Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 00:17:36 Player: Big Pilgrim Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (36) 180 Value Destroyed (1812) 1812 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1294) 1294 TOTAL SCORE: 7526 Bonus ------- Pacifist 200 Follower Combat Kills 618 Entered Garrisons 200 Acquired ECA 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 69/100 System Corruption 0% Temperature Danger (408) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Compact Battery Damper Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Improved Heat Sink Encrypted Comm Array Heavy Particle Cannon [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Compact Battery Device Weight Redist. System Storage Compact Battery Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 4 | . . 2 . . . . . . . . 2 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 76 | 6 1 9 2 3 12 15 11 3 1 . 13 Power 11 | 1 . 2 . . . 2 2 2 . . 2 Engine 4 | 1 . 2 . . . . . . . . 1 Core 6 | . . . . . . 2 1 2 . . 1 Reactor 1 | . . . . . . . 1 . . . . Propulsion 16 | 2 . 2 . . 4 7 . . . . 1 Treads . | . . . . . . . . . . . . Leg 12 | . . 2 . . 4 5 . . . . 1 Wheel 4 | 2 . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 1 1 4 . . 4 2 3 1 1 . 5 Device 12 | . . 2 . . 2 . 3 1 1 . 3 Storage 6 | 1 . 2 . . 2 1 . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . 1 2 3 4 4 6 . . . 5 Energy Gun 17 | . . 1 1 1 3 4 6 . . . 1 Energy Cannon 4 | . . . . . . . . . . . 4 Ballistic Gun 6 | 2 . . 1 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . . . Parts Lost 20 | . . . . 1 2 2 . . . . 15 Power 3 | . . . . . . 1 . . . . 2 Propulsion 2 | . . . . . . . . . . . 2 Utility 8 | . . . . . 1 1 . . . . 6 Weapon 7 | . . . . 1 1 . . . . . 5 Highest Loss Streak 8 | . . . . 1 1 2 . . . . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 93 98 100 99 98 89 79 84 84 84 62 Engine 4 | . 14 10 9 9 9 6 . . . . . Core 3 | . . . . . . . 5 7 7 7 5 Leg 8 | . . 13 18 18 17 11 . . . . 3 Wheel 8 | . 28 8 . . . 9 15 15 15 15 5 Device 17 | . . 21 18 18 17 13 16 23 23 23 12 Storage 9 | . 14 11 9 9 10 15 9 7 7 7 5 Protection 3 | . 8 11 9 9 7 . . . . . 3 Energy Gun 21 | . . 10 18 17 17 27 28 30 30 30 11 Energy Cannon 1 | . . . . . . . . . . . 12 Ballistic Gun 7 | . 28 11 18 18 17 2 . . . . . Peak Build Rating 76 | 6 7 19 23 26 34 49 58 59 61 61 76 Average Rating 41 | 4 6 16 22 25 28 46 51 58 59 61 49 On Entrance 33 | . 6 7 19 23 26 33 49 58 59 61 61 Naked Turns . | . . . . . . . . . . . . Heaviest Build 75 | 10 11 34 38 42 63 67 74 33 33 30 75 Greatest Support 78 | 26 26 36 36 36 42 78 62 56 56 56 56 Greatest Overweight (x) 2 | . . . 1 1 2 1 1 . . . 2 Average Overweight (x) . | . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 5 5 5 5 Average Capacity 11 | 6 8 9 15 15 19 20 9 5 5 5 5 Most Carried 20 | 4 7 9 8 14 20 20 20 5 5 4 5 Average Carried 10 | 2 4 7 7 12 18 19 9 4 4 4 3 Final Capacity 20 | 8 8 15 15 15 20 20 5 5 5 5 5 Final Carried 20 | 4 7 9 7 13 20 18 5 5 4 4 4 Class Distribution -------------------- 40% | Tank 27% | Derelict-Gunner 13% | Gunner 9% | Mutant 3% | Derelict-Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Gunner | -7/Waste Derelict-Gunner | -7/Factory Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Tank | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Matter Collected 1503 | 245 . 45 . . 383 177 296 19 49 9 280 Remotely 341 | . . . . . 341 . . . . . . Salvage Created 2348 | . . 45 . . 746 338 746 . 1 . 472 Parts 67 | . . 3 . . 29 9 7 . . . 