Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.19 @ 01:50:13 Player: cavemonk Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (14) 70 Value Destroyed (263) 263 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 533 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 273/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (300) Ox5 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Light Treads Wheel Medium Storage Unit Large Storage Unit Large Storage Unit Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Treads Wheel Medium Storage Unit Large Storage Unit Small Laser Small Laser Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 23 | 4 19 Power 3 | . 3 Engine 3 | . 3 Core . | . . Reactor . | . . Propulsion 11 | 2 9 Treads 6 | 1 5 Leg . | . . Wheel 5 | 1 4 Hover . | . . Flight . | . . Utility 3 | 2 1 Device 1 | 1 . Storage 2 | 1 1 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | . 6 Energy Gun 4 | . 4 Energy Cannon . | . . Ballistic Gun 2 | . 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 3 | . 3 Utility 1 | . 1 Weapon 2 | . 2 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 94 | . 94 Engine 13 | . 13 Treads 14 | . 14 Wheel 12 | . 12 Device 13 | . 13 Storage 14 | . 14 Energy Gun 13 | . 13 Ballistic Gun 12 | . 12 Naked Turns . | . . Heaviest Build 26 | 14 26 Greatest Support 20 | 20 20 Greatest Overweight (x) 6 | 1 6 Average Overweight (x) 1 | . 1 Largest Inventory Capacity 10 | 8 10 Average Capacity 9 | 6 9 Most Carried 10 | 6 10 Average Carried 6 | 5 6 Final Capacity 10 | 6 10 Final Carried 10 | 4 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 501 | 261 240 Remotely . | . . Salvage Created 456 | 117 339 Parts 32 | 10 22 Haulers Intercepted 2 | . 2 Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 8 | . 8 Guns 5 | . 5 AOE 3 | . 3 Classes Destroyed 5 | 2 3 Tunneler 2 | 2 . Hauler 2 | . 2 Recycler 2 | 1 1 Swarmer 3 | . 3 Grunt 5 | . 5 Best Kill Streak 4 | 1 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 3 | 1 3 Gunslinging . | . . Exploded 3 | . 3 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 942 | . 942 Core 253 | . 253 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 38 | 7 31 Largest 2 | 2 2 Hottest 70 | 60 70 Shots Fired 76 | 14 62 Gun 76 | 14 62 Cannon . | . . Launcher . | . . Special . | . . Kinetic 38 | 7 31 Thermal 38 | 7 31 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | 4 14 Robot Miss Streak 2 | 2 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 55 | 7 48 Core Hits 25 | 4 21 Critical Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1353 | 89 1264 Guns 650 | 89 561 Cannons . | . . Explosions 597 | . 597 Melee . | . . Ramming 106 | . 106 Kinetic 347 | 68 279 Thermal 900 | 21 879 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 26 | . 26 Average Corruption 16 | . 16 Corruption Purged . | . . Effects 3 | . 3 Matter Fused 3 | . 3 Overload Shots . | . . Overflow Damage 114 | . 114 Projectiles . | . . Explosions 114 | . 114 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 229 | . 229 Shots 2 | . 2 Rammed 1 | . 1 Targets Rammed 1 | . 1 Kicked . | . . Crushed . | . . Highest Temperature 36 | 20 36 Average Temperature 18 | 17 18 Received Heat Transfer 321 | . 321 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 1059 | 50 1009 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 187 | 15 187 Initial 9 | . 9 Average 105 | 8 116 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation . | . . Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 25 | . 25 Peak Tracking Total 5 | . 5 Tactical Retreats 3 | . 3 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 6 | . 6 Terminals 3 | . 3 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 14 | . 14 Successful 6 | . 6 Failed 8 | . 8 Catastrophic . | . . Database Lockouts . | . . Manual 8 | . 8 Terminals 9 | . 9 Fabricators . | . . Repair Stations 3 | . 3 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 1 | . 1 Disrupt 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Reject 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 5 | . 5 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 26 | . 26 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 881 | 94 787 Spaces Moved 588 | 58 530 Core 1 | . 1 Treads 23 | . 23 Legs 46 | 46 . Wheels 518 | 12 506 Hover . | . . Flight . | . . Fastest Speed 90 | 90 90 Average Speed 104 | 113 103 Slowest Speed 350 | 120 350 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 40 | 5 76 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 38 | . 38 Melee . | . . Projectile . | . . AOE 38 | . 38 Terrain Rammed 26 | . 26 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 732 | 72 660 Wait 40 | . 40 Move 587 | 57 530 Hop . | . . Pick Up 8 | . 8 Fast Attach 10 | 3 7 Attach 2 | 1 1 Detach . | . . Swap 11 | . 11 Drop 10 | 4 6 Fire 38 | 7 31 Melee . | . . Ram 25 | . 25 Kick . | . . Crush 1 | . 1 Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 95 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 226 | -10/Materials | Discovered new exit (range 13) 331 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 6) 644 | -10/Materials | Repaired Assault Rifle 804 | -10/Materials | Discovered new exit (range 10) 836 | -10/Materials | System corruption reached 10% 862 | -10/Materials | Core integrity fell below 50% 869 | -10/Materials | Core integrity fell below 20% 882 | -10/Materials | Core destroyed Last Messages --------------- 00855_ Destabilizing: System corrupted (+2). 00855_ Destabilizing: Core damaged (-5). 00857_ Broken Wheel destroyed. 00858_ Slammed into Wall. 00858_ Destabilizing: System corrupted (+2). 00861_ Slammed into Wall. 00861_ Broken Assault Rifle destroyed. 00861_ System corrupted by crushing effect (+1). 00861_ Destabilizing: Core damaged (-2). 00864_ Slammed into Wall. 00867_ Destabilizing: System corrupted (+1). 00870_ Slammed into Wall. 00870_ Destabilizing: System corrupted (+1). 00873_ System corrupted: Matter fused (-5). 00873_ Slammed into Wall. 00876_ Destabilizing: System corrupted (+1). 00879_ Slammed into Wall. 00879_ Destabilizing: Core damaged (-2). 00882_ Slammed into Wall. 00882_ Destabilizing: Core damaged (-5). 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