Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.10 @ 09:40:26 Player: Rustynub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (2341) 2341 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6191 Bonus ------- High Alert Combat Kills 300 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 186/550 Matter 228/300 Energy 300/300 System Corruption 3% Temperature Cool (16) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Relay Coupler [Grunt] (22) > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Enhanced Nuclear Core Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Launcher Guidance Computer Medium Reactive Plating Medium Reactive Plating Shock Absorption System Relay Coupler [Sentry] (19) Particle Gun Advanced Beam Cannon Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Visual Processing Unit Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Improved Hover Unit Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Beam Rifle Particle Gun Particle Gun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle [Rating: 38] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Weapon Cycler Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 86 | . 12 7 . . 26 41 . Power 11 | . 1 2 . . 4 4 . Engine 6 | . 1 2 . . 2 1 . Core 5 | . . . . . 2 3 . Reactor . | . . . . . . . . Propulsion 33 | . 5 2 . . 7 19 . Treads 14 | . . . . . 3 11 . Leg 7 | . . . . . 1 6 . Wheel . | . . . . . . . . Hover 5 | . 2 . . . 1 2 . Flight 7 | . 3 2 . . 2 . . Utility 20 | . 3 . . . 8 9 . Device 3 | . . . . . 1 2 . Storage 5 | . 2 . . . 1 2 . Processor 2 | . 1 . . . 1 . . Hackware 3 | . . . . . 2 1 . Protection 7 | . . . . . 3 4 . Artifact . | . . . . . . . . Weapon 22 | . 3 3 . . 7 9 . Energy Gun 8 | . 3 . . . 3 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 14 | . . 3 . . 4 7 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 23 | . 1 2 . . 7 13 . Power 3 | . . 1 . . 1 1 . Propulsion 9 | . 1 1 . . 2 5 . Utility 4 | . . . . . 1 3 . Weapon 7 | . . . . . 3 4 . Highest Loss Streak 5 | . 1 2 . . 5 5 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 71 71 71 71 89 94 100 Engine 4 | . 14 6 14 14 1 2 . Core 4 | . . . . . 5 6 9 Treads 9 | . . . . . 13 11 18 Leg 3 | . . . . . 1 4 . Hover 3 | . 19 17 . . . . . Flight 3 | . 6 2 28 28 2 . . Device 6 | . . . . . 1 11 9 Storage 9 | . 5 14 14 14 9 9 9 Processor 15 | . . 14 14 14 15 18 18 Hackware 3 | . . . . . 9 2 9 Protection 7 | . . . . . 11 9 9 Energy Gun 6 | . 22 7 . . 1 5 . Ballistic Gun 10 | . 1 9 . . 14 11 18 Naked Turns . | . . . . . . . . Heaviest Build 64 | 14 14 14 8 8 62 64 38 Greatest Support 43 | 20 20 12 8 8 43 43 40 Greatest Overweight (x) 21 | . 4 1 . . 2 21 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | . 25 8 8 8 20 20 15 Average Capacity 12 | . 6 8 8 8 13 15 15 Most Carried 17 | . 7 7 6 6 17 17 15 Average Carried 11 | . 5 6 5 6 8 14 15 Final Capacity 20 | 8 8 8 8 8 20 15 15 Final Carried 17 | 6 6 4 6 6 17 15 15 Class Distribution -------------------- 75% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 2412 | 200 115 72 . . 861 1164 . Remotely . | . . . . . . . . Salvage Created 3964 | . 387 113 . . 1612 1852 . Parts 184 | . 25 7 . . 71 81 . Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 8 | . 1 1 . . 6 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 54 | . 6 3 . . 13 32 . Guns 54 | . 6 3 . . 13 32 . Classes Destroyed 12 | . 5 . . . 5 2 . Worker 2 | . . . . . 2 . . Hauler 3 | . 1 . . . 2 . . Recycler 14 | . 2 1 . . 11 . . Operator 1 | . . . . . 1 . . Watcher 4 | . 2 . . . 2 . . Swarmer 19 | . 3 3 . . 3 10 . Saboteur 3 | . . . . . . 3 . Grunt 21 | . 3 . . . 5 13 . Duelist 1 | . . . . . 1 . . Sentry 7 | . . . . . 3 4 . Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . 1 1 . Best Kill Streak 6 | . 4 3 . . 6 6 . Combat Bots Only 6 | . 3 3 . . 4 6 . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3451 | . 387 117 . . 1095 1755 97 Core 536 | . 139 33 . . 167 197 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 . . . 31 . . . Volleys Fired 301 | . 34 9 . . 111 143 4 Largest 2 | . 2 2 . . 2 2 2 Hottest 138 | . 100 70 . . 94 138 46 Shots Fired 575 | . 68 15 . . 201 283 8 Gun 575 | . 68 15 . . 201 283 8 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 383 | . . 7 . . 171 197 8 Thermal 192 | . 68 8 . . 30 86 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 8 5 . . 21 28 5 Robot Miss Streak 3 | . 3 2 . . 