Cogmind - Beta 12 X3 @@@ ROGUE MODE // 2022.09.13 @ 00:52:10 Player: LU-1G1 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (290) 1450 Value Destroyed (12803) 12803 Prototype IDs (247) 4940 Alien Tech Used (2) 400 Bonus (24163) 24163 TOTAL SCORE: 54056 Bonus ------- High Alert Combat Kills 1232 Follower Combat Kills 1164 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 286 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1119 Cogmind --------- Core Integrity 1101/1600 Matter 289/300 Energy 831/840 System Corruption 28% Temperature Cool (18) Movement Hovering (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (9) --- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Targeting Computer Precision Matter Filter Experimental Weapon Cycler Experimental Phase Shifter SHELL Armor > --- WEAPON (4) ------- Graviton Cannon Graviton Cannon Smartbomb Launcher > --- INVENTORY (15) --- Combat Linear Gravjet Advanced Energy Well (500) Advanced Energy Well (500) Experimental Energy Well (600) Advanced EM Disruption Field Transdimensional Reconstructor Compact HERF Cannon Potential Cannon XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent Graviton Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Targeting Computer Precision Matter Filter Experimental Weapon Cycler Experimental Phase Shifter SHELL Armor > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent Graviton Cannon Graviton Cannon > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Advanced Energy Well Advanced Energy Well Experimental Energy Well Heavy Regenerative Plating Advanced EM Disruption Field Transdimensional Reconstructor Compact HERF Cannon Potential Cannon XL Autogun Subcomponent XL Autogun Subcomponent Graviton Cannon [Rating: 229] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Centrium Leg Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Hardlight Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Powered Armor Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Thunder Hammer Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . 1 . Utility 8 | . . . 1 . . . 1 1 . . . . . . . . . 2 . . . . . . . . 2 1 . Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 432 | 7 13 6 22 2 3 3 19 2 23 5 3 . 11 1 24 6 4 36 5 1 8 3 13 81 14 36 1 14 66 Power 39 | 1 . 3 . . . . 2 1 2 1 1 . 2 . 2 . 1 5 . . 1 . . 3 1 3 . 1 9 Engine 11 | 1 . 2 . . . . 2 . 1 1 1 . . . 2 . 1 . . . . . . . . . . . . Core 8 | . . 1 . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . 1 Reactor 20 | . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . 3 1 3 . 1 8 Propulsion 96 | 2 2 . 10 . . . 8 . 7 . . . 2 . 3 . . 2 . . . . 2 24 1 13 . 2 18 Treads 52 | 2 2 . 9 . . . 7 . 7 . . . 2 . 3 . . 2 . . . . 2 14 1 1 . . . Leg 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 12 . 2 18 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 1 3 2 6 2 1 1 4 1 4 2 . . 2 . 9 2 1 16 5 . 4 . . 20 5 11 1 4 15 Device 49 | . 1 1 . 1 . . . . 1 . . . 1 . 5 2 . 4 2 . 3 . . 7 3 8 . 2 8 Storage 10 | 1 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 2 . 1 1 Processor 5 | . . . . . . . 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . . Hackware 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 1 Protection 52 | . 1 1 5 1 . . 2 . 2 2 . . 1 . 3 . 1 11 2 . 1 . . 12 2 . . . 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | 3 8 1 6 . 2 2 5 . 10 2 2 . 5 1 10 4 2 13 . 1 3 3 11 34 7 9 . 7 24 Energy Gun 12 | 3 2 . 2 . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . Energy Cannon 40 | . 2 1 . . . . . . 4 . . . . . 4 . 1 1 . . . . 4 9 5 2 . 1 6 Ballistic Gun 75 | . 4 . 3 . 2 1 3 . 4 1 1 . 4 1 4 4 1 6 . 1 1 1 5 17 1 3 . . 7 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 2 Launcher 9 | . . . 1 . . 1 1 . . . 1 . 1 . . . . . . . . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 21 | . . . . . . . 1 . 2 1 . . . . . . . 3 . . 1 1 2 6 1 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 3 1 . . 2 . . . . . . . . . . . . . 1 . . 1 5 2 . 1 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 2 . . . . 1 System Corruption 28 | . . . . . . . . . . . . . . . 5 . 2 2 . . . . . 17 . . . . 2 Parts Lost 54 | . . 2 . . . . . . 5 . . . 5 . 4 . 3 10 1 . . . . 10 2 1 . . 11 Power 11 | . . 1 . . . . . . 2 . . . . . 1 . 1 2 . . . . . . . . . . 4 Propulsion 8 | . . . . . . . . . 2 . . . 2 . . . . 1 . . . . . 2 . . . . 1 Utility 24 | . . 1 . . . . . . 1 . . . 1 . 2 . 1 4 1 . . . . 6 2 1 . . 4 Weapon 11 | . . . . . . . . . . . . . 2 . 1 . 1 3 . . . . . 2 . . . . 2 Highest Loss Streak 5 | . . 1 . . . . . . 4 . . . 5 . 2 . 3 5 1 . . . . 3 2 1 . . 5 To Critical Strikes 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 90 98 99 100 77 100 96 100 78 83 84 84 79 83 84 86 85 80 85 83 83 82 83 80 56 70 84 91 89 Engine 2 | . 14 9 . . . . 3 7 3 7 7 7 6 . 4 6 5 1 . . . . . . . . . . . Core 3 | . . 4 11 11 11 11 5 7 1 . . . . . . . . 5 11 11 6 . . . . . . . . Reactor 4 | . . . . . . . . . 1 7 7 7 7 15 7 6 6 1 . . 2 5 5 7 8 12 12 11 10 Treads 17 | . 27 28 32 33 33 33 33 30 21 15 15 15 14 15 12 13 13 10 11 11 11 11 21 12 15 13 . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 33 34 33 Device 8 | . . 4 11 11 11 11 9 7 1 . . . 2 7 8 10 13 9 10 11 10 11 10 9 7 9 12 12 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 4 3 3 Processor 8 | . . . . . . . 7 15 20 23 23 23 20 15 7 6 6 5 10 11 11 11 10 10 7 3 1 3 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 9 Protection 7 | . 