Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 07:23:09 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (3391) 3391 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 8682 Bonus ------- Follower Combat Kills 166 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -255 Cogmind --------- Core Integrity 658/850 Matter 279/300 Energy 21/310 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- High-powered Shock Rifle > --- INVENTORY (5) ---- Advanced Signal Interpreter IFF Parser Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Experimental Targeting Computer Light Regenerative Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Lightning Gun Cooled Pulse Rifle > --- INVENTORY -------- Heavy Deuterium Engine Armored Treads Advanced Sensor Array Improved Signal Interpreter Dynamic Insulation System Magnetic Acceleration Cannon Precision Grenade Launcher Scythe [Rating: 72] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Precision Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Slots Evolved 8 | . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . 1 1 . 1 . . Utility 4 | . . . 1 1 . 1 . 1 Weapon . | . . . . . . . . . Parts Attached 99 | 7 15 1 11 29 2 7 19 8 Power 12 | 1 1 . 1 4 . . 4 1 Engine 8 | 1 1 . 1 2 . . 2 1 Core 4 | . . . . 2 . . 2 . Reactor . | . . . . . . . . . Propulsion 32 | 3 5 . 4 11 1 1 6 1 Treads 12 | 1 2 . 4 4 1 . . . Leg 2 | . 2 . . . . . . . Wheel 4 | 2 1 . . 1 . . . . Hover 7 | . . . . 1 . . 5 1 Flight 7 | . . . . 5 . 1 1 . Utility 28 | 1 5 1 3 9 1 3 3 2 Device 14 | . 3 1 1 4 1 1 1 2 Storage 5 | 1 2 . . 1 . 1 . . Processor 2 | . . . 1 . . . 1 . Hackware 2 | . . . . 1 . 1 . . Protection 5 | . . . 1 3 . . 1 . Artifact . | . . . . . . . . . Weapon 27 | 2 4 . 3 5 . 3 6 4 Energy Gun 12 | . 2 . 2 3 . . 3 2 Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 7 | 2 1 . . . . 3 1 . Ballistic Cannon 4 | . 1 . . 1 . . 1 1 Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 21 | . . . 2 3 . 1 13 2 Parts Lost 17 | . . . 1 8 . . . 8 Power 3 | . . . . 1 . . . 2 Propulsion 9 | . . . . 5 . . . 4 Utility 2 | . . . 1 1 . . . . Weapon 3 | . . . . 1 . . . 2 Highest Loss Streak 5 | . . . 1 3 . . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 10 15 14 13 8 7 7 7 Power . | . 1 1 1 . . . . . Propulsion 2 | 2 3 4 2 . 2 1 1 1 Utility 3 | . 2 4 4 5 5 4 4 3 Weapon 3 | . 2 4 5 5 1 . 1 2 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 2 . . 10 . . 1 3 Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 7 | . 1 . . 3 . . . 3 Weapon 6 | . 1 . . 5 . . . . Tool/Special 2 | . . . . 1 . . 1 . Average Slot Usage (%) 97 | . 99 100 97 94 100 91 98 97 Engine 9 | . 14 14 11 3 9 7 4 12 Core 1 | . . . . 5 . . 2 . Treads 14 | . 18 26 30 22 1 . . . Leg 1 | . 6 . . . . . . . Wheel 2 | . 3 1 2 4 . . . . Hover 8 | . . . . . . . 29 32 Flight 4 | . . . . 5 34 30 6 . Device 10 | . 13 14 12 10 9 11 6 6 Storage 9 | . 14 14 11 8 9 7 7 5 Processor 4 | . . . 3 9 9 7 7 5 Hackware 5 | . . . . 1 9 9 15 12 Protection 2 | . . . 3 5 . . . 5 Energy Gun 9 | . 9 14 10 13 10 4 2 6 Energy Cannon 1 | . . . 7 1 . . . . Ballistic Gun 7 | . 17 14 3 . . 3 10 1 Slashing Weapon 1 | . . . . . 7 5 2 3 Peak Build Rating 72 | 6 10 13 20 42 40 44 59 72 Average Rating 31 | 4 8 11 17 28 38 42 54 68 On Entrance 25 | . 6 10 13 19 39 39 42 59 Avg Prop Armor Cover (%) 9 | 12 11 13 16 20 . . 2 12 Naked Turns 6 | . . . . . . . . 6 Heaviest Build 42 | 12 32 32 42 38 19 23 26 42 Greatest Support 80 | 32 40 40 60 80 24 24 40 54 Greatest Overweight (x) 2 | . . 1 2 2 . 