Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 07:51:21 Player: luckinvolved Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (28) 140 Value Destroyed (1010) 1010 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1385) 1385 TOTAL SCORE: 7575 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 615 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -182 Cogmind --------- Core Integrity 0/1000 Matter 34/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Spectral Analyzer Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Structural Scanner Advanced Targeting Computer Makeshift Hacking Suite Advanced System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Layered Medium Armor Plating > --- WEAPON ----------- Autogun Scythe > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Angular Momentum Engine Improved Heat Sink Structural Scanner Spectral Analyzer Experimental Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Propulsion Shielding Propulsion Shielding Propulsion Shielding Makeshift Hacking Suite Advanced System Shield [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Potential Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Impact Weapon Great Maul Slashing Weapon Tearclaws Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . 1 . Utility 6 | . . . . . 2 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 83 | 6 . 2 2 1 4 5 2 6 10 15 21 9 Power 6 | 1 . . . . . 1 1 . 1 1 1 . Engine 2 | 1 . . . . . 1 . . . . . . Core 4 | . . . . . . . 1 . 1 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . . 2 . . 1 . 3 1 3 10 2 Treads 5 | 2 . . . . . . . . . 1 2 . Leg 2 | . . . 2 . . . . . . . . . Wheel 3 | . . . . . . . . . . . 3 . Hover 4 | . . . . . . . . . . 1 1 2 Flight 10 | . . . . . . 1 . 3 1 1 4 . Utility 30 | 1 . 1 . . 2 2 . 2 6 5 5 6 Device 8 | . . 1 . . 1 1 . . 3 . 2 . Storage 5 | 1 . . . . 1 . . . . 2 1 . Processor 8 | . . . . . . . . . 3 . 1 4 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . . . 1 . 2 . 3 1 2 Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 . 1 . 1 2 1 1 1 2 6 5 1 Energy Gun 8 | 1 . 1 . 1 2 . . 1 . . 2 . Energy Cannon 2 | . . . . . . 1 . . . 1 . . Ballistic Gun 9 | 1 . . . . . . 1 . . 4 3 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 1 . . 4 . . . Corrupted Parts 3 | . . . . . . . . . . 3 . . System Corruption 21 | . . . . . . . . . . 21 . . Parts Lost 32 | . . . . . 1 . 1 3 . 13 6 8 Power 3 | . . . . . . . 1 . . 1 . 1 Propulsion 11 | . . . . . . . . 1 . 5 2 3 Utility 7 | . . . . . . . . 2 . 3 . 2 Weapon 11 | . . . . . 1 . . . . 4 4 2 Highest Loss Streak 9 | . . . . . 1 . 1 2 . 9 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 85 94 100 99 63 63 68 72 63 62 72 56 Engine 4 | . 14 14 14 14 9 7 5 . . . . . Core 4 | . . . . . . . . 7 7 4 5 2 Treads 4 | . 28 28 14 . . . . . . . 1 . Leg 2 | . . . 14 28 18 . . . . . . . Wheel 2 | . . . . . . . . . . . 11 8 Flight 8 | . . . . . . 7 7 12 17 10 6 . Device 10 | . . 9 14 14 10 21 23 16 13 5 5 2 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 3 Processor 7 | . . . . . . . . . 4 15 18 29 Protection 3 | . . . . . . 3 7 13 5 3 3 4 Energy Gun 4 | . 14 14 14 13 11 9 5 3 . . . . Energy Cannon 2 | . . . . . . 4 7 7 5 4 . . Ballistic Gun 5 | . 14 14 14 14 5 . 1 2 . 2 9 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 48 | 13 13 16 16 16 33 44 44 48 44 46 40 39 Greatest Support 84 | 40 40 40 60 60 60 50 50 55 25 28 84 84 Greatest Overweight (x) 10 | . . . . . . . . 8 4 7 9 10 Average Overweight (x) . | . . . . . . . . . 