Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 12:51:53 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (98) 490 Value Destroyed (2920) 2920 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-64) -64 TOTAL SCORE: 5806 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 37 Friendly Fire -116 Cogmind --------- Core Integrity 520/700 Matter 247/300 Energy 32/100 System Corruption 6% Temperature Cool (0) Movement Treading (232) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (3) ------- Light EM Pulse Cannon EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Advanced Treads Improved Cooling System Improved Signal Interpreter Transport Network Coupler Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Shield Generator Shock Rifle Shock Rifle Precision Beam Rifle Precision Beam Rifle Gatling Laser Heavy Particle Cannon Heavy Ion Cannon Cooled Particle Cannon Flak Gun Grenade Launcher Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Targeting Computer Reflective Plating Hardlight Generator > --- WEAPON ----------- Precision Beam Rifle Heavy Ion Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Advanced Treads Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Transport Network Coupler Armor Integrity Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Reflective Plating Shield Generator Shock Rifle Shock Rifle Precision Beam Rifle Precision Beam Rifle Light EM Pulse Cannon EM Pulse Cannon Heavy Particle Cannon Flak Gun Advanced Assault Cannon Grenade Launcher Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Reflective Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 69 | 4 12 16 10 27 Power 4 | . 2 1 . 1 Engine 4 | . 2 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 2 7 3 10 Treads 24 | 2 2 7 3 10 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 3 3 7 Device 8 | 1 . 2 1 4 Storage 3 | . 2 . . 1 Processor 4 | . 2 1 1 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 23 | 1 4 5 4 9 Energy Gun 8 | . . 2 3 3 Energy Cannon 4 | . . . . 4 Ballistic Gun 9 | 1 4 3 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 1 1 Parts Lost 5 | . . 1 . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Backups 18 | 6 11 19 19 23 Power 1 | 1 1 1 1 1 Propulsion 2 | 4 1 2 2 2 Utility 7 | . 3 7 9 10 Weapon 7 | 1 5 7 6 10 Tool/Special . | . . . . . Unused Backups 46 | 1 8 13 4 20 Power 5 | . 2 . . 3 Propulsion 5 | . 2 3 . . Utility 14 | . 1 4 1 8 Weapon 22 | 1 3 6 3 9 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 Engine 10 | . 14 11 9 7 Treads 29 | . 28 32 27 29 Device 10 | . 3 11 9 14 Storage 10 | . 14 11 9 7 Processor 8 | . 10 10 8 7 Protection 3 | . . . 8 7 Energy Gun 9 | . 3 5 4 17 Ballistic Gun 13 | . 24 15 22 2 Peak Build Rating 46 | 7 11 22 28 46 Average Rating 24 | 6 8 17 27 40 On Entrance 14 | 6 7 11 22 28 Naked Turns . | . . . . . Heaviest Build 120 | 13 51 57 62 120 Greatest Support 87 | 40 40 69 66 87 Greatest Overweight (x) 2 | . 1 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 20 | 8 14 20 20 24 Most Carried 25 | 8 18 20 20 25 Average Carried 18 | 6 11 19 19 23 Final Capacity 25 | 8 20 20 20 25 Final Carried 24 | 7 17 20 20 24 Class Distribution -------------------- 43% | Tank 36% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1831 | 270 494 437 226 404 Remotely . | . . . . . Salvage Created 3938 | 92 725 850 463 1808 Parts 225 | 11 49 66 20 79 Haulers Intercepted 9 | . 2 4 1 2 Recyclers Shooed 4 | 1 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 73 | . 19 17 8 29 Melee 2 | . 1 . . 1 Guns 60 | . 18 17 8 17 Cannons 2 | . . . . 2 AOE 3 | . . . . 3 Classes Destroyed 14 | 2 4 3 1 4 Worker 3 | . 