Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.30 @ 00:33:01 Player: keeta Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1107) 1107 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 3478 Bonus ------- High Alert Combat Kills 11 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Light Angular Momentum Engine Heat Sink Heat Sink Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Heat Sink Hardened Light Armor Plating > --- WEAPON ----------- Makeshift Laser Mini Grenade Launcher > --- INVENTORY -------- Makeshift Power Source Heat Sink [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Battery Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 35 | 7 8 9 4 2 5 Power 9 | 2 4 1 1 . 1 Engine 7 | 2 3 . 1 . 1 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 12 | 2 2 5 2 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 10 | . 2 5 2 1 . Utility 6 | 1 1 2 . . 2 Device 4 | 1 1 1 . . 1 Storage 1 | . . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 1 1 1 1 2 Energy Gun 5 | 2 1 . 1 . 1 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 7 . 10 Power 2 | . . . 1 . 1 Propulsion 7 | . . . 4 . 3 Utility 2 | . . . . . 2 Weapon 6 | . . . 2 . 4 Highest Loss Streak 6 | . . . 6 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 75 | . 84 100 78 79 38 Engine 7 | . 9 . 2 11 4 Core 2 | . 4 10 6 . . Wheel 2 | . 13 . . . . Flight 24 | . 15 44 30 28 12 Device 10 | . 14 11 11 11 5 Storage 7 | . . 11 11 11 2 Energy Gun 7 | . 27 13 6 . 2 Energy Cannon 10 | . . 8 11 17 5 Peak Build Rating 15 | 6 8 11 11 14 15 Average Rating 9 | 3 6 10 8 10 7 On Entrance 7 | . 6 6 11 6 14 Naked Turns 174 | . . . . . 174 Heaviest Build 14 | 10 10 12 12 14 14 Greatest Support 20 | 20 20 16 16 16 16 Greatest Overweight (x) 2 | . 2 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 3 | . 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 2 5 4 Class Distribution -------------------- 82% | Mutant 13% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 650 | 260 90 90 40 20 150 Remotely . | . . . . . . Salvage Created 1272 | 36 298 527 338 . 73 Parts 82 | 4 17 44 16 . 1 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 31 | 1 7 10 10 . 3 Guns 12 | 1 5 3 1 . 2 Cannons 12 | . . 3 9 . . AOE 7 | . 2 4 . . 1 Classes Destroyed 11 | 1 2 5 1 . 2 Worker 2 | . . 2 . . . Tunneler 1 | . . 1 . . . Hauler 3 | . . 3 . . . Operator 1 | . . 1 . . . Watcher 6 | . 2 4 . . . Swarmer 10 | . 3 3 4 . . Grunt 15 | 1 4 6 4 . . Duelist 2 | . . . 2 . . Protector 1 | . . . . . 1 Sentry 1 | . . 1 . . . Demolisher 2 | . . . . . 2 Best Kill Streak 11 | 1 3 11 7 . 2 Combat Bots Only 7 | 1 3 5 7 . 2 Max Kills in Single Turn 10 | 1 2 10 1 . 1 Gunslinging . | . . . . . . Exploded 4 | . 2 4 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 116 | 1 28 18 43 . 26 Missed 33 | . 9 8 11 . 5 Damage Taken 1362 | 9 158 70 333 . 792 Core 465 | 9 50 5 67 . 334 Absorbed by Shields . | . . . . . . Ignored by Resistances 395 | 3 50 23 105 . 214 Regen/Repaired (Parts) 24 | . 24 . . . . Core Remaining (%) 86 | 96 76 . . . . Volleys Fired 90 | 1 25 17 23 . 24 Largest 2 | 2 2 2 2 . 2 Hottest 180 | 90 90 100 110 . 180 Shots Fired 159 | 2 45 34 39 . 39 Gun 100 | 2 45 17 16 . 20 Cannon 45 | . . 17 23 . 5 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic . | . . . . . . Thermal 99 | 1 20 17 36 . 25 Explosive 14 | . . . . . 14 Electromagnetic 46 | 1 25 17 3 . . Robot Hit Streak 14 | 2 6 6 12 . 14 Robot Miss Streak 4 | . 4 1 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 111 | 2 27 22 32 . 28 Core Hits 78 | 2 12 23 14 . 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . . 4 Burn 5 | . 1 . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2856 | 24 444 1212 518 . 658 Guns 984 | 24 363 207 132 . 258 Cannons 621 | . . 174 386 . 61 Explosions 1251 | . 81 831 . . 339 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2050 | 12 216 1005 498 . 319 Explosive 339 | . . . . . 339 Electromagnetic 467 | 12 228 207 20 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots 2 | . . . . . 2 Overflow Damage 90 | . . 90 . . . Projectiles . | . . . . . . Explosions 90 | . . 90 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | 30 106 111 157 . 210 Average Temperature 52 | 17 33 36 79 . 56 Received Heat Transfer 279 | 6 102 27 144 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 1 3 . 3 Heat Transferred 3399 | 37 581 1020 1147 . 614 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 461 | 20 279 461 311 . . Initial 151 | . 11 28 151 . . Average 187 | 5 152 269 250 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 47 | 100 63 19 18 . . Level 1 47 | . 36 61 81 . . Level 2 4 | . . 19 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | 1 10 9 9 . 12 Peak Tracking Total 6 | 1 3 4 6 . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . . 5 . . . Max in Single Turn 4 | . . 