616 354 1157 630 277 312 58 Hop 10 | . . . 3 . . 2 1 1 3 . . Pick Up 59 | 7 2 2 14 6 4 4 10 8 . 2 . Fast Attach 6 | . . . 3 . . 2 . . . 1 . Attach 40 | 5 . . 6 4 3 2 8 7 3 2 . Detach 6 | 1 . . . . 1 2 . 2 . . . Swap 14 | . . . 2 2 4 4 . 2 . . . Drop 37 | . . 2 8 2 4 3 13 5 . . . Fire 145 | . 19 . 23 . 1 . 12 63 24 1 2 Melee 89 | . . . 10 11 15 11 42 . . . . Ram 5 | . . . 1 . . . 1 3 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 6 | . . . . . . 6 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 33 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 9) 204 | -10/Materials | Entered Mines 210 | -10/Mines | Met a Derelict testing a Signal Generator 306 | -10/Mines | Build established: Mutant 313 | -10/Mines | Found a hidden stash of uninstalled traps 318 | -10/Mines | Discovered new exit (range 8) 324 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 344 | -10/Mines | Assembled infested the area 349 | -10/Mines | Assisted by a Guerilla fighting off Assembled 477 | -10/Mines | Discovered new exit (range 14) 485 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 494 | -10/Mines | Entered Materials 494 | -9/Materials | Accompanied by 3 allies 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 495 | -9/Materials | Identified exit to Mines 885 | -9/Materials | Build established: Hacker-Mutant 904 | -9/Materials | Discovered new exit (range 16) 911 | -9/Materials | Entered another Materials area 911 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1013 | -8/Materials | Repaired Imp. Flight Unit 1178 | -8/Materials | Met 7R-MNS 1186 | -8/Materials | Build established: Hacker-Sprinter 1201 | -8/Materials | Discovered new exit (range 7) 1210 | -8/Materials | Entered Factory 1210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1211 | -7/Factory | Caught up to 7R-MNS 1217 | -7/Factory | Identified exit to DSF 1492 | -7/Factory | Discovered new exit (range 13) 1542 | -7/Factory | Entered Storage 1611 | -7/Storage | Identified exit to Recycling 1632 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1683 | -7/Storage | Repaired Reaction Control System 1736 | -7/Storage | Repaired Imp. Flight Unit 1742 | -7/Storage | Lost 8 allies 1746 | -7/Storage | Discovered new exit (range 16) 1877 | -7/Storage | Used back door to open Recycling access 1878 | -7/Storage | Entered Recycling 1892 | -7/Recycling | Lost 10 allies 1980 | -7/Recycling | Lost 6 allies 1991 | -7/Recycling | Lost 3 parts (1p1n1u) 2008 | -7/Recycling | Discovered new exit (range 20) 2113 | -7/Recycling | Scanned before Scraplab entrance 2118 | -7/Recycling | Entered Scraplab 2121 | -7/Recycling | Discovered new exit (range 2) 2252 | -7/Recycling | Angered Scraplab inhabitants 2252 | -7/Recycling | Found Prototype Device 2261 | -7/Recycling | Identified Scrap Engine 2815 | -7/Recycling | Build established: Construct 2923 | -7/Recycling | Entered Factory 2923 | -5/Factory | Accompanied by 1 ally 2923 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3223 | -5/Factory | Search patrols dispatched 3354 | -5/Factory | Lost 4 parts (2p1u1w) 3361 | -5/Factory | Allied Derelicts emerged from ambush trap array 3390 | -5/Factory | Garrison activated, responded to threat 3544 | -5/Factory | Spotted B-75 Beast 3613 | -5/Factory | Discovered new exit (range 7) 3635 | -5/Factory | Entered Upper Caves 3643 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 3712 | -5/Upper Caves | Learned Factory garrison access intel 3965 | -5/Upper Caves | Attracted the attention of an 0b10 base 4048 | -5/Upper Caves | Core integrity fell below 50% 4085 | -5/Upper Caves | Lost 8 parts (1p1n3u3w) 4086 | -5/Upper Caves | Core integrity fell below 20% 4153 | -5/Upper Caves | Discovered new exit (range 19) 4191 | -5/Upper Caves | Entered another Upper Caves area 4223 | -5/Upper Caves | Encountered a Warlord checkpoint 4285 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4295 | -5/Upper Caves | Build established: Mutant 4662 | -5/Upper Caves | Discovered new exit (range 7) 4770 | -5/Upper Caves | Entered Factory 4770 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4771 | -4/Factory | Loaded intel: 4 garrison access locations 4883 | -4/Factory | Self-destructed Last Messages --------------- 04814_ ALERT: All DSF locations entering lockdown mode. 04820_ >> DECODED: Emergency access location. 04833_ Critical hit (Burn: +37). 04834_ Energy Wave Construct/G destroyed. 04834_ Arm. Scrap Engine damaged due to network destabilization (-10). 04839_ Arm. Scrap Engine destroyed. 04839_ Scrap Engine core remains intact and functional. 04847_ Hacking Suite destroyed. 04849_ >> DECODED: Energy Filter location. 04861_ >> Machine Analyzer network decryption results: 04861_ Repair Station x1 04862_ Critical hit (Burn: +50). 04870_ Flying VTOL-Gravjet Exoskeleton destroyed. 04870_ Flying VTOL-Gravjet Exoskeleton core remains intact and functional. 04871_ Critical hit (Burn: +50). 04873_ Construction Platform disabled. 04876_ Fission-Nuclear Core destroyed. 04876_ Scrap Engine damaged due to network destabilization (-7). 04879_ >> DECODED: Prototype Processor location. 04880_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????!???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????? ???""????????????? | | ???????????????????"""?""" #?""??"""???????? | | ???????????????????"""?""" +?"T??"""???????? | | ???????????????????"""?""" #?""??"""???????? | | ????????????????????? ???? #?""????????????? | | ???????????????????""" """ #???????????????? | | ???????????????????""" """ #???????????????? | | ???????????????????""" 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"""" """" """" """" """" # """ ???? | | """" """" """" """" """" g # """ #??? | | """" """" """" """" """ g + """ #??? | | # #??? | | # """ """ #??? | | ?####/###### ########### g #? """ """????? | | ???????????# #?????????# #? """ """????? | | ???????????# #?????????# #?? ?????? | | ???????????# #?????????# #??########?????? | | ???????????#/########### #???????????????? | | """?"""????# + #???????????????? | | """?"""????# # #???????????????? | | """?""" " # #???????????????? | | ?? # """ # #???????????????? | | """ """ ?# """ #######???????????????? | | """ """ ???# """ "T" #?????????????????????? | | """?"""????# """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 431 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Resistance: KI 25 Evasion (%) 72 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Reaction Control System | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Enh. Optical Array | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed LaserCloakObliterator Manual? 0 Play Time 01:21:09 Cumulative 59.4 hours Start 2025.01.18 @ 21:20:55 End 2025.01.18 @ 22:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6889f92e-cab9-482b-8d49-7e36d8aef20b