Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.03 @ 11:20:01 Player: lsend Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 5605 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Propulsion Shielding Medium Armor Plating Improved Light Armor Plating Supersonic Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Improved Sensor Array Signal Interpreter Advanced Terrain Scan Processor Improved Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Makeshift Axe Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Medium Armor Plating Supersonic Drone Bay [Rating: 33] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Power Sword Energy Gun Spread Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 Utility 4 | . . . . . 2 1 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 27 | 2 4 4 . . 1 2 2 5 . . 7 Power 2 | . . . . . . . . 1 . . 1 Engine 1 | . . . . . . . . 1 . . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 8 | 2 . 3 . . . 1 . 1 . . 1 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 5 | . . 3 . . . 1 . 1 . . . Utility 11 | . 2 1 . . 1 1 2 1 . . 3 Device 5 | . 1 . . . . . 2 . . . 2 Storage 1 | . . 1 . . . . . . . . . Processor 2 | . 1 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 6 | . 2 . . . . . . 2 . . 2 Energy Gun 2 | . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 20 | . 2 3 . . 2 . . . . 7 6 Power 2 | . . . . . . . . . . 1 1 Propulsion 8 | . . 3 . . 2 . . . . 2 1 Utility 7 | . 1 . . . . . . . . 3 3 Weapon 3 | . 1 . . . . . . . . 1 1 Highest Loss Streak 6 | . 1 3 . . 2 . . . . 6 5 Average Slot Usage (%) 38 | . 59 37 42 42 27 23 37 67 69 39 26 Treads 6 | . 28 21 . . . . . . . . . Flight 5 | . . 2 28 28 13 . 7 14 15 6 . Device 5 | . 12 . . . . . 6 7 7 3 10 Processor 12 | . 13 14 14 14 9 14 15 15 15 15 4 Protection 4 | . . . . . 4 7 7 14 15 7 1 Slashing Weapon 1 | . . . . . . . . 6 7 3 4 Naked Turns 59 | . . . . . . . . . . . 59 Heaviest Build 12 | . 4 . . . 3 3 4 12 12 12 11 Greatest Support 14 | 3 3 8 8 8 8 6 6 14 14 14 12 Greatest Overweight (x) 3 | . 1 . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 3 3 3 4 5 5 5 5 5 Average Carried 4 | . 3 4 2 3 2 3 3 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 2 3 3 2 4 4 5 5 5 5 Class Distribution -------------------- 86% | Mutant 13% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 374 | 220 29 . . 15 . 30 30 50 . . . Remotely . | . . . . . . . . . . . . Salvage Created 37 | . 37 . . . . . . . . . . Parts 9 | . 9 . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 2 . . 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 3 | . 3 . . . . . . . . . . Guns 3 | . 3 . . . . . . . . . . Classes Destroyed 1 | . 1 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . Best Kill Streak 3 | . 3 . . . . . . . . . . Combat Bots Only 3 | . 3 . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 2827 | . 418 246 . . 123 91 76 . . 576 1297 Core 1625 | . 118 109 . . 78 56 52 . . 349 863 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 9 85 . . . . 34 . Volleys Fired 4 | . 4 . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . Hottest 130 | . 130 . . . . . . . . . . Shots Fired 7 | . 7 . . . . . . . . . . Gun 7 | . 7 . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . . . . Robot Miss Streak 7 | . 7 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 7 | . 7 . . . . . . . . . . Core Hits 13 | . 7 . . . . . . . . . 6 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . 7 . . 1 Impact . | . . . . . . . . . . . . Slashing 8 | . . . . . . . . 7 . . 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 133 | . 55 . . . . . . . . . 78 Guns 55 | . 55 . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 78 | . . . . . . . . . . . 78 Kinetic . | . . . . . . . . . . . . Thermal 55 | . 55 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 1 1 1 5 2 Average Corruption 1 | . . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . Effects 5 | . . . . . . 