Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.14 @ 14:25:57 Player: User Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (891) 891 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3386 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 269/300 Energy 82/100 System Corruption 0% Temperature Cool (38) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Experimental Sensor Array Advanced Core Analyzer > --- WEAPON (2) ------- Barrage Gun CR-A16's Pointy Stick > --- INVENTORY (4) ---- Experimental Terrain Scan Processor Relay Coupler [Programmer] (60) Heavy Riot Gun Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Advanced Core Analyzer > --- WEAPON ----------- Barrage Gun CR-A16's Pointy Stick > --- INVENTORY -------- Experimental Terrain Scan Processor Relay Coupler [Programmer] Mobile Refinery Mk. CCLXVII Improved Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Core Analyzer Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 44 | 7 8 6 16 . 6 1 Power 9 | 2 1 2 2 . 2 . Engine 8 | 2 . 2 2 . 2 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 4 2 6 . . . Treads 3 | . . . 3 . . . Leg 11 | 2 4 2 3 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 1 . 3 . 1 . Device 2 | . 1 . 1 . . . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 15 | 2 2 2 5 . 3 1 Energy Gun 9 | 2 2 2 2 . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | . . . 1 . 1 . Ballistic Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 18 | . 2 5 8 . . 3 Power 5 | . 1 2 1 . . 1 Propulsion 5 | . . . 4 . . 1 Utility 2 | . . . 1 . . 1 Weapon 6 | . 1 3 2 . . . Highest Loss Streak 4 | . 1 2 4 . . 3 Average Slot Usage (%) 97 | . 95 92 87 100 99 98 Engine 9 | . 3 6 10 11 11 10 Core 1 | . 9 6 . . . . Treads 24 | . . . 11 33 33 32 Leg 6 | . 28 28 13 . . . Device 11 | . 11 14 13 11 11 11 Storage 11 | . 14 14 11 11 11 10 Processor 2 | . . . . . 3 11 Protection 5 | . . . 7 11 7 . Energy Gun 7 | . 27 22 4 . 1 10 Energy Cannon 2 | . . . 5 11 2 . Ballistic Gun 2 | . . . 2 . 1 11 Ballistic Cannon 6 | . . . 6 11 9 . Piercing Weapon 3 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 22 | 12 15 15 21 21 22 21 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 3 | . . . 3 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 6 6 5 Most Carried 6 | 4 6 6 6 5 6 5 Average Carried 5 | 1 5 4 4 5 5 4 Final Capacity 6 | 6 6 6 6 6 6 4 Final Carried 6 | 2 6 4 5 5 5 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 672 | 215 125 35 237 . 31 29 Remotely . | . . . . . . . Salvage Created 1200 | . 331 205 506 . . 158 Parts 71 | . 20 4 37 . . 10 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . . . . 7 Prevented 1 | . . . . . . 1 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 7 8 8 . . 3 Melee 1 | . . . . . . 1 Guns 21 | . 7 8 4 . . 2 Cannons 3 | . . . 3 . . . AOE 1 | . . . 1 . . . Classes Destroyed 12 | . 3 1 5 . . 3 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . 1 . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . 1 . . . Swarmer 1 | . . . . . . 1 Grunt 13 | . 7 2 4 . . . Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 4 . . . Assembled 6 | . . 6 . . . . Best Kill Streak 4 | . 3 3 4 . . 2 Combat Bots Only 3 | . 3 3 3 . . 2 Max Kills in Single Turn 3 | . 2 1 3 . . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2497 | . 375 501 1132 . . 489 Core 519 | . 70 41 327 . . 81 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 55 . . . . Volleys Fired 122 | . 33 32 48 . . 9 Largest 2 | . 2 2 2 . . 2 Hottest 115 | . 115 115 95 . . 88 Shots Fired 194 | . 59 45 73 . . 17 Gun 152 | . 59 45 31 . . 17 Cannon 42 | . . . 42 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 42 | . . . 33 . . 9 Thermal 96 | . 59 16 21 . . . Explosive . | . . . . . . . Electromagnetic 56 | . . 29 19 . . 8 Robot Hit Streak 13 | . 7 13 11 . . 6 Robot Miss Streak 4 | . 4 2 3 . . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 134 | . 36 32 51 . . 15 Core Hits 66 | . 18 16 22 . . 10 Critical Hits 1 | . . . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . . 1 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2496 | . 484 367 1406 . . 239 Guns 1389 | . 484 365 335 . . 205 Cannons 525 | . . . 525 . . . Explosions 514 | . . . 514 . . . Melee 34 | . . . . . . 34 Ramming 34 | . . 2 32 . . . Kinetic 398 | . . . 290 . . 108 Thermal 1364 | . 484 133 747 . . . Explosive . | . . . . . . . Electromagnetic 666 | . . 232 337 . . 97 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 34 | . . . . . . 34 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . 32 . . . Projectiles 8 | . . . 8 . . . Explosions 24 | . . . 24 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 35 | . . . 35 . . . Shots 1 | . . . 1 . . . Rammed 8 | . . . 8 . . . Targets Rammed 17 | . . 1 16 . . . Kicked 9 | . . 1 8 . . . Crushed . | . . . . . . . Highest Temperature 348 | . 348 88 215 . . 158 Average Temperature 93 | . 116 59 92 . . 66 Received Heat Transfer 926 | . 219 134 420 . . 153 Effects 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 1 2 . . . Heat Transferred 2745 | . 1346 370 1029 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 186 | . 127 63 186 43 . . Initial 43 | . . 33 12 43 . . Average 61 | . 51 40 101 43 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 99 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 16 12 12 . . 5 Peak Tracking Total 10 | . 5 10 4 . . 5 Tactical Retreats 4 | . 2 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 3 | . . . 3 . . . Max in Single Turn 2 | . . . 2 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 9 | . 4 . 4 . 1 . Terminals 7 | . 4 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 9 . 13 . 5 . Successful 18 | . 6 . 7 . 5 . Failed 8 | . 3 . 5 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . 1 . . . Manual 3 | . . . . . 3 . Terminals 19 | . 9 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 6 . 5 . 5 . Record 3 | . . . 3 . . . Part Schematic 5 | . . . . . 5 . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 3 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 1 . 5 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 148 | . . . . . 148 . Highest-Rated Ally 38 | . . . . . 38 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 5691 | 56 709 346 490 138 3588 364 Spaces Moved 3370 | 40 407 190 211 87 2226 209 Core 15 | 10 . . 5 . . . Treads 2605 | . . . 83 87 2226 209 Legs 750 | 30 407 190 123 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 Average Speed 151 | 102 120 120 142 160 160 160 Slowest Speed 200 | 120 120 120 200 160 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 2 55 37 23 24 91 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . 1 . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 36 | . . . 36 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 34 | . . . 34 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 3776 | 54 569 263 326 86 2258 220 Wait 142 | . 103 27 12 . . . Move 3364 | 39 406 189 210 86 2225 209 Hop . | . . . . . . . Pick Up 57 | 8 13 5 18 . 13 . Fast Attach . | . . . . . . . Attach 29 | 6 4 4 12 . 3 . Detach 1 | . . . . . 1 . Swap 15 | 1 4 2 4 . 3 1 Drop 28 | . 6 3 6 . 13 . Fire 122 | . 33 32 48 . . 9 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick 17 | . . 1 16 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 459 | -10/Materials | Identified exit to Mines 525 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Build established: Scavenger-Mutant 742 | -10/Materials | Discovered new exit (range 12) 766 | -10/Materials | Entered Mines 767 | -10/Mines | Learned location of Storage (-9) 828 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 831 | -10/Mines | Found Prototype Device 872 | -10/Mines | Learned 4 Materials zone layouts 878 | -10/Mines | Found a hidden stash of uninstalled traps 966 | -10/Mines | Assembled infested the area 1014 | -10/Mines | Discovered new exit (range 16) 1090 | -10/Mines | Discovered new exit (range 11) 1112 | -10/Mines | Entered Materials 