2 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 12 15 15 15 15 13 14 11 Most Carried 15 | 4 7 8 8 8 8 11 14 15 15 15 15 15 Average Carried 10 | 2 5 7 7 7 7 8 12 13 10 12 13 10 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 Final Carried 15 | 4 7 8 8 8 8 11 13 10 15 14 15 5 Class Distribution -------------------- 83% | Mutant 11% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 949 | 225 31 96 20 10 34 . 60 74 110 184 105 . Remotely . | . . . . . . . . . . . . . Salvage Created 938 | . 76 220 . . 43 . 198 16 . 260 105 20 Parts 51 | . 4 16 . . 1 . 2 4 . 14 8 2 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 4 2 . 14 . . Prevented 12 | . . . . . . . . . . 12 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 26 | . 2 6 . . 1 . 4 1 . 7 4 1 Melee 2 | . . . . . . . . . . 1 . 1 Guns 15 | . 2 6 . . 1 . 1 . . 1 4 . Cannons 4 | . . . . . . . 2 1 . 1 . . Classes Destroyed 8 | . 1 2 . . 1 . 1 1 . 2 . . Builder 1 | . . 1 . . . . . . . . . . Swarmer 13 | . . 2 . . . . 1 . . 5 4 1 Grunt 8 | . 2 4 . . . . 2 . . . . . Sentry 1 | . . . . . . . 1 . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . Thief 1 | . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 3 | . 2 2 . . 1 . 3 1 . 3 3 1 Combat Bots Only 3 | . 2 2 . . 1 . 3 1 . 3 3 1 Max Kills in Single Turn 1 | . 1 1 . . 1 . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 648 | . 5 43 . . 17 9 71 60 . 157 99 187 Missed 222 | . . 9 . . 8 4 33 32 . 43 32 61 Damage Taken 6665 | . 55 427 . . 100 37 435 360 . 1731 1393 2127 Core 2104 | . 12 97 . . 30 6 45 27 . 490 393 1004 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 171 | . . . . . . 3 45 51 . 11 15 46 Regen/Repaired (Parts) 23 | . . . . . . . . . 23 . . . Core Remaining (%) 64 | 100 . . . 56 94 . . . . 18 53 . Volleys Fired 114 | . 4 20 . . 6 2 15 15 . 24 28 . Largest 2 | . 2 2 . . 2 1 2 2 . 1 2 . Hottest 138 | . 60 85 . . 96 65 121 121 . 65 138 . Shots Fired 176 | . 8 40 . . 12 2 21 28 . 24 41 . Gun 136 | . 8 40 . . 12 . 15 13 . 7 41 . Cannon 40 | . . . . . . 2 6 15 . 17 . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 80 | . 4 20 . . 3 . 9 4 . 7 33 . Thermal 96 | . 4 20 . . 9 2 12 24 . 17 8 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 14 | . 5 6 . . 3 . 6 3 . 4 14 . Robot Miss Streak 5 | . 1 2 . . 3 . 5 4 . 5 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 106 | . 6 25 . . 6 . 12 12 . 21 18 6 Core Hits 42 | . 4 8 . . 2 . 4 6 . 8 8 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . Critical Strikes 4 | . . . . . . . 1 . . 2 . 1 Burn 1 | . . . . . . . 1 . . . . . Smash 2 | . . . . . . . . . . 2 . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 27 | . . . . . . . . . 3 12 . 12 Impact 10 | . . . . . . . . . . 10 . . Slashing 17 | . . . . . . . . . 3 2 . 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2214 | . 68 315 . . 80 . 238 295 . 748 286 184 Guns 1028 | . 68 315 . . 80 . 77 107 . 95 286 . Cannons 625 | . . . . . . . 161 188 . 276 . . Explosions . | . . . . . . . . . . . . . Melee 558 | . . . . . . . . . . 377 . 181 Ramming 3 | . . . . . . . . . . . . 3 Kinetic 632 | . 26 182 . . 32 . 34 35 . 95 228 . Thermal 1021 | . 42 133 . . 48 . 204 260 . 276 58 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 361 | . . . . . . . . . . 361 . . Slashing 197 | . . . . . . . . . . 16 . 181 Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . 25 . 14 Average Corruption 14 | . . . . . . . . . . 20 . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . 12 . 9 Message Errors 2 | . . . . . . . . . . 2 . . Matter Fused 3 | . . . . . . . . . . 3 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . . 2 . 1 Parts Rejected 2 | . . . . . . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . . . . . 4 . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . . . 1 . 169 . . Projectiles 1 | . . . . . . . . 