Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.03 @ 12:23:50 Player: Farfid Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (355) 1775 Value Destroyed (18083) 18083 Prototype IDs (112) 2240 Alien Tech Used (1) 200 Bonus (20262) 20262 TOTAL SCORE: 53660 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4817 Follower Combat Kills 1795 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2088 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -138 Cogmind --------- Core Integrity 590/1600 Matter 300/300 Energy 857/900 System Corruption 22% Temperature Cool (3) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (14) ----- Advanced Energy Well Dimensional Manipulator Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Launcher Guidance Computer Experimental Core Analyzer Improved System Shield > --- WEAPON (3) ------- Thunder Hammer Plasma Lance > --- INVENTORY (4) ---- Transdimensional Reconstructor Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Lightpack 2.0 Advanced Energy Well Dimensional Manipulator Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Core Analyzer Advanced ECM Suite Advanced Reaction Control System Centrium Light Armor Plating Drone Bay > --- WEAPON ----------- Helical Railgun Gamma Bomb Array Molecular Scythe > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Array Impulse Thruster Array Energy Filter Precision Energy Filter Advanced Weapon Cycler Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Long-range Tractor Beam Mapping Drone Bay Transdimensional Reconstructor Heavy Proton Cannon Cooled Plasma Cannon Hypervelocity Mass Driver Gamma Bomb Array Fusion Bomb Launcher Fusion Bomb Launcher Advanced Datajack Molecular Deconstructor [Rating: 213] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Electrolaser Energy Cannon Cooled Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Autocannon Launcher Gamma Bomb Array Special Weapon Molecular Deconstructor Impact Weapon Thunder Hammer Slashing Weapon Molecular Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . Utility 12 | . . . 2 . . . 1 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 1 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 474 | 6 4 1 10 2 1 3 5 12 11 5 8 12 24 9 4 2 7 . 1 28 5 7 7 28 20 4 25 23 6 34 64 23 73 Power 41 | 1 . . 3 . . . . 1 . . 1 . . 1 . . . . 1 3 1 . . 2 1 1 3 . . 6 4 2 10 Engine 8 | 1 . . 3 . . . . 1 . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . Core 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 . 1 . . 1 . . 1 Reactor 25 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . 1 1 . . 5 4 2 9 Propulsion 65 | 2 . 1 . 1 . 1 . 4 2 . . 3 3 . . . . . . 2 . 1 . 4 7 . 3 8 . 6 7 . 10 Treads 12 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 4 . 2 2 . . . . . Leg 13 | . . . . . . . . 1 . . . 3 1 . . . . . . . . . . 1 . . 1 4 . 2 . . . Wheel 19 | 2 . 1 . 1 . 1 . 3 1 . . . 2 . . . . . . 2 . . . 1 3 . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 . 10 Utility 175 | 1 2 . 3 . 1 2 3 5 2 1 4 2 5 4 4 2 5 . . 10 . 2 3 11 8 . 7 10 . 10 35 11 22 Device 90 | . 1 . . . . 2 1 1 1 . 1 1 1 3 1 1 3 . . 5 . 2 2 3 5 . 7 5 . 4 21 7 12 Storage 14 | 1 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . 4 2 . . . . 1 2 . . Processor 20 | . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . . . . 4 . 1 5 1 4 Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Protection 45 | . . . 2 . . . 1 3 1 1 3 1 2 1 2 1 2 . . 4 . . 1 4 1 . . 1 . 4 6 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 193 | 2 2 . 4 1 . . 2 2 7 4 3 7 16 4 . . 2 . . 13 4 4 4 11 4 3 12 5 6 12 18 10 31 Energy Gun 18 | . 1 . 2 . . . . . . 1 1 1 1 . . . . . . . . . . . 2 . 1 3 2 . 1 . 2 Energy Cannon 34 | . . . 1 . . . . . . . . . 3 2 . . 1 . . 4 . 2 2 3 1 . 4 . 1 6 1 . 3 Ballistic Gun 58 | 2 1 . 1 1 . . 2 2 4 2 1 5 8 1 . . . . . 6 2 1 1 6 . 2 1 . 1 1 3 2 2 Ballistic Cannon 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 . 2 . 3 2 Launcher 39 | . . . . . . . . . 1 1 . 1 . . . . 1 . . 2 2 1 . 2 . 1 4 1 2 2 7 4 7 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Slashing Weapon 18 | . . . . . . . . . 1 . . . 3 1 . . . . . 1 . . . . . . . . . 1 1 . 10 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Unidentified Prototypes 40 | . . . 2 . . . . . 1 . 1 . 3 1 1 . . . . 2 . . 2 . . . . 8 . 4 10 . 5 Parts Lost 92 | . 1 1 1 . . 1 . 3 4 . 1 2 . . . . . . 1 2 1 1 . 14 3 1 10 1 . 7 2 2 33 Power 13 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 1 . 1 . . 1 . 1 5 Propulsion 21 | . . 1 . . . 1 . 1 2 . . 1 . . . . . . . . . 1 . 3 1 . 2 . . 1 . . 7 Utility 35 | . . . . . . . . . 1 . . . . . . . . . . . . . . 6 1 1 5 1 . 3 . 1 16 Weapon 23 | . 1 . 1 . . . . 2 1 . . 1 . . . . . . . 2 . . . 4 . . 2 . . 2 2 . 5 Highest Loss Streak 15 | . 1 1 1 . . 1 . 1 1 . 1 2 . . . . . . 1 2 1 1 . 10 2 1 5 1 . 3 2 2 15 Average Slot Usage (%) 89 | . 91 98 85 88 88 88 98 98 96 100 99 99 90 80 80 80 79 80 80 87 94 93 93 85 89 84 78 98 93 89 81 83 84 Engine 3 | . 14 14 10 11 11 11 9 7 7 7 6 7 6 1 . . . . 5 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . 4 3 . . 1 4 3 . 5 5 1 . . . Reactor 2 | . . . . . . . . . . . . . . 4 6 6 6 6 . . 1 5 5 3 . 1 3 . . 6 7 7 7 Treads 2 | . . . . . . . . . 1 7 7 2 . . . . . . . . . . 5 4 9 10 10 9 5 2 . . . Leg 4 | . . . . . . . . . 7 7 7 17 18 . . . . . . . . . . 2 2 . 1 9 21 19 . . . Wheel 8 | . 28 26 22 22 22 21 18 21 11 7 7 2 3 13 13 13 13 13 13 11 17 16 11 5 8 5 2 6 . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 12 13 Device 15 | . 7 14 11 11 11 11 18 15 13 7 7 10 11 13 13 13 12 13 13 17 17 17 17 12 18 16 15 25 21 19 23 20 19 Storage 12 | . 14 14 11 11 11 11 18 15 15 15 15 15 13 13 13 13 13 13 13 11 11 11 11 15 16 15 15 15 15 11 8 8 5 Processor 8 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 9 11 11 11 11 10 10 10 9 10 10 8 11 14 Protection 7 | . . . 9 11 11 11 9 7 7 15 15 11 9 6 6 6 6 6 6 11 11 11 11 7 . 5 . . 5 4 4 7 6 Energy Gun 2 | . 5 . 7 11 11 11 9 2 . 4 7 2 1 . . . . . . . . . . . 