1 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 Average Capacity 11 | 6 11 15 15 14 8 8 8 7 Most Carried 15 | 5 15 15 15 15 8 8 8 8 Average Carried 11 | 3 10 14 14 13 8 7 7 7 Final Capacity 15 | 8 15 15 15 8 8 8 8 5 Final Carried 15 | 5 15 15 15 8 8 8 8 3 Class Distribution -------------------- 46% | Mutant 17% | Hacker-Mutant 14% | Scavenger-Mutant 9% | Sprinter 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Commander-Mutant | -7/Storage Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Matter Collected 3022 | 175 665 20 212 602 70 80 915 283 Remotely . | . . . . . . . . . Salvage Created 4809 | . 660 90 1073 1464 233 80 809 400 Parts 248 | . 39 6 61 68 6 2 44 22 Haulers Intercepted 10 | . 1 . 2 3 . 1 3 . Recyclers Shooed 4 | . 1 . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Combat Hostiles Destroyed 82 | . 14 3 23 22 5 . 5 10 Guns 68 | . 14 3 19 14 5 . 5 8 Cannons 12 | . . . 4 8 . . . . Classes Destroyed 14 | . 6 . 2 2 . . 1 3 Worker 4 | . 1 . 1 . . . 1 1 Builder 2 | . . . . 1 . . . 1 Tunneler 1 | . . . . . . . . 1 Hauler 10 | . 1 . 2 3 . 1 3 . Recycler 9 | . . . 1 4 . . 4 . Operator 1 | . . . . . . . 1 . Watcher 11 | . 2 . 4 3 . 1 1 . Swarmer 20 | . 3 1 6 3 . . . 7 Grunt 42 | . 10 2 13 12 3 . 2 . Brawler 1 | . . . . 1 . . . . Sentry 16 | . . . 4 6 2 . 3 1 Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Subdweller 1 | . 1 . . . . . . . Best Kill Streak 7 | . 3 2 7 5 5 1 4 4 Combat Bots Only 6 | . 3 2 6 4 5 . 1 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Hostile Shots Fired 521 | . 61 8 68 98 34 . 34 218 Missed 194 | . 16 1 17 29 17 . 16 98 Hits 327 | . 45 7 51 69 17 . 18 120 Melee 2 | . . . . 2 . . . . Projectile 325 | . 45 7 51 67 17 . 18 120 Critical Strikes 12 | . 3 . 2 4 . . 1 2 Damage Taken 4342 | . 563 83 564 1068 214 . 297 1553 Core 480 | . 109 11 57 53 44 . 14 192 Absorbed by Shields 40 | . . . . . 40 . . . Regen/Repaired (Parts) 447 | . 22 . 3 127 . . 133 162 Core Remaining (%) 83 | 100 . 52 85 . 82 . 98 . Volleys Fired 326 | . 57 6 55 85 13 9 65 36 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 124 | . 90 80 124 124 122 61 50 120 Shots Fired 625 | . 114 12 109 165 27 13 121 64 Gun 534 | . 114 12 74 117 27 13 121 56 Cannon 91 | . . . 35 48 . . . 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 273 | . 75 6 20 32 . 8 116 16 Thermal 341 | . 39 6 89 133 27 5 5 37 Explosive . | . . . . . . . . . Electromagnetic 11 | . . . . . . . . 11 Robot Hit Streak 33 | . 8 5 13 33 26 28 13 17 Robot Miss Streak 6 | . 5 1 4 6 . 3 4 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 . 3 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 439 | . 61 9 66 126 25 13 90 49 Core Hits 209 | . 32 5 35 77 10 3 32 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 25 | . 1 . 9 5 2 3 2 3 Burn 19 | . . . 9 5 2 1 . 2 Destroy 1 | . 1 . . . . . . . Corrupt 1 | . . . . . . . . 1 Sever 4 | . . . . . . 2 2 . Melee Attacks 62 | . . . . 11 3 17 7 24 Impact . | . . . . . . . . . Slashing 62 | . . . . 11 3 17 7 24 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . 2 . 1 2 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8586 | . 815 162 1245 2525 418 340 1794 1287 Guns 6286 | . 811 162 894 1457 418 135 1533 876 Cannons 1364 | . . . 351 864 . . . 149 Explosions . | . . . . . . . . . Melee 930 | . . . . 204 . 205 259 262 Ramming 6 | . 4 . . . . . 2 . Kinetic 3255 | . 555 112 276 636 . 69 1426 181 Thermal 4268 | . 256 50 969 1685 418 66 107 717 Explosive . | . . . . . . . . . Electromagnetic 127 | . . . . . . . . 127 Impact . | . . . . . . . . . Slashing 930 | . . . . 204 . 205 259 262 Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 1 5 5 . 