1 . . . . Explosions . | . . . . . . . . . . . . . Melee 169 | . . . . . . . . . . 169 . . Knockbacks 3 | . . . . . . . . . . 3 . . Impact 3 | . . . . . . . . . . 3 . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 256 | . 18 156 . . . . 14 219 . 90 108 256 Average Temperature 63 | . 13 75 . . . . 7 83 . 36 55 136 Received Heat Transfer 821 | . 30 225 . . 27 12 75 81 . 194 159 18 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . Impact Corruptions 9 | . . . . . . . . . . 9 . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . . 1 . . 1 . . Heat Transferred 1867 | . 100 323 . . 112 . 407 444 . 370 111 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 4 . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Peak Influence 1025 | . 50 199 . . 97 60 . . . . 1025 349 Initial 975 | . . 19 . . . 44 . . . . 975 225 Average 330 | . 9 57 . . 20 46 . . . . 779 230 Maximum Alert Level 3 | . . . . . . . . . . . 3 1 Low Security (%) 52 | 100 100 100 . 100 100 100 . . . . . 10 Level 1 10 | . . . . . . . . . . . . 89 Level 2 12 | . . . . . . . . . . . 34 . Level 3 23 | . . . . . . . . . . . 65 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 . . . . . 3 3 Investigation 3 | . . . . . . . . . . . 1 2 Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 4 | . 1 . . . 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 3 . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 5 | . . . . . 3 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 110 | . 3 9 . . 13 1 11 18 . 30 13 12 Peak Tracking Total 12 | . 2 3 . . 12 1 5 7 . 8 6 7 Tactical Retreats 16 | . . 1 . . 1 . 2 4 . 3 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 3 | . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 12 | . . . . . . . . . . . 12 . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 2 | . . . . . . . . 1 . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 6 | . . . . . . . . 1 . . . 5 Successful 3 | . . . . . . . . 1 . . . 2 Failed 3 | . . . . . . . . . . . . 3 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . . . 1 . . . . . . . 13 5 Terminals . | . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . . 1 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 15 | . . . . . . . . . 15 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 13 | . . 1 . 2 . . . . 4 . 3 3 Largest Group 4 | . . 1 . 2 2 . . . 4 4 2 2 Highest-Rated Group 170 | . . 31 . 56 56 . . . 156 156 70 170 Highest-Rated Ally 85 | . . 31 . 31 31 . . . 40 40 35 85 Zionite Dispatches 3 | . . . . . . . . . . . 2 1 Heavy 1 | . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . . 1 . Total Orders 4 | . . . . . . . . . . . 4 . DROP 1 | . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . 2 . Ally Attacks 45 | . . 1 . . 11 . . . . 18 7 8 Total Damage 2690 | . . 21 . . 192 . . . . 582 1412 483 Kills 21 | . . 1 . . 1 . . . . 8 8 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 2 . . 1 . 1 2 . . Drone Launches 4 | . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Decoded 0b10 Intel 25 | . . . . . . . . . . . 11 14 Traps 2 | . . . . . . . . . . . . 2 Emergency Access 1 | . . . . . . . . . . . . 1 Patrols 17 | . . . . . . . . . . . 7 10 Guards 5 | . . . . . . . . . . . 4 1 Zionite Intel Received 2 | . . . . . . . . . . . 2 . Component Stockpiles 1 | . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 7669 | 83 144 915 380 458 216 54 263 264 2435 707 1333 417 Spaces Moved 5082 | 46 79 495 323 429 213 68 397 400 1054 352 798 428 Core 251 | 2 . . . . . . . . . 21 13 215 Treads 750 | 44 79 495 118 . . . . . . 14 . . Legs 847 | . . . 205 429 213 . . . . . . . Wheels 646 | . . . . . . . . . . . 462 184 Hover 370 | . . . . . . . . . . 78 263 29 Flight 2218 | . . . . . . 