1 8 1 4 3 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 16 13 13 12 13 13 5 5 5 8 6 1 . 4 2 . 4 . . . Ballistic Gun 8 | . 22 28 13 11 11 11 16 20 22 17 15 20 15 3 6 6 6 6 6 9 10 10 6 5 8 1 4 4 . . . 2 1 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . 6 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 173 | 12 17 17 27 28 52 53 90 97 91 96 97 96 112 122 118 118 118 118 118 121 120 125 128 128 111 113 122 140 143 173 88 85 81 Greatest Support 173 | 26 26 26 26 26 26 32 32 48 26 10 10 60 80 56 56 56 56 56 56 60 60 60 44 56 150 150 173 126 100 138 106 106 106 Greatest Overweight (x) 9 | . . 1 1 1 1 3 2 3 9 9 9 9 3 2 2 2 2 2 2 2 1 4 2 9 9 . 1 5 1 1 1 . . Average Overweight (x) 1 | . . . . 1 1 1 1 2 4 9 8 3 1 1 1 2 1 2 1 1 1 1 2 3 1 . . 3 1 . . . . Largest Inventory Capacity 40 | 6 8 8 12 8 16 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 40 24 24 24 Average Capacity 18 | 5 6 8 8 8 11 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 21 24 24 10 Most Carried 24 | 2 3 7 7 7 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 24 24 Average Carried 18 | . 1 4 6 5 8 9 16 19 19 19 19 19 19 20 19 20 19 20 20 19 19 19 19 15 18 20 19 19 19 21 23 23 9 Final Capacity 24 | 6 8 8 8 8 12 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 24 4 Final Carried 24 | 2 3 7 5 6 10 9 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 20 20 20 20 19 24 24 24 2 Class Distribution -------------------- 20% | Hauler-Tank 19% | Hauler-Mutant 19% | Scavenger-Mutant 10% | Hauler-Skirmisher 7% | Mutant 5% | Scavenger-Sprinter 3% | Hauler-Gunner 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Scout | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 11908 | 241 102 54 122 84 . 53 74 417 375 167 80 325 410 148 40 16 116 . 10 454 222 263 . 620 791 130 876 314 446 1559 934 631 1834 Remotely 2322 | . . . . . . . . . . . . . . . . . 72 . 10 454 222 263 . 184 . . . . . 321 299 251 246 Salvage Created 17183 | . 124 162 128 120 . 56 102 507 289 157 . 291 451 565 91 85 83 . 246 827 363 443 . 654 811 399 696 543 268 1603 1974 956 4189 Parts 728 | . 11 6 5 12 . . 7 33 17 8 . 14 16 13 1 3 1 . 3 34 4 14 . 25 42 14 21 21 8 81 74 62 178 Haulers Intercepted 12 | . . . 1 . . . 1 2 . . . . 3 . 1 . . . . . . . . . 1 . . . . . 2 1 . Recyclers Shooed 14 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . 4 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . . . . 19 4 1 6 . . . 4 12 . 21 . 4 11 . 16 . 7 15 70 7 . . . . Prevented 20 | . . . . . . . . . . . . 6 . . . . . . . . . . . 5 . 7 . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 288 | . 5 3 2 5 . 1 1 6 7 4 . 7 3 2 . 2 2 . 3 13 10 11 . 23 7 11 19 14 9 23 23 15 57 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 15 Guns 54 | . 5 3 2 5 . 1 1 6 4 1 . 5 3 . . . . . . 1 . 3 . 1 3 2 2 2 1 . . 1 2 Cannons 75 | . . . . . . . . . . . . . . 2 . 2 . . 2 6 2 4 . 7 3 . 8 2 3 22 . 3 9 AOE 119 | . . . . . . . . . 3 3 . 2 . . . . 2 . . 6 8 4 . 15 . 9 9 10 5 . 15 6 22 Classes Destroyed 24 | . 2 1 1 1 . 1 1 1 1 1 . . 1 1 . 1 . . . 4 . . . . . . 2 2 . 1 . . 2 Worker 20 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 2 5 8 Builder 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 2 . Tunneler 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . . . 1 . . . 1 2 . . . . 3 . 1 . . . . . . . . . 1 . . . . . 2 1 . Recycler 13 | . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . 5 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 4 Swarmer 71 | . 3 2 . 4 . . . . . . . 2 . . . . . . . . 2 4 . 13 . 5 2 . . 9 5 5 15 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 92 | . 2 1 2 1 . . . . 4 4 . . . . . . 2 . 1 5 5 4 . 3 . 4 9 7 6 1 17 . 14 Brawler 11 | . . . . . . . . . . . . . 1 . . . . . 1 2 2 . . 1 . . 1 1 . . . . 2 Duelist 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . 3 . . 3 . 1 . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Sentry 19 | . . . . . . . 1 . . . . 1 1 . . . . . 1 . 1 . . 1 5 . 1 . . 2 1 1 3 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 25 | . . . . . . 1 . 1 . . . 3 . . . . . . . 2 . 1 . 2 . 2 1 . . 2 . 4 6 Programmer 44 | . . . . . . . . 5 1 . . 1 1 . . 1 . . . 1 . 2 . . 2 . . . 2 9 . 5 14 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 3 2 1 3 . 1 1 2 4 4 . 3 1 1 1 1 2 . 3 8 5 6 . 14 4 5 12 12 4 8 6 6 7 Combat Bots Only 14 | . 3 2 1 3 . 1 1 2 4 4 . 3 1 1 . 1 2 . 3 5 5 6 . 14 4 5 12 12 4 5 5 5 6 Max Kills in Single Turn 5 | . 1 1 1 1 . 1 1 1 2 2 . 1 1 1 1 1 2 . 1 4 4 4 . 3 1 5 2 3 2 1 5 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 2 2 . 1 . . . . 2 . . 3 4 4 . 3 . 5 2 3 2 . 4 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 19822 | . 237 85 119 140 . 139 42 528 413 253 133 788 165 54 36 . 135 . 452 773 388 315 . 2326 455 462 2383 431 457 1348 561 1241 4963 Core 1847 | . 46 10 17 10 . . . 29 36 . . 89 . . . . . . 18 20 . 18 . 195 59 . 147 26 24 40 53 157 853 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 295 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 265 . . . . . . Core Remaining (%) 84 | 100 . 77 . . . 93 100 . . . . 78 . . . . . . 97 . . . . 76 . . . . 77 96 96 . 36 Volleys Fired 779 | . 15 12 10 19 . 6 4 37 18 10 2 21 27 15 10 3 9 . 11 59 12 20 11 42 40 10 35 13 25 108 21 50 104 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 1 3 3 3 2 2 1 . 2 3 3 3 3 2 3 2 3 1 1 1 1 2 2 Hottest 226 | . 70 40 83 86 . 86 109 111 75 113 63 108 141 210 125 125 90 . 125 158 158 226 226 196 158 125 189 90 90 105 80 103 105 Shots Fired 1299 | . 30 24 20 38 . 12 12 107 47 22 2 53 61 33 15 6 9 . 22 92 25 56 16 64 80 16 64 13 25 110 21 60 144 Gun 634 | . 30 24 20 38 . 12 12 107 44 18 2 50 51 . . . . . . 27 13 32 1 10 52 12 11 3 3 . 7 19 36 Cannon 523 | . . . . . . . . . . . . . 10 33 15 6 6 . 22 62 7 22 15 40 28 . 41 5 15 110 . 19 67 Launcher 138 | . . . . . . . . . 3 4 . 3 . . . . 3 . . 3 5 2 . 14 . 4 12 5 7 . 14 18 41 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 723 | . 18 24 14 19 . 6 8 93 44 12 . 42 54 . . . . . . 27 13 32 1 10 58 . 