Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.04 @ 09:52:44 Player: Henry Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (58) 290 Value Destroyed (2137) 2137 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5687 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 148/300 Energy 24/100 System Corruption 20% Temperature Cool (151) Movement Core (450) Ox8 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Latent Energy Streamer Assault Cannon Assault Cannon Assault Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Propulsion Shielding Improved Medium Armor Plating Gatling Laser Gatling Laser Latent Energy Streamer Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 85 | 6 3 . 3 1 20 45 7 Power 9 | 1 . . . . 3 4 1 Engine 3 | 1 . . . . . 2 . Core 6 | . . . . . 3 2 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . . . . 6 17 . Treads . | . . . . . . . . Leg 25 | 2 . . . . 6 17 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 . . . 5 13 . Device 6 | . . . . . 1 5 . Storage 2 | 1 1 . . . . . . Processor 3 | . 1 . . . 1 1 . Hackware . | . . . . . . . . Protection 10 | . . . . . 3 7 . Artifact . | . . . . . . . . Weapon 30 | 2 1 . 3 1 6 11 6 Energy Gun 11 | 2 . . 1 . 5 3 . Energy Cannon 6 | . . . 1 . . 4 1 Ballistic Gun 2 | . . . . 1 1 . . Ballistic Cannon 6 | . . . . . . 3 3 Launcher 5 | . 1 . 1 . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . Parts Lost 29 | . . . . . 4 13 12 Power 5 | . . . . . 1 1 3 Propulsion 11 | . . . . . . 6 5 Utility 5 | . . . . . . 2 3 Weapon 8 | . . . . . 3 4 1 Highest Loss Streak 10 | . . . . . 3 5 10 Average Slot Usage (%) 96 | . 91 100 99 98 90 96 95 Engine 9 | . 14 14 14 14 1 9 5 Core 3 | . . . . . 6 4 8 Leg 33 | . 28 28 28 28 36 36 34 Device 3 | . . . . . 6 7 . Storage 9 | . 14 14 14 14 9 7 7 Processor 5 | . 5 14 14 14 7 1 . Protection 8 | . . . . . 5 12 22 Energy Gun 7 | . 15 14 13 . 10 4 . Energy Cannon 1 | . . . 1 3 . 3 . Ballistic Cannon 3 | . . . . . . 6 7 Launcher 5 | . 12 14 12 14 . . 6 Naked Turns . | . . . . . . . . Heaviest Build 67 | 11 24 24 32 32 37 62 67 Greatest Support 70 | 20 20 20 20 20 45 70 70 Greatest Overweight (x) 3 | 1 1 1 1 1 . 2 3 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 10 Average Carried 9 | 1 5 10 9 9 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 8 Class Distribution -------------------- 43% | Mutant 35% | Scavenger-Mutant 20% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Matter Collected 1477 | 259 31 . . 51 157 744 235 Remotely . | . . . . . . . . Salvage Created 2062 | . . . . 13 411 1255 383 Parts 104 | . . . . 4 29 57 14 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 52 | . . . . 3 6 29 14 Guns 20 | . . . . . 6 14 . Cannons 18 | . . . . . . 13 5 AOE 14 | . . . . 3 . 2 9 Classes Destroyed 12 | . . . . 1 3 6 2 Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 1 | . . . . . 1 . . Watcher 2 | . . . . . . 2 . Swarmer 19 | . . . . 3 . 7 9 Grunt 19 | . . . . . 3 14 2 Brawler 1 | . . . . . . 1 . Sentry 8 | . . . . . 3 4 1 Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . 2 1 Samaritan 1 | . . . . . . . 1 Assembled 1 | . . . . . . 1 . Best Kill Streak 8 | . . . . 3 2 8 5 Combat Bots Only 8 | . . . . 3 2 8 5 Max Kills in Single Turn 3 | . . . . 3 1 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Damage Taken 4829 | . . 32 . 73 495 2569 1660 Core 728 | . . 7 . 7 14 348 352 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 97 | 100 . . . 94 97 . . Volleys Fired 161 | . . . . 1 28 111 21 Largest 2 | . . . . 2 2 2 2 Hottest 160 | . . . . 50 160 160 104 Shots Fired 293 | . . . . 2 48 204 39 Gun 116 | . . . . 1 48 67 . Cannon 164 | . . . . . . 136 28 Launcher 13 | . . . . 1 . 1 11 Special . | . . . . . . . . Kinetic 92 | . . . . 1 19 45 27 Thermal 177 | . . . . . 19 158 . Explosive 13 | . . . . 1 . 1 11 Electromagnetic 11 | . . . . . 10 . 1 Robot Hit Streak 20 | . . . . 1 15 20 7 Robot Miss Streak 5 | . . . . 1 3 5 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 207 | . . . . 1 39 144 23 Core Hits 121 | . . . . 3 19 74 25 Critical Hits 1 | . . . . . . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5021 | . . . . 146 496 3026 1353 Guns 1590 | . . . . 10 496 1084 . Cannons 2251 | . . . . . . 1841 410 Explosions 1180 | . . . . 136 . 101 943 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1130 | . . . . 10 149 566 405 Thermal 2577 | . . . . . 218 2359 . Explosive 820 | . . . . 136 . 101 583 Electromagnetic 494 | . . . . . 129 . 365 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . 14 20 Average Corruption 12 | . . . . . . 