68 397 400 1054 239 60 . Fastest Speed 29 | 50 160 160 90 90 45 50 50 39 110 50 29 50 Average Speed 128 | 155 160 160 115 90 80 50 50 50 221 162 115 76 Slowest Speed 675 | 160 160 160 160 90 90 50 50 675 352 595 500 550 Overloaded Moves 47 | . . . . . 47 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 12 85 61 81 20 2 59 59 91 51 25 16 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 9 | . . . . 2 . . 1 2 3 1 . . Spaces Dug 3 | . . . . . . 1 . . . . . 2 Terrain Destroyed 7 | . . . . . . 1 . 1 . 3 . 2 Melee 2 | . . . . . . . . . . . . 2 Projectile 5 | . . . . . . 1 . 1 . 3 . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 6018 | 55 89 579 331 501 245 84 440 437 1149 441 1168 499 Wait 607 | . 4 55 . 69 18 2 24 7 67 14 303 44 Move 5070 | 45 78 494 322 428 212 67 396 399 1053 351 797 428 Hop . | . . . . . . . . . . . . . Pick Up 64 | 4 3 4 1 1 2 6 3 5 6 18 10 1 Fast Attach 50 | 6 . 1 2 1 3 1 . 2 6 6 20 2 Attach 27 | . . 1 . . 1 2 1 3 3 8 1 7 Detach 10 | . . . . . . 2 . . 5 2 1 . Swap 6 | . . . . . . 2 1 1 1 1 . . Drop 40 | . . 3 6 2 3 . . 5 5 5 8 3 Fire 114 | . 4 20 . . 6 2 15 15 . 24 28 . Melee 27 | . . . . . . . . . 3 12 . 12 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 5) 228 | -10/Materials | Entered Mines 288 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 351 | -10/Mines | Learned Materials garrison access intel 528 | -10/Mines | Identified exit to Materials 640 | -10/Mines | Learned Materials security intel 723 | -10/Mines | Discovered exit to Materials (range 12) 812 | -10/Mines | Received a Mining Laser from a helpful Derelict 1137 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1137 | -10/Mines | Discovered new exit (range 5) 1143 | -10/Mines | Entered Exiles 1180 | -10/Exiles | Met 8R-AWN 1209 | -10/Exiles | Met EX-HEX 1254 | -10/Exiles | Met EX-BIN 1275 | -10/Exiles | Aligned with FarCom system 1276 | -10/Exiles | Given EX-Vault access code 1315 | -10/Exiles | Opened EX-Vault 1326 | -10/Exiles | Found Prototype Flight Unit 1336 | -10/Exiles | Found Prototype Leg 1336 | -10/Exiles | Identified Potential Leg 1339 | -10/Exiles | Found Potential Leg 1363 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1390 | -10/Exiles | Met EX-DEC 1437 | -10/Exiles | Discovered new exit (range 14) 1523 | -10/Exiles | Stole two prototypes: Potential Leg, Flying Fortress v7 1523 | -10/Exiles | Entered Mines 1532 | -9/Mines | Learned Materials interactive machine intel 1943 | -9/Mines | Learned 8 Materials zone layouts 1949 | -9/Mines | Discovered new exit (range 10) 1981 | -9/Mines | Entered Materials 1981 | -8/Materials | Accompanied by 2 allies 1981 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1982 | -8/Materials | Identified exit to Storage 1982 | -8/Materials | Identified exit to Factory 1984 | -8/Materials | Loaded intel: 19 interactive machine locations 1985 | -8/Materials | Loaded intel: 1 garrison access location 1986 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2189 | -8/Materials | Discovered exit to Factory (range 15) 2197 | -8/Materials | Entered Factory 2197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2198 | -7/Factory | Identified Flying Fortress v7 2199 | -7/Factory | FarCom data flow suspended 2244 | -7/Factory | Discovered new exit (range 5) 2251 | -7/Factory | Entered Lower Caves 2415 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2447 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2508 | -7/Lower Caves | Learned location of 1 exit from Factory 2511 | -7/Lower Caves | Discovered new exit (range 7) 2514 | -7/Lower Caves | Entered another Lower Caves area 2521 | -7/Lower Caves | Discovered new exit (range 16) 2650 | -7/Lower Caves | Attacked by a faux