Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.06 @ 11:04:25 Player: Smie Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (3935) 3935 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (595) 595 TOTAL SCORE: 9245 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 263 Friendly Fire -93 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 60/100 System Corruption 0% Temperature Cool (81) Movement Core (500) Ox9 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Structural Scanner Improved Signal Interpreter Makeshift Hacking Suite > --- WEAPON (2) ------- Heavy Laser Powered Hammer > --- INVENTORY (15) --- Heavy Deuterium Engine Aluminum Leg Coolant Injector EM Shotgun High-powered Field Laser EM Pulse Cannon Improved EM Pulse Cannon Rocket Array CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- High-powered Field Laser Improved Spread Laser > --- INVENTORY -------- Heavy Deuterium Engine Aluminum Leg Titanium Leg High-capacity Battery Structural Scanner Improved Sensor Array High-powered Field Laser EM Pulse Cannon Improved EM Pulse Cannon Precision Grenade Launcher Precision Grenade Launcher Rocket Array Great Maul [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 216 | 6 19 5 34 . 1 . 57 66 9 9 5 5 Power 18 | 1 3 . 1 . . . 1 8 2 1 1 . Engine 10 | 1 3 . 1 . . . 1 3 1 . . . Core 8 | . . . . . . . . 5 1 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 6 . 1 . . . 14 7 3 1 1 . Treads . | . . . . . . . . . . . . . Leg 33 | . 6 . 1 . . . 14 7 3 1 1 . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 57 | 1 3 1 18 . . . 16 16 . 2 . . Device 29 | . 1 1 11 . . . 7 9 . . . . Storage 5 | 1 2 . . . . . 1 1 . . . . Processor 5 | . . . 1 . . . 2 2 . . . . Hackware 1 | . . . . . . . . . . 1 . . Protection 17 | . . . 6 . . . 6 4 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 106 | 2 7 4 14 . 1 . 26 35 4 5 3 5 Energy Gun 61 | 2 5 3 8 . . . 15 20 3 1 2 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 18 | . 2 1 1 . . . 3 5 1 2 1 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 26 | . . . 4 . 1 . 8 10 . 2 . 1 Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 1 5 . . . . Parts Lost 34 | . . . 1 . . . 5 11 3 3 . 11 Power 5 | . . . . . . . . 2 . 1 . 2 Propulsion 12 | . . . 1 . . . 2 2 3 1 . 3 Utility 8 | . . . . . . . 1 4 . 1 . 2 Weapon 9 | . . . . . . . 2 3 . . . 4 Highest Loss Streak 11 | . . . 1 . . . 3 6 3 3 . 11 To Critical Strikes 2 | . . . 1 . . . . . . 1 . . Average Slot Usage (%) 95 | . 98 99 99 100 100 100 98 94 91 88 92 93 Engine 7 | . 14 14 11 11 11 11 9 5 6 . . . Core 3 | . . . . . . . . 5 7 6 7 13 Leg 22 | . 16 28 22 22 22 22 26 22 22 22 23 21 Wheel 1 | . 11 . . . . . . . . . . . Device 14 | . 12 14 18 11 11 11 12 14 23 15 15 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 10 | . . . 11 11 11 11 16 16 7 7 7 7 Hackware 1 | . . . . . . . . . . 6 7 7 Protection 4 | . . . 3 11 11 11 7 5 . 4 7 6 Energy Gun 13 | . 27 27 18 11 11 11 14 10 14 7 . 11 Impact Weapon 3 | . . . 3 . 10 11 3 4 . 6 9 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 56 | 12 30 30 39 39 39 37 47 56 48 35 43 45 Greatest Support 54 | 26 26 20 20 20 20 20 54 54 30 37 45 45 Greatest Overweight (x) 2 | . 1 1 1 1 1 1 2 2 1 . . 1 Average Overweight (x) . | . . 1 1 1 1 1 . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 12 15 15 15 15 15 15 15 15 15 15 14 Average Carried 14 | 4 9 14 14 15 15 15 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 12 15 15 15 15 15 15 15 14 15 14 9 Class Distribution -------------------- 39% | Mutant 17% | Scavenger-Assassin 17% | Scavenger-Skirmisher 16% | Scavenger-Mutant 7% | Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2796 | 260 248 81 404 34 . . 684 776 141 147 21 . Remotely . | . . . . . . . . . . . . . Salvage Created 4232 | 89 443 70 394 . . . 1136 1975 9 65 . 51 Parts 227 | 3 33 17 25 . . . 60 80 . 7 . 2 Haulers Intercepted 11 | . 2 . 1 . . . 3 5 . . . . Recyclers Shooed 5 | . 1 . . . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 10 3 10 . . . 28 32 3 5 . 1 Melee 6 | . . . . . . . 2 4 . . . . Guns 61 | . 5 3 10 . . . 19 20 2 2 . . AOE 22 | . 4 . . . . . 7 6 1 3 . 1 Classes Destroyed 16 | 1 7 . 2 . . . 3 2 . . . 1 Worker 3 | . 1 . . . . . 1 1 . . . . Builder 8 | . 2 2 . . . . 3 1 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 11 | . 2 . 1 . . . 3 5 . . . . Recycler 7 | 1 . . . . . . 1 5 . . . . Operator 4 | . 1 . . . . . 2 1 . . . . Watcher 5 | . 1 . . . . . 3 1 . . . . Swarmer 28 | . 3 3 . . . . 6 8 3 5 . . Grunt 36 | . 7 . 7 . . . 11 11 . . . . Brawler 2 | . . . 1 . . . . 1 . . . . Sentry 15 | . . . 2 . . . 6 7 . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 4 | . . . . . . . 2 2 . . . . Programmer 3 | . . . . . . . . 3 . . . . Heavy 1 | . . . . . . . 1 . . . . . Z-Light 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 7 3 5 . . . 7 5 3 4 . 1 Combat Bots Only 5 | . 5 3 5 . . . 5 5 3 4 . 1 Max Kills in Single Turn 4 | 1 2 1 1 . . . 3 4 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . 2 4 1 3 . 1 Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7144 | . 357 81 300 . . . 1757 2675 368 211 . 1395 Core 1001 | . 43 . 40 . . . 205 273 47 29 . 364 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . . . . . . . . 28 Regen/Repaired (Parts) 171 | . 53 . . . . . . 118 . . . . Core Remaining (%) 83 | 100 . 82 . . . 90 62 . . . . . Volleys Fired 290 | 1 38 9 26 . . . 90 107 6 5 . 8 Largest 2 | 2 2 2 2 . . . 2 2 2 2 . 2 Hottest 155 | 80 90 100 130 . . . 130 155 145 145 . 150 Shots Fired 508 | 2 76 18 52 . . . 149 172 15 11 . 13 Gun 485 | 2 72 18 52 . . . 142 168 12 10 . 9 Cannon . | . . . . . . . . . . . . . Launcher 23 | . 4 . . . . . 7 4 3 1 . 4 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 485 | 2 72 18 52 . . . 142 168 12 10 . 9 Explosive 23 | . 4 . . . . . 7 4 3 1 . 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 29 | 2 18 4 13 . . . 18 29 6 3 . 3 Robot Miss Streak 9 | . 4 2 4 . . . 8 9 3 6 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . Shots Hit Robots 421 | 2 50 9 44 . . . 133 158 7 10 . 8 Core Hits 401 | 2 32 5 54 . . . 167 121 5 11 . 4 Critical Kills 2 | . . . . . . . 1 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . 4 . . . . Critical Strikes 28 | . 6 . 3 . . . 6 13 . . . . Burn 21 | . 6 . 3 . . . 5 7 . . . . Smash 7 | . . . . . . . 1 6 . . . . Melee Attacks 88 | . . . 14 . . . 16 56 . . . 2 Impact 87 | . . . 13 . . . 16 56 . . . 2 Slashing 1 | . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 1 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11242 | 23 889 114 651 . . . 3283 5052 416 365 . 449 Guns 6903 | 23 578 111 651 . . . 1957 3240 172 110 . 61 Cannons . | . . . . . . . . . . . . . Explosions 3041 | . 300 . . . . . 1158 798 244 255 . 286 Melee 1256 | . . . . . . . 165 989 . . . 102 Ramming 42 | . 11 3 . . . . 3 25 . . . . Kinetic . | . . . . . . . . . . . . . Thermal 6975 | 23 578 111 651 . . . 