Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 20:45:02 Player: Ty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1394) 1394 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 3364 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/550 Matter 171/300 Energy 105/125 System Corruption 3% Temperature Hot (204) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Visual Processing Unit System Shield > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Light Treads Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Trap Scanner Advanced Visual Processing Unit System Shield > --- WEAPON ----------- EM Shotgun Medium Laser High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink Heavy EM Pulse Gun Particle Gun Particle Gun Light Assault Rifle Gauss Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 72 | 11 8 22 31 Power 10 | 3 . 3 4 Engine 9 | 3 . 3 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 5 3 4 7 Treads 6 | 2 . 2 2 Leg 3 | . . 2 1 Wheel 10 | 3 3 . 4 Hover . | . . . . Flight . | . . . . Utility 19 | 1 2 10 6 Device 6 | . 1 3 2 Storage 6 | 1 . 4 1 Processor 5 | . 1 2 2 Hackware 1 | . . . 1 Protection 1 | . . 1 . Artifact . | . . . . Weapon 24 | 2 3 5 14 Energy Gun 12 | 1 2 1 8 Energy Cannon . | . . . . Ballistic Gun 11 | 1 . 4 6 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 31 | . . 8 23 Power 5 | . . 2 3 Propulsion 8 | . . 2 6 Utility 6 | . . 2 4 Weapon 12 | . . 2 10 Highest Loss Streak 14 | . . 6 14 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 98 92 91 Engine 10 | . 14 10 6 Treads 2 | . . 2 4 Leg 9 | . . 15 8 Wheel 10 | . 28 2 10 Device 9 | . 8 10 8 Storage 17 | . 14 21 14 Processor 4 | . 4 3 6 Hackware 1 | . . . 5 Protection 1 | . . 2 . Energy Gun 14 | . 22 11 14 Ballistic Gun 9 | . 5 10 11 Naked Turns . | . . . . Heaviest Build 28 | 14 16 19 28 Greatest Support 40 | 40 26 40 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 8 25 10 Average Capacity 8 | 6 8 8 9 Most Carried 10 | 7 8 8 10 Average Carried 7 | 3 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 7 1 Class Distribution -------------------- 37% | Scavenger-Mutant 33% | Mutant 17% | Scavenger-Skirmisher 7% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1064 | 198 176 307 383 Remotely . | . . . . Salvage Created 1636 | . 435 522 679 Parts 115 | . 31 55 29 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 7 19 14 Guns 36 | . 3 19 14 AOE 4 | . 4 . . Classes Destroyed 10 | . 7 1 2 Worker 3 | . 2 . 1 Builder 1 | . 1 . . Hauler 2 | . 1 . 1 Recycler 2 | . 2 . . Watcher 5 | . 2 2 1 Swarmer 16 | . 6 10 . Grunt 16 | . 1 5 10 Duelist 2 | . . . 2 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Best Kill Streak 12 | . 7 12 4 Combat Bots Only 12 | . 3 12 4 Max Kills in Single Turn 5 | . 5 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 288 | . 29 108 151 Missed 70 | . 7 30 33 Damage Taken 3156 | . 221 804 2131 Core 751 | . 59 139 553 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 76 65 . Volleys Fired 129 | . 19 59 51 Largest 3 | . 2 2 3 Hottest 143 | . 80 88 143 Shots Fired 260 | . 38 102 120 Gun 259 | . 37 102 120 Cannon . | . . . . Launcher 1 | . 1 . . Special . | . . . . Kinetic 120 | . 5 59 56 Thermal 92 | . . 35 57 Explosive 1 | . 1 . . Electromagnetic 47 | . 32 8 7 Robot Hit Streak 7 | . 6 7 7 Robot Miss Streak 13 | . 6 13 6 Penetration Max . | . . . . Secondary Targets 6 | . . 4 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 167 | . 14 72 81 Core Hits 130 | . 18 59 53 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3051 | . 670 903 1478 Guns 2504 | . 205 903 1396 Cannons . | . . . . Explosions 547 | . 465 . 82 Melee . | . . . . Ramming . | . . . . Kinetic 1213 | . 11 434 768 Thermal 1243 | . 211 401 631 Explosive 89 | . 89 . . Electromagnetic 506 | . 359 68 79 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 . 3 Average Corruption 1 | . 1 . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 64 | . 21 . 43 Projectiles . | . . . . Explosions 64 | . 21 . 43 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 160 | . 23 . 137 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 569 | . 134 73 569 Average Temperature 90 | . 38 33 143 Received Heat Transfer 1350 | . 24 210 1116 Effects 18 | . . . 18 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2363 | . 350 505 1508 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 595 | . 296 595 428 Initial 156 | . . 131 156 Average 299 | . 113 433 283 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 28 | 100 89 8 7 Level 1 35 | . 10 10 87 Level 2 35 | . . 