26 5 12 80 7 38 80 Thermal 351 | . 12 . 6 19 . 6 4 14 . 6 2 . 7 33 15 6 6 . 22 62 7 22 8 35 16 . 23 . . 3 . . 17 Explosive 86 | . . . . . . . . . 3 4 . 3 . . . . 3 . . 3 5 2 . 14 . 4 12 5 7 . 3 8 10 Electromagnetic 129 | . . . . . . . . . . . . 8 . . . . . . . . . . 7 5 6 12 3 . 3 27 11 10 37 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Robot Hit Streak 50 | . 8 6 6 6 . 9 6 14 17 6 . 5 10 12 4 5 4 . 12 13 9 7 . 7 17 8 23 31 50 18 8 13 14 Robot Miss Streak 12 | . 3 3 2 4 . 1 1 3 3 2 2 3 1 1 2 1 1 . 1 4 1 2 . 2 2 2 2 . 1 1 7 12 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Secondary Targets 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 877 | . 19 13 13 18 . 10 10 71 31 14 . 38 40 29 6 4 2 . 17 44 16 35 3 35 46 12 46 13 23 66 26 37 140 Core Hits 753 | . 7 5 5 6 . 3 3 22 16 9 . 23 14 7 2 2 7 . 3 43 20 19 . 38 25 18 48 31 23 44 83 46 181 Critical Hits 32 | . . . . . . . . 1 . . . . . . . . . . 1 2 . 2 . . 3 . 3 . 2 6 3 1 8 Critical Kills 12 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 2 . 1 1 2 . 3 Critical Parts Destroyed 16 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . 1 . 1 5 1 1 3 Melee Attacks 168 | . . . . . . . . . 3 . . . 9 . . . . . . . . . 3 . . . . . . . 36 18 99 Impact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Slashing 115 | . . . . . . . . . 3 . . . 9 . . . . . . . . . . . . . . . . . . 18 85 Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . Sneak Attacks 25 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 4 4 13 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 53385 | . 238 129 175 273 . 152 158 1132 932 562 . 860 956 1064 226 151 293 . 515 2428 1567 1509 . 2975 1480 1356 3330 2329 2440 4822 4244 4661 12428 Guns 8124 | . 238 129 175 273 . 152 158 1132 453 186 . 575 733 . . . . . . 318 191 383 . 123 1020 175 170 156 152 . . 473 759 Cannons 14036 | . . . . . . . . . . . . . 53 1064 226 151 . . 515 900 170 717 . 698 460 . 918 399 1070 4593 . 428 1674 Explosions 22906 | . . . . . . . . . 479 376 . 285 . . . . 293 . . 1210 1206 409 . 2154 . 1181 2242 1774 1218 229 2801 2413 4636 Melee 8319 | . . . . . . . . . . . . . 170 . . . . . . . . . . . . . . . . . 1443 1347 5359 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13668 | . 149 129 90 124 . 48 106 962 453 116 . 434 735 . . . . . . 318 191 383 . 123 1043 . 496 399 957 3587 . 901 1924 Thermal 7591 | . 89 . 85 149 . 104 52 170 . 70 . . 51 1064 226 151 . . 515 1132 170 717 . 598 319 . 633 . . 161 548 . 587 Explosive 17475 | . . . . . . . . . 479 376 . 285 . . . . 293 . . 725 1206 409 . 2154 . 1181 2175 1774 1218 . 811 1825 2564 Electromagnetic 6024 | . . . . . . . . . . . . 141 . . . . . . . 253 . . . 100 118 175 26 . 113 1074 1442 588 1994 Impact 536 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 536 Slashing 6340 | . . . . . . . . . . . . . 170 . . . . . . . . . . . . . . . . . . 1347 4823 Piercing 1443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1443 . . Entropic 308 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156 152 . . . . Highest Corruption 22 | . . . . . . . . 4 7 7 7 1 . . . . . . . 2 2 3 3 3 1 1 1 4 3 7 6 2 22 Average Corruption 5 | . . . . . . . . 1 4 7 7 1 . . . . . . . 1 2 2 3 3 1 1 1 2 2 3 6 2 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 366 | . . . . . . . . 12 17 20 1 4 . . . . . . . 10 6 13 4 13 . 2 3 1 6 33 5 6 210 Message Errors 67 | . . . . . . . . 4 4 3 . 1 . . . . . . . 7 2 2 1 6 . 2 . . . 7 2 3 23 Matter Fused 36 | . . . . . . . . 1 3 2 1 . . . . . . . . . . 2 . 3 . . . . 2 2 . . 20 Heat Flow Errors 26 | . . . . . . . . 2 2 4 . . . . . . . . . . . 1 1 2 . . . . 3 . . 2 9 Energy Discharges 39 | . . . . . . . . 1 2 4 . 1 . . . . . . . 3 . 4 . 1 . . 1 . . 5 1 . 16 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 35 | . . . . . . . . 2 2 4 . 1 . . . . . . . . 3 2 1 . . . . 1 . 5 . . 14 Data Loss (major) 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 6 Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 Targeting Errors 65 | . . . . . . . . 2 3 1 . 1 . . . . . . . . 1 2 1 . . . 2 . 1 9 2 1 39 Weapon Failures 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 6 Overload Shots 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . 2 Overflow Damage 2861 | . . . . . . . . . . . . 15 19 . . 16 . . . 16 53 40 . 134 2 87 199 183 333 389 89 402 884 Projectiles 959 | . . . . . . . . . . . . . . . . 16 . . . 16 . 19 . . 2 . 31 32 322 389 . 36 96 Explosions 889 | . . . . . . . . . . . . 15 . . . . . . . . 53 21 . 134 . 87 168 151 11 . 18 98 133 Melee 1013 | . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 71 268 655 Knockbacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 15 . 6 15 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 14 . 5 12 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 1 Self-Inflicted Damage 356 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 . . 54 . 29 87 Shots 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 1 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 322 | . 99 . . . . . 43 216 188 212 45 312 322 110 48 24 80 . 1 7 8 185 206 221 12 . 11 14 171 70 41 176 186 Average Temperature 46 | . 45 . . . . . 22 55 43 70 27 128 76 44 28 18 45 . 1 3 4 69 123 42 7 . 6 8 31 20 18 37 41 Received Heat Transfer 1704 | . 30 . 42 . . . 18 . 90 48 . 36 39 . . . 54 . 63 108 105 63 . 129 81 30 372 57 78 36 63 45 117 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Total Turns 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 53 . . . . . . Longest Duration 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 53 . . . . . . Robots Corrupted 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 4 9 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 4 4 9 Parts Fried 49 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 6 12 6 22 Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 7 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 11 | . . . . 1 . 1 . . . . . . . . 1 . . . 3 . . 1 . 1 . . . . . . . . 