4 9 10 10 11 11 10 7 3 6 7 7 7 7 8 8 6 15 11 11 11 11 10 5 4 4 4 3 3 Energy Gun 1 | . 1 . 6 . . . . . . . . . 1 . 4 . . 1 5 5 5 . . . . . . . . Energy Cannon 3 | . 12 14 2 . . . . . 12 . . . . . 9 1 3 1 . . . . 3 3 2 4 8 4 . Ballistic Gun 10 | . 14 14 12 22 . 22 16 15 2 14 14 15 9 14 10 24 22 13 11 12 9 16 11 9 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 13 24 30 43 43 63 103 110 114 124 119 119 119 133 133 159 160 141 154 143 135 171 171 181 196 193 202 130 156 151 Greatest Support 305 | 40 40 40 60 60 60 60 83 83 140 140 140 140 140 140 140 140 140 140 140 140 140 140 195 230 230 305 130 146 153 Greatest Overweight (x) 4 | . 1 . 1 . 1 1 1 1 4 . . . . . 1 1 1 1 1 . 1 1 . 2 . 1 . 1 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 22 | 6 9 10 12 15 18 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 15 15 15 Most Carried 25 | 7 10 10 15 15 19 18 25 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 Average Carried 20 | 4 8 9 12 14 13 17 23 23 21 24 25 25 23 23 23 24 24 23 24 24 24 25 24 24 24 22 14 13 14 Final Capacity 25 | 8 10 10 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 Final Carried 25 | 7 10 10 15 15 17 18 25 23 25 25 25 25 23 24 25 25 24 25 25 25 25 25 25 25 25 15 15 15 15 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Mutant 19% | Scavenger-Tank 5% | Generator-Mutant 5% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Mutant | -4/Armory Generator-Mutant | -4/Lab Generator-Mutant | -3/Research Generator-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Matter Collected 10184 | 270 193 90 386 182 . 144 716 . 280 176 146 66 264 60 343 141 139 713 239 4 285 132 629 2178 299 913 . 70 1126 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17536 | 108 304 154 817 397 . 156 1084 . 1540 128 156 146 267 159 800 176 188 1228 193 . 129 387 1208 3363 299 1183 . 121 2845 Parts 692 | 7 27 12 48 18 . 12 74 . 28 6 8 11 11 11 33 13 3 51 6 . 3 6 48 137 9 24 . 1 85 Haulers Intercepted 15 | . 2 . 4 . . . 3 . . . . . . . 1 . . 2 . . . . 1 . . 2 . . . Recyclers Shooed 10 | . . 1 1 1 . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . . . 21 29 . 10 . 10 . . 9 . . 4 . . . . . . . Prevented 6 | . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Combat Hostiles Destroyed 221 | . 7 8 11 5 . 4 15 . 6 . 5 4 3 4 11 2 3 17 3 . 3 1 16 58 4 7 . . 24 Melee 21 | . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . 15 Guns 114 | . 2 4 7 5 . 2 15 . . . 1 4 3 4 3 2 3 11 3 . 1 . 9 29 1 2 . . 3 Cannons 43 | . 5 2 3 . . . . . 6 . . . . . 5 . . . . . 2 1 5 6 . 3 . . 5 AOE 16 | . . . 1 . . 2 . . . . 4 . . . . . . . . . . . . 8 . . . . 1 Classes Destroyed 23 | 2 4 1 2 3 . . 1 . 1 1 2 1 . . . . . . . . . 1 . 4 . . . . . Worker 9 | . . 1 1 . . . 4 . . . . . . . 1 . . . . . . . . . . . . 1 1 Builder 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 4 . . . 3 . . . . . . . 1 . . 2 . . . . 1 . . 2 . . . Recycler 21 | 1 . . 1 1 . . 1 . . . . . . . . . . 2 . . . . 1 . . 4 . 1 9 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Watcher 9 | . 2 . 1 . . . 2 . . 1 . . . . 1 . . . . . . . 1 1 . . . . . Swarmer 53 | . 5 6 1 . . 4 . . . . 1 2 . 3 . . . 4 . . 1 . 5 16 . . . . 5 Grunt 71 | . 2 2 8 4 . . 10 . . . 2 1 . . 6 . 3 3 3 . 1 . 4 14 3 1 . . 4 Brawler 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Duelist 8 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 6 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 20 | . . . 2 . . . 4 . . . . . . 1 1 . . 2 . . . . 3 4 . 1 . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Hunter 12 | . . . . . . . . . . . 1 . . . 1 2 . 1 . . 1 . . 2 . 2 . . 2 Programmer 30 | . . . . . . . . . . . . 1 . . 3 . . 7 . . . 1 4 7 . 1 . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 2 4 6 4 4 . 4 6 . 2 1 4 1 1 3 6 2 3 6 3 . 3 1 6 6 3 3 . 2 5 Combat Bots Only 6 | . 3 5 2 3 . 4 6 . 2 . 4 1 1 3 5 2 3 6 3 . 3 1 5 6 3 2 . . 5 Max Kills in Single Turn 5 | 1 1 1 1 2 . 2 1 . 1 1 2 1 1 1 1 1 1 1 1 . 2 1 1 5 1 2 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 5 | . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . 5 . . . . 1 Melee 1 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Damage Taken 22558 | . 264 329 365 108 . 29 770 . 159 77 323 172 1958 168 1162 153 452 2158 251 30 211 50 619 5161 555 1077 44 62 5851 Core 1568 | . 32 35 36 44 . . 14 . 55 20 . 30 93 2 29 15 31 95 14 . . 9 6 309 21 179 . 8 491 Absorbed by Shields 3510 | . . . 200 40 . 32 212 . 8 . . . 92 120 152 57 145 196 102 24 208 48 568 777 . 24 41 59 405 Reduced by Siege Mode 536 | . . . . . . . . . . . . . 243 . 72 4 10 66 12 . . . 29 40 20 40 . . . Redirected to Shielding 216 | . . . . . . . . . . . . . . . . . . 77 26 . . . . 113 . . . . . Regen/Repaired (Parts) 3064 | . 19 . . . . . 250 . 17 201 14 11 . . 621 . . . . . 72 . . . 46 184 23 16 1590 Core Remaining (%) 84 | 100 . 73 . . . 80 97 . . . . . . 71 . . 91 . . . . 88 . . 70 86 100 . 68 Volleys Fired 838 | 4 37 17 37 18 . 5 78 . 86 18 16 11 29 7 51 9 10 55 7 . 15 9 34 166 21 35 . 2 61 Largest 4 | 2 2 2 2 2 . 2 2 . 2 2 2 2 2 2 4 4 4 3 3 . 4 4 4 4 1 1 . 1 4 Hottest 216 | 80 88 88 90 46 . 46 46 . 130 46 46 46 46 46 216 122 174 137 137 . 196 138 209 160 60 94 . 200 200 Shots Fired 1615 | 8 74 29 74 38 . 10 150 . 149 36 27 22 55 14 87 24 39 137 22 . 41 18 111 264 21 36 . 2 127 Gun 1094 | 8 40 17 56 38 . 9 144 . 18 36 22 22 53 14 44 20 35 129 22 . 31 9 71 178 19 13 . . 46 Cannon 497 | . 34 12 17 . . . . . 131 . . . . . 43 4 4 8 . . 10 9 40 83 2 23 . 2 75 Launcher 24 | . . . 1 . . 1 6 . . . 5 . 