1 1 . 1 Builder 2 | . . . 1 1 Tunneler 2 | 2 . . . . Hauler 9 | . 2 4 1 2 Recycler 4 | 1 . 1 . 2 Operator 1 | . . . . 1 Watcher 3 | . . 1 . 2 Swarmer 18 | . 6 8 . 4 Grunt 35 | . 13 4 5 13 Brawler 1 | . . 1 . . Sentry 15 | . . 4 3 8 Specialist 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 8 | 2 7 4 3 8 Combat Bots Only 7 | . 6 4 3 7 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . 1 1 . 1 Exploded 1 | . . . . 1 Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 511 | . 80 47 41 343 Missed 149 | . 18 12 7 112 Hits 362 | . 62 35 34 231 Projectile 362 | . 62 35 34 231 Critical Strikes 4 | . . . 1 3 Damage Taken 3003 | . 663 266 360 1714 Core 328 | . 79 32 37 180 Absorbed by Shields 1030 | . . 103 107 820 Ignored by Resistances 151 | . . . 42 109 Regen/Repaired (Parts) 88 | . 70 18 . . Core Remaining (%) 88 | 100 68 92 93 . Volleys Fired 205 | 10 54 38 26 77 Largest 3 | 2 2 2 3 3 Hottest 183 | 70 70 90 109 183 Shots Fired 498 | 20 108 76 76 218 Gun 475 | 20 108 76 76 195 Cannon 20 | . . . . 20 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 237 | 10 86 64 64 13 Thermal 232 | 10 22 . 12 188 Explosive 3 | . . . . 3 Electromagnetic 26 | . . 12 . 14 Robot Hit Streak 23 | 3 17 9 12 23 Robot Miss Streak 4 | 2 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 7 | . 3 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 387 | 12 80 53 59 183 Core Hits 170 | 4 38 34 17 77 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 24 | 1 4 . . 19 Burn 23 | 1 3 . . 19 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6550 | 145 960 981 933 3531 Guns 5693 | 145 946 862 905 2835 Cannons 416 | . . . . 416 Explosions 324 | . . 63 . 261 Melee . | . . . . . Ramming 117 | . 14 56 28 19 Kinetic 2490 | 108 759 707 768 148 Thermal 3270 | 37 187 63 137 2846 Explosive 261 | . . . . 261 Electromagnetic 412 | . . 155 . 257 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . . 10 Message Errors 1 | . . . . 1 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 10 | . . . 1 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee 1 | . . . 1 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 11 | . 1 4 3 3 Targets Rammed 15 | . 3 4 3 5 Kicked . | . . . . . Crushed 4 | . 2 . . 2 Highest Temperature 453 | 54 213 134 453 325 Average Temperature 64 | 21 54 69 65 73 Received Heat Transfer 785 | . 297 48 138 302 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 2 1 Impact Corruptions 1 | . . . 1 . Robots Melted 6 | . . . . 6 Combat Hostiles 6 | . . . . 6 Parts Melted 22 | 1 . . . 21 Heat Transferred 8610 | 185 740 100 296 7289 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 93 | 100 96 100 100 83 Level 1 5 | . 3 . . 13 Level 2 1 | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 408 | 5 278 184 97 408 Initial 53 | . . 5 53 8 Average 73 | . 64 70 43 97 Influence Increases 2224 | 15 572 506 225 906 Destroy 0b10 Robot/C 1480 | . 380 340 160 600 Destroy 0b10 Robot/NC 120 | 15 15 35 10 45 Destroy Leader 404 | . 94 90 52 168 Allied During Kill 9 | . . . . 9 Successful Hack 26 | . 6 8 . 12 Disable Machine 45 | . . 30 . 15 Destroy Structure 20 | . 2 3 3 12 Lose Combat Pursuer 120 | . 75 . . 45 Influence Decreases 2150 | 15 559 390 335 851 Entered New Map 95 | . . 8 76 11 Time Decay 1525 | 15 409 382 259 460 Lost Part 40 | . . . . 40 Lost Ally 40 | . . . . 40 Purge Threat 450 | . 150 . . 300 Squads Dispatched 20 | . 5 1 3 11 Investigation 3 | . 2 . . 1 Extermination 3 | . . . . 3 Reinforcement 12 | . 3 1 3 5 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 33 28 15 41 Peak Tracking Total 8 | . 8 5 3 5 Tactical Retreats 5 | . 