Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 17:14:25 Player: horseplaya Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (841) 841 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 3552 Bonus ------- High Alert Combat Kills 8 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 211/300 Energy 99/100 System Corruption 1% Temperature Cool (26) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ System Shield System Shield > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (4) ---- Compact Battery (300) Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Flight Unit Compact Battery Hardened Medium Armor Plating Hacking Suite Hacking Suite [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 60 | . 7 5 13 22 13 Power 7 | . 1 . 1 3 2 Engine 7 | . 1 . 1 3 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | . 1 2 8 7 4 Treads 6 | . . 1 2 2 1 Leg 4 | . . . 2 . 2 Wheel 4 | . 1 1 1 1 . Hover . | . . . . . . Flight 8 | . . . 3 4 1 Utility 15 | . 3 . 2 5 5 Device 4 | . 2 . 1 . 1 Storage 3 | . 1 . 1 . 1 Processor 1 | . . . . 1 . Hackware 4 | . . . . 2 2 Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 16 | . 2 3 2 7 2 Energy Gun 4 | . 1 . 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 1 3 . Ballistic Cannon 4 | . 1 1 . . 2 Launcher 4 | . . 2 . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 1 2 6 12 Power 3 | . . . 1 . 2 Propulsion 8 | . . 1 . 2 5 Utility 4 | . . . . 1 3 Weapon 6 | . . . 1 3 2 Highest Loss Streak 10 | . . 1 2 2 10 Average Slot Usage (%) 84 | . 92 98 95 80 72 Engine 8 | . 14 14 9 8 5 Treads 5 | . . 2 20 2 . Leg 4 | . 18 12 7 . . Wheel 5 | . 9 11 7 2 4 Flight 13 | . . . 6 23 15 Device 5 | . 4 . 2 9 5 Storage 12 | . 16 28 19 9 5 Hackware 9 | . . . . 7 26 Protection 1 | . . . . 3 . Energy Gun 5 | . 22 . 4 6 . Ballistic Gun 5 | . . . 7 6 4 Ballistic Cannon 2 | . 5 7 6 . . Launcher 2 | . . 21 3 . . Naked Turns . | . . . . . . Heaviest Build 20 | 10 18 20 19 20 13 Greatest Support 40 | 20 20 10 40 20 36 Greatest Overweight (x) 4 | . 1 1 2 4 3 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 8 | 6 8 8 8 6 6 Average Capacity 6 | 6 6 8 7 6 5 Most Carried 7 | 6 6 7 7 6 6 Average Carried 5 | 6 5 6 5 4 5 Final Capacity 8 | 6 8 8 6 6 4 Final Carried 7 | 6 6 7 6 6 3 Class Distribution -------------------- 72% | Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1113 | 200 . 194 353 153 213 Remotely . | . . . . . . Salvage Created 986 | 83 . 193 268 301 141 Parts 52 | 2 . 3 13 30 4 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 36 | . . 15 6 13 2 Guns 7 | . . . 2 5 . Cannons 7 | . . 1 4 . 2 AOE 22 | . . 14 . 8 . Classes Destroyed 12 | 1 . 3 2 5 1 Worker 1 | . . 1 . . . Builder 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 5 | 1 . 3 1 . . Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 7 | . . . . 7 . Grunt 10 | . . . 5 3 2 Sentry 3 | . . . 1 2 . Demolisher 1 | . . 1 . . . Hunter 1 | . . . . 1 . Assembled 14 | . . 14 . . . Best Kill Streak 16 | 1 . 16 4 6 2 Combat Bots Only 14 | . . 14 3 5 2 Max Kills in Single Turn 7 | 1 . 7 1 3 1 Gunslinging . | . . . . . . Exploded 7 | . . 7 . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3331 | . . 390 442 711 1788 Core 1009 | . . 77 77 155 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 69 80 71 . Volleys Fired 124 | 2 . 8 35 66 13 Largest 2 | 2 . 2 2 2 2 Hottest 113 | 90 . 63 70 113 88 Shots Fired 182 | 4 . 14 55 93 16 Gun 129 | 4 . . 30 88 7 Cannon 35 | . . 2 24 . 9 Launcher 18 | . . 12 1 5 . Special . | . . . . . . Kinetic 115 | . . 2 48 49 16 Thermal 49 | 4 . . 6 39 . Explosive 18 | . . 12 1 5 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 4 . 2 9 17 3 Robot Miss Streak 6 | . . 5 2 6 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 111 | 4 . 2 39 59 7 Core Hits 105 | 2 . 47 13 28 15 Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3599 | 48 . 1136 511 1665 239 Guns 1156 | 48 . . 241 788 79 Cannons 399 | . . 36 254 . 109 Explosions 1993 | . . 1100 16 877 . Melee . | . . . . . . Ramming 51 | . . . . . 51 Kinetic 1008 | . . 36 420 364 188 Thermal 547 | 48 . . 75 424 . Explosive 1993 | . . 1100 16 877 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 57 | . . 24 . 33 . Projectiles 9 | . . 9 . . . Explosions 48 | . . 15 . 33 . Melee . | . . . . . . Knockbacks 5 | . . . 1 . 4 Impact 1 | . . . . . 1 Kinetic 3 | . . . 1 . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 68 | . . 46 . . 22 Shots 3 | . . 3 . . . Rammed 21 | . . . . . 21 Targets Rammed 21 | . . . . . 21 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | 60 . 12 11 189 17 Average Temperature 54 | 30 . 