Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 23:16:42 Player: jumpy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (74) 370 Value Destroyed (1941) 1941 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7491 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (6) Movement Walking (190) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Makeshift Hacking Suite Improved Hacking Suite Trap Reconfigurator (fused) > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (10) --- Makeshift Hacking Suite Relay Coupler [NC] (27) Relay Coupler [Grunt] (28) Concussive RPG (1) Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Airjet Airjet Gravmag System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Terrain Scanner Improved Reaction Control System Makeshift Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Cooled Particle Cannon Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Improved Signal Interpreter Improved Terrain Scanner Makeshift Hacking Suite Improved Hacking Suite Heavy Ion Cannon Improved Datajack Plasma Cutter Chainsword [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Improved Hover Unit Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 2 1 . . . . Utility 4 | . . 1 . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 61 | 9 6 7 1 . 2 14 7 1 . 6 8 Power 10 | 2 . 3 . . 1 1 . . . 1 2 Engine 7 | 2 . 3 . . 1 . . . . . 1 Core 3 | . . . . . . 1 . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 2 3 . . . 11 2 . . 1 2 Treads 4 | 2 . . . . . 2 . . . . . Leg 6 | . . . . . . 4 . . . . 2 Wheel 5 | . 2 3 . . . . . . . . . Hover 8 | . . . . . . 5 2 . . 1 . Flight . | . . . . . . . . . . . . Utility 15 | 2 1 1 1 . . . 3 1 . 4 2 Device 8 | 1 . 1 1 . . . 2 . . 3 . Storage 3 | 1 1 . . . . . 1 . . . . Processor 2 | . . . . . . . . . . 1 1 Hackware 2 | . . . . . . . . 1 . . 1 Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 3 3 . . . 1 2 2 . . . 2 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 1 . . . 1 Ballistic Gun 6 | 2 3 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 34 | . 4 3 1 . 5 3 . 1 . 1 16 Power 9 | . 1 2 . . 2 1 . . . . 3 Propulsion 13 | . 2 1 . . 1 . . 1 . 1 7 Utility 4 | . . . 1 . . . . . . . 3 Weapon 8 | . 1 . . . 2 2 . . . . 3 Highest Loss Streak 8 | . 2 1 1 . 3 3 . 1 . 1 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 10 | 3 7 13 17 17 15 12 11 9 10 9 8 Power 1 | . . . 2 2 . . . 1 2 2 1 Propulsion 2 | 1 2 4 5 5 5 5 3 1 1 . . Utility 3 | . 2 3 4 4 5 5 4 3 3 2 3 Weapon 2 | . 1 3 5 5 3 1 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | 1 . . . . 1 . 4 1 . 1 6 Power 1 | . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . . . . Utility 5 | . . . . . . . 1 1 . . 3 Weapon 4 | 1 . . . . 1 . 2 . . . . Tool/Special 3 | . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 97 74 98 100 91 80 88 100 100 98 80 Engine 5 | . 13 9 11 11 9 5 . . . . 1 Core 2 | . . . . . . 1 7 7 7 6 3 Treads 2 | . 17 . . . . 4 . . . . . Leg 3 | . . . . . . 26 11 . . . . Wheel 8 | . 9 17 33 33 27 . . . . . . Hover 15 | . . . . . . 2 26 46 46 39 26 Device 17 | . 14 13 20 22 22 18 18 18 15 19 14 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 6 Processor 2 | . . . . . . . . . . 5 5 Hackware 3 | . . . . . . . . 4 7 6 9 Energy Cannon 2 | . . . . . . . 7 7 7 6 5 Ballistic Gun 10 | . 26 22 22 22 21 9 . . . . . Slashing Weapon 2 | . . . . . . . 4 7 7 6 4 Peak Build Rating 63 | 7 10 16 16 17 17 32 36 40 40 63 63 Average Rating 30 | 5 8 11 15 16 15 25 32 37 40 56 50 On Entrance 24 | . 7 10 16 16 17 15 32 35 40 40 63 Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 14 50 53 53 53 51 58 58 30 29 38 38 Greatest Support 72 | 40 40 42 42 42 42 72 72 43 43 46 46 Greatest Overweight (x) 8 | . 1 3 1 1 1 2 . . . . 8 Average Overweight (x) . | . . 