Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 20:34:28 Player: ILikeMonsters1890 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (817) 817 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5162 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 248/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Gravmag System > --- UTILITY (6) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter Improved Terrain Scanner Microactuators > --- WEAPON (2) ------- Barrage Gun Barrage Gun > --- INVENTORY (10) --- Cooling System Hacking Suite Makeshift System Shield Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Microactuators Transmission Jammer > --- WEAPON ----------- Makeshift Sword Longsword +1 > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Titanium Leg Cooling System Light Assault Rifle [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 4 | . . 1 . . . 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 72 | 9 7 16 8 1 . 5 6 18 2 Power 15 | 1 . 5 2 . . 3 . 4 . Engine 13 | 1 . 5 2 . . 2 . 3 . Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 5 1 . . 1 2 7 1 Treads . | . . . . . . . . . . Leg 4 | . . . . . . . . 4 . Wheel 3 | 2 . 1 . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 11 | . . 4 1 . . 1 2 3 . Utility 16 | 2 3 4 . . . 1 4 2 . Device 9 | 1 1 1 . . . 1 3 2 . Storage 3 | 1 2 . . . . . . . . Processor 2 | . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . Protection 2 | . . 2 . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 4 4 2 5 1 . . . 5 1 Energy Gun 3 | 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 10 | . 2 2 3 1 . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . Parts Lost 30 | . . 3 6 . . 1 2 18 . Power 7 | . . 1 2 . . 1 . 3 . Propulsion 10 | . . . 1 . . . 1 8 . Utility 6 | . . 2 . . . . 1 3 . Weapon 7 | . . . 3 . . . . 4 . Highest Loss Streak 9 | . . 1 2 . . 1 2 9 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 98 99 100 100 99 99 82 71 Engine 7 | . 14 10 10 11 11 3 . . . Core 2 | . . . . . . 5 7 5 . Leg 1 | . . . . . . . . 7 15 Wheel 4 | . 28 8 . . . . . . . Flight 24 | . . 24 33 33 33 36 29 17 . Device 8 | . 14 10 . . . 9 23 13 15 Storage 9 | . 14 11 11 11 11 9 7 7 7 Processor 8 | . . . 11 11 11 9 10 15 15 Protection 6 | . . 10 11 11 11 9 4 . . Ballistic Gun 3 | . 22 . . . . . . 2 15 Launcher 1 | . . . 3 8 . . . . . Slashing Weapon 14 | . 1 22 18 13 22 18 15 10 . Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 15 20 29 21 19 19 23 25 24 19 Greatest Support 40 | 20 20 30 15 15 15 25 26 40 20 Greatest Overweight (x) 4 | . . 1 1 1 1 . . 4 2 Average Overweight (x) . | . . . 1 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 Most Carried 10 | 8 10 10 9 10 10 10 10 10 5 Average Carried 7 | 4 8 9 8 9 9 9 8 5 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 8 10 9 9 10 10 10 8 1 4 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Mutant 7% | Sprinter 5% | Scavenger-Sprinter 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Scavenger-Ninja | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Matter Collected 964 | 379 80 145 130 . 10 45 50 115 10 Remotely . | . . . . . . . . . . Salvage Created 1389 | 217 146 467 94 . . 261 65 89 50 Parts 91 | 15 6 35 8 . . 14 1 9 3 Haulers Intercepted 4 | . . 4 . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 19 | . . 4 6 . . 2 1 4 2 Melee 13 | . . 4 2 . . 2 1 4 . Guns 2 | . . . . . . . . . 2 AOE 4 | . . . 4 . . . . . . Classes Destroyed 10 | 3 . 5 1 . . 1 . . . Worker 1 | 1 . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . Hauler 4 | . . 4 . . . . . . . Recycler 4 | 1 2 . . . . 1 . . . Operator 2 | . . . . . . 1 1 . . Watcher 5 | . . 2 . . . 3 . . . Swarmer 10 | . . . 4 . . . . 4 2 Grunt 5 | . . 1 2 . . 1 1 . . Duelist 1 | . . 1 . . . . . . . Sentry 3 | . . 2 . . . 1 . . . Best Kill Streak 4 | 2 2 2 2 . . 2 1 4 2 Combat Bots Only 4 | . . 2 2 . . 1 1 4 2 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Damage Taken 2917 | . 2 412 530 . . 56 50 1681 186 Core 964 | . . 99 149 . . 12 15 601 88 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 46 | . . 11 29 . . 3 3 . . Core Remaining (%) 83 | 100 100 . . . 38 97 . . . Volleys Fired 46 | 33 5 . 4 . . . . . 4 Largest 2 | 1 2 . 1 . . . . . 2 Hottest 56 | 20 40 . 30 . . . . . 56 Shots Fired 55 | 33 10 . 4 . . . . . 8 Gun 51 | 33 10 . . . . . . . 8 Cannon . | . . . . . . . . . . Launcher 4 | . . . 4 . . . . . . Special . | . . . . . . . . . . Kinetic 51 | 33 10 . . . . . . . 8 Thermal . | . . . . . . . . . . Explosive 4 | . . . 