Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.11 @ 09:26:29 Player: UnifiBg Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (597) 597 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 2058 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -114 Cogmind --------- Core Integrity 0/250 Matter 214/300 Energy 263/290 System Corruption 0% Temperature Critical (563) Movement Rolling (170) Ox6 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Barrage Gun Subdweller Shrapnel Launcher > --- INVENTORY (20) --- Ion Engine Overtuned Treads Medium Treads Scrap Suit Makeshift Microdissipator Network Matter Compressor (250) Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Heavy Armor Plating Tractor Beam Autobeam Light Assault Rifle Overtuned Barrage Gun Shock Bomb Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Autobeam Barrage Gun > --- INVENTORY -------- Ion Engine Overtuned Treads Medium Treads Wheel Scrap Suit Matter Compressor Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Seismic Detector Heavy Armor Plating Tractor Beam Light Assault Rifle Overtuned Barrage Gun Shock Bomb Launcher Mini Grenade Launcher Subdweller Shrapnel Launcher Scythe [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Gun Autobeam Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 10 10 4 11 Power 6 | 1 3 1 1 Engine 6 | 1 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 5 2 2 3 Treads . | . . . . Leg . | . . . . Wheel 12 | 5 2 2 3 Hover . | . . . . Flight . | . . . . Utility 6 | 2 2 . 2 Device 2 | 1 . . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 11 | 2 3 1 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 2 1 Power 3 | . 2 1 . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 1 To Critical Strikes . | . . . . Average Backups 16 | 5 13 14 18 Power 1 | 1 1 . 1 Propulsion 3 | 1 2 3 3 Utility 7 | 1 5 7 8 Weapon 4 | 1 4 3 5 Tool/Special . | . . . . Unused Backups 42 | 5 10 1 26 Power 5 | 2 1 . 2 Propulsion 10 | 1 2 1 6 Utility 19 | 1 6 . 12 Weapon 8 | 1 1 . 6 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 98 99 Engine 13 | . 13 13 14 Wheel 27 | . 28 28 27 Device 13 | . 13 14 13 Storage 14 | . 14 14 14 Ballistic Gun 25 | . 24 26 26 Special Weapon 1 | . 3 . . Peak Build Rating 21 | 8 8 11 21 Average Rating 10 | 6 7 9 12 On Entrance 6 | . 8 8 11 Naked Turns . | . . . . Heaviest Build 67 | 13 48 30 67 Greatest Support 40 | 32 26 40 40 Greatest Overweight (x) 6 | . 2 1 6 Average Overweight (x) 1 | . 1 . 1 Largest Inventory Capacity 20 | 8 20 15 20 Average Capacity 17 | 7 15 15 19 Most Carried 20 | 8 15 15 20 Average Carried 16 | 5 13 14 19 Final Capacity 20 | 8 15 15 20 Final Carried 20 | 8 15 15 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 1792 | 410 692 117 573 Remotely . | . . . . Salvage Created 1262 | 280 619 132 231 Parts 85 | 27 41 8 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 15 | . 8 3 4 Guns 12 | . 8 3 1 AOE 3 | . . . 3 Classes Destroyed 12 | 3 5 2 2 Worker 4 | 2 2 . . Builder 1 | . 1 . . Tunneler 8 | 8 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Swarmer 4 | . 3 1 . Grunt 5 | . 5 . . Subdweller 2 | . . 2 . Federalist 1 | . . 1 . Explorer 2 | . . . 2 Scrapper 2 | . . . 2 Best Kill Streak 5 | 5 3 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | 2 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 64 | . 34 9 21 Missed 14 | . 5 2 7 Damage Taken 830 | . 354 151 325 Core 251 | . 54 45 152 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 19 | . 19 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 114 | 16 65 16 17 Largest 2 | 2 2 2 2 Hottest 120 | 40 120 40 58 Shots Fired 217 | 32 120 25 40 Gun 197 | 32 111 25 29 Cannon . | . . . . Launcher 11 | . . . 11 Special 9 | . 9 . . Kinetic 190 | 32 111 25 22 Thermal 23 | . 