2 . Average Corruption 4 | . . . 1 5 5 . 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . 33 12 . 2 . Message Errors 13 | . . . . 7 5 . 1 . Matter Fused 9 | . . . . 6 3 . . . Heat Flow Errors 4 | . . . . 3 1 . . . Energy Discharges 6 | . . . . 5 1 . . . Data Loss (minor) 8 | . . . . 7 1 . . . Data Loss (major) 2 | . . . . 2 . . . . Misfires 2 | . . . . . 1 . 1 . Alerts 1 | . . . . 1 . . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots 10 | . . . . . . . . 10 Overflow Damage 97 | . . . . . . 10 40 47 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 97 | . . . . . . 10 40 47 Knockbacks 11 | . . . . 11 . . . . Impact . | . . . . . . . . . Kinetic 11 | . . . . 11 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . 1 . Shots . | . . . . . . . . . Rammed 2 | . 1 . . . . . 1 . Targets Rammed 2 | . 1 . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 265 | . 45 7 144 165 265 . 6 26 Average Temperature 42 | . 19 3 49 44 60 . 6 8 Received Heat Transfer 1512 | . 312 45 210 540 99 . 87 219 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 23 | . 1 . 4 8 6 . . 4 Heat Transferred 10245 | . 682 148 2738 3959 1073 222 185 1238 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Maximum Alert Level 1 | . . . 1 1 1 . 1 1 Low Security (%) 73 | 100 100 100 54 58 17 100 54 96 Level 1 26 | . . . 45 41 82 . 45 3 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 331 | . 127 50 311 287 264 138 331 227 Initial 159 | . . 1 9 126 159 138 37 74 Average 118 | . 48 8 171 169 244 107 151 87 Influence Increases 3380 | . 456 100 698 782 105 56 582 601 Destroy 0b10 Robot/C 1700 | . 260 60 460 440 100 . 180 200 Destroy 0b10 Robot/NC 195 | . 20 . 40 55 . 10 55 15 Destroy Leader 432 | . 66 10 112 122 . 4 78 40 Allied During Kill 140 | . . . . . . . 138 2 Successful Hack 89 | . 34 . 18 11 . . 26 . Select Force Hacks 20 | . . . . . . . . 20 Disable Machine 105 | . . . 30 30 . . 15 30 Destroy Structure 54 | . 1 . 8 4 5 12 . 24 Partial Spotted 90 | . . . . . . . 60 30 Lose Combat Pursuer 555 | . 75 30 30 120 . 30 30 240 Influence Decreases 3221 | . 451 79 425 836 86 236 501 607 Entered New Map 544 | . . 4 17 173 86 126 47 91 Time Decay 2262 | . 451 75 398 448 . 110 394 386 Lost Part 160 | . . . 10 70 . . . 80 Lost Ally 110 | . . . . . . . 60 50 Purge Threat 145 | . . . . 145 . . . . Squads Dispatched 21 | . 3 . 3 5 . 1 5 4 Investigation 5 | . 1 . 3 . . . . 1 Extermination 5 | . . . . . . 1 2 2 Reinforcement 8 | . 2 . . 2 . . 3 1 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Distress Signals 12 | . 2 1 3 3 . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 170 | . 24 4 34 37 5 4 25 37 Peak Tracking Total 12 | . 4 3 6 5 3 2 4 12 Tactical Retreats 23 | . 5 1 2 6 . 1 2 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Traps Triggered 12 | . 2 . 2 . 5 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . 4 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Machines Disabled 7 | . . . 2 2 . . 1 2 Max in Single Turn 1 | . . . 1 1 . . 1 1 Garrison Relay 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Machines Accessed 46 | . 7 . 7 7 . 4 15 6 Terminals 28 | . 5 . 4 3 . 2 11 3 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 5 | . 1 . 1 1 . . 2 . Recycling Units 8 | . 1 . 1 2 . 1 2 1 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 157 | . 23 . 31 25 . 6 41 31 Successful 104 | . 15 . 22 19 . 2 25 21 Failed 51 | . 8 . 8 6 . 4 16 9 Catastrophic 6 | . . . 1 1 . 2 . 2 Database Lockouts 2 | . . . 1 . . . . 1 Manual 76 | . 18 . 11 10 . 3 20 14 Terminals 85 | . 