5 4 78 10 Received Heat Transfer 1353 | . . . 228 252 873 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 1 2 . Heat Transferred 1382 | 124 . . 222 1036 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 459 | 5 33 42 181 459 144 Average Influence 128 | 3 16 21 112 300 29 Maximum Alert Level 2 | . . . . 2 . Low Security (%) 71 | 100 100 100 100 4 100 Level 1 26 | . . . . 86 . Level 2 2 | . . . . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 1 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . . 2 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . . 15 11 31 25 Peak Tracking Total 14 | . . 10 5 7 14 Tactical Retreats 8 | . . . . 5 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . 1 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . 1 . 2 3 2 Terminals 5 | . . . 1 2 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 26 | . 2 . 5 12 7 Successful 13 | . 1 . 4 6 2 Failed 13 | . 1 . 1 6 5 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 16 | . 2 . 3 5 6 Terminals 15 | . . . 3 5 7 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 2 | . 2 . . . . Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 2 . 1 Terminals 3 | . . . 2 . 1 Track 1 | . . . 1 . . Botnet 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 1 3 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1468 | 12 157 106 340 444 409 Spaces Moved 1595 | 6 143 80 182 472 712 Core 75 | . . . . 1 74 Treads 37 | . . . 17 12 8 Legs 96 | 6 45 6 30 . 9 Wheels 221 | . 98 74 47 2 . Hover . | . . . . . . Flight 1166 | . . . 88 457 621 Fastest Speed 34 | 120 80 90 37 34 39 Average Speed 58 | 120 97 94 95 43 45 Slowest Speed 250 | 120 120 150 240 250 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . . 5 2 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 2 24 42 19 41 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . 61 10 27 . Melee . | . . . . . . Projectile . | . . . . . . AOE 98 | . . 61 10 27 . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1946 | 7 157 94 298 609 781 Wait 101 | . 4 . 46 35 16 Move 1576 | 5 142 79 181 461 708 Hop 7 | . . . . 5 2 Pick Up 21 | . 1 1 7 10 2 Fast Attach 25 | . 5 1 5 9 5 Attach 20 | . . 1 5 8 6 Detach 9 | . . 1 4 3 1 Swap 15 | . 2 3 3 5 2 Drop 27 | . 3 . 12 7 5 Fire 124 | 2 . 8 35 66 13 Melee . | . . . . . . Ram 20 | . . . . . 20 Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 6) 170 | -10/Materials | Entered Mines 195 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 203 | -10/Mines | Assembled infested the area 208 | -10/Mines | Assisted by a Guerilla fighting off Assembled 241 | -10/Mines | Destroyed 14 combat bots 245 | -10/Mines | Discovered new exit (range 6) 276 | -10/Mines | Entered Materials 276 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 561 | -9/Materials | Discovered new exit (range 4) 596 | -9/Materials | Repaired Lgt. Treads 616 | -9/Materials | Entered another Materials area 616 | -8/Materials | Evolved 2 slots: Utility x2 1056 | -8/Materials | Discovered new exit (range 10) 1060 | -8/Materials | Entered Factory 1060 | -7/Factory | Evolved 2 slots: Utility x2 1356 | -7/Factory | Build established: Hacker-Mutant 1409 | -7/Factory | Lost 10 parts (1p5n3u1w) 1413 | -7/Factory | Core integrity fell below 50% 1436 | -7/Factory | Core integrity fell below 20% 1469 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01425_ Slammed into G-50 Soldier. 01426_ Lgt. Deuterium Engine permanently disabled. 01426_ Destabilizing: Short circuit. 01427_ Slammed into G-50 Soldier. 01434_ Broken Lgt. Deuterium Engine destroyed. 01439_ Acquired Imp. Carbon-fiber Leg. 01445_ Acquired Assault Cannon. 01448_ G-47 Trooper knocked back. 01450_ Assembly Bed disabled. 01453_ Slug penetrates Wall. 01454_ Acquired Assault Cannon. 01461_ U-05 Engineer lays Concrete. 01462_ G-47 Trooper destroyed. 01462_ K-01 Serf collects debris. 01465_ G-47 Trooper destroyed. 01465_ Pressure Siphon disabled. 01465_ K-01 Serf collects debris. 01467_ Slug penetrates Assembly Bed. 01468_ G-50 Soldier knocked back. 01468_ Assault Cannon destroyed. 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"???????????????????????? | | ???????????????????" ??? ????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeAntigravScrap Manual? 0 Play Time 00:33:39 Cumulative 36.0 hours Start 2020.08.20 @ 11:10:33 End 2020.08.20 @ 17:14:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 8 Adventurer 0 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 37 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd90893f-42ef-4623-8dc9-41903c4bb7fb