4 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 5 7 . 11 . . . . . 1 Robot Miss Streak 5 | 2 2 . . . . . . . 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 93 | 21 8 27 9 . . 13 8 5 2 Core Hits 45 | 9 3 11 8 . . 5 1 4 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . 2 . . . 1 2 . . Sever 5 | . . 2 . . . 1 2 . . Melee Attacks 97 | . . 33 14 . . 27 10 13 . Impact . | . . . . . . . . . . Slashing 97 | . . 33 14 . . 27 10 13 . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . 5 . . . 5 1 . . Combat Hostiles 2 | . . . . . . 1 1 . . Follow-up Attacks 10 | . . 6 3 . . . 1 . . Damage Inflicted 3137 | 254 104 908 361 . . 869 418 138 85 Guns 439 | 254 100 . . . . . . . 85 Cannons . | . . . . . . . . . . Explosions 241 | . . . 241 . . . . . . Melee 2453 | . . 908 120 . . 869 418 138 . Ramming 4 | . 4 . . . . . . . . Kinetic 439 | 254 100 . . . . . . . 85 Thermal . | . . . . . . . . . . Explosive 241 | . . . 241 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2453 | . . 908 120 . . 869 418 138 . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 327 | . . 40 28 . . 158 101 . . Projectiles . | . . . . . . . . . . Explosions 20 | . . . 20 . . . . . . Melee 307 | . . 40 8 . . 158 101 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 150 | . 2 . 148 . . . . . . Shots 4 | . . . 4 . . . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1 | . . . 1 . . . . . . Average Temperature 1 | . . . 1 . . . . . . Received Heat Transfer 261 | . . 81 36 . . 9 27 108 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Peak Influence 261 | 40 93 261 180 . . 230 185 . . Initial 104 | . 26 39 28 . . . 104 . . Average 91 | 18 75 125 94 . . 117 137 . . Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 93 | 100 100 81 100 . 100 87 100 . . Level 1 6 | . . 18 . . . 12 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 3 | . . 1 . . . 1 1 . . Investigation 3 | . . 1 . . . 1 1 . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . 1 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 34 | . 1 8 8 . . 4 4 5 4 Peak Tracking Total 4 | . 2 2 4 . . 3 2 4 4 Tactical Retreats 5 | . 1 1 . . . 2 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Machines Accessed 21 | . 4 7 . 1 . 3 6 . . Terminals 19 | . 4 7 . . . 3 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 62 | . 14 25 . 1 . 9 13 . . Successful 34 | . 12 10 . 1 . 4 7 . . Failed 28 | . 2 15 . . . 5 6 . . Catastrophic 4 | . 1 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 18 | . 5 4 . 1 . 2 6 . . Terminals 59 | . 14 25 . . . 9 11 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 26 | . 10 8 . 1 . 2 5 . . Record 2 | . . 1 . . . . 1 . . Robot Analysis 2 | . 1 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 4 | . 2 1 . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 2 | . . 2 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Transport Status 2 | . 2 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Hauler Manifests 4 | . 1 1 . . . 1 1 . . Registered Prototypes 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 7 | . 2 2 . . . 2 1 . . Terminals 7 | . 2 2 . . . 2 1 . . Botnet 7 | . 2 2 . . . 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 7 . . . 3 6 . . Full Trace Events 3 | . . 1 . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 2 | . 1 1 . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Turns Passed 3042 | 286 290 483 325 422 89 374 138 589 46 Spaces Moved 2523 | 249 220 348 243 404 85 263 259 436 16 Core 14 | 14 . . . . . . . . . Treads . | . . . . . . . . . . Legs 84 | . . . . . . . . 69 15 Wheels 539 | 235 220 84 . . . . . . . Hover 1 | . . . . . . . . . 1 Flight 1885 | . . 264 243 404 85 263 259 367 . Fastest Speed 29 | 50 80 80 104 104 104 31 29 105 130 Average Speed 86 | 78 80 98 104 104 104 31 29 119 134 Slowest Speed 365 | 80 80 107 104 104 104 31 31 365 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 7 47 40 58 72 27 26 8 66 3 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 7 | . . . 1 . 1 . . 4 1 Spaces Dug 4 | . . . . . . 2 . 2 . Terrain Destroyed 32 | . . . 28 . . 2 . 2 . Melee 4 | . . . . . . 2 . 2 . Projectile . | . . . . . . . . . . AOE 28 | . . . 28 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Total 3210 | 305 324 444 286 405 86 527 310 488 35 Wait 401 | . 72 28 15 . . 226 34 17 9 Move 2510 | 248 219 347 242 403 84 258 258 435 16 Hop 2 | . . . . . . 2 . . . Pick Up 71 | 15 11 17 6 1 1 7 2 7 4 Fast Attach . | . . . . . . . . . . Attach 45 | 7 . 8 6 . . 3 5 15 1 Detach 1 | . . . . . . . 1 . . Swap 27 | 2 7 8 2 1 . 