Warlord 2666 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2713 | -7/Lower Caves | Discovered new exit (range 15) 2714 | -7/Lower Caves | Spotted XI-2HT(f) 2715 | -7/Lower Caves | Spotted Z1-RS2(f) 2715 | -7/Lower Caves | Spotted 76-R5D(f) 2716 | -7/Lower Caves | Encountered a Master Thief 2716 | -7/Lower Caves | Encountered a Master Thief 2716 | -7/Lower Caves | Encountered a Master Thief 2716 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 2718 | -7/Lower Caves | Lyr. Medium Armor Plating stolen by Master Thief 2721 | -7/Lower Caves | Lyr. Medium Armor Plating stolen by Master Thief 2724 | -7/Lower Caves | Spotted ED-YZ7(f) 2725 | -7/Lower Caves | Encountered a Master Thief 2730 | -7/Lower Caves | Beam Rifle stolen by Master Thief 2778 | -7/Lower Caves | Entered Zion 3190 | -7/Zion | Found Prototype Device 3190 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3287 | -7/Zion | Discovered new exit (range 14) 4111 | -7/Zion | Learned Factory emergency access door positions 4333 | -7/Zion | Learned Factory stockpile data 4547 | -7/Zion | Found Prototype Processor 4547 | -7/Zion | Identified Spectral Analyzer 4550 | -7/Zion | Found Prototype Processor 4550 | -7/Zion | Identified Exp. Terrain Scan Processor 4553 | -7/Zion | Found Prototype Processor 4553 | -7/Zion | Identified Exp. Melee Analysis Suite 4829 | -7/Zion | Imprinted 4831 | -7/Zion | Declared Zion's savior 4940 | -7/Zion | Found Spectral Analyzer 4943 | -7/Zion | Found Exp. Terrain Scan Processor 5213 | -7/Zion | Entered Proximity Caves 5213 | -6/Proximity Caves | Accompanied by 4 allies 5215 | -6/Proximity Caves | Spotter reported a threat 5260 | -6/Proximity Caves | Lost 3 allies 5306 | -6/Proximity Caves | Learned Factory garrison access intel 5342 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5387 | -6/Proximity Caves | Spotter reported a threat 5629 | -6/Proximity Caves | Spotter reported a threat 5682 | -6/Proximity Caves | Spotter reported a threat 5716 | -6/Proximity Caves | Core integrity fell below 50% 5718 | -6/Proximity Caves | System corruption reached 10% 5739 | -6/Proximity Caves | Spotter reported a threat 5759 | -6/Proximity Caves | Lost 9 parts (4n3u2w) 5792 | -6/Proximity Caves | Spotter reported a threat 5887 | -6/Proximity Caves | Learned Factory interactive machine intel 5895 | -6/Proximity Caves | Core integrity fell below 20% 5909 | -6/Proximity Caves | Discovered new exit (range 7) 5920 | -6/Proximity Caves | Entered Factory 5920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5921 | -6/Factory | Identified exit to Factory 5924 | -6/Factory | Loaded intel: 51 interactive machine locations 5925 | -6/Factory | Loaded intel: 4 garrison access locations 6100 | -6/Factory | Lost 3 parts (1n2w) 6270 | -6/Factory | Search patrols dispatched 6416 | -6/Factory | Build established: Scavenger-Mutant 6537 | -6/Factory | Zion Demo squad teleported in 6620 | -6/Factory | Search patrols dispatched 6800 | -6/Factory | Build established: Mutant 6970 | -6/Factory | Search patrols dispatched 7045 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7082 | -6/Factory | Spotted B-75 Beast 7107 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7108 | -6/Factory | Zion Hacking Resupply teleported in 7198 | -6/Factory | Discovered exit to Factory (range 12) 7253 | -6/Factory | Entered another Factory area 7253 | -5/Factory | Accompanied by 1 ally 7253 | -5/Factory | Evolved 2 slots: Utility x2 7429 | -5/Factory | Spotted B-75 Beast 7461 | -5/Factory | Lost 3 parts (1n1u1w) 7492 | -5/Factory | System corruption reached 10% 7526 | -5/Factory | Core integrity fell below 50% 7552 | -5/Factory | Lost 5 parts (1p2n1u1w) 7564 | -5/Factory | Core integrity fell below 20% 7593 | -5/Factory | Zion Heavy squad teleported in 7639 | -5/Factory | Fabricated R-06 Scavenger? 