3 Heat Transferred 9789 | . 259 . 185 333 . 222 111 333 . 148 . . 74 1558 298 174 . . 696 1240 185 703 . 770 450 . 900 . . 200 300 . 650 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 5 1 5 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 2142 | . 130 120 117 131 . 35 65 127 . . . . 180 50 345 . . . . 1024 . . . . 531 . . . . 400 701 956 2142 Initial 611 | . . 50 46 45 . . 13 29 . . . . 18 35 . . . . . 182 . . . . 56 . . . . 141 188 366 611 Average 497 | . 83 74 73 102 . 8 29 46 . . . . 44 28 147 . . . . 745 . . . . 296 . . . . 167 501 699 1592 Maximum Alert Level 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 3 3 5 Low Security (%) 50 | 100 100 100 100 100 . 100 100 100 . . . . 100 100 75 . . . . 8 . . . . 37 . . . . 70 1 . . Level 1 9 | . . . . . . . . . . . . . . . 24 . . . . 8 . . . . 23 . . . . 23 23 14 . Level 2 14 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 38 . . . . 6 74 34 5 Level 3 9 | . . . . . . . . . . . . . . . . . . . . 77 . . . . . . . . . . . 50 4 Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 1 2 . . . . 7 . . . . 2 . 1 . . . 1 15 . . . 1 2 . 1 . . 3 2 5 19 Investigation 6 | . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Extermination 24 | . . . . . . . . 5 . . . . 2 . . . . . . 2 . . . . 1 . . . . 3 . 3 8 Reinforcement 13 | . 1 . 2 . . . . 1 . . . . . . . . . . . 3 . . . . 1 . . . . . 2 1 2 Assault 14 | . . . . . . . . . . . . . . . . . . . 1 3 . . . 1 . . 1 . . . . 1 7 Garrison 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 27 | . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 11 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 477 | . 8 4 8 9 . 1 2 10 9 4 1 7 11 6 2 3 6 . 12 35 8 11 . 23 10 11 22 23 8 33 44 29 117 Peak Tracking Total 13 | . 3 3 4 4 . 1 2 4 4 4 1 3 3 3 1 1 3 . 8 6 5 4 . 6 4 5 11 12 4 5 8 8 13 Tactical Retreats 31 | . . 1 . . . . . 1 . 1 . . . . . . . . 3 2 . . . 1 . . . . 1 3 5 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 26 | . . . . . . . 1 3 . . . . 3 . . . . . . 2 . . . . . . . . . 1 . . 16 Indirectly 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 14 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 7 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 29 | . . . . . . . . . 1 . . . 1 . 2 . . . . 6 . . 1 1 4 . 3 . . 2 . 5 3 Max in Single Turn 2 | . . . . . . . . . 1 . . . 1 . . . . . . 2 . . 1 1 1 . 1 . . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 72 | . 3 1 2 . 2 . . 6 1 . . . 5 . 6 . . 4 . 1 . . 7 . 6 . 1 1 . 9 2 2 13 Terminals 36 | . 3 . 1 . . . . 5 . . . . 4 . 1 . . . . . . . . . 3 . . . . 5 1 2 11 Fabricators 8 | . . . . . . . . 1 . . . . 1 . 3 . . . . . . . . . 1 . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . . Total Hacks 194 | . 6 1 6 . 2 . . 11 1 . . . 11 . 22 . . 29 . 2 . . 36 . 12 . 1 1 . 18 4 4 27 Successful 129 | . 3 1 3 . 2 . . 4 1 . . . 7 . 15 . . 29 . . . . 36 . 6 . 1 1 . 6 1 2 11 Failed 65 | . 3 . 3 . . . . 7 . . . . 4 . 7 . . . . 2 . . . . 6 . . . . 12 3 2 16 Catastrophic 16 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . 4 1 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 3 . 1 . 1 . . 3 1 . . . 7 . 3 . . . . . . . . . 2 . . 1 . 7 . 2 14 Terminals 78 | . 6 . 2 . . . . 10 . . . . 10 . 3 . . . . . . . . . 6 . . . . 11 2 4 24 Fabricators 13 | . . . . . . . . 1 . . . . 1 . 6 . . . . . . . . . 1 . . . . 4 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 20 | . . . 4 . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 2 . . Terminal Hacks 90 | . 2 1 1 . 2 . . 2 1 . . . 3 . 2 . . 29 . . . . 36 . 2 . 1 1 . 2 . 1 4 Record 37 | . . . . . 1 . . . . . . . . . . . . 11 . . . . 25 . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . . . . . . . . 3 . . . . 4 . 1 . . . . . . . 1 Open Door 5 | . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . . . . . . . . . . 11 . . . . . . . . . 2 . . . . . . . . Insert Component 7 | . . . 1 . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . Analyze 8 | . . . 1 . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks 16 | . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . 2 . 1 7 Terminals 14 | . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 2 . 1 6 Track 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Botnet 10 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 5 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . 2 . . . . 6 . . . . 5 . 4 . . . . 1 . . . . 4 . . . . 9 2 2 12 Full Trace Events 4 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Matter 888 | . . . . . . . . 219 . . . . . . . . . . . . . . . . 351 . . . . 318 . . . Time 281 | . . . . . . . . 38 . . . . . . . . . . . . . . . . 187 . . . . 56 . . . Total Robot Build Rating 42 | . . . . . . . . 9 . . . . . . . . . . . . . . . . 21 . . . . 12 . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . 5 . . 7 . . . . 3 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 parse_system 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 40 | . . . . 3 . . . 3 . . . . 3 20 . . . . 3 . . . . 1 3 . 2 . . 2 . . . Largest Group 19 | . . . . 3 . . . 3 . . . . 3 19 16 14 13 12 14 13 . . . 1 3 . 2 . . 2 . . . Highest-Rated Group 714 | . . . . 40 . . . 48 . . . . 93 714 639 564 534 496 599 551 . . . 48 144 . 98 . . 98 . . . Highest-Rated Ally 94 | . . . . 16 . . . 16 . . . . 31 50 50 50 50 50 94 94 . . . 48 48 . 49 . . 49 . . . Total Orders 20 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 15 STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 Ally Attacks 420 | . . . . 32 . . . 30 . . . . 35 68 21 15 23 . 59 102 . . . 2 16 . 15 . . 2 . . . Total Damage 11033 | . . . . 345 . . . 406 . . . . 546 2737 660 434 767 . 1834 2407 . . . 46 595 . 161 . . 95 . . . Kills 66 | . . . . 5 . . . 5 . . . . 4 7 6 1 5 . 10 18 . . . . 2 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 18 | . . . . 2 . . . . 2 1 2 3 . . . 1 1 . 1 . 1 1 . 1 . 