2 . . . . . . . . . . 3 . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1132 | . 40 17 42 38 . 9 144 . 18 36 22 22 53 14 28 20 35 121 15 . 35 18 92 178 19 26 . . 90 Thermal 287 | 4 34 12 17 . . . . . 131 . . . . . 29 . . 16 7 . 6 . . . 1 . . 2 28 Explosive 24 | . . . 1 . . 1 6 . . . 5 . 2 . . . . . . . . . . 3 . . . . 6 Electromagnetic 172 | 4 . . 14 . . . . . . . . . . . 30 4 4 . . . . . 19 83 1 10 . . 3 Robot Hit Streak 49 | 2 4 7 6 14 . 7 19 . 30 9 21 6 12 18 20 21 27 37 21 . 13 5 47 49 26 22 . . 18 Robot Miss Streak 11 | 3 11 2 6 2 . 1 2 . 2 2 1 2 1 1 2 2 4 4 . . 2 1 2 3 3 1 . . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . . . . Secondary Targets 11 | . . . . 2 . . . . . . . . 1 1 . . . 2 1 . . . . 4 . . . . . Max Gunslinging Chain 2 | . . . . 1 . . . . . . . . 1 1 . . . 1 1 . . . . 2 . . . . . Capacitor 95 | . . . . . . . . . . . . . . . . . . . . . . . . 83 2 10 . . . Shots Hit Robots 1286 | 4 28 18 47 26 . 7 110 . 117 29 21 15 49 11 52 17 31 110 20 . 27 15 92 208 26 33 . 2 171 Core Hits 622 | 3 16 11 27 12 . 7 52 . 21 16 28 7 28 7 36 8 8 43 9 . 10 4 35 117 17 22 . . 78 Critical Kills 12 | . . 1 . 1 . . . . . . . . 1 . . . . 1 . . 2 1 4 1 . . . . . Critical Parts Destroyed 23 | . . . . . . . . . . . . . . . 1 . . 1 . . 6 1 5 5 2 1 . 1 . Critical Strikes 57 | . . 1 . 1 . . . . . . . . 1 . 2 . 1 2 . . 8 2 9 7 2 2 . 1 18 Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 27 | . . . . 1 . . . . . . . . 1 . 1 . . . . . 8 1 9 6 . . . . . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corrupt 4 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . Smash 7 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . 2 1 . 1 . Impale 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Melee Attacks 244 | . . . . . . . 2 . 4 1 . . . . . . . 14 . . 6 7 3 19 12 17 6 3 150 Impact 94 | . . . . . . . 2 . 4 1 . . . . . . . 14 . . 6 7 3 19 12 17 6 3 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Sneak Attacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 6 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Damage Inflicted 44390 | 50 415 364 1004 393 . 249 1786 . 3049 510 675 226 942 188 1526 336 786 3189 453 . 840 746 2458 10047 1684 2855 . 219 9400 Guns 20896 | 50 188 160 604 389 . 126 1677 . 279 485 268 226 733 188 720 231 640 2639 453 . 570 166 1342 5903 1166 1040 . . 653 Cannons 12150 | . 210 174 274 . . . . . 2770 . . . . . 782 105 146 . . . 270 60 1116 2754 . 1286 . . 2203 Explosions 3061 | . . . 87 . . 119 38 . . . 407 . 209 . . . . . . . . . . 1365 . 160 . . 676 Melee 7954 | . . . . . . . . . . . . . . . . . . 507 . . . 515 . . 500 345 . 219 5868 Ramming 329 | . 17 30 39 4 . 4 71 . . 25 . . . . 24 . . 43 . . . 5 . 25 18 24 . . . Kinetic 22932 | . 188 160 425 389 . 126 1677 . 279 485 268 226 733 188 510 231 640 2453 270 . 691 226 1742 5903 1166 1953 . . 2003 Thermal 5242 | 23 210 174 361 . . . . . 2770 . . . . . 271 . . 186 183 . 149 . . . . 160 . . 755 Explosive 2814 | . . . . . . 119 38 . . . 407 . 209 . . . . . . . . . . 1365 . . . . 676 Electromagnetic 5119 | 27 . . 179 . . . . . . . . . . . 721 105 146 . . . . . 716 2754 . 373 . . 98 Impact 2086 | . . . . . . . . . . . . . . . . . . 507 . . . 515 . . 500 345 . 219 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5868 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5868 Highest Corruption 39 | . . . 3 3 3 3 5 . . . . 1 1 1 6 6 8 7 7 1 1 1 5 35 39 8 . . 28 Average Corruption 9 | . . . 3 3 3 3 5 . . . . 1 1 1 5 6 6 4 1 1 1 1 4 21 38 3 . . 16 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Corruption Blocked 49 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 45 Effects 369 | . . . 5 17 14 13 14 . . . . . 3 4 14 12 10 25 11 2 . 5 11 89 36 11 . . 73 Message Errors 70 | . . . . 5 2 2 3 . . . . . 2 1 3 3 1 9 1 . . 1 2 17 4 1 . . 13 Matter Fused 103 | . . . 2 4 4 5 4 . . . . . . 1 3 3 5 8 3 1 . 1 5 21 12 3 . . 18 Heat Flow Errors 42 | . . . 1 2 1 2 3 . . . . . 1 1 2 2 . 2 1 1 . 1 . 8 2 1 . . 11 Energy Discharges 47 | . . . . 1 1 2 2 . . . . . . . 2 1 . . 3 . . 2 2 10 7 2 . . 12 Parts Rejected 7 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . 1 1 . . . 2 Data Loss (minor) 34 | . . . . 3 3 . 1 . . . . . . . 3 3 1 2 1 . . . . 7 3 1 . . 6 Data Loss (major) 16 | . . . 1 . 2 . 1 . . . . . . . 1 . 1 . . . . . 1 3 1 1 . . 4 Misfires 12 | . . . 1 2 . 1 . . . . . . . . . . 1 . 1 . . . 1 2 2 1 . . . Alerts 8 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 2 1 . . 1 Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 Weapon Failures 21 | . . . . . . . . . . . . . . . . . . 3 . . . . . 13 2 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2263 | . . 3 . . . . . . . . . . . . 6 . . 132 . . . 338 60 108 230 517 . 189 680 Projectiles 504 | . . 3 . . . . . . . . . . . . 6 . . . . . . . 60 101 . 239 . . 95 Explosions 10 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . . . Melee 1749 | . . . . . . . . . . . . . . . . . . 132 . . . 338 . . 230 275 . 189 585 Knockbacks 31 | . . . 1 . . . . . . 1 . . . . . . . 2 . . 3 1 7 . 1 3 . 1 11 Impact 8 | . . . 1 . . . . . . 1 . . . . . . . 2 . . . 1 . . 1 1 . 1 . Kinetic 18 | . . . . . . . . . . . . . . . . . . . . . 2 . 6 . . 2 . . 8 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 3 Self-Inflicted Damage 131 | . . . 33 . . . 49 . . . . . . . . . . . . . . . . . . . . . 49 Shots 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 39 | . 4 8 4 1 . 1 6 . . 3 . . . . 3 . . 5 . . . . . . 3 1 . . . Targets Rammed 47 | . 