19 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 4 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 33 | . . 1 . . 14 7 3 . 1 . 7 Guns 27 | . . 1 . . 14 6 1 . 1 . 4 Cannons 3 | . . . . . . . . . . . 3 Classes Destroyed 9 | . . 1 . . 4 1 1 . 1 . 1 Worker 1 | . . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . . . 1 Grunt 17 | . . 1 . . 8 5 . . . . 3 Duelist 1 | . . . . . 1 . . . . . . Sentry 6 | . . . . . 4 1 . . . . 1 Hunter 5 | . . . . . 1 1 . . . . 3 Programmer 1 | . . . . . . . . . 1 . . Compactor 3 | . . . . . . . 3 . . . . Best Kill Streak 4 | . . 1 . . 3 4 2 . 1 . 3 Combat Bots Only 3 | . . 1 . . 3 3 2 . 1 . 3 Max Kills in Single Turn 2 | . . 1 . . 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Hostile Shots Fired 314 | . 5 15 . . 65 53 5 . 6 . 165 Missed 78 | . 3 9 . . 19 24 . . 2 . 21 Damage Taken 4482 | . 29 132 . 102 835 321 246 29 88 . 2700 Core 1169 | . 11 11 . . 159 50 50 . 29 . 859 Absorbed by Shields 89 | . . . . . . 89 . . . . . Redirected to Shielding 35 | . . 18 . . 17 . . . . . . Regen/Repaired (Parts) 179 | . . . . . . . 112 . 50 . 17 Core Remaining (%) 88 | 100 95 97 . . 71 . . . . 81 . Volleys Fired 105 | . 2 6 . . 30 10 19 . 2 1 35 Largest 4 | . 2 2 . . 4 4 4 . 4 4 4 Hottest 324 | . 40 76 . . 165 320 320 . 324 324 324 Shots Fired 306 | . 4 12 . . 109 37 51 . 8 4 81 Gun 271 | . 4 12 . . 109 37 51 . 8 4 46 Cannon 35 | . . . . . . . . . . . 35 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 66 | . 4 6 . . 56 . . . . . . Thermal 240 | . . 6 . . 53 37 51 . 8 4 81 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | . 1 2 . . 10 11 10 . 4 1 8 Robot Miss Streak 7 | . 1 3 . . 5 3 7 . 3 2 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 1 1 . . . 1 Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . 1 Shots Hit Robots 202 | . 2 6 . . 70 31 45 . 4 2 42 Core Hits 92 | . . 3 . . 31 23 15 . 2 2 16 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 3 | . . . . . 2 . . . . . 1 Burn 3 | . . . . . 2 . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4313 | . 16 61 . . 1119 743 1207 . 129 69 969 Guns 3883 | . 16 61 . . 1114 743 1207 . 129 69 544 Cannons 425 | . . . . . . . . . . . 425 Explosions 5 | . . . . . 5 . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 608 | . 16 44 . . 548 . . . . . . Thermal 3705 | . . 17 . . 571 743 1207 . 129 69 969 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 2 . Average Corruption 2 | . . . . . . 2 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . 6 9 . 9 2 . Message Errors 5 | . . . . . . 1 2 . 1 1 . Matter Fused 8 | . . . . . . 1 3 . 3 1 . Heat Flow Errors 4 | . . . . . . 1 1 . 2 . . Energy Discharges 4 | . . . . . . 1 1 . 2 . . Data Loss (minor) 2 | . . . . . . 1 1 . . . . Data Loss (major) 3 | . . . . . . 1 1 . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 28 | . . . . . . . . . . . 28 Projectiles 28 | . . . . . . . . . . . 28 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . 183 . . . . . . Shots 2 | . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1040 | . 7 383 . . 380 588 424 . 223 120 1040 Average Temperature 231 | . 7 103 . . 114 255 107 . 95 73 444 Received Heat Transfer 661 | . 33 36 . . 252 136 9 . 9 . 186 Effects 74 | . . . . . 2 10 4 . . . 58 Shutdowns 12 | . . . . . . 3 1 . . . 8 Energy Bleed 9 | . . . . . . 1 1 . . . 7 Interference 16 | . . . . . 2 1 2 . . . 11 Matter Decay 7 | . . . . . . 1 . . . . 6 Short Circuit 6 | . . . . . . . . . . . 6 Damage (minor) 4 | . . . . . . . . . . . 4 Damage (major) 16 | . . . . . . 4 . . . . 