19 . 14 8 . 3 25 16 Fabricators 4 | . . . . . . 1 . 3 Repair Stations 26 | . 2 . 4 10 . . 10 . Recycling Units 21 | . 2 . 3 6 . 2 6 2 Scanalyzers 20 | . . . 10 . . . . 10 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 26 | . 3 . 6 1 . 1 9 6 Record 9 | . . . 2 . . . 3 4 Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 3 | . . . . . . . 3 . Open DSF 1 | . . . . . . 1 . . Alert Level 3 | . 1 . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 5 | . 1 . 1 . . . 2 1 Disarm Traps 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 2 | . . . . . . 1 . 1 Repair Station Hacks 22 | . 2 . 2 9 . . 9 . Scan Component 12 | . 1 . 1 5 . . 5 . Repair 10 | . 1 . 1 4 . . 4 . Recycling Unit Hacks 6 | . 1 . 1 3 . . . 1 Report Inventory 5 | . 1 . 1 2 . . . 1 Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 17 | . . . 9 . . . . 8 Insert Component 7 | . . . 4 . . . . 3 Analyze 9 | . . . 4 . . . . 5 Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 30 | . 9 . 4 5 . . 7 5 Terminals 22 | . 8 . 3 3 . . 5 3 Assimilate 2 | . 1 . . . . . . 1 Botnet 18 | . 5 . 3 3 . . 5 2 Operators 2 | . 2 . . . . . . . Fabricators 1 | . . . . . . . . 1 Download 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . 1 2 . . 2 1 Reject 6 | . 1 . 1 2 . . 1 1 Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 4 . 7 6 . 3 10 4 Full Trace Events 2 | . . . 2 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 4 . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 10 | . 1 . 1 4 . . 4 . Time 482 | . 26 . 44 162 . . 250 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . Parts Scanalyzed 7 | . . . 4 . . . . 3 Part Schematics Acquired 6 | . . . 4 . . . . 2 Parts Damaged 2 | . . . . . . . . 2 Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Machine Destruction 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Total Allies 11 | . . . . . . . 10 1 Largest Group 10 | . . . . . . . 10 2 Highest-Rated Group 173 | . . . . . . . 173 45 Highest-Rated Ally 29 | . . . . . . . 29 29 Total Orders . | . . . . . . . . . Ally Attacks 48 | . . . . . . . 44 4 Total Damage 532 | . . . . . . . 476 56 Kills 5 | . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Active Infowar (turns) 1170 | . 644 . 101 260 130 . . 35 Optics 282 | . . . 101 181 . . . . Sensors 79 | . . . . 79 . . . . IFF 35 | . . . . . . . . 35 Terrain 97 | . 97 . . . . . . . Structural 547 | . 547 . . . . . . . Traps 130 | . . . . . 130 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Turns Passed 6945 | 66 1353 608 946 1437 344 236 1051 904 Spaces Moved 5022 | 52 823 363 385 895 276 452 874 902 Core 12 | 2 . . . . . . . 10 Treads 1127 | . 389 321 258 149 1 . 9 . Legs 201 | . 201 . . . . . . . Wheels 764 | 50 233 42 127 312 . . . . Hover 1739 | . . . . . . . 847 892 Flight 1179 | . . . . 434 275 452 18 . Fastest Speed 23 | 50 100 120 120 31 31 31 27 23 Average Speed 78 | 98 133 155 148 86 31 31 38 36 Slowest Speed 225 | 100 160 160 160 225 170 117 170 126 Overloaded Moves 47 | . . . . . . . . 47 Propulsion Burnouts 1 | . . . . . . . . 1 Robots Hopped 3 | . . . . 1 . 1 1 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 3 93 57 41 51 27 13 94 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 36 | . . . . 3 . 12 . 21 Terrain Destroyed 39 | . . . 1 3 . 12 . 23 Melee 34 | . . . . 3 . 12 . 19 Projectile 5 | . . . 1 . . . . 4 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Sto Fac Total 7353 | 64 967 397 648 1384 497 511 1502 1383 Wait 1518 | . 31 22 176 297 130 13 476 373 Move 5007 | 51 822 362 384 892 274 449 871 902 Hop 3 | . . . . 1 . 