4 10 4 1 . 1 8 . . 3 . . . . 3 . . 5 . . . 1 . 3 3 1 . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Crushed 5 | . . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 384 | 36 252 355 256 255 234 248 168 . 216 . 15 . 143 169 298 143 119 191 130 266 264 122 21 384 192 246 . 66 375 Average Temperature 75 | 20 72 168 82 79 124 120 37 . 42 . 11 . 23 49 72 61 44 56 77 132 62 63 6 105 58 80 . 36 68 Received Heat Transfer 2664 | . 60 111 126 35 . . 259 . . . 36 9 12 31 303 . 175 248 93 . 24 . 85 428 78 54 4 8 485 Effects 5 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 25 | . . . . . . . . . . . . . 1 . 3 1 1 7 1 . . . 3 5 1 2 . . . Total Turns 613 | . . . . . . . . . . . . . 76 . 80 13 26 229 17 . . . 47 46 20 59 . . . Longest Duration 104 | . . . . . . . . . . . . . 76 . 47 13 26 104 17 . . . 23 14 20 30 . . . Robots Corrupted 24 | . . . . . . . . . . . . . . . 3 . . . . . . . 3 15 . 3 . . . Combat Hostiles 22 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 15 . 2 . . . Parts Fried 57 | . . . 1 . . . . . . . . . . . 3 . . . . . . . 7 27 4 11 . 4 . Impact Corruptions 25 | . . . . . . . . . . . . . . . . . . 4 . . . 6 . . 5 6 . 4 . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 2 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 Heat Transferred 6410 | 50 370 296 544 . . . . . 3811 . . . . . . . . 259 259 . 185 . . . . 100 . . 536 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Peak Influence 1219 | 10 136 209 372 148 . 109 354 25 27 572 . . . . 185 . . 342 . . . . 281 1219 . 157 110 130 406 Initial 137 | . 6 19 81 73 . . . 25 8 . . . . . 56 . . 95 . . . . . 137 . . 21 65 83 Average 156 | 4 57 165 255 75 . 35 88 25 4 186 . . . . 100 . . 201 . . . . 139 602 . 44 61 82 138 Maximum Alert Level 4 | . . 1 1 . . . 1 . . 2 . . . . . . . 1 . . . . 1 4 . . . . 2 Low Security (%) 72 | 100 100 52 29 100 . 100 90 100 100 48 . . . . 100 . . 44 . . . . 70 4 . 100 100 100 66 Level 1 20 | . . 47 70 . . . 9 . . 35 . . . . . . . 55 . . . . 29 32 . . . . 30 Level 2 4 | . . . . . . . . . . 16 . . . . . . . . . . . . . 31 . . . . 2 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 1 2 . . . 4 . . 5 . . . . 4 . . 2 . . . . 2 10 . 4 . 1 9 Investigation 9 | . 2 1 1 . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 Extermination 17 | . . . . . . . . . . 2 . . . . 3 . . 1 . . . . 1 4 . 2 . . 4 Reinforcement 14 | . . . 1 . . . 3 . . 2 . . . . . . . . . . . . 1 2 . . . 1 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Distress Signals 23 | . 1 2 2 . . . 5 . . 1 . . . . 1 . . . . . 1 . . 7 . 1 . . 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 . . . Distress Signals 12 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 . . . Times Spotted 503 | . 16 10 26 5 . 4 34 1 14 12 19 11 4 4 16 2 7 30 5 . 81 1 21 81 4 17 5 2 71 Peak Tracking Total 19 | . 6 4 6 3 . 4 6 1 5 4 8 3 4 2 7 2 7 9 4 . 19 1 4 11 3 4 4 4 9 Tactical Retreats 31 | . 1 1 . . . . 2 . 4 . 4 . . . 1 . . 3 1 . 4 . . 4 . 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Traps Triggered 13 | . 1 . 1 . . . . 1 . . . . . . . . . 4 . 1 . . 1 . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . 2 . . . . . . 4 . . 16 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Disabled 24 | . 1 . 1 . . . 2 . . 4 . . . . . . . . . . . . 1 8 4 . . . 3 Max in Single Turn 2 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 1 . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Machines Accessed 64 | . 4 1 3 1 2 . 7 1 . 4 2 . 3 . 6 1 . 2 . 1 1 . 4 3 1 6 2 2 7 Terminals 36 | . 3 . 2 . . . 5 1 . 2 . . . . 3 . . 2 . . . . 2 1 . 6 2 1 6 Fabricators 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . . Repair Stations 6 | . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Total Hacks 180 | . 10 1 5 1 2 . 20 1 . 11 8 . 27 . 21 1 . 6 . 1 1 . 7 6 20 13 3 3 12 Successful 125 | . 4 1 2 1 2 . 10 1 . 7 8 . 27 . 15 1 . 2 . 1 1 . 2 2 20 3 2 2 11 Failed 55 | . 6 . 3 . . . 10 . . 4 . . . . 6 . . 4 . . . . 5 4 . 10 1 1 1 Catastrophic 12 | . 1 . 1 . . . 3 . . 1 . . . . 2 . . 1 . . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . 4 . 1 . 1 . 9 . . . . . . . 8 . . 2 . . 1 . 3 1 . 5 2 . 3 Terminals 78 | . 7 . 3 . . . 12 1 . 7 . . . . 9 . . 6 . . . . 4 2 . 13 3 1 10 Fabricators 13 | . . . . . . . . . . . . . . . 6 . . . . . . . 3 4 . . . . . Repair Stations 20 | . 3 . 2 . . . 6 . . 3 . . . . 4 . . . . . . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 91 | . 2 1 1 1 2 . 2 1 . 4 8 . 27 . 3 1 . 2 . 1 1 . . . 20 3 2 1 8 Record 35 | . . . . . 1 . . . . . 7 . 6 . . . . . . . 1 . . . 20 . . . . Part Schematic 13 | . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 7 | . . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 1 Open DSF 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 5 | . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Locate Traps 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 2 . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Repair Station Hacks 17 | . 2 . 1 . . . 6 . . 2 . . . . 4 . . . . . . . . . . . . . 2 Scan Component 9 | . 1 . 1 . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . 1 Repair 8 | . 1 . . . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . 1 Terminals 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 1 Assimilate 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 45 | . 4 . 3 . . . 6 . . 2 . . . . 6 . . 2 . . . . 4 3 . 6 2 1 6 Full Trace Events 4 | . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 1 . . . . . 