2 2 . . . 1 Message Errors 2 | . . . . . . 1 . . . . 1 Energy Discharges 2 | . . . . . . . 2 . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . . 34 Shots . | . . . . . . . . . . . . Rammed 19 | . . . . . . . . . . . 19 Targets Rammed 19 | . . . . . . . . . . . 19 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 162 | . 162 . . . . . . . . . . Average Temperature 95 | . 95 . . . . . . . . . . Received Heat Transfer 618 | . 132 . . . 63 30 21 . . 129 243 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 65 | . 65 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 186 | . 145 186 . 45 72 138 . . . . 186 Initial 56 | . . 56 . . 17 32 . . . . 53 Average 80 | . 68 105 . 11 36 82 . . . . 92 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . 3 3 . . . 1 2 Investigation 1 | . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 8 | . 1 . . . 3 3 . . . . 1 Assault 1 | . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 2 | . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 100 | . 16 14 . 3 6 6 5 4 . 23 23 Peak Tracking Total 15 | . 10 5 . 3 5 2 4 3 . 14 15 Tactical Retreats 20 | . 2 4 . 1 1 . 3 2 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 25 | . 2 . 2 . 1 8 2 . 4 . 6 Terminals 16 | . 1 . . . 1 7 1 . . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 61 | . 3 . 3 . 3 15 2 . 25 . 10 Successful 46 | . 2 . 3 . 2 8 2 . 25 . 4 Failed 15 | . 1 . . . 1 7 . . . . 6 Catastrophic 4 | . . . . . . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . . 1 . 2 3 . . . . 4 Terminals 30 | . 2 . . . 3 14 1 . . . 10 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 1 . 3 . 1 7 2 . 25 . 3 Record 15 | . . . 2 . . . 1 . 11 . 1 Part Schematic 6 | . . . . . . . . . 6 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . 1 Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 2 . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . Zone Layout 2 | . . . . . . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . 1 Terminals 2 | . . . . . 1 . . . . . 1 Botnet 2 | . . . . . 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 7 . . . . 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . 6 . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 95 | . . . . . . . . . . 95 . Highest-Rated Ally 95 | . . . . . . . . . . 95 . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . 14 . Total Damage 284 | . . . . . . . . . . 284 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 1769 | 20 222 211 80 63 38 375 100 170 37 92 361 Spaces Moved 3467 | 31 340 408 214 169 95 727 240 338 83 196 626 Core 2103 | 31 340 360 . . 3 639 . . . 104 626 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1364 | . . 48 214 169 92 88 240 338 83 92 . Fastest Speed 37 | 50 50 37 37 37 37 40 40 40 44 44 50 Average Speed 46 | 50 54 48 37 37 39 48 40 43 44 47 51 Slowest Speed 200 | 50 100 50 37 37 50 50 40 44 44 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . 3 . . 1 2 . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 3 72 88 60 43 14 23 47 60 70 46 17 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 13 | . . 1 . 1 . . 2 8 . 1 . Spaces Dug 8 | . . . . . . . . 7 . . 1 Terrain Destroyed 8 | . . . . . . . . 7 . . 1 Melee 8 | . . . . . . . . 7 . . 1 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 3569 | 33 369 417 214 168 94 743 243 351 82 193 662 Wait 45 | . 15 8 . . . 15 . 1 . . 6 Move 3441 | 30 339 401 213 168 92 722 239 337 82 192 626 Hop 7 | . . 3 . . 1 2 . . . 1 . Pick Up 10 | 1 5 . 1 . . 2 1 . . . . Fast Attach 18 | 2 4 . . . . 2 . 5 . . 5 Attach 9 | . . 4 . . 1 . 2 . . . 2 Detach 5 | . . 1 . . . . 1 1 . . 2 Swap . | . . . . . . . . . . . . Drop 3 | . 2 . . . . . . . . . 1 Fire 4 | . 4 . . . . . . . . . . Melee 8 | . . . . . . . . 7 . . 1 Ram 19 | . . . . . . . . . . . 