80 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 14 31 23 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 2 | . 2 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 6 5 Terminals 12 | . 3 4 5 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 5 14 11 Successful 19 | . 3 8 8 Failed 11 | . 2 6 3 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 5 5 11 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 12 | . 3 1 8 Record 2 | . 1 . 1 Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . 1 . . Alert Level 4 | . . 1 3 Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Security Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . 1 . Scan Component 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1918 | 96 374 812 636 Spaces Moved 1249 | 65 312 497 375 Core 4 | 1 . . 3 Treads 81 | 17 . 44 20 Legs 421 | . . 390 31 Wheels 743 | 47 312 63 321 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 80 Average Speed 108 | 105 89 118 110 Slowest Speed 260 | 160 90 160 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 49 37 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 37 | . 11 . 26 Melee . | . . . . Projectile . | . . . . AOE 37 | . 11 . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1580 | 89 367 623 501 Wait 48 | 2 16 12 18 Move 1246 | 64 311 496 375 Hop . | . . . . Pick Up 61 | 12 8 20 21 Fast Attach 5 | . . 3 2 Attach 42 | 6 1 10 25 Detach . | . . . . Swap 25 | 5 7 9 4 Drop 24 | . 5 14 5 Fire 129 | . 19 59 51 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Identified exit to Materials 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Utility x2 617 | -9/Materials | Lost 6 parts (1p2n1u2w) 631 | -9/Materials | Destroyed 12 combat bots 933 | -9/Materials | Build established: Scavenger-Mutant 1077 | -9/Materials | Discovered new exit (range 16) 1281 | -9/Materials | Identified exit to Materials 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1616 | -8/Materials | Lost 3 parts (1p1n1w) 1730 | -8/Materials | Lost 6 parts (1p2n2u1w) 1897 | -8/Materials | Core integrity fell below 50% 1900 | -8/Materials | Core integrity fell below 20% 1919 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Imp. Ion Engine damaged (-26). Overheating: System Shield damaged (-7). Overheating: Adv. Visual Processing Unit damaged (-6). Overheating: Energy bleed (-36). Power failure, Imp. Ion Engine shutdown. U-05 Engineer builds a Wall. Imp. Ion Engine destroyed. K-01 Serf collects debris. Med. Storage Unit destroyed. Particle Gun destroyed. Lgt. Assault Rifle destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). Acquired Corrupted Particle Gun. Integrated Corrupted Particle Gun (+3). Corrupted Particle Gun temporarily disabled. Acquired 54 matter. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????? ?????????????? #???????????? | | ??????????????????? ?????????????? ##### ??????? | | ??????????????????# ?????????????# "T" ????? | | ??????????????????# ?????????????# #???? | | ??????????????????? ?????????????# #???? | | ??????????????????# ??????????#### #???? | | ??????????????????? ?????##+### ????? | | ??????????????????? ?????? == ?????? | | ??????????????????? ??????? = ??????? | | ??????????????????? ????????? ????????? | | ???????????????????# ?????????? ?????????? | | ???????????????????# #?########### #??????????? | | ???????????????###?# #?# # #??????????? | | ?????????????### ## ### # ############ | | ?????????????#"""""""""# + # | | ????????????##" # # + | | ????????????# " # k # """"" # | | ????????????# " #gg # """"" # | | ????????????# # #% u # """"" # | | ????????????#"# # @ # """"" # | | ???????????# # ==########### """"" # | | ???????????#### ##????????# """"" # | | ?????????????#" #?????????# """%% # | | ?????????????## #?????????# % # | | ??????????#########/############## % # | | ? % ### % # | | ? #?#! = # | | ? #?# # | | ???##+#### ##############+######+###### | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# # ## | | ???????????????????????# # ## % | | ???????????????????????# # ## ####+## | | ???????????????????????# # """ ## # | | ???????????????????????######## """"" ## # | | ??????????????????????????????# """"" ## # | | ??????????????????????????????# """"" ## # | | ??????????????????????????????# """ ## # | | ??????????????????????????????# ## # | | ??????????????????????????????#########? + | | ???????????????????????????????????????? # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed MomentumMomentumDiverter Manual? 0 Play Time 00:37:12 Cumulative 2.2 hours Start 2024.05.28 @ 18:26:12 End 2024.05.28 @ 20:45:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 799ae7b2-fef0-460b-96d9-29ef53d805a1