2029 3240 172 110 . 61 Explosive 2969 | . 300 . . . . . 1086 798 244 255 . 286 Electromagnetic . | . . . . . . . . . . . . . Impact 1256 | . . . . . . . 165 989 . . . 102 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 4 4 3 3 3 3 . 15 15 15 15 . Average Corruption 7 | . 3 4 3 3 3 3 . 5 15 15 15 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 149 | . 16 12 7 1 3 . . 59 28 18 5 . Message Errors 24 | . . 1 1 . 1 . . 16 2 3 . . Matter Fused 43 | . 5 5 2 1 1 . . 16 8 4 1 . Heat Flow Errors 22 | . 4 1 1 . 1 . . 8 6 . 1 . Energy Discharges 18 | . 2 3 . . . . . 4 4 5 . . Parts Rejected 2 | . 1 . . . . . . . 1 . . . Data Loss (minor) 24 | . 3 . 2 . . . . 9 2 5 3 . Data Loss (major) 6 | . 1 2 1 . . . . 2 . . . . Misfires 4 | . . . . . . . . . 3 1 . . Alerts 3 | . . . . . . . . 1 2 . . . Weapon Failures 3 | . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 582 | . 2 . . . . . 84 391 17 43 . 45 Projectiles . | . . . . . . . . . . . . . Explosions 148 | . 2 . . . . . 32 36 17 43 . 18 Melee 434 | . . . . . . . 52 355 . . . 27 Knockbacks 4 | . . . . . . . . 3 . . . 1 Impact 4 | . . . . . . . . 3 . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 332 | . 52 . . . . . 189 . 39 52 . . Shots 7 | . 2 . . . . . 3 . 1 1 . . Rammed . | . . . . . . . . . . . . . Targets Rammed 7 | . 2 1 . . . . 1 3 . . . . Kicked 7 | . 2 1 . . . . 1 3 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 378 | 18 263 258 333 . 207 . 338 333 186 163 145 378 Average Temperature 90 | 12 81 84 50 . 120 . 111 84 61 66 75 190 Received Heat Transfer 1896 | . 159 9 135 . . . 468 702 36 . . 387 Effects 7 | . . . 1 . . . 4 1 . . . 1 Energy Bleed 3 | . . . . . . . 2 1 . . . . Matter Decay 2 | . . . 1 . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . 1 5 . . . . Impact Corruptions 13 | . . . . . . . 1 11 . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 23 | . 2 . 1 . . . 7 13 . . . . Heat Transferred 13045 | 50 1886 321 1208 . . . 3545 5588 235 185 . 27 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 759 | 5 275 77 293 58 . . 379 759 . . . . Initial 172 | . 3 67 27 58 . . . 172 . . . . Average 275 | 2 142 51 102 58 . . 160 560 . . . . Maximum Alert Level 3 | . 1 . 1 . . . 1 3 . . . . Low Security (%) 49 | 100 64 100 84 100 . 100 60 5 . . . . Level 1 20 | . 35 . 15 . . . 39 8 . . . . Level 2 23 | . . . . . . . . 67 . . . . Level 3 6 | . . . . . . . . 18 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 1 . . . 3 17 . . . . Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 11 | . 1 . 1 . . . 3 6 . . . . Assault 1 | . . . . . . . . 1 . . . . Garrison 6 | . . . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . . . . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 143 | . 19 5 15 . . . 35 52 7 7 . 3 Peak Tracking Total 5 | . 5 3 4 . . . 5 5 4 4 . 3 Tactical Retreats 14 | . 2 . 2 . . . 2 4 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . . . . . 6 3 . . . . Max in Single Turn 2 | . . . . . . . 2 2 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 35 | . 7 1 4 . 1 . 9 10 1 2 . . Terminals 22 | . 6 . 3 . . . 8 5 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 81 | . 16 1 11 . 4 . 21 19 1 8 . . Successful 44 | . 7 1 6 . 4 . 8 9 1 8 . . Failed 37 | . 9 . 5 . . . 13 10 . . . . Catastrophic 8 | . 1 . 1 . . . 2 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 6 . 2 . . . 14 7 . . 4 . Terminals 53 | . 14 . 8 . . . 19 12 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 4 | . 