1 1 . . . . . . Drone Launches 15 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 10 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 8 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 26358 | 38 220 184 338 652 388 162 266 1618 650 625 1765 1083 1479 426 588 447 557 105 550 1098 421 886 292 858 1038 619 1176 786 399 1633 1565 786 2660 Spaces Moved 22710 | 32 175 153 300 581 315 121 181 1141 402 343 1027 622 961 292 456 352 420 84 446 750 343 687 202 421 609 345 610 514 252 1093 3347 1197 3936 Core 5 | 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Treads 1331 | . . . . . . . . . . . . . . . . . . . . . . 1 . 121 253 345 610 1 . . . . . Legs 2387 | . . . . . . . . . . . . 419 615 . . . . . . . . . . . . . . 182 252 919 . . . Wheels 10333 | 29 175 153 300 581 315 121 181 1141 402 343 1027 203 346 292 456 352 420 84 446 750 343 686 202 298 356 . . 331 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8654 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 174 3347 1197 3936 Fastest Speed 28 | 50 90 90 90 100 100 100 110 106 120 170 160 150 110 110 110 120 110 120 110 110 110 110 120 100 106 160 160 135 135 31 31 34 28 Average Speed 92 | 85 90 90 90 100 100 102 119 110 132 170 169 160 138 119 119 120 119 120 110 116 110 111 120 156 139 160 165 137 135 106 33 34 32 Slowest Speed 250 | 90 90 90 100 100 100 130 120 130 170 170 170 240 156 120 120 120 120 120 120 120 110 240 120 250 220 160 180 250 135 136 114 34 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 7 15 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 50 | 4 32 32 24 95 69 29 22 25 55 57 87 66 28 88 17 51 56 69 62 30 59 73 62 50 17 45 70 77 47 44 72 32 64 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 8 | . . . . . 1 . . . 1 . . . . . . . . 1 1 . . . 3 . . . 1 . . . . . . Known Exits Taken 22 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 37 | . . . . 2 . 1 . . 1 3 4 1 . . . 1 11 . 1 . 1 4 . 2 . 1 2 . 2 . . . . Spaces Dug 222 | . . . . . . . . . . . . . 12 . 5 . 6 . . 21 . . 2 11 8 . . . . 33 20 86 18 Terrain Destroyed 1393 | . . . . . . . . . 28 28 . 10 15 1 8 2 38 . 6 76 64 39 2 204 13 72 144 41 89 49 78 163 223 Melee 34 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . 12 4 11 Projectile 191 | . . . . . . . . . . . . . 8 1 8 2 6 . 6 30 2 5 2 12 13 . 11 . 1 38 8 10 28 AOE 1168 | . . . . . . . . . 28 28 . 10 . . . . 32 . . 46 62 34 . 192 . 72 133 41 88 11 58 149 184 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 26687 | 39 207 178 350 614 387 146 222 1447 493 373 1048 674 1062 343 487 372 467 88 479 896 363 763 234 546 735 394 709 589 293 1504 3696 1477 5012 Wait 2060 | . 9 6 18 10 68 16 15 228 47 10 3 13 15 19 6 14 19 5 16 31 3 45 3 32 34 34 14 9 9 202 159 184 764 Move 22620 | 31 174 152 299 580 314 120 180 1140 401 342 1026 621 961 291 455 351 419 83 445 749 342 686 201 420 608 344 609 513 251 1090 3333 1181 3908 Hop 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 7 12 Pick Up 179 | 2 3 6 3 1 3 . 15 10 5 4 2 2 7 1 4 . 4 . . 8 1 1 2 12 12 . 6 6 1 27 13 6 12 Fast Attach 266 | 6 1 . 5 1 1 2 2 6 3 . 6 5 10 7 4 2 5 . 1 18 . 3 4 17 15 2 12 17 . 18 47 4 42 Attach 96 | . 2 1 4 . . 1 3 5 3 3 2 2 6 . . . . . . 5 1 1 1 6 2 . 6 2 1 14 6 6 13 Detach 21 | . . . 1 . . . . . . . . . 1 . . . . . . 2 . . 1 1 2 . 1 1 . 4 3 . 4 Swap 114 | . 1 . 1 1 . . . 1 5 2 . 5 8 2 . . 2 . . 5 4 3 3 5 3 2 7 4 5 2 11 13 19 Drop 324 | . 2 1 9 2 1 1 3 12 8 2 7 5 18 8 8 2 9 . . 19 . 3 5 8 19 2 6 23 1 33 61 7 39 Fire 779 | . 15 12 10 19 . 6 4 37 18 10 2 21 27 15 10 3 9 . 11 59 12 20 11 42 40 10 35 13 25 108 21 50 104 Melee 162 | . . . . . . . . . 3 . . . 9 . . . . . . . . . 3 . . . . . . . 36 18 93 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 5 1 1 2 Rewire 22 | . . . . . . . . . . . . . . . . . . . 6 . . . . 3 . . 13 . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc / [*Tes x2]) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 10) 259 | -10/Materials | Entered Mines 298 | -10/Mines | Discovered new exit (range 6) 306 | -10/Mines | Build established: Mutant 324 | -10/Mines | Met a Derelict shopkeep closing up shop 443 | -10/Mines | Entered Materials 443 | -9/Materials | Evolved 2 slots: Utility x2 546 | -9/Materials | Discovered new exit (range 16) 770 | -9/Materials | Discovered new exit (range 8) 781 | -9/Materials | Entered Mines 782 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 817 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 866 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 904 | -9/Mines | Discovered new exit (range 15) 916 | -9/Mines | Discovered new exit (range 14) 955 | -9/Mines | Learned Materials security intel 1429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1429 | -9/Mines | Discovered new exit (range 5) 1433 | -9/Mines | Entered Exiles 1461 | -9/Exiles | Met 8R-AWN 1477 | -9/Exiles | Met EX-HEX 1535 | -9/Exiles | Met EX-DEC 1553 | -9/Exiles | Learned location of Zion (-7) 1573 | -9/Exiles | Met EX-BIN 1587 | -9/Exiles | Aligned with FarCom system 1588 | -9/Exiles | Given EX-Vault access code 1612 | -9/Exiles | Opened EX-Vault 1620 | -9/Exiles | Found Lightpack 2.0 1642 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1654 | -9/Exiles | Exiles lab attacked by MAIN.C 1751 | -9/Exiles | Discovered new exit (range 14) 1821 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1821 | -9/Exiles | Entered Mines 1962 | -8/Mines | Discovered new exit (range 5) 1983 | -8/Mines | Entered Materials 1983 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2210 | -8/Materials | Discovered new exit (range 16) 2249 | -8/Materials | Entered Factory 2249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2761 | -7/Factory | Build established: Hauler-Skirmisher 3183 | -7/Factory | Fabricated G-47 Trooper? 