3 2 2 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 7 | . 1 . . . 1 5 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 418 | . 42 8 . . 134 229 5 Core Hits 179 | . 18 6 . . 52 102 1 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 2 1 Critical Strikes 16 | . 5 1 . . 4 5 1 Burn 10 | . 5 1 . . 2 2 . Destroy 6 | . . . . . 2 3 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6579 | . 574 110 . . 2283 3521 91 Guns 6571 | . 574 102 . . 2283 3521 91 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 8 | . . 8 . . . . . Kinetic 4351 | . . 39 . . 1956 2265 91 Thermal 2220 | . 574 63 . . 327 1256 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . 5 63 . Message Errors 17 | . . . . . 2 15 . Matter Fused 19 | . . . . . 1 18 . Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 9 | . . . . . 1 8 . Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 2 | . . . . . . 2 . Misfires 3 | . . . . . 1 2 . Alerts 3 | . . . . . . 3 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 3 | . . 3 . . . . . Shots . | . . . . . . . . Rammed 2 | . . 2 . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 465 | . 455 42 . . 370 465 41 Average Temperature 117 | . 194 17 . . 58 121 28 Received Heat Transfer 1467 | . 132 39 . . 540 684 72 Effects 6 | . 2 . . . 2 2 . Shutdowns 5 | . 2 . . . 1 2 . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 5 1 . . 2 3 . Heat Transferred 5809 | . 2035 259 . . 851 2664 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1067 | . 159 63 . . 265 1067 520 Initial 520 | . . 8 . . . 172 520 Average 505 | . 60 34 . . 126 793 520 Maximum Alert Level 3 | . . . . . 1 3 2 Low Security (%) 37 | . 100 100 . 100 84 1 . Level 1 7 | . . . . . 15 7 . Level 2 13 | . . . . . . 20 100 Level 3 41 | . . . . . . 71 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 1 . . 1 . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 9 7 . . 34 26 3 Peak Tracking Total 6 | . 3 3 . . 5 6 3 Tactical Retreats 6 | . . . . . 5 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . . . . . 2 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . . 2 2 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 2 1 3 . 4 . . Terminals 5 | . 2 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 47 | . 5 1 33 . 8 . . Successful 44 | . 4 1 33 . 6 . . Failed 3 | . 1 . . . 2 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 10 | . 3 . 1 . 6 . . Terminals 11 | . 5 . . . 6 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 37 | . 3 1 33 . . . . Record 33 | . . . 33 . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 5 . . Terminals 6 | . 1 . . . 5 . . Assimilate 1 | . 1 . . . . . . Botnet 3 | . . . . . 3 . . Operators 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . 4 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . Machine Destruction 8 | . . . . . . 8 . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 1 1 . . Highest-Rated Group 10 | . 10 10 10 10 10 . . Highest-Rated Ally 10 | . 10 10 10 10 10 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 5654 | . 543 476 330 39 1075 3100 91 Spaces Moved 3532 | 1 476 557 827 99 398 1124 50 Core 22 | . 8 . . . 5 9 . Treads 1079 | . . . . . 227 802 50 Legs 380 | 1 11 . . . 90 278 . Wheels . | . . . . . . . . Hover 850 | . 302 513 . . . 35 . Flight 1201 | . 155 44 827 99 76 . . Fastest Speed 37 | 120 37 37 37 37 37 76 160 Average Speed 120 | 120 73 65 37 37 172 216 160 Slowest Speed 1100 | 120 250 120 37 37 240 1100 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 11 | . 3 1 3 4 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 2 56 85 94 23 36 76 8 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 . . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 8 | . . . . . 3 5 . Melee . | . . . . . . . . Projectile 8 | . . . . . 3 5 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4459 | . 600 657 847 96 626 1579 54 Wait 408 | . 61 75 22 2 52 196 . Move 3504 | . 469 554 820 92 397 1122 50 Hop 9 | . 3 1 3 2 . . . Pick Up 68 | . 8 2 2 . 30 26 . Fast Attach 14 | . 4 . . . 2 8 . Attach 52 | . 7 7 . . 15 23 . Detach 8 | . 3 3 . . . 2 . Swap 21 | . 1 . . . 9 11 . Drop 48 | . 10 4 . . 10 24 . Fire 301 | . 34 9 . . 111 143 4 Melee . | . . . . . . . . Ram 2 | . . 2 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 24 | . . . . . . 