1 1 . Pick Up 83 | 6 20 2 8 25 . 3 9 10 Fast Attach 53 | 5 4 . 2 17 . 3 18 4 Attach 29 | 1 1 . 3 9 . 3 5 7 Detach 10 | . 1 . . 3 . 3 3 . Swap 83 | 1 15 2 11 14 8 4 13 15 Drop 99 | . 15 3 9 30 . 6 24 12 Fire 326 | . 57 6 55 85 13 9 65 36 Melee 62 | . . . . 11 3 17 7 24 Ram 1 | . . . . . . . 1 . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis 75 | . . . . . 69 . 6 . Rewire 3 | . . . . . . . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 14) 325 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired Lgt. Treads 409 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Discovered new exit (range 4) 767 | -10/Materials | Derelicts attacked the area 926 | -10/Materials | Discovered new exit (range 8) 1420 | -10/Materials | Entered Mines 1421 | -10/Mines | Learned location of Storage (-7) 1435 | -10/Mines | Learned location of Zion (-7) 1435 | -10/Mines | Discovered new exit (range 6) 1464 | -10/Mines | Found a hidden stash of uninstalled traps 1579 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1720 | -10/Mines | Discovered new exit (range 11) 1781 | -10/Mines | Learned 4 Materials zone layouts 1944 | -10/Mines | Assembled infested the area 1949 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2028 | -10/Mines | Entered Materials 2028 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2029 | -9/Materials | Identified exit to Materials 2325 | -9/Materials | Build established: Scavenger-Mutant 2399 | -9/Materials | Discovered new exit (range 13) 2625 | -9/Materials | Build established: Mutant 2626 | -9/Materials | Repaired Broken Sub. Optics 2702 | -9/Materials | Central database locked down 2753 | -9/Materials | Discovered new exit (range 16) 2974 | -9/Materials | Entered another Materials area 2974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -8/Materials | Lost 3 parts (1p1n1u) 3606 | -8/Materials | Build established: Scavenger-Mutant 3650 | -8/Materials | Discovered new exit (range 12) 3835 | -8/Materials | Garrison activated, responded to threat 3995 | -8/Materials | Repaired Lgt. Treads+ 4057 | -8/Materials | Repaired Prc. Beam Rifle 4096 | -8/Materials | Repaired Adv. Treads 4136 | -8/Materials | Repaired Nuclear Core 4411 | -8/Materials | Identified exit to Garrison 4411 | -8/Materials | Entered Garrison 4425 | -8/Garrison | Triggered checkpoint 4451 | -8/Garrison | Triggered checkpoint 4455 | -8/Garrison | Garrison Relay disabled 4506 | -8/Garrison | Installed Relay Interface Framework 4752 | -8/Garrison | Discovered new exit (range 12) 4755 | -8/Garrison | Entered Factory 4755 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4797 | -7/Factory | Build established: Sprinter 4949 | -7/Factory | Identified exit to DSF 4963 | -7/Factory | Discovered new exit (range 4) 4991 | -7/Factory | Entered Storage 5066 | -7/Storage | Met 01-MTF 5225 | -7/Storage | Discovered new exit (range 4) 5260 | -7/Storage | Discovered new exit (range 16) 5271 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5338 | -7/Storage | Found Prototype Processor 5338 | -7/Storage | Identified Exp. Targeting Computer 5511 | -7/Storage | Lost 3 allies 5551 | -7/Storage | Repaired Cld. Airjet 5572 | -7/Storage | Build established: Commander-Mutant 5623 | -7/Storage | Repaired Cld. Airjet 5689 | -7/Storage | Found Prototype Protection 5689 | -7/Storage | Identified Lgt. Regenerative Plating 5835 | -7/Storage | Repaired Enh. Autogun 5886 | -7/Storage | Repaired Adv. Heat Sink 5910 | -7/Storage | P-60 Hacker assimilated allied Trooper 4e 5951 | -7/Storage | Lost 3 allies 6042 | -7/Storage | Entered Factory 6042 | -6/Factory | Accompanied by 3 allies (01-MTF) 6042 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6045 | -6/Factory | 01-MTF left 6154 | -6/Factory | Spotted B-75 Beast 6213 | -6/Factory | Build established: Hacker-Mutant 6546 | -6/Factory | Central database locked down 6861 | -6/Factory | Discovered new exit (range 15) 6901 | -6/Factory | Lost 3 parts (1n2w) 6938 | -6/Factory | Released all parts (11) 6946 | -6/Factory | Self-destructed Last Messages --------------- 06922_ Lgt. Angular Momentum Engine destroyed. 