12 . 1 . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . . Authchips 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Time 244 | . . . . . . . . . . . . . . . 58 . . . . . . . 128 58 . . . . . Total Part Build Rating 29 | . . . . . . . . . . . . . . . 7 . . . . . . . 8 14 . . . . . Parts Repaired 8 | . 1 . . . . . 3 . . 1 . . . . 2 . . . . . . . . . . . . . 1 Time 303 | . 36 . . . . . 103 . . 28 . . . . 112 . . . . . . . . . . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total Allies 31 | . . . . 2 . . . . 18 . 4 . . . 1 . . . . . . . 1 4 . . . . 1 Largest Group 18 | . . . . 2 . . . . 18 18 11 9 7 . 1 . . . . . . . 1 4 . . . . 1 Highest-Rated Group 434 | . . . . 41 . . . . 434 433 296 256 191 . 26 . . . . . . . 26 153 . . . . 45 Highest-Rated Ally 47 | . . . . 31 . . . . 35 35 32 32 32 . 26 . . . . . . . 26 47 . . . . 45 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 294 | . . . . . . . . . 1 139 90 40 11 . . . . . . . . . . 13 . . . . . Total Damage 4736 | . . . . . . . . . 5 2062 1380 675 190 . . . . . . . . . . 424 . . . . . Kills 41 | . . . . . . . . . . 18 14 7 1 . . . . . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Robot Analysis Total 133 | . 2 . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 . . . . . . 1 1 . 1 . 2 . . 1 1 . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Turns Passed 24755 | 129 867 225 813 729 834 634 2045 46 2206 775 908 390 405 277 1120 367 294 1315 891 275 1635 927 727 1764 638 884 79 138 2418 Spaces Moved 12007 | 66 411 94 367 415 509 256 519 19 611 410 503 217 178 148 388 179 129 426 367 167 665 270 319 722 334 730 157 253 2178 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8669 | 62 411 94 367 415 509 256 519 19 611 410 503 217 178 148 388 179 129 426 367 167 665 270 319 376 334 330 . . . Legs 346 | . . . . . . . . . . . . . . . . . . . . . . . . 346 . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2988 | . . . . . . . . . . . . . . . . . . . . . . . . . . 400 157 253 2178 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 25 | 50 160 160 160 160 160 240 240 240 160 160 160 160 160 160 160 160 160 160 160 160 160 240 162 120 150 37 37 34 25 Average Speed 139 | 153 160 160 161 160 160 240 240 240 189 160 160 160 160 160 197 179 193 182 164 160 181 240 162 142 150 87 37 36 33 Slowest Speed 480 | 160 240 160 240 160 240 240 240 240 480 160 160 160 160 160 240 240 240 240 240 160 240 240 162 305 150 225 37 117 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 5 72 24 30 85 70 42 42 1 97 16 58 46 77 32 12 32 28 16 51 37 73 44 10 50 95 17 7 9 47 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 29 | . . . . 1 1 . . . . . 1 . 24 . . . . . . 1 . 1 . . . . . . . Known Exits Taken 8 | . . . . . . . . . . 1 1 . . . 1 1 . 1 . . . . . . 1 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 . . . . 1 1 1 . . 1 . 1 1 1 1 1 1 . . . 1 . Scrap Searched 16 | . . . . 1 . . . . . . 3 2 . 2 . 2 . . 4 1 . 1 . . . . . . . Spaces Dug 104 | . . . . . . . 2 . 10 1 . . . . 15 . . 6 . . 6 7 3 15 . 14 6 1 18 Terrain Destroyed 358 | . . . 20 . . 9 44 . 18 1 10 . 9 . 22 2 . 12 . . 8 10 9 61 . 21 6 11 85 Melee 65 | . . . . . . . 2 . 4 1 . . . . . . . 3 . . 6 1 3 15 . 13 6 1 10 Projectile 105 | . . . 2 . . . . . 14 . . . . . 22 2 . 9 . . 2 9 6 7 . 3 . 2 27 AOE 187 | . . . 18 . . 9 42 . . . 10 . 9 . . . . . . . . . . 38 . 5 . 8 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Com Total 18378 | 83 549 134 523 444 536 265 1164 21 1505 489 579 238 246 174 657 209 149 829 641 176 1064 523 455 1321 457 929 166 288 3564 Wait 4247 | . 60 1 46 6 1 1 479 . 759 48 52 11 13 18 169 7 6 270 260 4 339 233 70 217 26 74 1 . 1076 Move 11978 | 65 410 93 366 414 508 255 518 19 610 409 502 216 177 147 387 178 128 425 366 166 664 269 318 721 333 729 156 252 2177 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 6 9 3 20 1 10 . 28 . 9 2 . . 5 1 16 3 1 14 1 3 11 . 6 23 18 8 1 6 18 Fast Attach 176 | 7 9 1 5 1 . . 6 . 4 2 . . 2 1 4 2 2 11 3 1 5 1 4 35 10 14 1 6 39 Attach 114 | . 2 2 3 . 2 . 1 2 9 . . . 6 . 9 . 2 13 1 . 1 . 2 28 6 10 . 4 11 Detach 79 | 1 2 1 2 . 2 . 3 . 6 . . . 1 . 1 . . 4 . . 3 . 3 15 6 6 . 3 20 Swap 144 | . 2 3 14 1 1 3 12 . 10 3 3 . 3 . 11 4 . 12 1 . 2 2 7 18 . 12 . 4 16 Drop 289 | . 14 3 26 2 12 . 29 . 8 3 1 . 10 . 6 6 . 6 2 2 18 1 8 38 22 23 1 8 40 Fire 838 | 4 37 17 37 18 . 5 78 . 86 18 16 11 29 7 51 9 10 55 7 . 15 9 34 166 21 35 . 2 61 Melee 199 | . . . . . . . 2 . 4 1 . . . . . . . 14 . . 6 7 3 19 12 17 6 3 105 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Crush 44 | . 4 10 4 1 . 1 8 . . 3 . . . . 3 . . 5 . . . 1 . . 3 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 44 | . . . . . . . . . . . 5 . . . . . . . . . . . . 38 . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / [*Ext] / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Repaired Broken Lgt. Treads 788 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Entered Mines 997 | -10/Mines | Discovered new exit (range 12) 1086 | -10/Mines | Discovered new exit (range 7) 1132 | -10/Mines | Met a Derelict shopkeep closing up shop 1181 | -10/Mines | Assembled infested the area 1186 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1222 | -10/Mines | Entered Materials 1222 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -9/Materials | Discovered new exit (range 13) 1941 | -9/Materials | Discovered new exit (range 12) 2035 | -9/Materials | Entered Mines 2158 | -9/Mines | Learned location of Zion (-6) 2204 | -9/Mines | Learned location of 1 exit from Lower Caves 2307 | -9/Mines | Found the Drone Emporium 2314 | -9/Mines | Found Prototype Device 2314 | -9/Mines | Identified Thief Drone Bay 2554 | -9/Mines | Discovered new exit (range 5) 2741 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2741 | -9/Mines | Discovered new exit (range 5) 2764 | -9/Mines | Entered Exiles 2806 | -9/Exiles | Met 8R-AWN 2838 | -9/Exiles | Met EX-HEX 2916 | -9/Exiles | Met EX-DEC 3121 | -9/Exiles | Met EX-BIN 3241 | -9/Exiles | Discovered new exit (range 10) 3380 | -9/Exiles | Aligned with FarCom system 3382 | -9/Exiles | Given EX-Vault access code 3422 | -9/Exiles | Opened EX-Vault 3430 | -9/Exiles | Found XL Autogun Array 3463 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3598 | -9/Exiles | Left Exiles lab with XL Autogun Array 3598 | -9/Exiles | Entered Mines 3925 | -8/Mines | Discovered new exit (range 8) 4232 | -8/Mines | Entered Materials 4232 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5348 | -8/Materials | Repaired Lgt. Treads 5400 | -8/Materials | Repaired Imp. Assault Rifle 5427 | -8/Materials | Repaired Lgt. Treads 5756 | -8/Materials | Discovered new exit (range 12) 6277 | -8/Materials | Entered Factory 6277 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6301 | -7/Factory | Identified exit to DSF 6323 | -7/Factory | Sucked down chute 6323 | -7/Factory | Entered Waste 6385 | -7/Waste | Spotted C-40 Crusher 6474 | -7/Waste | Spotted C-40 Crusher 6582 | -7/Waste | Build established: Scavenger-Mutant 6583 | -7/Waste | Spotted C-40 Crusher 6583 | -7/Waste | Spotted C-40 Crusher 6672 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6739 | -7/Waste | Spotted C-40 Crusher 6839 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6842 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6845 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6876 | -7/Waste | Lost 4 parts (2p1n1u) 6878 | -7/Waste | Destroyed C-40 Crusher 7167 | -7/Waste | Destroyed C-40 Crusher 7170 | -7/Waste | Destroyed C-40 Crusher 7221 | -7/Waste | Spotted C-40 Crusher 7417 | -7/Waste | Destroyed C-40 Crusher 7632 | -7/Waste | Destroyed C-40 Crusher 7933 | -7/Waste | Destroyed C-40 Crusher 8016 | -7/Waste | Warlord forces began an assault 8316 | -7/Waste | Found Imp. Powered Armor 8342 | -7/Waste | Discovered new exit (range 16) 8529 | -7/Waste | Entered Factory 8529 | -7/Factory | Accompanied by 18 allies 8929 | -7/Factory | Identified exit to Storage 8929 | -7/Factory | Identified exit to Lower Caves 9102 | -7/Factory | Repaired Imp. Powered Armor 9179 | -7/Factory | Found Powered Armor 9304 | -7/Factory | Entered Lower Caves 9304 | -7/Lower Caves | Accompanied by 8 allies 9305 | -7/Lower Caves | Identified exit to Lower Caves 9564 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9707 | -7/Lower Caves | Learned location of Extension (-4) 9770 | -7/Lower Caves | A Commander dispatched an escort 9794 | -7/Lower Caves | Learned location of 1 exit from Factory 9794 | -7/Lower Caves | Learned location of 1 exit from Research 9794 | -7/Lower Caves | Learned 8 Research zone layouts 9794 | -7/Lower Caves | Learned Armory trap positions 9794 | -7/Lower Caves | Learned Factory security intel 9794 | -7/Lower Caves | Learned Armory terminal intel 9978 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10212 | -7/Lower Caves | Entered another Lower Caves area 10212 | -7/Lower Caves | Accompanied by 11 allies 10213 | -7/Lower Caves | Commander's escort returned to base 10213 | -7/Lower Caves | Commander's escort returned to base 10213 | -7/Lower Caves | Encountered a Warlord checkpoint 10548 | -7/Lower Caves | Discovered new exit (range 11) 10558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10597 | -7/Lower Caves | Learned Factory stockpile data 10602 | -7/Lower Caves | Entered Data Miner 10602 | -7/Data Miner | Accompanied by 7 allies 10602 | -7/Data Miner | Discovered new exit (range 6) 10635 | -7/Data Miner | Met Data Miner 10662 | -7/Data Miner | Learned location of Section 7 (-2) 10662 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10687 | -7/Data Miner | Received God Mode back door access code from Data Miner 10816 | -7/Data Miner | Interfaced with the Data Conduit 10940 | -7/Data Miner | Lost 5 parts (2n1u2w) 10950 | -7/Data Miner | Found Exp. Thermal Shield 11007 | -7/Data Miner | Entered Proximity Caves 11075 | -6/Proximity Caves | Learned 8 Factory zone layouts 11200 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11261 | -6/Proximity Caves | Discovered new exit (range 5) 11284 | -6/Proximity Caves | Entered Factory 11284 | -6/Factory | Evolved 2 slots: Weapon x2 11285 | -6/Factory | Identified exit to Lower Caves 11289 | -6/Factory | Loaded intel: 274 machine locations 11565 | -6/Factory | Found Powered Armor 11568 | -6/Factory | Found Powered Armor 11570 | -6/Factory | Found Powered Armor 12003 | -6/Factory | Fabricated HERF Cannon? 12245 | -6/Factory | Repaired Hvy. Treads? 12311 | -6/Factory | Repaired Hvy. Treads? 