12 Damage (core) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 2 . . . . Combat Hostiles 3 | . . . . . . 1 2 . . . . Parts Melted 18 | . . . . . 5 6 2 . . . 5 Heat Transferred 7711 | . . 37 . . 1493 1675 2619 . 185 111 1591 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Peak Influence 376 | . . 80 36 137 376 234 68 314 . . 236 Initial 162 | . . . 33 23 61 129 53 . . . 162 Average 131 | . . 17 34 131 232 165 37 108 . . 144 Maximum Alert Level 1 | . . . . . 1 1 . 1 . . 1 Low Security (%) 73 | 100 100 100 100 100 34 65 100 72 . . 74 Level 1 26 | . . . . . 65 34 . 27 . . 25 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . 4 6 . 1 . . 5 Investigation 1 | . . . . . . . . . . . 1 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 7 | . . 1 . . 1 2 . 1 . . 2 Assault 1 | . . . . . . . . . . . 1 Garrison 6 | . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Distress Signals 3 | . . 2 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 70 | . 3 4 . . 16 13 6 4 10 2 12 Peak Tracking Total 9 | . 3 3 . . 3 4 3 2 9 3 5 Tactical Retreats 3 | . . 1 . . 1 1 . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Traps Triggered 4 | . . 1 . 1 . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Machines Disabled 9 | . . . . . 3 . . 3 2 . 1 Max in Single Turn 2 | . . . . . 2 . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Machines Accessed 16 | . 2 3 2 1 1 3 . 1 2 . 1 Terminals 12 | . 2 3 1 1 1 2 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . Total Hacks 26 | . 2 3 4 1 2 4 . 1 8 . 1 Successful 20 | . 1 3 3 1 1 1 . 1 8 . 1 Failed 6 | . 1 . 1 . 1 3 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 15 | . 2 3 2 1 2 3 . 1 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 2 . . 1 . . . . . Terminal Hacks 19 | . 1 3 2 1 1 1 . 1 8 . 1 Record 10 | . . . 2 . . . . 1 7 . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . Zone Layout 3 | . 1 1 . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . 1 1 1 1 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Total Allies 23 | . . . . . . . 20 . 3 . . Largest Group 19 | . . . . . . . 19 16 10 5 3 Highest-Rated Group 465 | . . . . . . . 465 423 310 147 85 Highest-Rated Ally 35 | . . . . . . . 35 35 35 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 160 | . . . . . . . 74 31 27 25 3 Total Damage 5632 | . . . . . . . 2713 1402 1140 377 . Kills 28 | . . . . . . . 6 11 8 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Turns Passed 4524 | 54 116 235 33 487 883 521 577 255 710 59 594 Spaces Moved 3046 | 47 118 185 17 252 382 363 456 229 661 45 291 Core 9 | 2 . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . Legs 1040 | . . 100 17 252 382 144 . . . . 145 Wheels 1997 | 45 118 85 . . . 219 456 229 661 45 139 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 190 190 190 100 100 100 100 100 50 Average Speed 125 | 88 90 106 190 190 190 115 103 100 100 100 146 Slowest Speed 260 | 100 90 120 190 190 260 190 115 100 100 100 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 31 25 5 47 40 18 95 6 77 6 7 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 70 | . . . . . 69 . 1 . . . . Melee . | . . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . . AOE 69 | . . . . . 69 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Total 3507 | 56 123 213 18 260 469 434 516 254 706 56 402 Wait 174 | . . . . . 18 27 19 21 37 11 41 Move 3036 | 46 117 184 16 251 381 363 455 228 660 44 291 Hop . | . . . . . . . . . . . . Pick Up 61 | 4 3 7 . 5 18 7 3 1 2 . 11 Fast Attach 15 | 6 1 2 . . . 