9 . 14 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 13 | 6 13 6 9 Robot Miss Streak 7 | 3 3 5 7 Penetration Max . | . . . . Secondary Targets . | . . . . Autonomous 14 | . . . 14 Shots Hit Robots 130 | 21 72 13 24 Core Hits 57 | 12 28 6 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2346 | 327 883 168 968 Guns 1580 | 327 859 168 226 Cannons . | . . . . Explosions 742 | . . . 742 Melee . | . . . . Ramming . | . . . . Kinetic 2143 | 327 859 168 789 Thermal 123 | . 24 . 99 Explosive 80 | . . . 80 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles . | . . . . Explosions 37 | . . . 37 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . . 23 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 583 | 6 40 314 583 Average Temperature 127 | 6 13 163 205 Received Heat Transfer 803 | . 171 548 84 Effects 9 | . . . 9 Shutdowns 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 280 | . 50 . 230 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 108 | 15 108 . . Initial 9 | . 9 . . Average 21 | 1 24 . . Influence Increases 383 | 55 308 20 . Destroy 0b10 Robot/C 180 | . 160 20 . Destroy 0b10 Robot/NC 95 | 55 40 . . Destroy Leader 10 | . 10 . . Successful Hack 45 | . 45 . . Destroy Structure 8 | . 8 . . Partial Spotted 15 | . 15 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 377 | 40 317 20 . Time Decay 357 | 40 297 20 . Lost Part 20 | . 20 . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 28 5 16 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 7 | . . . 7 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 15 | . 6 . 9 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 95 | . 25 . 70 Successful 84 | . 14 . 70 Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 16 . 1 Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 73 | . 3 . 70 Record 70 | . . . 70 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 9 | . 9 . . Track 1 | . 1 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 13 | . 13 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 6 | . . . 6 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 4390 | 97 1527 226 2540 Structural 499 | . . . 499 Seismic 3891 | 97 1527 226 2041 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 4583 | 215 1540 226 2602 Spaces Moved 3805 | 151 1309 172 2173 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 3804 | 150 1309 172 2173 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 107 Average Speed 106 | 92 95 102 115 Slowest Speed 170 | 100 110 110 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 98 14 84 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug 7 | . 7 . . Terrain Destroyed 55 | . 7 . 48 Melee . | . . . . Projectile 7 | . 7 . . AOE 48 | . . . 48 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 4143 | 196 1478 201 2268 Wait 59 | . 51 . 8 Move 3802 | 150 1308 171 2173 Hop . | . . . . Pick Up 64 | 13 20 4 27 Fast Attach 9 | 6 1 . 2 Attach 8 | 1 2 2 3 Detach . | . . . . Swap 31 | 3 14 3 11 Drop 56 | 7 17 5 27 Fire 114 | 16 65 16 17 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 486 | -10/Materials | Discovered new exit (range 11) 753 | -10/Materials | Discovered new exit (range 7) 865 | -10/Materials | Repaired Seismic Detector 1091 | -10/Materials | Discovered new exit (range 14) 1220 | -10/Materials | Discovered new exit (range 12) 1756 | -10/Materials | Entered Subcaves 1757 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1757 | -10/Subcaves | Approached by a straggling Scientist 1826 | -10/Subcaves | Lost 4 allies 1886 | -10/Subcaves | Lost 3 allies 1947 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1982 | -10/Subcaves | Entered Scraptown 2168 | -8/Scraptown | Build established: Scavenger-Mutant 2185 | -8/Scraptown | Visited Bundlers 