Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 19:12:52 Player: Kate+Gabe4evr Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (3051) 3051 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5647 Bonus ------- High Alert Combat Kills 121 Entered Garrisons 200 Cogmind --------- Core Integrity 203/550 Matter 139/300 Energy 4/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Structural Scanner Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Signal Interpreter Tractor Beam Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Structural Scanner Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Nuclear Core Aluminum Leg Carbon-fiber Leg Tractor Beam Spread Laser Missile Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Propulsion Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 53 | 6 1 14 22 8 2 Power 9 | 1 . 2 5 1 . Engine 6 | 1 . 2 3 . . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 18 | 2 . 4 9 3 . Treads . | . . . . . . Leg 18 | 2 . 4 9 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 2 7 1 2 Device 7 | . 1 2 4 . . Storage 2 | 1 . . . 1 . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 12 | 2 . 6 1 3 . Energy Gun 7 | . . 4 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 14 | . . . 4 7 3 Power 3 | . . . 1 1 1 Propulsion 3 | . . . . 2 1 Utility 3 | . . . 2 1 . Weapon 5 | . . . 1 3 1 Highest Loss Streak 3 | . . . 3 3 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 97 100 99 93 82 Engine 3 | . 14 11 2 . . Core 5 | . . . 5 8 7 Leg 34 | . 28 33 36 35 36 Device 18 | . 12 22 18 18 18 Storage 9 | . 14 11 9 9 9 Protection 4 | . . . 8 3 . Energy Gun 14 | . . 11 16 16 6 Ballistic Gun 3 | . 28 11 1 . . Peak Build Rating 34 | 6 7 15 34 31 20 Average Rating 23 | 4 6 12 29 27 18 On Entrance 12 | . 6 7 15 30 17 Naked Turns . | . . . . . . Heaviest Build 26 | 11 12 20 24 26 21 Greatest Support 60 | 20 20 30 60 60 53 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 9 10 Most Carried 10 | 2 6 8 8 10 5 Average Carried 7 | . 3 7 7 7 3 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 8 | 2 6 8 8 5 3 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 827 | 168 36 293 218 112 . Remotely . | . . . . . . Salvage Created 1977 | . 36 415 925 601 . Parts 100 | . 3 26 30 41 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 42 | . 1 10 14 17 . Guns 36 | . 1 10 13 12 . AOE 5 | . . . . 5 . Classes Destroyed 9 | . 1 4 3 1 . Recycler 2 | . . . 2 . . Watcher 3 | . . 2 1 . . Swarmer 6 | . . 3 . 3 . Cutter 4 | . . . . 4 . Grunt 20 | . 1 3 9 7 . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 8 | . . 3 3 2 . Hunter 2 | . . . 1 1 . Best Kill Streak 5 | . 1 5 5 4 . Combat Bots Only 5 | . 1 5 4 4 . Max Kills in Single Turn 2 | . 1 1 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 209 | . 4 32 71 75 27 Missed 65 | . . 11 22 24 8 Damage Taken 2673 | . 44 313 808 1260 248 Core 403 | . 22 34 29 285 33 Absorbed by Shields 9 | . . . . 9 . Redirected to Shielding 106 | . . . 19 87 . Core Remaining (%) 94 | 100 91 91 . . . Volleys Fired 149 | . 3 25 44 77 . Largest 2 | . 2 2 2 2 . Hottest 126 | . 40 84 122 126 . Shots Fired 280 | . 6 50 89 135 . Gun 272 | . 6 50 89 127 . Cannon . | . . . . . . Launcher 8 | . . . . 8 . Special . | . . . . . . Kinetic 38 | . 6 25 7 . . Thermal 234 | . . 25 82 127 . Explosive 8 | . . . . 8 . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 6 13 21 26 . Robot Miss Streak 9 | . . 2 2 9 . Penetration Max . | . . . . . . Secondary Targets 7 | . . 2 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 183 | . 6 37 70 70 . Core Hits 95 | . 2 16 31 46 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . . 5 9 4 . Burn 18 | . . 5 9 4 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3377 | . 65 572 1189 1551 . Guns 2970 | . 65 572 1185 1148 . Cannons . | . . . . . . Explosions 403 | . . . . 403 . Melee . | . . . . . . Ramming 4 | . . . 4 . . Kinetic 393 | . 65 233 95 . . Thermal 2577 | . . 339 1090 1148 . Explosive 403 | . . . . 403 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 3 5 5 5 Average Corruption 4 | . . 2 5 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 55 | . . 3 12 37 3 Message Errors 13 | . . 1 3 8 1 Matter Fused 15 | . . 1 1 13 . Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 6 | . . . 2 3 1 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 5 | . . 1 2 2 . Data Loss (major) 3 | . . . . 3 . Misfires 4 | . . . 2 2 . Weapon Failures 4 | . . . 1 3 . Overload Shots . | . . . . . . Overflow Damage 65 | . . . . 65 . Projectiles . | . . . . . . Explosions 65 | . . . . 65 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 358 | . . . . 358 . Shots 7 | . . . . 7 . Rammed . | . . . . . . Targets Rammed 3 | 1 . . 2 . . Kicked 3 | 1 . . 2 . . Crushed . | . . . . . . Highest Temperature 202 | . 6 5 81 145 202 Average Temperature 27 | . 6 2 18 36 102 Received Heat Transfer 912 | . 24 75 441 345 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 22 | . . 5 14 3 . Heat Transferred 6911 | . . 1184 3034 2693 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 901 | . 50 311 347 901 473 Initial 438 | . . 