2 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 Average Capacity 14 | 7 19 20 20 20 20 20 14 10 10 10 10 Most Carried 18 | 6 10 18 18 18 18 14 16 10 10 10 10 Average Carried 10 | 3 7 13 17 17 15 12 11 9 10 9 8 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 Final Carried 18 | 6 10 18 17 18 13 14 10 10 10 9 6 Class Distribution -------------------- 26% | Mutant 24% | Scout 12% | Scavenger-Mutant 9% | Scavenger-Skirmisher 7% | Assassin 7% | Hacker-Mutant 5% | Hacker-Scout 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Matter Collected 1658 | 370 202 229 84 . 148 238 . 116 . 120 151 Remotely . | . . . . . . . . . . . . Salvage Created 2386 | 222 419 560 54 . 174 407 . 68 . 18 464 Parts 151 | 19 26 42 6 . 20 15 . 5 . 2 16 Haulers Intercepted 2 | . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 51 | . 12 10 4 . 8 5 . 3 . . 9 Melee 9 | . . . . . . . . 3 . . 6 Guns 37 | . 12 10 4 . 8 3 . . . . . Cannons 3 | . . . . . . . . . . . 3 Classes Destroyed 10 | 3 3 2 . . 1 . . . . . 1 Worker 8 | 2 . 2 . . . 3 . . . 1 . Tunneler 8 | 5 . 2 . . 1 . . . . . . Hauler 2 | . . 2 . . . . . . . . . Recycler 3 | 1 . 1 . . . 1 . . . . . Watcher 2 | . 1 1 . . . . . . . . . Swarmer 23 | . 3 6 4 . 7 . . 3 . . . Cutter 3 | . . . . . . . . . . . 3 Grunt 19 | . 9 3 . . . 1 . . . . 6 Sentry 4 | . . 1 . . . 3 . . . . . Hunter 2 | . . . . . 1 1 . . . . . Best Kill Streak 5 | 3 5 5 4 . 4 3 . 3 . 1 3 Combat Bots Only 5 | . 5 4 4 . 4 2 . 3 . . 3 Max Kills in Single Turn 2 | 1 1 2 2 . 1 1 . 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Hostile Shots Fired 413 | . 94 49 21 . 65 46 2 7 3 . 126 Missed 113 | . 31 19 3 . 12 15 1 . 1 . 31 Hits 300 | . 63 30 18 . 53 31 1 7 2 . 95 Melee 1 | . . . . . . . . . . . 1 Projectile 299 | . 63 30 18 . 53 31 1 7 2 . 94 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 12 | . 1 . 1 . . 1 . . . . 9 Damage Taken 4608 | . 733 288 174 . 527 461 20 105 . 71 2229 Core 1299 | . 95 64 81 . 130 65 . 13 . . 851 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . . . . . 31 . Core Remaining (%) 75 | 100 62 . . . 31 88 . . 98 . . Volleys Fired 205 | 20 36 41 6 . 23 27 . 1 . 2 49 Largest 2 | 2 2 2 2 . 2 2 . 1 . 1 1 Hottest 90 | 40 46 46 46 . 46 46 . 30 . 90 90 Shots Fired 350 | 40 69 82 12 . 44 50 . 1 . 2 50 Gun 297 | 40 69 82 12 . 44 50 . . . . . Cannon 53 | . . . . . . . . 1 . 2 50 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 297 | 40 69 82 12 . 44 50 . . . . . Thermal 53 | . . . . . . . . 1 . 2 50 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 6 8 8 3 . 5 12 . . . . 7 Robot Miss Streak 7 | 4 6 7 3 . 3 2 . 3 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . Shots Hit Robots 234 | 23 44 44 5 . 25 39 . 3 . 3 48 Core Hits 100 | 12 21 21 4 . 11 12 . 3 . 1 15 Critical Kills 2 | 1 . . . . 1 . . . . . . Critical Parts Destroyed 3 | 1 . . . . . 2 . . . . . Critical Strikes 5 | 2 . . . . 1 2 . . . . . Destroy 3 | 2 . . . . 1 . . . . . . Smash 2 | . . . . . . 2 . . . . . Melee Attacks 57 | . . . . . . 7 . 3 . 3 44 Impact 7 | . . . . . . 7 . . . . . Slashing 50 | . . . . . . . . 3 . 3 44 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 3 . . . 2 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4663 | 255 592 751 96 . 395 760 . 123 . 184 1507 Guns 2560 | 255 592 751 96 . 395 471 . . . . . Cannons 642 | . . . . . . . . . . . 642 Explosions . | . . . . . . . . . . . . Melee 1452 | . . . . . . 289 . 123 . 184 856 Ramming 9 | . . . . . . . . . . . 9 Kinetic 2560 | 255 592 751 96 . 395 471 . . . . . Thermal 642 | . . . . . . . . . . . 642 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 289 | . . . . . . 289 . . . . . Slashing 1163 | . . . . . . . . 123 . 184 856 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . . 10 Average Corruption 10 | . . . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . 32 Message Errors 3 | . . . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . . . . . . 4 Energy Discharges 7 | . . . . . . . . . . . 7 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . 8 Data Loss (major) 4 | . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . 1 Overload Shots 5 | . . . . . . . . . . 1 4 Overflow Damage 204 | . . . . . . 162 . . . 18 24 Projectiles 19 | . . . . . . . . . . . 19 Explosions . | . . . . . . . . . . . . Melee 185 | . . . . . . 162 . . . 18 5 Knockbacks 2 | . . . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 10 | . . . . . . . . . . . 10 Targets Rammed 11 | . . . . . . . . . . . 11 Kicked 1 | . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 242 | . 12 1 . . . 16 . . . 44 242 Average Temperature 36 | . 5 1 . . . 8 . . . 24 53 Received Heat Transfer 1503 | . 354 36 . . . 117 9 . . . 987 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Fried 4 | . . . . . . 4 . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 888 | . . . . . . . . . . . 888 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 . 100 100 100 . . 100 63 Level 1 11 | . . . . . . . . . . . 36 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 366 | 10 110 128 107 . 80 35 45 . . 25 366 Initial 27 | . . 24 27 . . 13 . . . 25 7 Average 78 | 1 53 59 66 . 22 9 7 . . 3 186 Influence Increases 1758 | 40 307 291 90 . 210 160 45 70 . 26 519 Destroy 0b10 Robot/C 1020 | . 240 200 80 . 160 100 . 60 . . 180 Destroy 0b10 Robot/NC 115 | 40 5 40 . . 5 20 . . . 5 . Destroy Leader 198 | . 62 36 10 . 30 40 . 10 . . 10 Trap Triggered on 0b10 20 | . . . . . . . . . . . 20 Successful Hack 30 | . . . . . . . . . . 20 10 Disable Machine 30 | . . 15 . . 15 . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . . 200 Destroy Structure 40 | . . . . . . . . . . 1 39 Lose Combat Pursuer 105 | . . . . . . . 45 . . . 60 Influence Decreases 1392 | 40 248 279 124 37 174 196 30 35 10 56 163 Entered New Map 173 | . . 35 44 37 . 23 . 6 10 15 3 Time Decay 924 | 40 208 214 70 . 144 158 30 19 . 41 . Lost Part 295 | . 40 30 10 . 30 15 . 10 . . 160 Squads Dispatched 4 | . 3 1 . . . . . . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 2 1 . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Distress Signals 3 | . 2 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 17 22 4 . 8 11 3 5 1 1 20 Peak Tracking Total 8 | . 4 5 4 . 4 3 3 4 1 1 8 Tactical Retreats 2 | . . . . . . . 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Traps Triggered 4 | . 1 . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 2 Traps Reconfigurated 9 | . . . . . . . . . . . 9 Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Disabled 4 | . . 1 . . 1 . . . . . 2 Max in Single Turn 1 | . . 1 . . 1 . . . . . 1 Garrison Relay 2 | . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Machines Accessed 9 | . . . 1 1 . . . 1 1 3 2 Terminals 2 | . . . . . . . . . . . 2 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 13 | . . . 1 1 . . . 1 1 6 3 Successful 9 | . . . 1 1 . . . 1 1 4 1 Failed 4 | . . . . . . . . . . 2 2 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . Terminals 3 | . . . . . . . . . . . 3 Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 5 | . . . 1 1 . . . 1 1 . 1 Open Door 3 | . . . 1 . . . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . . . 2 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 16 | . . . . . . . . . . 16 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . 6 Machine Destruction 6 | . . . . . . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Active Infowar (turns) 4380 | 131 518 443 159 335 456 502 271 148 19 378 1020 Optics 1048 | . . . . . . . . . . 360 688 Terrain 2887 | . . 115 159 335 456 319 3 83 19 378 1020 Seismic 2863 | 131 518 443 142 335 456 502 271 65 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Turns Passed 4895 | 230 518 443 159 335 456 502 271 189 19 378 1395 Spaces Moved 3642 | 98 254 223 126 310 337 232 371 349 48 514 780 Core 23 | 2 . . . . . . . . . . 