1112 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -9/Materials | Identified exit to Materials 1113 | -9/Materials | Identified exit to Mines 1255 | -9/Materials | Lost 4 parts (3n1w) 1303 | -9/Materials | Identified Exp. Sensor Array 1314 | -9/Materials | Central database locked down 1360 | -9/Materials | Core integrity fell below 50% 1404 | -9/Materials | Lost 3 parts (1p1n1u) 1564 | -9/Materials | Core integrity fell below 20% 1578 | -9/Materials | Discovered exit to Mines (range 16) 1602 | -9/Materials | Entered Mines 1722 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1740 | -9/Mines | Entered Zion 1814 | -7/Zion | Build established: Mutant 1963 | -7/Zion | Learned Factory recycling unit intel 2111 | -7/Zion | Imprinted 2113 | -7/Zion | Declared Zion's savior 2299 | -7/Zion | Found CR-A16's Pointy Stick 2527 | -7/Zion | Found Relay Coupler [Programmer] 2710 | -7/Zion | Found Prototype Processor 4184 | -7/Zion | Given the Hacking Drone Bay 4214 | -7/Zion | Discovered new exit (range 16) 4302 | -7/Zion | Found Prototype Device 5328 | -7/Zion | Entered Proximity Caves 5663 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5692 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Acquired 4 matter. Acquired 1 matter. S-27 Virus destroyed. Autogun fries itself beyond repair. L-41 Fighter destroyed. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." VTOL Module fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Imp. Melee Analysis Suite self-destruct mechanism malfunctions. Core Shielding fries itself beyond repair. Penetrated by Slug. Y-64 Sentinel: "REQUESTING BACKUP." Carbon-fiber Leg fries itself beyond repair. Lgt. Treads destroyed. Slug penetrates G-50 Soldier. Penetrated by Slug. Deuterium Engine destroyed. B-48 Gladiator destroyed. Sml. Storage Unit destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###????????????????????????????? | | ?????????????????## #????????????????????????????? | | ##??????????????## ##???????????????????????????? | | !###????????????# ##??????????????????????????? | | ] #????????????## #??????????????????????????? | | ######?????????# #??????????????????????????? | | ### #####????# #??????????????????????????? | | ##?? % ##???# #??????????????????????????? | | #???? % %#???# ##?????????????????????????? | | ##????#% ???## #?????????????????????????? | | #?????# ???## #####?????????????????????????? | | #?????# %#??## ##????????????????????????????? | | #???### #### #??????????##????????? ?????? | | #???# ##% ##?????#### #??????? ???????? | | #???# !% #????## #????? #????????? | | #???### * #???## #??? #????????? | | #?????# #??## Y ## #????????? | | #?????## % #### = g % %%! #???????????? | | #??????# % %% % @%## = #???????????? | | #??????# #% % *### * #???????????? | | #??????# ##% ##% ######?### #???????????? | | ######## ## ## ###??????# ###???????????? | | ### ## %## ##?????? #?????????????? | | ## ## #?????? #????????????? | | ######## % #??????? #???????????? | | # ##??# ## #??????? #???????????? | | # #### % ##? ???????? #???????????? | | # ##??# #??????? ##???????????? | | # % ## ##????# #????????#????????????? | | ###### #####?????? #?????????????????????? | | ##????# #?????????????????????????????????? | | ####????# #????????????????????????????????? | | ##???????#### #????????????????????????????????? | | ????????????## #????????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ## ??????????????????????????????? | | ?????????????? #?? ?????????????????????????????? | | ??????????????###??? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Core Analysis 10 Recoil Reduction 3 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Robot Respite The One Tourist Challenges ------------ None Game ------ Seed GammaProcessingInitializer Manual? 0 Play Time 00:58:57 Cumulative 8.7 hours Start 2021.07.14 @ 13:19:54 End 2021.07.14 @ 14:25:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d96662a4-7a34-4634-9b2c-d8bcb5f87ec3