Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 18:54:02 Player: Val Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (993) 993 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 2803 Bonus ------- Follower Combat Kills 80 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 157/160 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Spiked Medium Treads > --- UTILITY (3) ------ Advanced Visual Processing Unit Layered Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Heavy Flail Makeshift Hammer > --- INVENTORY (5) ---- Light Nuclear Core Improved Light Armor Plating Mobile Refinery Mk. CCLXVII Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Medium Treads > --- UTILITY ---------- Advanced Visual Processing Unit Layered Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Flail Makeshift Hammer > --- INVENTORY -------- Light Nuclear Core Mobile Refinery Mk. CCLXVII Heavy Flail Heavy Flail [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Visual Processing Unit Device Heat Sink Processor Advanced Visual Processing Unit Protection Reflective Plating Weapon Heavy Flail Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 8 4 12 1 5 4 Power 4 | 2 . 1 . . 1 Engine 3 | 2 . 1 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | 2 2 2 . 2 . Treads 1 | . . . . 1 . Leg 5 | . 2 2 . 1 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 5 1 2 3 Device 5 | 2 . 1 . 1 1 Storage . | . . . . . . Processor 3 | . . 2 1 . . Hackware . | . . . . . . Protection 5 | . . 2 . 1 2 Artifact . | . . . . . . Weapon 9 | 2 2 4 . 1 . Energy Gun 2 | 1 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . 3 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 9 | . . 4 1 . 4 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 1 . 1 Utility 3 | . . 1 . . 2 Weapon . | . . . . . . Highest Loss Streak 3 | . . 2 1 . 3 To Critical Strikes 2 | . . 1 . . 1 Average Slot Usage (%) 82 | . 99 92 75 77 78 Engine 9 | . 14 10 11 11 3 Core 1 | . . . . . 7 Treads 2 | . . . . . 11 Leg 13 | . 26 28 11 11 3 Device 12 | . 28 12 11 11 10 Processor 15 | . . 11 20 20 11 Protection 3 | . . 7 . . 10 Ballistic Gun 1 | . 18 1 . . . Impact Weapon 19 | . . 20 22 21 22 Naked Turns . | . . . . . . Heaviest Build 24 | 11 13 17 12 17 24 Greatest Support 30 | 20 20 30 20 28 28 Greatest Overweight (x) 1 | . 1 . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 5 5 Class Distribution -------------------- 90% | Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 615 | 317 30 173 10 45 40 Remotely . | . . . . . . Salvage Created 1142 | 140 41 573 103 . 285 Parts 49 | 13 6 19 6 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . 1 9 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | 1 . 14 4 . 9 Melee 9 | . . 4 2 . 3 Guns 1 | 1 . . . . . Cannons 1 | . . . . . 1 Classes Destroyed 9 | 3 2 3 . . 1 Worker 2 | 1 . 1 . . . Builder 3 | . 1 . 2 . . Tunneler 3 | 3 . . . . . Mechanic 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 12 | . . 3 3 . 6 Grunt 7 | 1 . 5 1 . . Sentry 7 | . . 6 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 5 | 1 1 5 3 . 4 Combat Bots Only 5 | 1 . 5 3 . 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 247 | 5 . 90 30 . 122 Missed 79 | 1 . 23 10 . 45 Damage Taken 1849 | 75 . 807 170 . 797 Core 420 | 4 . 198 64 . 154 Absorbed by Shields 192 | . . . . . 192 Ignored by Resistances 4 | . . . . . 4 Core Remaining (%) 98 | 98 98 . . . . Volleys Fired 25 | 16 9 . . . . Largest 2 | 2 2 . . . . Hottest 60 | 60 60 . . . . Shots Fired 50 | 32 18 . . . . Gun 50 | 32 18 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 29 | 16 13 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 21 | 16 5 . . . . Robot Hit Streak 6 | 3 6 . . . . Robot Miss Streak 5 | 5 3 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 75 | 12 9 32 7 . 15 Core Hits 15 | 6 2 3 1 . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 12 | . . 6 3 . 3 Critical Strikes 14 | . . 6 3 . 5 Smash 14 | . . 6 3 . 5 Melee Attacks 75 | . . 44 13 . 18 Impact 75 | . . 44 13 . 18 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . 2 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . 5 3 . 3 Damage Inflicted 2902 | 219 94 1344 501 . 744 Guns 236 | 142 94 . . . . Cannons . | . . . . . . Explosions 77 | 77 . . . . . Melee 2589 | . . 1344 501 . 744 Ramming . | . . . . . . Kinetic 143 | 75 68 . . . . Thermal 77 | 77 . . . . . Explosive . | . . . . . . Electromagnetic 93 | 67 26 . . . . Impact 2589 | . . 1344 501 . 744 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1209 | . . 534 345 . 330 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 1209 | . . 534 345 . 330 Knockbacks 10 | . . 3 3 . 4 Impact 9 | . . 3 3 . 3 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 31 | 31 . . . . . Shots 2 | 2 . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | 24 12 10 . . . Average Temperature 12 | 15 6 10 . . . Received Heat Transfer 365 | 24 . 285 . . 56 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 18 | . . 10 2 . 6 Impact Corruptions 45 | . . 25 11 . 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 377 | 40 98 377 256 . . Initial 136 | . 26 40 136 . . Average 151 | 23 54 214 190 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 61 | 100 100 42 43 . . Level 1 38 | . . 57 56 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 3 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | 1 5 22 8 . 17 Peak Tracking Total 8 | 1 2 8 4 . 6 Tactical Retreats 7 | . . 2 2 . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 2 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 1 5 . . . Successful 6 | . 1 5 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 4 . . . Record 4 | . . 4 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 192 | . . . . 192 192 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 21 | . . . . . 21 Total Damage 479 | . . . . . 479 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3834 | 273 276 660 509 1430 686 Spaces Moved 2242 | 239 199 404 252 758 390 Core 33 | 33 . . . . . Treads 453 | . . . . 63 390 Legs 1532 | . 181 404 252 695 . Wheels 224 | 206 18 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 120 160 Average Speed 152 | 75 116 120 189 187 160 Slowest Speed 190 | 80 190 120 190 190 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 8 33 32 39 80 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 6 | 6 . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | 6 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2523 | 301 228 525 269 770 430 Wait 93 | 17 6 45 7 . 18 Move 2237 | 238 198 403 251 757 390 Hop . | . . . . . . Pick Up 41 | 16 5 15 . 3 2 Fast Attach 7 | . 2 1 . 2 2 Attach 25 | 7 2 10 1 3 2 Detach 2 | . . . . 2 . Swap 2 | 1 . 1 . . . Drop 28 | 6 6 12 . 3 1 Fire 25 | 16 9 . . . . Melee 63 | . . 38 10 . 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 274 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Entered another Materials area 550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1184 | -9/Materials | Discovered new exit (range 15) 1210 | -9/Materials | Entered Mines 1218 | -9/Mines | Core integrity fell below 50% 1564 | -9/Mines | Discovered new exit (range 7) 1707 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1719 | -9/Mines | Entered Zion 1832 | -7/Zion | Learned location of Recycling (-7) 2216 | -7/Zion | Given A8's code to call for help 2294 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2295 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2651 | -7/Zion | Identified exit to Proximity Caves 2929 | -7/Zion | Found Prototype Device 2931 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3149 | -7/Zion | Entered Proximity Caves 3149 | -6/Proximity Caves | Accompanied by 2 allies 3254 | -6/Proximity Caves | Spotter reported a threat 3271 | -6/Proximity Caves | Learned Factory emergency access door positions 3328 | -6/Proximity Caves | Core integrity fell below 20% 3330 | -6/Proximity Caves | Spotter reported a threat 3383 | -6/Proximity Caves | Spotter reported a threat 3396 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3440 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3610 | -6/Proximity Caves | Spotter reported a threat 3720 | -6/Proximity Caves | Spotter reported a threat 3773 | -6/Proximity Caves | Spotter reported a threat 3780 | -6/Proximity Caves | Build established: Derelict-Mutant 3819 | -6/Proximity Caves | Spotted B-75 Beast 3835 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03463_ Mak. Hammer follow-up attack on Y-54 Guardian. 03468_ Y-54 Guardian suffers critical hit (Smash). 03468_ Y-54 Guardian destroyed. 03472_ Acquired Imp. Light Armor Plating. 03474_ Dropped Imp. Light Armor Plating. 03475_ Acquired Imp. Light Armor Plating. 03476_ Acquired 20 matter. 03608_ N-01 Spotter is scanning... 03610_ N-01 Spotter sends a signal. 03610_ ALERT: Unidentified potential threat approaching Complex 0b10. 03718_ N-01 Spotter is scanning... 03720_ ALERT: Unidentified potential threat approaching Complex 0b10. 03771_ N-01 Spotter is scanning... 03773_ N-01 Spotter sends a signal. 03773_ ALERT: Unidentified potential threat approaching Complex 0b10. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ???????????????????????????????????????????? #???? | | ??????????????????????????????????????##??? #???? | | ????????????????????????????????????## ### #????? | | ???????????????????????????????????? #????? | | ??????????????????????????????????? ##???? | | ????????????????????????????###???? BB #???? | | ???????????????????????????## ##??# BB #???? | | ????????????????????????#### #;;; #????? | | ????????????????????????# ; #?????? | | ??????????????????????### #???????? | | ???????????????????#### @ % ;; #???????? | | ???????????????????# ;;#### #???????? | | ???????????????????# #### #####??##### ##???????? | | ?????? ### #### #????????????##????????? | | ?????? #??????????????????????? | | ?????? #### #??????????????????????? | | ?????? ???????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????####?# #??????????????????????? | | ???????????????????# ### #??????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????## #?? #?????????????????? | | ????????????????????# #### #????????????????? | | ???????????????###### #?# ## ??????????????? | | ??????????????## ## ### ?????????????? | | ?????????????## ### ???????????????? | | ????????????## ## ## #??????????????? | | ?########???# #???????????????? | | ## ##### #???????????????? | | # ## ###?????????????? | | ## # ## "" " #?????????????? | | ?## #### ##" "" """" ????????????? | | ??### ##### #" """ ""# ????????????? | | ????## ###### ## " "" ## ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Risk Taker Robot Respite Challenges ------------ None Game ------ Seed GravitonMetaBox Manual? 0 Play Time 00:44:01 Cumulative 2.0 hours Start 2024.06.30 @ 18:02:54 End 2024.06.30 @ 18:54:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df359d4b-6ff8-4f28-bfbc-995847f3f92e