06924_ Aerolev Unit destroyed. 06924_ Critical hit (Burn: +37). 06925_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 06925_ Slug penetrates Fabricator. 06927_ Acquired 4 matter. 06938_ Released Cld. Airjet. 06938_ Released Phase Cannon. 06938_ Released Adv. Heat Sink. 06938_ Released Cld. Airjet. 06938_ Released Sml. Storage Unit. 06938_ Released Hacking Suite. 06938_ Released System Shield. 06938_ Released Exp. Targeting Computer. 06938_ Released Lgt. Regenerative Plating. 06938_ Released Cld. Pulse Rifle. 06938_ Released Arm. Treads. [Achievement: Live, Flee, And Rebuild] 06943_ Acquired Hpw. Shock Rifle. Map ----- +----------------------------------------------------+ | ???????? """ ""S""" ##^^""""" """"""" """"""" | | ???????? """ """ ## "" F" """"""" """"""" | | ??????# """ ## """"""" """"""" | | ??????# ## """"""" """"""" | | ??????# """ """ """ ## | | ??????# """ """ """ ## ### "T" | | ??????# """ """ """ ## #?## "############### | | ??????# ## #??# #?????# "" # | | ??????# ] ## #??# #?????# ""S # | | ##############+######## #??# #?????# [ "" # | | ####/####### # | | # # ! """" / | | """ """ """ # """ """ # """" # | | """ """ """ + """[""" #] """" # | | """ """ """ # """=""" # """" # | | """ """ """ #==!]=!! # # | | ####/#######+######## | | ! ######## #?????# #??????# | | #??????####### #?????# #??????# | | ############?# #?????# ######## | | # """"""" ### ###???# * ! | | # """"""" # #???# ######## | | # """"""" # ##### #???####+#+ | | # """"""" s ! #???# | | ##+#+############ # ! ##### #???# | | ##### ! ! ! @ # #???# #???# | | "" """ """ #???##############+#####?# #???# !!! | | "" """ """ #?????????#### #?# #???# !!! | | "" """ """ #????????????# [ [ ### #???# !!! | | #????????????# ] "## ?? / | | "" """ """ #????????????# ###+##### | | "" """ """ #????????????# """ """ " ## | | "" """ """ #????????????# """ """ # ## | | #????????????# """ """ # ## | | ] ! #????????????# #? ## | | #############????????????###########??############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Sub. Optics | -9/Materials | Scanalyzed Sub. Machine Gun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Sub. Monowheel | -9/Materials | Scanalyzed IFF Parser | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Downloaded Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 84% | -10/Materials Sub. Optics | 92% | -9/Materials | Broken Lgt. Treads | 50% | -8/Materials Prc. Beam Rifle | 74% | -8/Materials Adv. Treads | 90% | -8/Materials Nuclear Core | 81% | -8/Materials Cld. Airjet | 56% | -7/Storage Cld. Airjet | 72% | -7/Storage Enh. Autogun | 72% | -7/Storage Adv. Heat Sink | 50% | -7/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Professional Mechanic Challenges ------------ None Game ------ Seed AssemblyProjectileTurbovents Manual? 0 Play Time 02:06:53 Cumulative 84.2 hours Start 2026.02.13 @ 05:15:32 End 2026.02.13 @ 07:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 98 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e334937d-6d90-4b7b-97b6-a6eeaa81c611