12 14 Corruption Purged . | . . . . . . . . Effects 105 | . . . . . . 66 39 Message Errors 19 | . . . . . . 11 8 Matter Fused 22 | . . . . . . 14 8 Heat Flow Errors 8 | . . . . . . 7 1 Energy Discharges 10 | . . . . . . 4 6 Data Loss (minor) 11 | . . . . . . 8 3 Data Loss (major) 5 | . . . . . . 3 2 Misfires 4 | . . . . . . 2 2 Alerts 1 | . . . . . . 1 . Misdirections 10 | . . . . . . 5 5 Targeting Errors 14 | . . . . . . 10 4 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 115 | . . . . . . 86 29 Projectiles 92 | . . . . . . 86 6 Explosions 23 | . . . . . . . 23 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . 3 2 Impact . | . . . . . . . . Kinetic 5 | . . . . . . 3 2 Secondary . | . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . 124 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 480 | . . . . 10 51 480 344 Average Temperature 119 | . . . . 7 11 126 110 Received Heat Transfer 1218 | . . . . . 198 705 315 Effects 8 | . . . . . . 7 1 Shutdowns 3 | . . . . . . 3 . Energy Bleed 3 | . . . . . . 2 1 Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . . . . . 8 . Heat Transferred 5444 | . . . . . 594 4850 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 163 | . . . . . . . 163 LE Corruption 3 | . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Peak Influence 347 | . . 15 . 70 167 347 . Average Influence 148 | . . 14 . 44 60 208 . Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 63 | 100 100 100 . 100 100 44 . Level 1 36 | . . . . . . 55 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . . 4 . Investigation 2 | . . . . . . 2 . Extermination 2 | . . . . . . 2 . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Distress Signals 7 | . 1 . . . 1 5 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . . 3 . 3 10 46 15 Peak Tracking Total 7 | . . 3 . 3 5 6 7 Tactical Retreats 7 | . . . . . 2 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . . . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . . . . 1 5 Max in Single Turn 2 | . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Machines Accessed 6 | . . . 1 . 1 4 . Terminals . | . . . . . . . . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 17 | . . . 2 . 1 14 . Successful 11 | . . . 2 . 1 8 . Failed 6 | . . . . . . 6 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . . 2 . . . . Terminals . | . . . . . . . . Fabricators 12 | . . . . . . 12 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Record 2 | . . . 2 . . . . Fabricator Hacks 6 | . . . . . . 6 . Network Status 1 | . . . . . . 1 . Load Schematic 2 | . . . . . . 2 . Build 3 | . . . . . . 3 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 1 2 . Insert Component 2 | . . . . . 1 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . . . 4 . Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built 6 | . . . . . . 6 . Matter 438 | . . . . . . 438 . Time 108 | . . . . . . 108 . Total Part Build Rating 18 | . . . . . . 18 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Turns Passed 5609 | 65 272 304 1353 80 496 2355 684 Spaces Moved 3574 | 44 186 200 898 48 281 1422 495 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 3571 | 41 186 200 898 48 281 1422 495 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 120 120 Average Speed 132 | 125 139 150 150 150 120 123 124 Slowest Speed 210 | 150 150 150 150 150 120 180 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 43 | 4 44 40 94 19 43 36 65 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 4 | . . 1 . . . . 3 Spaces Dug . | . . . . . . . . Terrain Destroyed 180 | . . . . 11 . 6 163 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 178 | . . . . 11 . 6 161 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Total 4141 | 51 199 204 905 55 392 1807 528 Wait 236 | . . 5 . 4 48 179 . Move 3567 | 43 185 199 897 47 280 1421 495 Hop . | . . . . . . . . Pick Up 33 | 2 8 . 1 1 6 15 . Fast Attach 40 | 6 2 . 2 . 10 19 1 Attach 26 | . 1 . 1 1 5 12 6 Detach 12 | . 2 . 1 . 1 4 4 Swap 19 | . . . . . 5 14 . Drop 47 | . 1 . 3 1 9 32 1 Fire 161 | . . . . 