21 Treads 234 | 96 109 . . . . 29 . . . . . Legs 313 | . . . . . . 197 75 . . . 41 Wheels 1141 | . 145 223 126 310 337 . . . . . . Hover 1931 | . . . . . . 6 296 349 48 514 718 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 105 105 108 108 108 104 40 40 40 40 40 Average Speed 83 | 157 157 128 108 108 111 137 56 40 40 40 60 Slowest Speed 450 | 160 240 145 108 108 115 330 120 44 40 40 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . . . . . . 14 Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 32 | 7 40 21 37 58 75 25 11 47 8 14 52 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 12 | . . . . . . . . . . 1 11 Terrain Destroyed 16 | . . . . . . . . 1 . 1 14 Melee 2 | . . . . . . . . . . . 2 Projectile 14 | . . . . . . . . 1 . 1 12 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Gar Total 5034 | 134 306 293 137 310 372 353 434 392 47 679 1577 Wait 953 | 1 2 14 5 . 8 63 32 34 . 145 649 Move 3629 | 97 253 222 125 309 336 231 370 348 47 512 779 Hop . | . . . . . . . . . . . . Pick Up 43 | 6 6 8 . 1 . 4 8 2 . 4 4 Fast Attach 26 | 7 1 5 . . . 6 1 1 . 2 3 Attach 31 | . 3 . 1 . 4 6 7 1 . 2 7 Detach 4 | . . . . . . 3 . . . . 1 Swap 17 | 2 3 2 . . . 2 5 . . 3 . Drop 29 | 1 2 1 . . 1 4 11 2 . 5 2 Fire 205 | 20 36 41 6 . 23 27 . 1 . 2 49 Melee 57 | . . . . . . 7 . 3 . 3 44 Ram 11 | . . . . . . . . . . . 11 Kick 1 | . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 1 27 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 690 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1175 | -9/Materials | Discovered new exit (range 15) 1192 | -9/Materials | Entered Mines 1270 | -9/Mines | Learned Materials stockpile data 1289 | -9/Mines | Discovered new exit (range 15) 1308 | -9/Mines | Learned location of 1 exit from Lower Caves 1310 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1346 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1347 | -9/Mines | Discovered new exit (range 5) 1351 | -9/Mines | Entered Exiles 1377 | -9/Exiles | Met 8R-AWN 1383 | -9/Exiles | Build established: Scavenger-Mutant 1388 | -9/Exiles | Discovered new exit (range 14) 1432 | -9/Exiles | Met EX-HEX 1472 | -9/Exiles | Met EX-DEC 1494 | -9/Exiles | Met EX-BIN 1540 | -9/Exiles | Aligned with FarCom system 1542 | -9/Exiles | Given EX-Vault access code 1566 | -9/Exiles | Opened EX-Vault 1574 | -9/Exiles | Found Trap Reconfigurator 1599 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1686 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1686 | -9/Exiles | Entered Mines 1702 | -8/Mines | Core integrity fell below 50% 1928 | -8/Mines | Lost 3 parts (1n2w) 1986 | -8/Mines | Build established: Scavenger-Skirmisher 2133 | -8/Mines | Discovered new exit (range 8) 2142 | -8/Mines | Entered Materials 2142 | -8/Materials | Evolved 2 slots: Propulsion x2 2455 | -8/Materials | Lost 3 parts (1p2w) 2603 | -8/Materials | Discovered new exit (range 16) 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2725 | -7/Factory | Build established: Assassin 2906 | -7/Factory | Discovered new exit (range 6) 2915 | -7/Factory | Entered Lower Caves 2916 | -7/Lower Caves | Identified exit to Lower Caves 3102 | -7/Lower Caves | Ambushed by wild Derelicts 3104 | -7/Lower Caves | Entered another Lower Caves area 3111 | -7/Lower Caves | Discovered new exit (range 5) 3118 | -7/Lower Caves | Spotted B-75 Beast 3123 | -7/Lower Caves | Entered Factory 3123 | -6/Factory | Evolved 2 slots: Utility x2 3164 | -6/Factory | Repaired Imp. Hover Unit 3471 | -6/Factory | Build established: Scout 3498 | -6/Factory | Identified exit to Garrison 3501 | -6/Factory | Entered Garrison 3672 | -6/Garrison | Garrison Relay disabled 3971 | -6/Garrison | Triggered checkpoint 3990 | -6/Garrison | Discovered new exit (range 10) 4133 | -6/Garrison | Triggered checkpoint 4189 | -6/Garrison | Crushed by falling debris 4190 | -6/Garrison | System corruption reached 10% 4220 | -6/Garrison | Lost 5 parts (1p1n2u1w) 4365 | -6/Garrison | Triggered checkpoint 4392 | -6/Garrison | Garrison Relay disabled 4560 | -6/Garrison | Core integrity fell below 50% 4576 | -6/Garrison | Lost 8 parts (2p3n1u2w) 4619 | -6/Garrison | Triggered checkpoint 4773 | -6/Garrison | Core integrity fell below 20% 4834 | -6/Garrison | Build established: Hacker-Mutant 4887 | -6/Garrison | Triggered checkpoint 4895 | -6/Garrison | Spotted Striker 4896 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04757_ Identified Carbon-fiber Leg. 04765_ System corrupted: Matter fused (-8). 04781_ System corrupted: Energy discharge (-6). 04786_ Carbon-fiber Leg destroyed. 04788_ G-50 Soldier heat spikes uncontrollably. 04788_ G-50 Soldier overheating. 04792_ Slammed into G-50 Soldier. 04792_ G-50 Soldier overheating. 04797_ Critical hit (Burn: +37). 04804_ G-50 Soldier destroyed. 04806_ Acquired 9 matter. 04813_ Acquired Carbon-fiber Leg. 04815_ Acquired 10 matter. 04816_ System corrupted: Heat flow error (+130). 04833_ System corrupted: Substantial component data lost. 04848_ System corrupted: Energy discharge (-30). 04882_ System corrupted: Heat flow error (+279). 04887_ Beams of light sweep through the air. An alarm sounds. 04895_ Knocked back. 04896_ Kicked G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????+?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???+?????????????+?????? | | ?????????????????????????? b????????????????????? | | ?????????????????????????+l +???????????????????? | | ?????????????????????????#Y #?????????? ????????? | | ?????????????????????????# l #?????????? ????????? | | ?????????????????????????# #?????????? ????????? | | ?????????????????????????# #?????????? ????????? | | ?????????????????????????# ##????????? ????????? | | ?????????????????????????+ #????????# ??+?????? | | ?????????????????????????+ ?????????# ????????? | | ?????????????????????+???# Y#?????????# #???????? | | ?????????????????????????# #?????????# #???????? | | ?????????????????????????# #?????????# #???????? | | ?????????????????????????# #?????????# #???????? | | ???????????????????????### #?????????# ###?????# | | ???????????????????????#g ##" "" "#?# ######! | | ???????????????????????+g@ K #?# " % | | ???????????????????????# ##" "" "#?# ####[#! | | ?????????????p?????????###% #?????????# ###??# ## | | #####????????????????????# #?????????# #????#!#? | | #????????????????????# #?????????# #????#%#? | | #????????????????????# #?????????# #????#[#? | | #???????????????###### ########### ######%#? | | # #???????????????+ *!%#? | | # #???????????????# #### ##################*#? | | # #???????????????# #??# #????????????????# #? | | # #???????????????# #??# #??????????????### ## | | # #####+#?????????# #??# #??????????????# % ! | | # ## #?????????# #??# #??????????????#"%!!% | | # ^ ## ###+####### #### #??????????????#""%=" | | # #??????????????###### | | + #???????????????????? | | # #???????????????????? | | # ## ## ###############???????????????????? | | # ## ## #?????????????????????????????????? | | " "?????????????????????????????????? | | " "?????????????????????????????????? | | " "?????????????????????????????????? | | " "?????????????????????????????????? | | # ## ## #?????????????????????????????????? | | # ## ## #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 67 Recoil Reduction 2 Offensive Hacking 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 11% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombOmegaBoregun Manual? 0 Play Time 00:33:43 Cumulative 143.3 hours Start 2025.07.10 @ 22:40:18 End 2025.07.10 @ 23:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 371 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f034e654-5bda-4ec9-a39c-032c037a3e73