2 . . . . . . 2 . . . . Recycling Units 5 | . . . 3 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 27 | . 4 1 2 . 4 . 4 3 1 8 . . Record 12 | . . . . . 4 . . . 1 7 . . Open Door 2 | . . 1 . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . . . 2 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . 3 . . . 1 . . . . . Process 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . 1 . 1 . . . 3 2 . . . . Terminals 6 | . 1 . 1 . . . 3 1 . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 5 | . 1 . 1 . . . 2 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 6 . 2 . . . 9 9 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . Time 48 | . 26 . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 25 | . . . 25 . . . . . . . . . Retrieved Matter 25 | . . . 25 . . . . . . . . . Retrieved Components 10 | . . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . 1 2 . . . . Largest Group 2 | . . . . . . . 1 2 . . . . Highest-Rated Group 42 | . . . . . . . 10 42 . . . . Highest-Rated Ally 21 | . . . . . . . 10 21 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 36 . . . . Total Damage 565 | . . . . . . . . 565 . . . . Kills 7 | . . . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 9327 | 71 845 576 973 102 253 19 1778 2313 665 497 1083 152 Spaces Moved 5264 | 57 537 275 404 54 133 11 913 1227 311 379 868 95 Core 2 | 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4914 | . 244 275 404 54 133 11 913 1227 311 379 868 95 Wheels 348 | 55 293 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 190 190 190 190 190 120 120 190 123 123 123 Average Speed 140 | 88 115 190 190 190 190 190 141 126 190 123 123 124 Slowest Speed 260 | 90 190 190 190 190 190 190 260 260 190 123 123 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 88 73 48 12 49 12 73 46 61 58 84 24 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . 1 1 . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . . . 3 3 3 . Spaces Dug 106 | . 21 . 11 . . . 27 34 13 . . . Terrain Destroyed 298 | . 21 . 11 . . . 125 56 28 16 . 41 Melee 55 | . . . 11 . . . 10 34 . . . . Projectile 2 | . . . . . . . . . . . . 2 AOE 241 | . 21 . . . . . 115 22 28 16 . 39 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6482 | 73 692 311 526 54 133 10 1235 1684 373 395 884 112 Wait 432 | 1 63 14 31 1 . . 90 181 43 1 6 1 Move 5252 | 56 536 274 403 53 132 10 912 1226 310 378 867 95 Hop . | . . . . . . . . . . . . . Pick Up 96 | 9 14 4 8 . . . 32 21 3 2 3 . Fast Attach 27 | 5 4 1 1 . . . 3 10 1 2 . . Attach 38 | 1 2 . 5 . . . 8 10 5 1 2 4 Detach 4 | . . . 1 . . . 2 1 . . . . Swap 151 | . 13 4 28 . 1 . 46 46 3 6 3 1 Drop 97 | . 20 4 9 . . . 35 23 2 . 3 1 Fire 290 | 1 38 9 26 . . . 90 107 6 5 . 8 Melee 88 | . . . 14 . . . 16 56 . . . 2 Ram . | . . . . . . . . . . . . . Kick 7 | . 2 1 . . . . 1 3 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 540 | -10/Materials | Discovered new exit (range 9) 787 | -10/Materials | Repaired Grenade Launcher 885 | -10/Materials | Build established: Scavenger-Mutant 917 | -10/Materials | Entered Mines 927 | -10/Mines | Learned Materials trap positions 943 | -10/Mines | Found the Drone Emporium 953 | -10/Mines | Found Prototype Device 1051 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1059 | -10/Mines | Met a Derelict bent on vengeance 1277 | -10/Mines | Learned 2 Materials zone layouts 1392 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1409 | -10/Mines | Discovered