3 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 3 7 . 6 Terminals 10 | . 2 6 . 2 Fabricators 4 | . . . . 4 Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 38 | . 8 21 . 9 Successful 25 | . 7 11 . 7 Failed 13 | . 1 10 . 2 Catastrophic 5 | . . 3 . 2 Database Lockouts . | . . . . . Manual 26 | . 7 15 . 4 Terminals 29 | . 6 19 . 4 Fabricators 5 | . . . . 5 Repair Stations 4 | . 2 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 4 . 2 Part Schematic 1 | . 1 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . . 2 . . Unreport Threat 3 | . 1 . . 2 Locate Traps 2 | . . 2 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 3 5 . 3 Terminals 7 | . 2 5 . . Skim 7 | . 2 5 . . Fabricators 3 | . . . . 3 Liberate 3 | . . . . 3 Repair Stations 1 | . 1 . . . Patch 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 6 . 5 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 25 | . . . . 25 Total Part Build Rating 1 | . . . . 1 Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 75 | . . . . 75 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1983 | 64 786 1133 . . Seismic 351 | 64 287 . . . T.N.C. 1632 | . 499 1133 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4945 | 92 1229 1220 636 1768 Spaces Moved 2008 | 22 509 598 295 584 Core . | . . . . . Treads 2008 | 22 509 598 295 584 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 191 | 160 195 160 171 230 Slowest Speed 320 | 160 240 320 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 3 89 56 25 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . 2 . 11 Melee . | . . . . . Projectile . | . . . . . AOE 13 | . . 2 . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2711 | 57 646 800 372 836 Wait 250 | 19 30 83 13 105 Move 2004 | 21 508 597 294 584 Hop . | . . . . . Pick Up 74 | 2 21 24 12 15 Fast Attach 15 | 1 1 7 4 2 Attach 13 | . . 3 3 7 Detach . | . . . . . Swap 54 | 3 11 15 3 22 Drop 81 | 1 18 29 14 19 Fire 205 | 10 54 38 26 77 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 15 | . 3 4 3 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Discovered new exit (range 8) 1185 | -10/Materials | Discovered new exit (range 15) 1322 | -10/Materials | Entered another Materials area 1322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -9/Materials | Build established: Scavenger-Mutant 1992 | -9/Materials | Discovered new exit (range 14) 2091 | -9/Materials | Build established: Mutant 2389 | -9/Materials | Repaired Shield Generator 2424 | -9/Materials | Discovered new exit (range 16) 2542 | -9/Materials | Entered another Materials area 2542 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2871 | -8/Materials | Build established: Tank 2999 | -8/Materials | Discovered new exit (range 6) 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3266 | -7/Factory | Fabricated Huge Storage Unit (x1) 4017 | -7/Factory | Garrison activated, responded to threat 4275 | -7/Factory | Garrison activated, responded to threat 4328 | -7/Factory | Lost 3 allies 4332 | -7/Factory | Destroyed 7 combat bots 4946 | -7/Factory | Self-destructed Last Messages --------------- 04903_ H-61 Shepherd calls for reinforcements. 04903_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04905_ Slug penetrates Wall. 04905_ Penetrated by Slug. 04911_ Slug penetrates Wall. 04912_ H-61 Shepherd IFF system glitched. 04913_ Penetrated by Slug. 04924_ System corrupted: Component data lost. 04930_ Penetrated by Slug. 04932_ Critical hit (Burn: +27). 04933_ X-62 Marksman IFF system glitched. 04935_ Penetrated by Slug. 04938_ Hardlight Generator destroyed. 04940_ 4KO:SHBXVSHY,5U13A