20 79 131 438 Average 278 | . 19 144 183 437 449 Maximum Alert Level 3 | . . 1 1 3 2 Low Security (%) 40 | 100 100 64 64 6 . Level 1 33 | . . 35 35 41 . Level 2 18 | . . . . 34 100 Level 3 7 | . . . . 17 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 4 15 22 16 3 Peak Tracking Total 5 | . 4 5 4 4 3 Tactical Retreats 4 | . . 1 2 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . . 2 . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . 1 2 Traps Extracted . | . . . . . . Installed 4 | . . . . 2 2 Triggered 3 | . . . . 1 2 Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 9 | . . . 1 8 . Max in Single Turn 2 | . . . 1 2 . Garrison Relay 6 | . . . . 6 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 9 | . . . 8 1 . Terminals 8 | . . . 7 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 17 | . . . 16 1 . Successful 9 | . . . 8 1 . Failed 8 | . . . 8 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . . . 13 . . Terminals 16 | . . . 15 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 2 | . . . 1 1 . Emergency Access Points 1 | . . . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 6 | . . . 6 . . Terminals 6 | . . . 6 . . Botnet 5 | . . . 5 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 7 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 22 | . . . . 22 . Machine Destruction 22 | . . . . 22 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2830 | 55 141 509 859 1130 136 Spaces Moved 1795 | 39 97 336 534 685 104 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1791 | 35 97 336 534 685 104 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 122 122 Average Speed 121 | 112 120 120 121 122 122 Slowest Speed 123 | 120 120 120 122 123 122 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 27 49 59 69 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 126 | . . . . 126 . Melee . | . . . . . . Projectile . | . . . . . . AOE 126 | . . . . 126 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2180 | 47 115 398 664 843 113 Wait 112 | . 11 . 34 65 2 Move 1787 | 39 96 335 534 679 104 Hop . | . . . . . . Pick Up 27 | 2 4 9 8 4 . Fast Attach 20 | 6 1 2 8 1 2 Attach 12 | . . 3 4 5 . Detach 2 | . . . 1 . 1 Swap 21 | . . 9 10 2 . Drop 39 | . . 15 19 3 2 Fire 149 | . 3 25 44 77 . Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap 4 | . . . . 2 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 4) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 688 | -9/Materials | Discovered new exit (range 15) 706 | -9/Materials | Entered another Materials area 706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -8/Materials | Build established: Scavenger-Mutant 1145 | -8/Materials | Lost 3 parts (1p2u) 1401 | -8/Materials | Discovered new exit (range 11) 1501 | -8/Materials | Build established: Mutant 1554 | -8/Materials | Identified exit to Garrison 1565 | -8/Materials | Entered Garrison 1603 | -8/Garrison | Triggered checkpoint 1637 | -8/Garrison | Garrison Relay disabled 1816 | -8/Garrison | Discovered new exit (range 10) 1836 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2095 | -8/Garrison | Triggered checkpoint 2277 | -8/Garrison | Discovered new exit (range 8) 2287 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2305 | -8/Garrison | Triggered checkpoint 2360 | -8/Garrison | Garrison Relay disabled 2419 | -8/Garrison | Phase Generator disabled 2475 | -8/Garrison | Core integrity fell below 50% 2496 | -8/Garrison | Garrison Relay disabled 2500 | -8/Garrison | Garrison Relay disabled 2509 | -8/Garrison | Garrison Relay disabled 2515 | -8/Garrison | Garrison Relay disabled 2599 | -8/Garrison | Triggered checkpoint 2651 | -8/Garrison | Lost 3 parts (1n2w) 2686 | -8/Garrison | Discovered new exit (range 8) 2695 | -8/Garrison | Entered Materials 2831 | -8/Materials | Self-destructed Last Messages --------------- 02751_ Discarded System Shield. 02751_ Acquired Adv. Visual Processing Unit. 02756_ Dropped Tiamat Bomb Trap. 02757_ Installed Tiamat Bomb Trap. 02763_ Penetrated by Slug. 02765_ Dropped Tiamat Bomb Trap. 02766_ Penetrated by Slug. 02766_ Installed Tiamat Bomb Trap. 02787_ Slug penetrates Door. 02789_ System corrupted: Energy discharge (-36). 02796_ Slug penetrates Wall. 02796_ Spread Laser destroyed. 02806_ Slug penetrates Wall. 02817_ System corrupted: Heat flow error (+250). 02817_ Slug penetrates Wall. 02817_ Critical hit (Destroy). 02817_ Lgt. Nuclear Core destroyed. 02826_ U-05 Engineer builds a Door. 02830_ Titanium Leg destroyed. 02830_ Slug penetrates Wall. 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Y # "" """ ??????? | | ?????? u g a # ##????? | | ??????? ##########+##################????? | | ?????????######## #############????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredDefenseStreamer Manual? 0 Play Time 00:20:13 Cumulative 74.2 hours Start 2025.03.01 @ 14:44:05 End 2025.03.02 @ 19:12:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 143 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 56 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d895f614-f228-452d-95dc-eb53bf7afca2