4 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 4 5 . 1 . Terminals 8 | . 3 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 9 8 . 6 . Successful 20 | . 6 8 . 6 . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 14 | . 6 8 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 18 | . 4 8 . 6 . Record 4 | . 1 3 . . . Part Schematic 6 | . . . . 6 . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 3 | . 1 2 . . . Maintenance Status 2 | . 1 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 150 | . . . . 150 . Highest-Rated Ally 41 | . . . . 41 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2146 | 70 424 213 160 906 373 Spaces Moved 4455 | 76 647 470 254 2351 657 Core 391 | 20 . . 5 . 366 Treads . | . . . . . . Legs . | . . . . . . Wheels 261 | 56 205 . . . . Hover . | . . . . . . Flight 3803 | . 442 470 249 2351 291 Fastest Speed 31 | 50 37 31 31 37 39 Average Speed 40 | 72 50 31 36 38 46 Slowest Speed 205 | 80 205 31 120 39 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . 4 3 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 56 | 6 85 46 55 91 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . 3 4 Spaces Dug . | . . . . . . Terrain Destroyed 23 | . 2 21 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . 2 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4598 | 85 693 499 276 2357 688 Wait 2 | . 1 . . 1 . Move 4428 | 75 638 463 245 2350 657 Hop 11 | . 4 3 4 . . Pick Up 19 | 2 9 4 . 4 . Fast Attach 11 | 6 2 . 1 1 1 Attach 10 | . . 3 3 1 3 Detach 2 | . . . . . 2 Swap 14 | 1 6 6 . . 1 Drop 11 | . 8 3 . . . Fire 90 | 1 25 17 23 . 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 364 | -10/Materials | Repaired EM Pulse Gun 380 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Discovered new exit (range 5) 495 | -10/Materials | Entered another Materials area 495 | -9/Materials | Evolved 2 slots: Propulsion x2 596 | -9/Materials | Discovered new exit (range 7) 704 | -9/Materials | Discovered new exit (range 9) 708 | -9/Materials | Entered Mines 776 | -9/Mines | Discovered new exit (range 9) 833 | -9/Mines | Lost 6 parts (1p4n1w) 835 | -9/Mines | Destroyed 7 combat bots 864 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 868 | -9/Mines | Entered Zion 1045 | -7/Zion | Met Imprinter 1053 | -7/Zion | Imprinted 1055 | -7/Zion | Declared Zion's savior 1106 | -7/Zion | Learned Factory garrison access intel 1111 | -7/Zion | Learned location of Quarantine (-3) 1150 | -7/Zion | Learned location of Extension (-5) 1593 | -7/Zion | Discovered new exit (range 9) 1622 | -7/Zion | Given A8's code to call for help 1774 | -7/Zion | Entered Proximity Caves 1907 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 1959 | -6/Proximity Caves | Core integrity fell below 50% 2002 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 2025 | -6/Proximity Caves | Lost 3 allies 2142 | -6/Proximity Caves | Core integrity fell below 20% 2147 | -6/Proximity Caves | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Flight Unit destroyed. Lgt. Ion Engine destroyed. D-53 Grenadier destroyed. Dispatcher launches Target Drone into the air. I-36 Angel suffers critical hit (Burn). Target Drone destroyed. Dispatcher launches Target Drone into the air. Mak. Flight Unit destroyed. Hrd. Light Armor Plating destroyed. D-53 Grenadier suffers critical hit (Burn). Mni. Grenade Launcher destroyed. Dispatcher launches Target Drone into the air. Mak. Laser destroyed. Acquired 35 matter. Acquired 57 matter. Acquired Lgt. Angular Momentum Engine. Acquired 9 matter. Acquired 1 matter. Dispatcher launches Target Drone into the air. Target Drone destroyed. Map ----- +----------------------------------------------------+ | ?????????# ???????????????? | | ?????????# ??????????????? | | ???????### ??????????????? | | ???????# ?????????????? | | ???????# ?????????????? | | ???????# ????????????? | | ???????# ????????????? | | ???????# ????????????? | | ???????# ???????????? | | ???????# ???????????? | | ???????# ??????????? | | ??###### ??????????? | | ??# < ??????????? | | ??# ??????????? | | ### ??????????? | | ?????????? | | d ?????????? | | ?????????? | | ?????????? | | ?????????? | | ## ??????????? | | # # ?????????? | | ## ?????????? | | ## ????????? | | ### ????????? | | ??# @ ????????? | | ??# ????????? | | ??# ????????? | | ??# ?????????? | | ??################## i ######### ?????????? | | ???????????????????# #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 260 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Imp. System Restoration Module | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Robot Respite The One Tourist Challenges ------------ None Game ------ Seed SigixGrenadeBay Manual? 0 Play Time 01:12:09 Cumulative 3.6 hours Start 2024.12.29 @ 17:26:12 End 2024.12.30 @ 00:33:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa32b465-0f4a-4e72-8d45-c8f44eb58f40