1 2 . . . 3 Attach 26 | . . 1 2 1 6 5 2 . 1 . 8 Detach 6 | . . . . . . 2 . . . . 4 Swap 35 | . . 6 . 2 6 9 7 3 . . 2 Drop 47 | . . 7 . . 10 10 9 1 3 . 7 Fire 105 | . 2 6 . . 30 10 19 . 2 1 35 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . 1 . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 6) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 395 | -9/Materials | Discovered new exit (range 9) 406 | -9/Materials | Entered another Materials area 406 | -8/Materials | Evolved 2 slots: Weapon x2 437 | -8/Materials | Identified exit to Garrison 439 | -8/Materials | Entered Garrison 439 | -8/Garrison | Discovered recently destroyed garrison 609 | -8/Garrison | Discovered new exit (range 13) 645 | -8/Garrison | Discovered new exit (range 5) 701 | -8/Garrison | Build established: Tank 926 | -8/Garrison | Entered Materials 1119 | -8/Materials | Garrison activated, responded to threat 1772 | -8/Materials | Discovered new exit (range 16) 1809 | -8/Materials | Entered Factory 1809 | -7/Factory | Evolved 2 slots: Propulsion x2 2029 | -7/Factory | Garrison activated, responded to threat 2330 | -7/Factory | Sucked down chute 2330 | -7/Factory | Entered Waste 2331 | -7/Waste | Met a frightened Derelict 2340 | -7/Waste | Spotted C-40 Crusher 2347 | -7/Waste | Spotted C-40 Crusher 2355 | -7/Waste | Destroyed C-40 Crusher 2368 | -7/Waste | Found Damper Plating 2374 | -7/Waste | Destroyed C-40 Crusher 2376 | -7/Waste | Spotted C-40 Crusher 2403 | -7/Waste | Destroyed C-40 Crusher 2406 | -7/Waste | Spotted C-40 Crusher 2419 | -7/Waste | Spotted C-40 Crusher 2426 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 2462 | -7/Waste | Spotted C-40 Crusher 2504 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2519 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2566 | -7/Waste | Build established: Gunner 2654 | -7/Waste | Warlord forces began an assault 2664 | -7/Waste | Allies destroyed C-40 Crusher 2669 | -7/Waste | Allies destroyed C-40 Crusher 2669 | -7/Waste | Allies destroyed C-40 Crusher 2700 | -7/Waste | Lost 3 allies 2877 | -7/Waste | Discovered new exit (range 13) 2907 | -7/Waste | Entered Factory 2907 | -7/Factory | Accompanied by 16 allies 2950 | -7/Factory | Discovered new exit (range 8) 3012 | -7/Factory | Build established: Derelict-Gunner 3113 | -7/Factory | Lost 3 allies 3162 | -7/Factory | Entered Lower Caves 3162 | -7/Lower Caves | Accompanied by 7 allies 3169 | -7/Lower Caves | Met a Warlord Commander 3170 | -7/Lower Caves | Learned location of Warlord (-5) 3171 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3176 | -7/Lower Caves | Found Encrypted Comm Array 3309 | -7/Lower Caves | Learned Factory emergency access door positions 3664 | -7/Lower Caves | A Commander dispatched an escort 3665 | -7/Lower Caves | Learned Research trap positions 3665 | -7/Lower Caves | Learned Factory emergency access door positions 3665 | -7/Lower Caves | Learned Factory stockpile data 3665 | -7/Lower Caves | Learned Research terminal intel 3665 | -7/Lower Caves | Learned Extension garrison access intel 3777 | -7/Lower Caves | Encountered a Warlord checkpoint 3783 | -7/Lower Caves | Discovered new exit (range 8) 3796 | -7/Lower Caves | Learned 4 Factory zone layouts 3810 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3872 | -7/Lower Caves | Entered another Lower Caves area 3872 | -7/Lower Caves | Accompanied by 8 allies 3872 | -7/Lower Caves | Discovered new exit (range 14) 3873 | -7/Lower Caves | Commander's escort returned to base 