3377 | -7/Factory | Identified exit to Lower Caves 3867 | -7/Factory | Entered Lower Caves 3877 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3893 | -7/Lower Caves | Found Prototype Special Weapon 3893 | -7/Lower Caves | Identified Molecular Deconstructor 3991 | -7/Lower Caves | Learned Factory security intel 4180 | -7/Lower Caves | Build established: Hauler-Tank 4238 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4498 | -7/Lower Caves | Discovered new exit (range 7) 4507 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 4516 | -7/Lower Caves | Identified exit to Lower Caves 4517 | -7/Lower Caves | Entered another Lower Caves area 4532 | -7/Lower Caves | Discovered new exit (range 8) 4613 | -7/Lower Caves | Spotted B-75 Beast 4840 | -7/Lower Caves | Learned Factory garrison access intel 5123 | -7/Lower Caves | Discovered new exit (range 10) 5139 | -7/Lower Caves | Identified exit to Zion 5142 | -7/Lower Caves | Entered Zion 5197 | -7/Zion | System corruption cleaned by Quarantine Array 5278 | -7/Zion | Discovered new exit (range 15) 5313 | -7/Zion | Found Prototype Device 5313 | -7/Zion | Identified Bomb Factory No. 2 5635 | -7/Zion | Learned Factory machine intel 6551 | -7/Zion | Rebuked by Imprinter 6905 | -7/Zion | Identified exit to Proximity Caves 6907 | -7/Zion | Entered Proximity Caves 6964 | -6/Proximity Caves | Learned Factory interactive machine intel 7070 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7374 | -6/Proximity Caves | Discovered new exit (range 9) 7390 | -6/Proximity Caves | Identified exit to Factory 7595 | -6/Proximity Caves | Build established: Scavenger-Tank 7811 | -6/Proximity Caves | Learned Factory stockpile data 7990 | -6/Proximity Caves | Entered Factory 7990 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7991 | -6/Factory | Identified exit to Extension 7993 | -6/Factory | Build established: Hauler-Tank 7994 | -6/Factory | Loaded intel: 247 machine locations 7995 | -6/Factory | Loaded intel: 48 interactive machine locations 7996 | -6/Factory | Loaded intel: 4 garrison access locations 8052 | -6/Factory | Allied Derelicts emerged from ambush trap array 8837 | -6/Factory | Build established: Scavenger-Skirmisher 9439 | -6/Factory | Discovered new exit (range 14) 9469 | -6/Factory | Sucked down chute 9469 | -6/Factory | Entered Waste 9470 | -6/Waste | Met a frightened Derelict 9480 | -6/Waste | 1 allies followed down the chute 9503 | -6/Waste | Found Prototype Slashing Weapon 9503 | -6/Waste | Identified Vibroblade 9564 | -6/Waste | Spotted C-40 Crusher 9571 | -6/Waste | Destroyed C-40 Crusher 9603 | -6/Waste | Spotted C-40 Crusher 9610 | -6/Waste | Destroyed C-40 Crusher 9622 | -6/Waste | Spotted C-40 Crusher 9622 | -6/Waste | Spotted C-40 Crusher 9623 | -6/Waste | Spotted C-40 Crusher 9650 | -6/Waste | Warlord forces began an assault 9652 | -6/Waste | Allies destroyed C-40 Crusher 9657 | -6/Waste | Allies destroyed C-40 Crusher 9660 | -6/Waste | Allies destroyed C-40 Crusher 9708 | -6/Waste | Spotted C-40 Crusher 9712 | -6/Waste | Allies destroyed C-40 Crusher 9738 | -6/Waste | Discovered new exit (range 14) 9877 | -6/Waste | Identified exit to Factory 9895 | -6/Waste | Entered Factory 9895 | -6/Factory | Accompanied by 16 allies 10000 | -6/Factory | Build established: Hauler-Mutant 10329 | -6/Factory | Identified exit to Lower Caves 10483 | -6/Factory | Entered Lower Caves 10483 | -6/Lower Caves | Accompanied by 14 allies 10507 | -6/Lower Caves | Encountered a Warlord checkpoint 10606 | -6/Lower Caves | Spotted B-75 Beast 10614 | -6/Lower Caves | Destroyed B-75 Beast 10751 | -6/Lower Caves | Discovered new exit (range 14) 10917 | -6/Lower Caves | Identified exit to Lower Caves 10930 | -6/Lower Caves | Entered another Lower Caves area 10930 | -6/Lower Caves | Accompanied by 13 allies 11144 | -6/Lower Caves | Spotted B-75 Beast 11167 | -6/Lower Caves | Allies destroyed B-75 Beast 11227 | -6/Lower Caves | Learned Factory stockpile data 11437 | -6/Lower Caves | Discovered new exit (range 15) 11480 | -6/Lower Caves | Identified exit to Data Miner 11487 | -6/Lower Caves | Entered Data Miner 11487 | -6/Data Miner | Accompanied by 12 allies 11487 | -6/Data Miner | Discovered new exit (range 6) 11498 | -6/Data Miner | Identified exit to Proximity Caves 11515 | -6/Data Miner | Met Data Miner 11537 | -6/Data Miner | Learned location of Section 7 (-3) 11537 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11556 | -6/Data Miner | Received God Mode back door access code from Data Miner 11592 | -6/Data Miner | Entered Proximity Caves 11592 | -5/Proximity Caves | Accompanied by 12 allies 11629 | -5/Proximity Caves | Escorted by Enhanced Grunt 11630 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11912 | -5/Proximity Caves | Learned location of Armory (-4) 11917 | -5/Proximity Caves | Spotted B-75 Beast 11926 | -5/Proximity Caves | Allies destroyed B-75 Beast 12037 | -5/Proximity Caves | Discovered new exit (range 15) 12052 | -5/Proximity Caves | Identified exit to Factory 12142 | -5/Proximity Caves | Entered Factory 12142 | -5/Factory | Accompanied by 13 allies 12142 | -5/Factory | Evolved 2 slots: Utility x2 12143 | -5/Factory | Identified exit to Upper Caves 12442 | -5/Factory | P-70 Sage assimilated allied Fighter 6a 12702 | -5/Factory | Discovered new exit (range 15) 12721 | -5/Factory | Identified exit to Factory 12742 | -5/Factory | First assault squad dispatched 12759 | -5/Factory | Incoming assault squad redirected 12787 | -5/Factory | Garrison activated, responded to threat 13072 | -5/Factory | Incoming assault squad redirected 13240 | -5/Factory | Entered Upper Caves 13295 | -5/Upper Caves | Learned location of 1 exit from Factory 13496 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13540 | -5/Upper Caves | Discovered new exit (range 15) 13555 | -5/Upper Caves | Identified exit to Upper Caves 13574 | -5/Upper Caves | Build established: Hauler-Tank 13661 | -5/Upper Caves | Entered another Upper Caves area 13664 | -5/Upper Caves | Encountered a Warlord checkpoint 13676 | -5/Upper Caves | Learned Factory terminal intel 14541 | -5/Upper Caves | Discovered new exit (range 5) 14545 | -5/Upper Caves | Identified exit to Zhirov 14547 | -5/Upper Caves | Entered Zhirov 14547 | -5/Zhirov | Discovered new exit (range 3) 14569 | -5/Zhirov | Met Zhirov 14592 | -5/Zhirov | Learned location of Quarantine (-3) 14592 | -5/Zhirov | Learned location of Testing (-2) 14592 | -5/Zhirov | Learned location of Command (-1) 14622 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14642 | -5/Zhirov | Found Alien Artifact 14642 | -5/Zhirov | Identified Integrated Dissipator 14642 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14746 | -5/Zhirov | Found Alien Artifact 14838 | -5/Zhirov | Identified exit to Proximity Caves 14839 | -5/Zhirov | Entered Proximity Caves 15022 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15070 | -4/Proximity Caves | Build established: Hauler-Mutant 15199 | -4/Proximity Caves | Lost 10 parts (2n4u4w) 15247 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 15253 | -4/Proximity Caves | Destroyed 14 combat bots 15558 | -4/Proximity Caves | Learned location of 1 exit from Research 15682 | -4/Proximity Caves | Discovered exit to Factory (range 5) 15697 | -4/Proximity Caves | Entered Factory 15697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15698 | -4/Factory | Identified exit to Armory 15699 | -4/Factory | Loaded intel: 20 terminal locations 16088 | -4/Factory | Local fabrication network quarantined 16121 | -4/Factory | Fabricated L-61 Swordsman? 16270 | -4/Factory | Identified exit to Research 16547 | -4/Factory | Discovered new exit (range 16) 16674 | -4/Factory | Identified exit to Upper Caves 16735 | -4/Factory | Entered Upper Caves 17017 | -4/Upper Caves | Build established: Scavenger-Mutant 17119 | -4/Upper Caves | Learned Research stockpile data 17138 | -4/Upper Caves | Discovered new exit (range 20) 17223 | -4/Upper Caves | Identified exit to Upper Caves 17354 | -4/Upper Caves | Entered another Upper Caves area 17558 | -4/Upper Caves | Discovered exit to Research (range 16) 17564 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 17631 | -4/Upper Caves | Lost 5 parts (1p3u1w) 17638 | -4/Upper Caves | Destroyed 12 combat bots 18074 | -4/Upper Caves | Lost 3 parts (1n2u) 18291 | -4/Upper Caves | Build established: Hauler-Gunner 18342 | -4/Upper Caves | Discovered new exit (range 13) 18380 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 18447 | -4/Upper Caves | Identified exit to Warlord 18530 | -4/Upper Caves | Entered Warlord 18586 | -4/Warlord | System corruption cleaned by Quarantine Array 18767 | -4/Warlord | Warlord's base attacked by MAIN.C 18767 | -4/Warlord | Build established: Scavenger-Gunner 18781 | -4/Warlord | Found Prototype Energy Gun 18781 | -4/Warlord | Identified Vortex Rifle 18784 | -4/Warlord | Found Vortex Rifle 18789 | -4/Warlord | Found Prototype Energy Gun 18791 | -4/Warlord | Found Prototype Energy Gun 18933 | -4/Warlord | Identified Vortex Shotgun 18958 | -4/Warlord | Met Warlord 18971 | -4/Warlord | Opened Warlord's prototype stash 18989 | -4/Warlord | Found Prototype Device 18989 | -4/Warlord | Identified Thermal Barrier 18993 | -4/Warlord | Found Prototype Processor 18993 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 19000 | -4/Warlord | Found Exp. Targeting Computer 19117 | -4/Warlord | Warlord forces counterattacked 19186 | -4/Warlord | Found Prototype Ballistic Cannon 19186 | -4/Warlord | Identified Hvy. Autocannon 19222 | -4/Warlord | Found Exp. Targeting Computer 19230 | -4/Warlord | Spotted Executioner 19230 | -4/Warlord | Spotted Executioner 19238 | -4/Warlord | Destroyed Executioner 19246 | -4/Warlord | Destroyed Executioner 19270 | -4/Warlord | Discovered new exit (range 14) 19308 | -4/Warlord | Destroyed 12 combat bots 19316 | -4/Warlord | Entered Proximity Caves 19474 | -3/Proximity Caves | Build established: Scavenger-Mutant 19700 | -3/Proximity Caves | Discovered exit to Research (range 10) 19715 | -3/Proximity Caves | Entered Research 19715 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19716 | -3/Research | Identified exit to Research 20504 | -3/Research | Fabricated Y-64 Sentinel? 20841 | -3/Research | Lost 3 parts (1p1u1w) 20999 | -3/Research | Found Prototype Slashing Weapon 20999 | -3/Research | Identified Molecular Scythe 21023 | -3/Research | Found Gamma Bomb Array 21025 | -3/Research | Found Gamma Bomb Array 21027 | -3/Research | Found Gamma Bomb Array 21199 | -3/Research | Found Fusion Bomb Launcher 21216 | -3/Research | Found Fusion Bomb Launcher 21269 | -3/Research | Found Enh. Force Lance 21320 | -3/Research | Discovered exit to Research (range 13) 21348 | -3/Research | Entered another Research area 21348 | -2/Research | Warlord forces began assault on 0b10 21348 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21428 | -2/Research | Found Prototype Device 21428 | -2/Research | Identified Beam Splitter 21458 | -2/Research | Research machine network offline 21674 | -2/Research | Discovered new exit (range 15) 21677 | -2/Research | Build established: Hauler-Mutant 21768 | -2/Research | Discovered new exit (range 15) 21771 | -2/Research | Borebot progress halted 21813 | -2/Research | Borebot progress halted 21858 | -2/Research | Borebot progress halted 21934 | -2/Research | Found Prototype Processor 21934 | -2/Research | Identified Exp. Core Analyzer 22036 | -2/Research | Discovered new exit (range 10) 22156 | -2/Research | Met up with Warlord 22226 | -2/Research | Build established: Scavenger-Mutant 22593 | -2/Research | Found Prototype Device 22593 | -2/Research | Identified Adv. Kinecellerator 22656 | -2/Research | Found Prototype Processor 22656 | -2/Research | Identified Exp. Melee Analysis Suite 22690 | -2/Research | Found Fusion Bomb Launcher 22708 | -2/Research | Warlord invited to help at Command 22750 | -2/Research | Spotted Executioner 22821 | -2/Research | Crushed by falling debris 22912 | -2/Research | Identified exit to Access 22913 | -2/Research | Entered Access 22913 | -1/Access | Evolved 2 slots: Utility x2 22983 | -1/Access | Identified exit to Command 23096 | -1/Access | Crushed by falling debris 23441 | -1/Access | First assault squad dispatched 