new exit (range 14) 1418 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1493 | -10/Mines | Entered Materials 1493 | -9/Materials | Evolved 2 slots: Utility x2 1495 | -9/Materials | Loaded intel: 18 trap records 1539 | -9/Materials | Discovered new exit (range 8) 1550 | -9/Materials | Identified exit to Storage 2332 | -9/Materials | Discovered new exit (range 15) 2356 | -9/Materials | Identified exit to Materials 2426 | -9/Materials | Discovered new exit (range 15) 2458 | -9/Materials | Identified exit to Mines 2466 | -9/Materials | Entered Mines 2499 | -9/Mines | Learned Materials garrison access intel 2534 | -9/Mines | Discovered exit to Materials (range 8) 2561 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2561 | -9/Mines | Discovered new exit (range 5) 2566 | -9/Mines | Identified exit to Exiles 2568 | -9/Mines | Entered Exiles 2614 | -9/Exiles | Met 8R-AWN 2650 | -9/Exiles | Met EX-HEX 2722 | -9/Exiles | Met EX-DEC 2731 | -9/Exiles | Learned location of Zion (-7) 2766 | -9/Exiles | Build established: Mutant 2806 | -9/Exiles | Discovered new exit (range 10) 2819 | -9/Exiles | Identified exit to Mines 2821 | -9/Exiles | Entered Mines 2827 | -8/Mines | Discovered exit to Materials (range 8) 2840 | -8/Mines | Entered Materials 2840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2841 | -8/Materials | Loaded intel: 1 garrison access location 3463 | -8/Materials | Discovered new exit (range 5) 3469 | -8/Materials | Identified exit to Factory 4319 | -8/Materials | Lost 3 parts (2n1w) 4384 | -8/Materials | Discovered exit to Factory (range 16) 4618 | -8/Materials | Entered Factory 4618 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4622 | -7/Factory | Discovered new exit (range 10) 4999 | -7/Factory | Found Prototype Launcher 5000 | -7/Factory | Identified Rocket Array 5142 | -7/Factory | Discovered new exit (range 4) 5252 | -7/Factory | Build established: Scavenger-Mutant 5471 | -7/Factory | Lost 6 parts (2p2n1u1w) 5686 | -7/Factory | Garrison activated, responded to threat 5848 | -7/Factory | Repaired Imp. Carbon-fiber Leg 5894 | -7/Factory | Build established: Mutant 5950 | -7/Factory | Fabricated Imp. Cooling System (x1) 6256 | -7/Factory | Garrison activated, responded to threat 6618 | -7/Factory | First assault squad dispatched 6656 | -7/Factory | Identified exit to Factory 6753 | -7/Factory | System corruption reached 10% 6786 | -7/Factory | Lost 3 parts (3u) 6929 | -7/Factory | Identified exit to Lower Caves 6931 | -7/Factory | Entered Lower Caves 6977 | -7/Lower Caves | Lost 3 parts (3n) 7054 | -7/Lower Caves | Learned Factory emergency access door positions 7070 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7576 | -7/Lower Caves | Discovered new exit (range 12) 7595 | -7/Lower Caves | Identified exit to Lower Caves 7596 | -7/Lower Caves | Entered another Lower Caves area 7629 | -7/Lower Caves | Lost 3 parts (1p1n1u) 7873 | -7/Lower Caves | Learned 8 Research zone layouts 7873 | -7/Lower Caves | Learned Armory trap positions 7873 | -7/Lower Caves | Learned Research stockpile data 7873 | -7/Lower Caves | Learned Factory terminal intel 7873 | -7/Lower Caves | Learned Factory garrison access intel 8029 | -7/Lower Caves | Learned Factory garrison access intel 8075 | -7/Lower Caves | Learned location of 1 exit from Factory 8087 | -7/Lower Caves | Discovered new exit (range 7) 8092 | -7/Lower Caves | Identified exit to Zion 8093 | -7/Lower Caves | Entered Zion 8137 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8150 | -7/Zion | Build established: Scavenger-Assassin 8192 | -7/Zion | Discovered new exit (range 12) 8246 | -7/Zion | System corruption cleaned by Quarantine Array 8353 | -7/Zion | Learned Factory emergency access door positions 8442 | -7/Zion | Found CR-A16's Pointy Stick 8483 | -7/Zion | Learned Factory emergency access door positions 8618 | -7/Zion | Learned location of Warlord (-5) 9149 | -7/Zion | Opened final containment barrier to the Deep Caves 9168 | -7/Zion | Discovered new exit (range 3) 9168 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9169 | -7/Zion | Identified exit to Deep Caves 9176 | -7/Zion | Entered Deep Caves 9284 | -7/Deep Caves | Attacked by Z-Imprinter 9295 | -7/Deep Caves | Core integrity fell below 50% 9316 | -7/Deep Caves | Core integrity fell below 20% 9328 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 09300_ 72-M3M(z) destroyed. 09302_ Aluminum Leg destroyed. 09303_ Destroyed Phase Shifter. 09303_ Lgt. Nuclear Core destroyed. 09304_ Prc. Grenade Launcher destroyed. 09306_ The unstable cave ceiling collapses. 09306_ Core Shielding destroyed. 09307_ Mic. Nuclear Core destroyed. 09307_ Dropped Hcp. Battery. 09308_ Extracted 36 energy. 09310_ Beamcaster destroyed. 09310_ Plasma Rifle destroyed. 09313_ Overheating: Matter decay (-36). 09313_ Imp. Carbon-fiber Leg destroyed. 09318_ Z-Imprinter knocked back. 09320_ Titanium Leg destroyed. 09321_ Destroyed Prototype Hover Unit. 09321_ 8G-ZAD(z) system corrupted by crushing effect. 09321_ 8G-ZAD(z) destroyed. 09326_ Destroyed Prototype Protection. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????###########???####??????????????? | | ????????????? ####### ###??######?????????????? | | ???????????? ##### ##??### ####???????????? | | ?????????? ###### #####?????????? | | ????????? ###### #############? | | ???????? ### #### ############ | | ??????? # ### ## ### | | ?????? # ### | | ????? ## ? | | ???? %! ##??? | | ??? ###### | | ?? ###### | | ?" ###### | | ?" ####### | | ?" ###??### #### | | "" !# ######????### #### | | " I%;#####?????#### #### | | @##????????### ### | | ##????????## | | ##???????### | | ###???????## # ###### | | ###??### ## ###### | | "" ##??## ### ##?### | | ##??## #### ##### | | " ###??## ##### ##### | | "" ####?### ###### #### | | """ ###??## #### ### | | ?"" ###?### ##### | | ?"" ##?#######?## | | ?" ##??######### | | " ###????### ### | | ###????## | | "" ##?????## # | | ? #?????### ## | | ? ????????### ### ### | | ??? ???????????### ##### ### | | ????? ?????????????######### ### | | ???????? ?????????????????######## ### | | ?????????? ????????????????????### ##### | | ???????????????????????????????????## ## | | ???????????????????????????????????## # | | ???????????????????????????????????### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 11 Offensive Hacking 11 Item Schematics ----------------- Mak. Flight Unit | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Ripper | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackHelicalDiverter Manual? 0 Play Time 02:32:01 Cumulative 145.6 hours Start 2022.09.04 @ 08:54:32 End 2022.09.06 @ 11:04:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 74 Adventurer 16 Explorer 3 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 28/Terminus Map View 67x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95bedc71-ad44-4394-8e0d-4c5d31ae1ad1