2 1 3 1 Drop 24 | . 9 10 . . 1 4 . . . Fire 46 | 33 5 . 4 . . . . . 4 Melee 82 | . . 26 11 . . 25 9 11 . Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 287 | -11/Scrapyard | Entered Materials 341 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 14) 556 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1040 | -9/Materials | Discovered new exit (range 9) 1060 | -9/Materials | Identified exit to Mines 1060 | -9/Materials | Entered Mines 1130 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1146 | -9/Mines | Learned Materials terminal intel 1297 | -9/Mines | Core integrity fell below 50% 1381 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1381 | -9/Mines | Discovered new exit (range 5) 1384 | -9/Mines | Identified exit to Exiles 1385 | -9/Mines | Entered Exiles 1401 | -9/Exiles | Discovered new exit (range 14) 1414 | -9/Exiles | Identified exit to Mines 1434 | -9/Exiles | Met 8R-AWN 1452 | -9/Exiles | Met EX-HEX 1489 | -9/Exiles | Met EX-DEC 1597 | -9/Exiles | Discovered exit to Mines (range 10) 1654 | -9/Exiles | Met EX-BIN 1668 | -9/Exiles | Aligned with FarCom system 1669 | -9/Exiles | Given EX-Vault access code 1696 | -9/Exiles | Opened EX-Vault 1703 | -9/Exiles | Found Longsword +1 1727 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1807 | -9/Exiles | Left Exiles lab with Longsword +1 1807 | -9/Exiles | Entered Mines 1873 | -8/Mines | Discovered new exit (range 7) 1879 | -8/Mines | Identified exit to Materials 1896 | -8/Mines | Entered Materials 1896 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1897 | -8/Materials | Loaded intel: 12 terminal locations 2229 | -8/Materials | Discovered new exit (range 8) 2234 | -8/Materials | Identified exit to Factory 2270 | -8/Materials | Entered Factory 2270 | -7/Factory | Evolved 2 slots: Utility x2 2326 | -7/Factory | Identified exit to Factory 2398 | -7/Factory | Discovered new exit (range 6) 2400 | -7/Factory | Identified exit to Lower Caves 2408 | -7/Factory | Entered Lower Caves 2466 | -7/Lower Caves | Lost 9 parts (1p4n2u2w) 2540 | -7/Lower Caves | Learned Factory stockpile data 2614 | -7/Lower Caves | Identified exit to Lower Caves 2621 | -7/Lower Caves | Encountered a Warlord checkpoint 2659 | -7/Lower Caves | Spotted B-75 Beast 2854 | -7/Lower Caves | Core integrity fell below 50% 2920 | -7/Lower Caves | Lost 8 parts (1p4n1u2w) 2947 | -7/Lower Caves | Core integrity fell below 20% 2997 | -7/Lower Caves | Entered another Lower Caves area 3043 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02920_ Acquired 1 matter. 02923_ Acquired Imp. Terrain Scanner. 02932_ Acquired 4 matter. 02952_ Imp. Ion Engine destroyed. LOCATION=LOWER CAVES GOAL=ESCAPE 03016_ Searching scrap... 03016_ Found Hacking Suite. 03016_ Found Gravmag System. 03016_ Found Barrage Gun. 03016_ Found Mak. System Shield. 03016_ Found 20 Matter. 03017_ Acquired 10 matter. 03019_ Acquired Gravmag System. 03021_ Acquired Hacking Suite. 03024_ Acquired Mak. System Shield. 03026_ Acquired Barrage Gun. 03034_ C-30 ARC bursts open, deploying its payload. 03034_ S-27 Virus unfolds itself. 03040_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????#???????????? | | ???????????????????????????##????###?#???????????? | | ???????????????#?????????####### #?????????????? | | ??????????????????#???#### #?????????????? | | ??????????????????#??## ?????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????## ##??????#?????????????? | | ??????????????????????# ###????????#????????????? | | ????????????????##????# ###?????????????????????? | | ??????????????????????# #??? #????????????????? | | ????????????#?????????# ### ##????#??????????? | | ??????????????????????### #? #??????????? | | ??????????????????????#?#@ ### #??????????? | | ????????????????????????# ### #??????????? | | ????????????????## ####%=%= #????? #??????????? | | ????????????????# =s% #??????????????????? | | ????????????????# s #???????? ?????????? | | ???????????????# ## ##???#??????????????? | | ??????????????# ???## ####???#???????????????? | | ?????????????????????## ^#???????#??????????????? | | ????????????? ????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ????????????#??##??????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#??????# ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed BattleCloakingBarrier Manual? 0 Play Time 00:42:32 Cumulative 59.4 hours Start 2022.09.11 @ 19:45:48 End 2022.09.11 @ 20:34:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d10d2497-a096-4654-b16f-247be0c138af