7670 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07611_ Y-64 Sentinel destroyed. 07616_ K-01 Serf collects debris. 07616_ P-70 Sage fails to hack TG-XS9(Z). 07619_ P-70 Sage fails to hack 7U-8SM(Z). 07622_ 7U-8SM(Z) destroyed. 07625_ P-70 Sage fails to hack TG-XS9(Z). 07626_ P-70 Sage hacks TG-XS9(Z), rebooting. 07628_ >> DECODED: Patrol location. 07630_ TG-XS9(Z) destroyed. 07634_ Subcomponent Replicator disabled. 07637_ System corrupted: Component data lost. 07639_ >> FABRICATOR: Completed R-06 Scavenger? 07645_ Acquired Gyrokinetic Inverter. 07651_ >> DECODED: Patrol location. 07654_ System corrupted: Gyrokinetic Inverter rejected. 07654_ Acquired Gyrokinetic Inverter. 07658_ Construction Platform disabled. 07661_ R-10 Processor collects Corrupted Imp. Cooling System. 07664_ R-10 Processor collects Corrupted Prototype Reactor. 07667_ R-10 Processor collects Corrupted Imp. Cooling System. Map ----- +----------------------------------------------------+ | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #?????????????????????????????????????????? | | ? #??????????????????##############?????????? | | ? #??????????????????# ! #?????????? | | ? ????????????????????# #?????????? | | ? ??????????????????????# """"""" #?????????? | | #+######################### """"""" #?????????? | | + """"""" #?????????? | | # """""" #?????????? | | ^ + #?????????? | | # #?????????? | | F" p# "" "" #?????????? | | "" #################+##/# ""F"" #?????????? | | #???????# p# """ #?????????? | | #???????# # #?????????? | | #???????# ! ##############?????????? | | #???????# #??#####???????????????? | | #???????# """ u #??# #"#######?????????? | | #???????# """" #??# #?????????? | | #???????# """"" #??# #?????????? | | #???????# #??# !!! #?????????? | | #???????# #??# !!! #?????????? | | #???????# " F" [%R #??# !! #?????????? | | #???????# """" [% @####! #?????????? | | #???????# !*= + [+% =% #?????????? | | #????##############;#####= *[%* #?????????? | | #????# #??????###???######+####?????????? | | ###### ################## #########???? | | ^^ | | ###### ################## #########???? | | #????# #????????????????## ##???????????? | | #????## ##?????????????????# #????????????? | | #?????# #??????????????????# #????????????? | | ##+###?????# #?????????????????# #????????????? | | ???????????# ##?????????????????# #????????????? | | ???????????# #??????????????????# #????????????? | | ???????????# #??????????????????# #????????????? | | ???????????# #??????????????????# #????????????? | | ???????????# #??????????????????# #????????????? | | ???????????# #??????????????????? ?????????????? | | ???????????# #??????????????????? ?????????????? | | ???????????# #??????????????????? ?????????????? | | ???????????# #??????????????????? ?????????????? | | ???????????# +??????????????????? ?????????????? | | ???????????# #??????????????????? ?????????????? | | ???????????# #??????????????????? ?????????????? | | ??????????? ??????????????????? ?????????????? | | ??????????? ??????????????????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 2010 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Force Booster | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ R-06 Scavenger | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactBeamArchive Manual? 0 Play Time 00:58:10 Cumulative 87.9 hours Start 2024.05.08 @ 22:21:52 End 2024.05.09 @ 07:51:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 125 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd26b31-ec56-4b25-8963-c6445de65b9b