19 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 3) 67 | -10/Materials | Identified exit to Materials 195 | -10/Materials | Discovered exit to Materials (range 16) 236 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Entered Mines 271 | -10/Mines | Discovered exit to Materials (range 12) 286 | -10/Mines | Core integrity fell below 50% 307 | -10/Mines | Build established: Mutant 364 | -10/Mines | Identified exit to Exiles 436 | -10/Mines | Core integrity fell below 20% 453 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 454 | -10/Mines | Entered Exiles 459 | -10/Exiles | Lost 3 parts (3n) 464 | -10/Exiles | Met 8R-AWN 470 | -10/Exiles | Met EX-HEX 481 | -10/Exiles | Met EX-BIN 486 | -10/Exiles | Aligned with FarCom system 486 | -10/Exiles | Given EX-Vault access code 495 | -10/Exiles | Opened EX-Vault 498 | -10/Exiles | Found Supersonic Drone Bay 506 | -10/Exiles | Warned to stay clear of 0b10 Research branches 518 | -10/Exiles | Met EX-DEC 520 | -10/Exiles | Learned location of Zion (-6) 531 | -10/Exiles | Discovered new exit (range 10) 534 | -10/Exiles | Identified exit to Mines 534 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 534 | -10/Exiles | Entered Mines 551 | -9/Mines | Learned 4 Materials zone layouts 594 | -9/Mines | Discovered new exit (range 8) 596 | -9/Mines | Identified exit to Materials 597 | -9/Mines | Entered Materials 597 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 628 | -8/Materials | Discovered new exit (range 11) 633 | -8/Materials | Identified exit to Factory 635 | -8/Materials | Entered Factory 635 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 705 | -7/Factory | Discovered new exit (range 11) 710 | -7/Factory | Identified exit to Factory 912 | -7/Factory | Discovered new exit (range 13) 957 | -7/Factory | Identified exit to Lower Caves 1010 | -7/Factory | Entered Lower Caves 1039 | -7/Lower Caves | Spotted B-75 Beast 1105 | -7/Lower Caves | Discovered new exit (range 8) 1108 | -7/Lower Caves | Identified exit to Lower Caves 1110 | -7/Lower Caves | Entered another Lower Caves area 1115 | -7/Lower Caves | Discovered exit to Factory (range 6) 1183 | -7/Lower Caves | Learned Factory stockpile data 1206 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1261 | -7/Lower Caves | Encountered a Warlord checkpoint 1276 | -7/Lower Caves | Discovered new exit (range 9) 1280 | -7/Lower Caves | Identified exit to Data Miner 1280 | -7/Lower Caves | Entered Data Miner 1280 | -7/Data Miner | Discovered new exit (range 6) 1289 | -7/Data Miner | Met Data Miner 1298 | -7/Data Miner | Learned location of Section 7 (-2) 1298 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1306 | -7/Data Miner | Received God Mode back door access code from Data Miner 1316 | -7/Data Miner | Identified exit to Proximity Caves 1317 | -7/Data Miner | Entered Proximity Caves 1358 | -6/Proximity Caves | Spotted B-75 Beast 1386 | -6/Proximity Caves | Learned Factory interactive machine intel 1389 | -6/Proximity Caves | Lost 6 parts (1p2n2u1w) 1392 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1399 | -6/Proximity Caves | Core integrity fell below 50% 1405 | -6/Proximity Caves | Discovered exit to Factory (range 11) 1409 | -6/Proximity Caves | Entered Factory 1409 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1411 | -6/Factory | Loaded intel: 48 interactive machine locations 1712 | -6/Factory | Core integrity fell below 50% 1742 | -6/Factory | Lost 5 parts (1n3u1w) 1762 | -6/Factory | Core integrity fell below 20% 1770 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01705_ Power Sword destroyed. 01705_ Penetrated by Slug. 01705_ Slammed into Y-54 Guardian. 01708_ Penetrated by Slug. 01708_ Gravmag Array destroyed. 01708_ Slammed into Y-54 Guardian. 01708_ Destabilizing: Core damaged (-34). 01709_ Slammed into Y-54 Guardian. 01711_ Penetrated by Slug. 01711_ Broken Adv. Weight Redist. System destroyed. 01711_ Y-54 Guardian destroyed. 01721_ S-27 Virus destroyed. 01741_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01743_ ZHUI%UAQ6TOI9MX&4:GKVVNX> GN2