12404 | -6/Factory | Entered Lower Caves 12516 | -6/Lower Caves | Identified exit to Lower Caves 12631 | -6/Lower Caves | Learned 8 Factory zone layouts 12771 | -6/Lower Caves | Entered another Lower Caves area 12793 | -6/Lower Caves | Encountered a Warlord checkpoint 12946 | -6/Lower Caves | Lost 3 parts (1p1u1w) 12975 | -6/Lower Caves | Build established: Derelict-Tank 13029 | -6/Lower Caves | Discovered new exit (range 15) 13065 | -6/Lower Caves | Entered Factory 13065 | -5/Factory | Evolved 2 slots: Utility x2 13067 | -5/Factory | Loaded intel: 250 machine locations 13359 | -5/Factory | Identified exit to Upper Caves 13581 | -5/Factory | Lost 5 parts (3u2w) 14130 | -5/Factory | Intercept squad dispatched 14216 | -5/Factory | Cargo convoy interrupted 14380 | -5/Factory | Entered Upper Caves 14713 | -5/Upper Caves | Spotted B-75 Beast 14857 | -5/Upper Caves | Build established: Scavenger-Tank 15187 | -5/Upper Caves | Learned location of 1 exit from Factory 15249 | -5/Upper Caves | Discovered new exit (range 10) 15260 | -5/Upper Caves | Encountered a Warlord checkpoint 15271 | -5/Upper Caves | Entered another Upper Caves area 15388 | -5/Upper Caves | Encountered a Warlord checkpoint 15526 | -5/Upper Caves | Discovered new exit (range 13) 15546 | -5/Upper Caves | Entered Warlord 15601 | -5/Warlord | System corruption cleaned by Quarantine Array 15930 | -5/Warlord | Build established: Scavenger-Mutant 16262 | -5/Warlord | Met Warlord 16278 | -5/Warlord | Opened Warlord's prototype stash 16284 | -5/Warlord | Found Vortex Chain Reactor 16287 | -5/Warlord | Warlord's base attacked by MAIN.C 16309 | -5/Warlord | Found Prototype Hackware 16637 | -5/Warlord | Warlord forces counterattacked 16668 | -5/Warlord | Spotted Striker 16680 | -5/Warlord | Build established: Scavenger-Tank 16719 | -5/Warlord | Spotted Executioner 16726 | -5/Warlord | Spotted Striker 16746 | -5/Warlord | Spotted Striker 16798 | -5/Warlord | Spotted Striker 16813 | -5/Warlord | Spotted Striker 16817 | -5/Warlord | Spotted Striker 16962 | -5/Warlord | Warlord base infiltrated, sounded retreat 16971 | -5/Warlord | Spotted Executioner 16977 | -5/Warlord | Spotted Executioner 17016 | -5/Warlord | Spotted Striker 17121 | -5/Warlord | Found Prototype Launcher 17160 | -5/Warlord | Discovered new exit (range 8) 17181 | -5/Warlord | Entered Proximity Caves 17571 | -4/Proximity Caves | Learned Research security intel 17935 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18045 | -4/Proximity Caves | Discovered new exit (range 6) 18108 | -4/Proximity Caves | Entered Factory 18108 | -4/Factory | Evolved 2 slots: Propulsion x2 18109 | -4/Factory | Identified exit to Research 18111 | -4/Factory | Loaded intel: 264 machine locations 18273 | -4/Factory | Discovered new exit (range 15) 18317 | -4/Factory | Fabricated Com. HERF Cannon? 18714 | -4/Factory | Discovered new exit (range 14) 18835 | -4/Factory | Entered Armory 18835 | -4/Armory | Accompanied by 1 ally 18836 | -4/Armory | Loaded intel: 36 trap records 18837 | -4/Armory | Loaded intel: 72 machine locations 18838 | -4/Armory | Loaded intel: 12 terminal locations 19145 | -4/Armory | Fabricated Quantum Capacitor (x2) 19359 | -4/Armory | System corruption reached 10% 19713 | -4/Armory | Identified Chain Missile Launcher 19865 | -4/Armory | Intercept squad dispatched 19868 | -4/Armory | Spotted Tracker 19879 | -4/Armory | System corruption reached 30% 19879 | -4/Armory | Destroyed Tracker 19886 | -4/Armory | Spotted Combat Programmer 19891 | -4/Armory | Destroyed Combat Programmer 20161 | -4/Armory | Lost 3 parts (3u) 20368 | -4/Armory | First assault squad dispatched 20458 | -4/Armory | Build established: Mutant 20546 | -4/Armory | Spotted B-86 Titan 20556 | -4/Armory | Destroyed B-86 Titan 20568 | -4/Armory | Discovered new exit (range 4) 20599 | -4/Armory | Entered Lab 20599 | -4/Lab | Discovered exit to Research (range 9) 20616 | -4/Lab | Hidden lab's door opened automatically 20616 | -4/Lab | Sensor layout match revealed 20617 | -4/Lab | Gained access to the hidden lab's interior 20626 | -4/Lab | Detected by scanners 20635 | -4/Lab | Confronted by A5 20664 | -4/Lab | Destroyed A5 20692 | -4/Lab | Found Alien Artifact 20692 | -4/Lab | Identified Integrated Dissipator 20692 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 20703 | -4/Lab | Found Alien Artifact 20703 | -4/Lab | Identified Core Expander 20703 | -4/Lab | Installed Core Expander, added new Power slot 20716 | -4/Lab | Found Alien Artifact 20726 | -4/Lab | Found Alien Artifact 20764 | -4/Lab | Found Prototype Energy Cannon 20764 | -4/Lab | Identified Potential Cannon 20772 | -4/Lab | Found Prototype Protection 20772 | -4/Lab | Identified Hvy. Regenerative Plating 20785 | -4/Lab | Found Potential Cannon 20841 | -4/Lab | Disabled Active System Cloaker 20860 | -4/Lab | MAIN.C forces arrive to investigate 20959 | -4/Lab | Decrypted terminal 21025 | -4/Lab | Decrypted terminal 21025 | -4/Lab | Acquired modification code for an L2 power cell 21117 | -4/Lab | Found Prototype Hackware 21121 | -4/Lab | Build established: Generator-Mutant 21237 | -4/Lab | Entered Research 21237 | -3/Research | Evolved 2 slots: Propulsion x2 21238 | -3/Research | Identified exit to Research 21241 | -3/Research | Loaded intel: 111 machine locations 21754 | -3/Research | Intercept squad dispatched 21789 | -3/Research | Spotted Tracker 21793 | -3/Research | Destroyed Tracker 21841 | -3/Research | Spotted Combat Programmer 21849 | -3/Research | Destroyed Combat Programmer 21950 | -3/Research | Spotted B-86 Titan 22013 | -3/Research | Crushed by falling debris 22038 | -3/Research | Identified Deep Network Scanner 22121 | -3/Research | Entered another Research area 22121 | -2/Research | Warlord forces began assault on 0b10 22121 | -2/Research | Evolved 2 slots: Utility x2 22122 | -2/Research | Loaded intel: 126 machine locations 22132 | -2/Research | Spotted B-90 Cyclops 22146 | -2/Research | Spotted B-90 Cyclops 22180 | -2/Research | Identified exit to Quarantine 22180 | -2/Research | Identified exit to Access 22200 | -2/Research | Entered Access 22200 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 22201 | -1/Access | Loaded intel: 105 machine locations 22206 | -1/Access | Identified System Mapper 22336 | -1/Access | Discovered new exit (range 7) 22338 | -1/Access | Entered Command 22339 | -1/Command | Loaded intel: 59 machine locations 22397 | -1/Command | Identified exit to Surface 22484 | -1/Command | Disengaged cave seal 22484 | -1/Command | Derelicts emerged from the dark tunnel 22484 | -1/Command | Welcomed Warlord to Command 22498 | -1/Command | Build established: Hacker-Mutant 22516 | -1/Command | Disengaged cave seal 22516 | -1/Command | Derelicts emerged from the dark tunnel 22552 | -1/Command | Repaired Cmb. Linear Gravjet 22752 | -1/Command | Spotted B-99 Colossus 23292 | -1/Command | Spotted Combat Programmer 23308 | -1/Command | Spotted M Guard 23308 | -1/Command | Spotted M Guard 23308 | -1/Command | Spotted Combat Programmer 23310 | -1/Command | Warlord commented on Warlord statues 23351 | -1/Command | Build established: Hacker-Sprinter 23354 | -1/Command | Warlord destroyed during the assault 23384 | -1/Command | Destroyed Combat Programmer 23418 | -1/Command | Lost 5 parts (1p1n2u1w) 23436 | -1/Command | All MAIN.C guards destroyed 23517 | -1/Command | Found Zero-point Reactor 23634 | -1/Command | System corruption reached 10% 24235 | -1/Command | 0b10 Conduit disabled 24235 | -1/Command | Met MAIN.C 24315 | -1/Command | Lost 5 parts (3p1u1w) 24528 | -1/Command | MAIN.C activated Command garrisons 24536 | -1/Command | Found Prototype Protection 24536 | -1/Command | Identified SHELL Armor 24541 | -1/Command | Found Zero-point Reactor 24543 | -1/Command | Found Vortex Chain Reactor 24546 | -1/Command | Found Exp. Weapon Cycler 24555 | -1/Command | Found Hvy. Regenerative Plating 24567 | -1/Command | Found Exp. Phase Shifter 24587 | -1/Command | Found Adv. EM Disruption Field 24756 | *** | Escaped! Last Messages --------------- 24723_ H%H4S 4NIHR1GR>AJNKN723OH3 24724_ The unstable cave ceiling collapses. 24729_ Dropped Exp. Phase Shifter. 24729_ Acquired Exp. Phase Shifter. 24734_ The unstable cave ceiling collapses. 24738_ System corrupted: Energy discharge (-268). 24745_ Slug penetrates H-88 Terminator. 24746_ Penetrated by Slug. 24746_ Slug penetrates H-88 Terminator. 24746_ Slug penetrates Door. 24748_ Penetrated by Slug. 24748_ P-80 Master resets P-80 Master, system corruption cleaned. 24748_ Slug penetrates Earth. 24749_ Acquired 77 matter. 24750_ Slug penetrates Wall. 24751_ Penetrated by Slug. 24754_ System corrupted: Cmb. Linear Gravjet rejected. 24754_ Acquired Cmb. Linear Gravjet. 24755_ Slug penetrates Wall. 24755_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????? ##### | | ?????????????????????????????? ###### #???# | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???# | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# #???? | | ###### #?????????""?????????????????????+ #???? | | #???????""?????????????????????# #???? | | #???????T"?????????????????????# #???? | | #? ??""?????????????????????# #???? | | +? /??""?????????????????????# #???? | | =] # !!???????????????????l????# #???? | | =] #? !???????????????p?????????# #???? | | #? ???????????""""??""""????# #???? | | [ #? ???????????""""??""""????# #???? | | +hh ???????????""""??""""????# #???? | | #?# #???????????""""??""""????# #???? | | #?# #?????????????????????????# #???? | | #?# #?????????????????????????# #??## | | #?# #??????#################### ####" | | ### ##?????+ x | | ## +?????######## | | # #?????x??###### ### ####### | | ##???????# ## ""#?# #??#### | | ! %! ####+#### @ ## ""#?# #??#*][ | | [ ## ""#?# #??#]*/ | | " ## T#?# #??#*! * | | h ####### ""#?##+#??#! ]/ | | # ####### ""#???????##### | | ## C ""#???????????? | | =[ % = ####????????? | | % C +????????? | | #### ##+########### ##????????? | | ?# # ! #?????# x #?????????? | | ##### #?????# h !!! ##+#??????? | | !#???# """" #?????# !!! #??????? | | #???# ""R"" #?????#### !! #??????? | | ####???# "" "" #????????#/###############??????? | | ??????## ! #?????????? ????????????????????? | | ??????# * [ #?????????x?????????????????????? | | ??????## #???????????????????????????????? | | ???????#"#########???????????????????????????????? | | ???????# #???????????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 83 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 1500 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 16 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 57 Authchip Count 1 Item Schematics ----------------- Great Maul | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free HERF Cannon | -6/Factory | Hacked Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ HERF Cannon | x1 | -6/Factory | Authchip Com. HERF Cannon | x1 | -4/Factory | Preloaded Quantum Capacitor | x2 | -4/Armory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialHardenedTearclaws Manual? 0 Play Time 06:06:02 Cumulative 550.8 hours Start 2022.09.12 @ 17:10:35 End 2022.09.13 @ 00:52:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 526 Rogue 311 Adventurer 112 Explorer 103 Win Type 0 Total 36 Types 24/0/8/2/0/0/1/1/0 Lore% 87 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6411270-f642-4815-8116-0b9e8c13784e