23466 | -1/Access | Incoming assault squad redirected 23699 | -1/Access | Entered Command 23716 | -1/Command | Build established: Scavenger-Scout 24201 | -1/Command | Build established: Scavenger-Mutant 24233 | -1/Command | First assault squad dispatched 24263 | -1/Command | Incoming assault squad redirected 24276 | -1/Command | System corruption reached 10% 24503 | -1/Command | Incoming assault squad redirected 24563 | -1/Command | Lost 4 parts (1n3u) 24735 | -1/Command | Lost 5 parts (1p2u2w) 24777 | -1/Command | Build established: Scavenger-Sprinter 24785 | -1/Command | Spotted B-99 Colossus 24840 | -1/Command | Disengaged cave seal 24840 | -1/Command | Welcomed Warlord to Command 25014 | -1/Command | Incoming assault squad redirected 25050 | -1/Command | Incoming assault squad redirected 25063 | -1/Command | Incoming investigation squad redirected 25210 | -1/Command | Build established: Scavenger-Mutant 25470 | -1/Command | P-80 Master assimilated allied TW-O8A(K) 25470 | -1/Command | Spotted TW-O8A(K) 25479 | -1/Command | P-80 Master assimilated allied TK-Q36(i) 25487 | -1/Command | Found Prototype Slashing Weapon 25487 | -1/Command | Identified Particle Cleaver 25514 | -1/Command | Incoming assault squad redirected 25546 | -1/Command | Identified exit to Surface 25593 | -1/Command | Incoming assault squad redirected 25666 | -1/Command | Build established: Scavenger-Sprinter 26016 | -1/Command | Incoming assault squad redirected 26252 | -1/Command | Spotted Executioner 26260 | -1/Command | Incoming assault squad redirected 26302 | -1/Command | Spotted Alpha 7 26303 | -1/Command | Spotted Striker 26307 | -1/Command | High security lockdown imminent 26309 | -1/Command | Warlord destroyed during the assault 26311 | -1/Command | Spotted Striker 26317 | -1/Command | Spotted Executioner 26317 | -1/Command | Spotted Alpha 7 26331 | -1/Command | Destroyed Striker 26337 | -1/Command | Spotted Executioner 26346 | -1/Command | Spotted B-99 Colossus 26347 | -1/Command | Core integrity fell below 50% 26349 | -1/Command | Spotted B-99 Colossus 26359 | *** | Escaped! Last Messages --------------- 26354_ Penetrated by Slug. 26354_ Slug penetrates Wall. 26354_ Penetrated by Slug. 26354_ Triggered Stasis Trap. 26354_ A bubble of rippling energy engulfs the area. 26354_ Field strength at 62. 26354_ Field strength at 24. 26355_ Stasis field depleted. 26356_ The Access Shell folds into the floor. 26356_ Triggered Stasis Trap. 26356_ A bubble of rippling energy engulfs the area. 26356_ Field strength at 62. 26356_ Field strength at 24. 26357_ ALERT: Machine network offline. 26357_ Stasis field depleted. 26357_ Slug penetrates Wall. 26357_ Penetrated by Slug. 26357_ Lgt. Quantum Reactor destroyed. 26359_ Penetrated by Slug. 26359_ Impulse Thruster Array destroyed. Map ----- +----------------------------------------------------+ | ## ! #= #????????????????# | | ##[ [ #%= #???????????????## | | ## /= #= #?????????????#?## | | +#######=[!%[# """" #????????????#??## | | *===[*!=[]!%+ """" !#????????????????########### | | !=!!=]===[[*# """" #?????????????????#???#????# | | * ** =*!=!*==+ """" #??????????????????#???#??#? | | = ! [ ==!!=!=# #????????????????????#??#??? | | == *= =[!===# #??????????????????????????? | | #" =="""!=[# "" #??????????????????????????? | | ! !==Y"**!# """" #??????????????????????????? | | = = """*==# """" #??????????????????????????? | | ###= !!!! [!!# "" #??????????????????????????? | | ??#=[] [====[# #??????????????????????????? | | ??#!!!|![*!==# #??????????????????????????? | | ??#[|[*!####*# #??????????????????????????? | | ??#===]!#??#%##########??????????????????????????? | | ??#|!!=[#??# #???????????????????????????????????? | | ??#%!!= #??# #?????##############????????????????? | | ??# #??# #?????# #????????????????? | | ??# #??# #?????# #########????????? | | ??# #??# #?????# # # # # ###???#### | | ??# = ####+#####?# ^ ##### | | ??# % ## ]! #?# ^ ^ / | | ??# ## !%= #?# "" ^ ^^ ^/ | | ??# ## === ### @" ^^ / BB | | ??# ## =%/ "## ^ ^ BBBB | | | ??# ## "## !% BB "/ | | ??# ## ] ### ^ ; ; ""#K ] | | ### ## #?# ############ | | # #?# #??????????# "" | | + #?##############??????????# """ | | ###### ## #?????????????????????????# """ | | ?????# ## #?????????????????????????# "" | | ?????# ## #????????????????????????## | | ?????# ## #????????????????????????#" | | ?????# ## ] #????????????????????????##"+#### | | ?????# ## #?????????????????????????## #??? | | ?????# ## #??????????????????????#####+#### | | ?????# ## ! #??????????????????????# = # | | ?????# ##########??????????????????????# # | | ?????# #?????????????????????########### "" # | | ?????# #??????????#########??# + "" # | | ###### ##########?# #??# ######### " + | | # # #?# ####+#####???# # | | # # #?# # #???# " | | T # # ### + #???# # | | # % + +* # "" #???# !# | | " # ### # """" #######"/""### | | # #?# # """" + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 62 Energy Capacity 1390 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Power Amplification 30 Additional Mass Support 34 Heat Shielding 100 Armor Coverage 825 Resistance: KI 25 Resistance: TH 50 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 78 Targeting Accuracy 24 Melee Accuracy 28 Launcher Accuracy 30 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 5 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Cld. Plasma Cannon | -6/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Energy Well | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Med. Insulated Plating | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Arm. Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded L-61 Swordsman | x3 | -4/Factory | Preloaded Y-64 Sentinel | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeMasterGreatsword Manual? 0 Play Time 06:00:21 Cumulative 320.2 hours Start 2021.06.02 @ 06:30:16 End 2021.06.03 @ 12:23:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cc574dc0-2089-4e6f-a00e-169876972500