1 28 111 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Met 8R-AWN 280 | -10/Materials | Discovered new exit (range 11) 298 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered Mines 339 | -10/Mines | Followed 8R-AWN into the Mines 353 | -10/Mines | Met a Derelict bent on vengeance 573 | -10/Mines | Learned Materials security intel 636 | -10/Mines | Discovered new exit (range 5) 640 | -10/Mines | Identified exit to Exiles 642 | -10/Mines | Entered Exiles 668 | -10/Exiles | Discovered new exit (range 15) 686 | -10/Exiles | Identified exit to Mines 716 | -10/Exiles | Welcomed by 8R-AWN 741 | -10/Exiles | Met EX-HEX 794 | -10/Exiles | Met EX-BIN 812 | -10/Exiles | Aligned with FarCom system 813 | -10/Exiles | Given EX-Vault access code 1017 | -10/Exiles | Met EX-DEC 1069 | -10/Exiles | Visited The Gauntlet 1302 | -10/Exiles | Learned about 8R-AWN's background 1562 | -10/Exiles | Discovered exit to Mines (range 12) 1809 | -10/Exiles | Opened EX-Vault 1836 | -10/Exiles | Found Prototype Energy Cannon 1836 | -10/Exiles | Identified Latent Energy Streamer 1867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1995 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1995 | -10/Exiles | Entered Mines 2059 | -9/Mines | Discovered new exit (range 14) 2063 | -9/Mines | Learned location of 1 exit from Materials 2074 | -9/Mines | Identified exit to Materials 2075 | -9/Mines | Entered Materials 2075 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2076 | -8/Materials | Identified exit to Factory 2216 | -8/Materials | Lost 3 parts (1p2w) 2486 | -8/Materials | Build established: Scavenger-Mutant 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3171 | -7/Factory | Destroyed 8 combat bots 3288 | -7/Factory | Assembled infested ambush trap array 3652 | -7/Factory | Discovered new exit (range 8) 3859 | -7/Factory | System corruption reached 10% 3908 | -7/Factory | Lost 5 parts (2n1u2w) 4169 | -7/Factory | Discovered new exit (range 3) 4210 | -7/Factory | Lost 3 parts (3n) 4255 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 4298 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 4342 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 4614 | -7/Factory | Build established: Machinist-Mutant 4926 | -7/Factory | Entered Lower Caves 4940 | -7/Lower Caves | Core integrity fell below 50% 5011 | -7/Lower Caves | Crushed by falling debris 5057 | -7/Lower Caves | Learned Factory stockpile data 5315 | -7/Lower Caves | Encountered a Warlord checkpoint 5564 | -7/Lower Caves | Attracted the attention of an 0b10 base 5595 | -7/Lower Caves | Core integrity fell below 20% 5610 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05587_ Imp. Medium Armor Plating destroyed. 05588_ Imp. Light Armor Plating destroyed. 05592_ Overheating: Energy bleed (-68). 05592_ Nuclear Core destroyed. 05593_ System corrupted: Energy discharge (-119). 05593_ Imp. Heat Sink fried. 05593_ Aluminum Leg fried. 05593_ G-47 Trooper destroyed. 05593_ S-27 Virus destroyed. 05593_ Assault Cannon destroyed. 05593_ Destroyed Assault Cannon. 05593_ Neutrino Core destroyed. 05593_ Destroyed Neutrino Core. 05594_ Hrd. Medium Armor Plating destroyed. 05597_ Penetrated by Slug. 05601_ Y-64 Sentinel destroyed. 05601_ Terminal disabled. 05602_ The unstable cave ceiling collapses. 05603_ Aluminum Leg self-destruct mechanism malfunctions. 05603_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????########?????????????? | | ???????????????????????##?## # #?????????????? | | ??????????????????????##;## ####??????????? | | ??????????????????????# @ #??????????? | | ??????????????????????# g % #??????????? | | ??????????????????????# ## != # #??????????? | | ??????????????????????# #? % #??#??????????? | | ??????????????????????# #? "#?????????????? | | ??????????????????????# # "#?????????????? | | ??????????????????????# + ""#?????????????? | | ??????????????????????# # g ????????????? | | ??????????????????????# # ????????????? | | ?????????????########## #"" # ???????????? | | ????????#??### ## # #?[" ???????????? | | ??#####"""##" ## #?[" ?#??????????? | | #? ##"""""" ### # ???????????? | | ### #" ### ????????????? | | ## #"""""" ###?# ????????????? | | ## ##"""##" ###???## ###????????????? | | ##??# ##???????######## #??????????????? | | #### #???????????????? #??????????????? | | ##?????????????????????????????????? | | #??????????????????????????????????? | | ##### #??????????????????????????????????? | | #???# ###????????????????????????????????? | | ### #???# ##???????????????????????????????? | | ### ##??# #???????????????????????????????? | | ##?# ### #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 31 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 40 Salvage Targeting 1 Item Schematics ----------------- Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineVariableAutohacker Manual? 0 Play Time 00:46:44 Cumulative 407.1 hours Start 2020.08.04 @ 09:09:38 End 2020.08.04 @ 09:52:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 43 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b963e7ab-27e3-4c3d-bc00-1a5c38c01dc8