24 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 12) 187 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 4) 544 | -10/Materials | Entered Mines 544 | -10/Mines | Accompanied by 1 ally 857 | -10/Mines | Discovered new exit (range 18) 889 | -10/Mines | Identified exit to Exiles 947 | -10/Mines | Discovered new exit (range 12) 953 | -10/Mines | Met a Derelict shopkeep closing up shop 1009 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1020 | -10/Mines | Entered Exiles 1020 | -10/Exiles | Found Exiles lab destroyed 1020 | -10/Exiles | Accompanied by 1 ally 1029 | -10/Exiles | Discovered new exit (range 15) 1129 | -10/Exiles | Discovered new exit (range 10) 1159 | -10/Exiles | Learned location of Zion (-7) 1294 | -10/Exiles | Build established: Scavenger-Mutant 1350 | -10/Exiles | Entered Mines 1350 | -9/Mines | Accompanied by 1 ally 1360 | -9/Mines | Discovered new exit (range 6) 1382 | -9/Mines | Assembled infested the area 1387 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1389 | -9/Mines | Entered Materials 1389 | -8/Materials | Accompanied by 1 ally 1389 | -8/Materials | Evolved 4 slots: Utility x4 1487 | -8/Materials | Lost 5 parts (1p2n2w) 2231 | -8/Materials | Identified exit to Garrison 2316 | -8/Materials | Garrison activated, responded to threat 2464 | -8/Materials | Entered Garrison 2510 | -8/Garrison | Triggered checkpoint 2587 | -8/Garrison | Lost 5 parts (2n2u1w) 2741 | -8/Garrison | Core integrity fell below 50% 2810 | -8/Garrison | Triggered checkpoint 2872 | -8/Garrison | Triggered checkpoint 2967 | -8/Garrison | Discovered new exit (range 9) 3002 | -8/Garrison | Installed Relay Interface Framework 3184 | -8/Garrison | Triggered checkpoint 3226 | -8/Garrison | Triggered checkpoint 3277 | -8/Garrison | Lost 4 parts (1p2n1w) 4112 | -8/Garrison | Triggered checkpoint 4140 | -8/Garrison | Triggered checkpoint 4177 | -8/Garrison | Discovered new exit (range 16) 4188 | -8/Garrison | Triggered checkpoint 4497 | -8/Garrison | Discovered new exit (range 9) 4596 | -8/Garrison | Triggered checkpoint 4634 | -8/Garrison | Garrison Relay disabled 4842 | -8/Garrison | Garrison Relay disabled 5564 | -8/Garrison | Entered Materials 5655 | -8/Materials | Self-destructed Last Messages --------------- 05303_ System corrupted: Component data lost. 05308_ Acquired 42 matter. 05345_ Acquired 3 matter. 05454_ G-47 Trooper destroyed. 05472_ YOSMG:HS> G8YH8 RJNA%QSIT Z 05474_ Acquired 54 matter. 05538_ System corrupted: Component data lost. 05555_ System corrupted: Matter fused (-9). 05562_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 05641_ T-07 Excavator is excavating. 05647_ Critical hit (Burn: +37). 05648_ T-07 Excavator is excavating. 05650_ G-47 Trooper suffers critical hit (Destroy). 05650_ Destroyed Particle Gun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????# #################### | | ?????????????????????????# + * # | | ?????????????????????????####### ######## !# | | ???????????????????????????????# #??##### " # | | ???????????????????????????????# #??# # """ # | | ??????????????????????????######+#### # "" # | | ??????????????????????????# ! # # """ # | | ??????????????????????????# # + "" # | | ??????????????????????????+ **! # # """ # | | ??????????????????????????# **! # # """ # | | ??????????????????????????# **! # # """ # | | ??????????????????????????# # # " # | | ??????????????????????????# ] ! # # # | | ??????????????????????????# # ####### | | ??????????????????????###########+### #?????? | | ????????????????####### #?????? | | ????????u @ #?????? | | ???????? #?????? | | ???????? ########### #?????? | | ??????????############# g #?????????# #?????? | | ??????????????????????# #?????????# #?????? | | ?????????????????????#ug #?????????# +?????? | | ????????????????????? # #?????????# #?????? | | ?????????????????????## Y#?????????? ??????? | | ??????????????????????# a #?????????? ??????? | | ?????????????????????? ?????????? ??????? | | ?????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????? ???????????????????? | | ????????????????????## ???????????????????? | | ?????????????????????######???????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepEnergyRecalibrator Manual? 0 Play Time 01:11:01 Cumulative 81.4 hours Start 2022.09.10 @ 07:55:28 End 2022.09.10 @ 09:40:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 45 Achievement% 29 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c22ba5f-64be-418b-a38f-194356c9686b