2304 | -8/Scraptown | Visited The Evicted 2674 | -8/Scraptown | Visited Cyclists 2717 | -8/Scraptown | Visited Symbiants 3125 | -8/Scraptown | Visited Artisan Demo Area 3197 | -8/Scraptown | Visited Assassins FH 3229 | -8/Scraptown | Build established: Mutant 3232 | -8/Scraptown | Visited Shadow of the Wyrm 3319 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3323 | -8/Scraptown | Learned Research trap positions 3324 | -8/Scraptown | Learned Factory emergency access door positions 3352 | -8/Scraptown | Discovered new exit (range 5) 3508 | -8/Scraptown | Visited UFD Registry 3508 | -8/Scraptown | Registered with UFD as "Quantumchaser" 3555 | -8/Scraptown | Entered Cyclist Reading Room 3683 | -8/Scraptown | Visited Chapter 10 3740 | -8/Scraptown | Visited Curators Association 3768 | -8/Scraptown | Received an X-ray algorithm 3777 | -8/Scraptown | Visited Junk Repository 4067 | -8/Scraptown | Visited Abandonware Association 4084 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 4128 | -8/Scraptown | Met Optimus 4128 | -8/Scraptown | Accepted into 0bPrime 4194 | -8/Scraptown | Civil war broke out across Scraptown 4197 | -8/Scraptown | Ran an X-ray algorithm 4237 | -8/Scraptown | Visited Supply Room 4306 | -8/Scraptown | Lost 8 allies 4433 | -8/Scraptown | Found Scrap Suit 4541 | -8/Scraptown | Core integrity fell below 50% 4560 | -8/Scraptown | Build established: Scavenger-Mutant 4583 | -8/Scraptown | Core integrity fell below 20% 4585 | -8/Scraptown | Core destroyed Last Messages --------------- 04572_ Wheel broken. 04572_ Overheating: Short circuit. 04572_ IF-8OY(p) suffers critical hit (Destroy). 04572_ IF-8OY(p) destroyed. 04572_ Slug penetrates DV-64V(l). 04572_ DV-64V(l) destroyed. 04573_ Acquired 4 matter. 04575_ Power failure, Imp. Deuterium Engine shutdown. 04578_ Slug penetrates 61-GJP(j). 04578_ Destroyed Lgt. Deuterium Engine. 04578_ Machine disabled. 04578_ Bolt penetrates U3-NPO(E). 04580_ 61-GJP(j) destroyed. 04580_ Slug penetrates KW-JZQ(h). 04581_ U3-NPO(E) destroyed. 04583_ Overheating: Core damaged (-47). 04584_ Power failure, Imp. Deuterium Engine shutdown. 04584_ Penetrated by Bolt. 04585_ Overheating: Core damaged (-50). [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????? ?????????!=%! "##? | | ??????????????? ????????? *! "## | | ???????????????? ?????????? !* !"## | | ????????????????? ??????????? [%! [[% | | ?????????????????""""""""""???????????" ="##? | | ??????????????""""""""""""""""???????"""" "##? | | ????????? ???"###### ########??????##"" "### | | ???????? ??"# ###??????##"" [ "### | | ??????? ""# X"##??????##"" "## | | #?????" ""# "" "" ###????####" !! "## | | #"#???" ""# "" "" X"##########"!%! "## | | ""#??"" 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""############# != ## | | ???????#"" ####[" "]############# =%! = | | ???????#"" ####"" ""###????????### !* | | ???????# " ####" " " "##????????### | | ???????#""""""""""##### "]" #####?????????## | | ???????############## #""##"# ###?????????## | | ?????????????????????###"#####????????????## ### | | ???#########################################%= ### | | ???# ##"""##"""##"""##"""##"""##"|"#= """ | | ???# """"""" ## ""##|""##" "##"""##""|##" # "" | | ???# """"""" | | ???# """"""" " | | ???# """"""" """ | | ???# """"""" ##"""##"""##"" ##" "##!! ##" ## #### | | ???# ##"""##"""##"""##"""##"""##"""####### | | ???#############################################?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 5% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed TechParticleCompactor Manual? 0 Play Time 00:47:34 Cumulative 37.7 hours Start 2025.03.11 @ 07:00:37 End 2025.03.11 @ 09:26:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1ee579b9-8067-4dcc-ae38-c4abebfc9891