3873 | -7/Lower Caves | Commander's escort returned to base 3874 | -7/Lower Caves | Encountered a Warlord checkpoint 3931 | -7/Lower Caves | Entered Factory 3931 | -6/Factory | Accompanied by 3 allies 3931 | -6/Factory | Evolved 2 slots: Utility x2 3932 | -6/Factory | Identified exit to Factory 4210 | -6/Factory | Lost 6 parts (1n2u3w) 4471 | -6/Factory | Spotted B-75 Beast 4516 | -6/Factory | Core integrity fell below 50% 4519 | -6/Factory | Core integrity fell below 20% 4525 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04510_ Acquired 3 matter. 04512_ Imp. Light Armor Plating destroyed. 04512_ Com. Battery destroyed. 04513_ H-66 Slayer heat damages Gauss Rifle. 04514_ Overheating: Hvy. Particle Cannon damaged (-37). 04514_ Overheating: Hvy. Laser damaged (-1). 04515_ Overheating: Imp. Deuterium Engine damaged (-6). 04515_ Adv. Heat Sink destroyed. 04515_ Imp. Deuterium Engine destroyed. 04515_ Knocked back. 04516_ Overheating: Core damaged (-85). 04516_ H-66 Slayer destroyed. 04517_ Overheating: Core damaged (-136). 04518_ Overheating: Matter decay (-62). 04518_ Hvy. Laser destroyed. 04519_ Hvy. Particle Cannon broken. 04519_ Overheating: Short circuit. 04520_ Overheating: Energy bleed (-19). 04521_ Overheating: Imp. Sensor Array damaged (-3). 04521_ Overheating: Hvy. Particle Cannon damaged (-41). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????!?????????????????????????????????????? | | ???????????????????????! ?????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# !#??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ! #??????????????????? | | ??????????????????????# #???????????]??????? | | ??????????????????????# #??????????????????? | | ??????????????????????+ #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????#% #??????????????????? | | ??????????????????????# % #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# % #??????????????????? | | ??????????????????????# #??????????????????? | | ?????????????????###### @ #???? ?????????????? | | ?????????????#???#"" ## #? #??????????? | | ?????????????# ??# G ##;;###### #??????????? | | ?????????????# ### ! ; #??????????? | | ?????????????# #??????????? | | ?????????????# =%% #??????????? | | ?????????????# =% #??????????? | | ?????????????# #??????????? | | ?????????????# #??????????? | | ?????????????+ %% ???????????? | | ?????????????# %%% """ ########???????????? | | ?????????????# %"% """ #??????????????????? | | ?????????????# B%"" """ #??????????????????? | | ?????????????# """ """ #??????????????????? | | ?????????????# """ #??????????????????? | | ?????????????# """ %"" """ #??????????????????? | | ?????????????# """ %"" " +??????????????????? | | ?????????????# """ "" "F" # ?????????????????? | | ?????????????# %%% """ """ # ????????????????? | | ?????????????# % % #??????????????????? | | ?????????????# #??????????????????? | | ?????????????## "### #??????????????????? | | ??????????????# #??# #??????????????????? | | ??????????????###???# #??????????????????? | | ????????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 525 Matter Stores 333 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1600 Resistance: EM 90 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Serviceable Loadout The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed NovaMetaRedistributor Manual? 0 Play Time 01:22:35 Cumulative 8.3 hours Start 2024.08.09 @ 22:41:30 End 2024.08.10 @ 00:17:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4bbf965-bfca-466d-b1d8-0512dc72e5bf